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On May 05 2021 13:57 playnice wrote: Map pools need not to be completely new to be interesting. I think it would be more interesting to have older popular maps tweaked and reintroduced to current pool. The standard bearer WoL and HotS maps can be classified as unorthodox at this point. That and the rich history would really help with the commentary and thus improving viewing experience.
A number of HotS and WoL maps were played in LotV though, and mostly weren't very good. And no it did not improve the commentary--there's not a lot of mileage out of relaying old anecdotes and saying "hey there were a lot of brood lord infestors on this map in the good old days".
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100% yes. Golden Wall was great. Dasan Station was artistry. Hellish for pros? Sure. Do i give a fuck? No, because they're funny.
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Some maps can be fun, some can be annoying. In brood war, Plasma would be considered annoying and Sparkle would be considered fun.
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Yes. Feels like I've been watching same maps for years. Luckily GSL still has that 1 interesting 4 spawn map every now and then.
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United States33173 Posts
On May 05 2021 15:20 Weavel wrote: Yes. Feels like I've been watching same maps for years. Luckily GSL still has that 1 interesting 4 spawn map every now and then.
Yeah I can't say I've enjoyed the games where one player lost because radial symmetry worked against their favor
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51393 Posts
when i was actively casting my favourite games were those on unorthodox maps because you see situations and strategies you won't find on the standard boring 4 player macro maps.
definitely shed a tear when ulrena was chopped from proleague after a season.
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Blizzard tried adding a lot of "experimental" maps during the end of HotS/beginning of Lotv and it was universally hated. Of course you get the occasional Golden Wall that works really great but most of the time unorthodox maps lead to shit and stale gameplay. and imbalanced
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Templar has a good point. It can definitively lead to awesome viewing content, but it can also terribly fail, either in the first place, or after a bit, once every TvX become preventing T to place a tank and a turret on this specific spot (almost) in range of the B1 (*ahem*) or something similar
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On May 05 2021 16:12 Charoisaur wrote: Blizzard tried adding a lot of "experimental" maps during the end of HotS/beginning of Lotv and it was universally hated. Of course you get the occasional Golden Wall that works really great but most of the time unorthodox maps lead to shit and stale gameplay. and imbalanced
Blizzard's standard maps were shit too, so maybe we should stop having standard maps. I wouldn't go off of what Blizzard tried.
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Maybe, but I'm going to veto them on the ladder regardless.
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People are rightfully bringing up balance concerns. What if those maps were only used for mirror matches?
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United States33173 Posts
On May 05 2021 17:22 JustPassingBy wrote: People are rightfully bringing up balance concerns. What if those maps were only used for mirror matches?
I think match-up specific maps is a REALLY interesting idea, but it seems like something that won't happen because fans and players tend to really hate this kind of institutional change (there's a lot of inertia to keep things the way they are, regardless of the actual pros and cons).
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This is a way too true comment, and not just for SC2 :x
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Yes, so long as they remain a clear minority of maps. They add some variety and randomness in builds/strategies, which is great so long as the baseline is always standard maps. Also expect them to only last 1 season or 2 at most, since most will be unbalanced and need to be removed as they start to get solved.
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Czech Republic12129 Posts
No. Because we cannot predict if the map will be balanced. And non standard maps can go balance broke very fast. Which isn't exactly a trait I would like to seek. If there would be some long time testing to ensure the map pool itself is balanced even with these nonstandard maps, we can talk about that, but hey, we all know this isn't going to happen
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Italy12246 Posts
I think it strongly depends on the tournament format. If it's a week-long thing a-la IEM, then imo no because they mostly just get vetoed and/or pros ignore them to the point where they only get played in the final bo7 and the games end up being just bad.
If it's something that allows for more preparation, like GSL or especially in team leagues like Proleague, then yeah, it can be pretty fun.
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Yes, as long as the non-standard map isn't possible to "solve" and the games become different but predictable, I am all for it.
GW is mentioned many times already, but I remember enjoying games on many older non-standard maps as well, like King Seejong Station and Frost.
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It depends. For me, maps like Golden Wall create unique games that don't feel frustrating to watch because it feels like the player who comes with the most creative build is the one who most often wins. However, maps like Dasan Station annoy me to no end because they highlight the worst features of each match up so clearly for me.
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Hell yes! I really detest the current sc2 maps, they all look and play the same.
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