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Active: 1467 users

Do 'unorthodox' maps make the VIEWING experience for StarC…

Forum Index > SC2 General
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ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2021-05-05 05:12:41
May 05 2021 05:12 GMT
#21
On May 05 2021 13:57 playnice wrote:
Map pools need not to be completely new to be interesting. I think it would be more interesting to have older popular maps tweaked and reintroduced to current pool. The standard bearer WoL and HotS maps can be classified as unorthodox at this point. That and the rich history would really help with the commentary and thus improving viewing experience.


A number of HotS and WoL maps were played in LotV though, and mostly weren't very good. And no it did not improve the commentary--there's not a lot of mileage out of relaying old anecdotes and saying "hey there were a lot of brood lord infestors on this map in the good old days".
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
May 05 2021 05:48 GMT
#22
100% yes. Golden Wall was great. Dasan Station was artistry. Hellish for pros? Sure. Do i give a fuck? No, because they're funny.
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
MineraIs
Profile Joined September 2020
United States846 Posts
May 05 2021 06:10 GMT
#23
Some maps can be fun, some can be annoying.
In brood war, Plasma would be considered annoying and Sparkle would be considered fun.
✯ [ twitch.tv/MrMineraIs ] ✯ [ Check out my Maps: https://tl.net/forum/brood-war/612442-official-maps-by-minerals ] ✯
Weavel
Profile Joined January 2010
Finland9221 Posts
Last Edited: 2021-05-05 06:20:36
May 05 2021 06:20 GMT
#24
Yes. Feels like I've been watching same maps for years. Luckily GSL still has that 1 interesting 4 spawn map every now and then.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
Waxangel
Profile Blog Joined September 2002
United States33500 Posts
May 05 2021 06:59 GMT
#25
On May 05 2021 15:20 Weavel wrote:
Yes. Feels like I've been watching same maps for years. Luckily GSL still has that 1 interesting 4 spawn map every now and then.


Yeah I can't say I've enjoyed the games where one player lost because radial symmetry worked against their favor
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
GTR
Profile Blog Joined September 2004
51506 Posts
May 05 2021 07:02 GMT
#26
when i was actively casting my favourite games were those on unorthodox maps because you see situations and strategies you won't find on the standard boring 4 player macro maps.

definitely shed a tear when ulrena was chopped from proleague after a season.
Commentator
Charoisaur
Profile Joined August 2014
Germany16021 Posts
Last Edited: 2021-05-05 07:20:34
May 05 2021 07:12 GMT
#27
Blizzard tried adding a lot of "experimental" maps during the end of HotS/beginning of Lotv and it was universally hated. Of course you get the occasional Golden Wall that works really great but most of the time unorthodox maps lead to shit and stale gameplay. and imbalanced
Many of the coolest moments in sc2 happen due to worker harassment
AbouSV
Profile Joined October 2014
Germany1278 Posts
May 05 2021 07:12 GMT
#28
Templar has a good point.
It can definitively lead to awesome viewing content, but it can also terribly fail, either in the first place, or after a bit, once every TvX become preventing T to place a tank and a turret on this specific spot (almost) in range of the B1 (*ahem*) or something similar
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
Last Edited: 2021-05-05 07:24:48
May 05 2021 07:24 GMT
#29
On May 05 2021 16:12 Charoisaur wrote:
Blizzard tried adding a lot of "experimental" maps during the end of HotS/beginning of Lotv and it was universally hated. Of course you get the occasional Golden Wall that works really great but most of the time unorthodox maps lead to shit and stale gameplay. and imbalanced


Blizzard's standard maps were shit too, so maybe we should stop having standard maps. I wouldn't go off of what Blizzard tried.
MJG
Profile Joined May 2018
United Kingdom1372 Posts
May 05 2021 08:14 GMT
#30
Maybe, but I'm going to veto them on the ladder regardless.
puking up frothing vitriolic sarcastic spittle
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
May 05 2021 08:21 GMT
#31
Yep, for sure.
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
May 05 2021 08:22 GMT
#32
People are rightfully bringing up balance concerns. What if those maps were only used for mirror matches?
Waxangel
Profile Blog Joined September 2002
United States33500 Posts
Last Edited: 2021-05-05 09:08:15
May 05 2021 09:07 GMT
#33
On May 05 2021 17:22 JustPassingBy wrote:
People are rightfully bringing up balance concerns. What if those maps were only used for mirror matches?


I think match-up specific maps is a REALLY interesting idea, but it seems like something that won't happen because fans and players tend to really hate this kind of institutional change (there's a lot of inertia to keep things the way they are, regardless of the actual pros and cons).
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
AbouSV
Profile Joined October 2014
Germany1278 Posts
May 05 2021 09:28 GMT
#34
This is a way too true comment, and not just for SC2 :x
Quincel
Profile Joined August 2012
119 Posts
Last Edited: 2021-05-05 09:39:48
May 05 2021 09:38 GMT
#35
Yes, so long as they remain a clear minority of maps. They add some variety and randomness in builds/strategies, which is great so long as the baseline is always standard maps. Also expect them to only last 1 season or 2 at most, since most will be unbalanced and need to be removed as they start to get solved.
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
May 05 2021 09:51 GMT
#36
No. Because we cannot predict if the map will be balanced. And non standard maps can go balance broke very fast. Which isn't exactly a trait I would like to seek. If there would be some long time testing to ensure the map pool itself is balanced even with these nonstandard maps, we can talk about that, but hey, we all know this isn't going to happen
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
May 05 2021 13:52 GMT
#37
I think it strongly depends on the tournament format. If it's a week-long thing a-la IEM, then imo no because they mostly just get vetoed and/or pros ignore them to the point where they only get played in the final bo7 and the games end up being just bad.

If it's something that allows for more preparation, like GSL or especially in team leagues like Proleague, then yeah, it can be pretty fun.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Slydie
Profile Joined August 2013
1927 Posts
Last Edited: 2021-05-05 14:19:10
May 05 2021 14:18 GMT
#38
Yes, as long as the non-standard map isn't possible to "solve" and the games become different but predictable, I am all for it.

GW is mentioned many times already, but I remember enjoying games on many older non-standard maps as well, like King Seejong Station and Frost.
Buff the siegetank
StasisField
Profile Joined August 2013
United States1086 Posts
May 05 2021 15:04 GMT
#39
It depends. For me, maps like Golden Wall create unique games that don't feel frustrating to watch because it feels like the player who comes with the most creative build is the one who most often wins. However, maps like Dasan Station annoy me to no end because they highlight the worst features of each match up so clearly for me.
What do you mean Immortals can't shoot up?
True_Spike
Profile Joined July 2004
Poland3426 Posts
May 05 2021 16:00 GMT
#40
Hell yes! I really detest the current sc2 maps, they all look and play the same.
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