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Active: 635 users

ByuN to begin wrist treatment

Forum Index > SC2 General
28 CommentsPost a Reply
1 2 All last
tommey.liang
Profile Joined November 2020
United States362 Posts
April 14 2021 00:10 GMT
#10
Saw this news earlier -- hope he has a successful treatment and recovery, and that it can be permanently fixed.
FF, KH, Persona, Uncharted, Yakuza | Porter, Illenium, MitiS, Dabin, Seven Lions, Petit Biscuit | Diablo II, SC2 | Pho, sushi, tacos
DarkGamer
Profile Joined November 2012
Germany322 Posts
April 14 2021 07:59 GMT
#11
good news!
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
April 14 2021 09:39 GMT
#12
On April 14 2021 06:54 Liquid`TLO wrote:
Show nested quote +
On April 14 2021 02:49 digmouse wrote:
So TLO in WTL then?


Maybe some time but Byun will still compete while getting treatment. I've made it clear he can take breaks whenever but he hasn't had any problems playing WTL so far.

And the hexagon hype is over :D
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
blunderfulguy
Profile Blog Joined April 2016
United States1415 Posts
April 15 2021 03:57 GMT
#13
I hope height adjustable desks become standard for offline games. We're so overdue for that, SC2 is almost entirely a 1v1 game and we've known about this stuff for sooo long. Or higher standards for chairs, or just having a few extra chairs around that can be adjusted a little bit higher, something.

I'm not the only one that think it's still odd that players and teams don't stipulate certain desk and chair heights in order to play when it comes down to risking short and long term injury, right?
Blunder Man doing everything thing a blunder can.
Torrathyr
Profile Joined June 2012
Canada95 Posts
April 17 2021 07:57 GMT
#14
Wait, does the GSL setup not have an adjustable desk? C'mon, for being the "Global standard" for "the most competitive 1v1 game" you'd think they'd have the best set-up available to players.
Talent < Skill < Practice < Dedication
deacon.frost
Profile Joined February 2013
Czech Republic12129 Posts
Last Edited: 2021-04-19 14:29:15
April 19 2021 14:25 GMT
#15
On April 17 2021 16:57 Torrathyr wrote:
Wait, does the GSL setup not have an adjustable desk? C'mon, for being the "Global standard" for "the most competitive 1v1 game" you'd think they'd have the best set-up available to players.

Moving desks would break up the studio set up. This is the big problem when the television comes in place.

On April 15 2021 12:57 blunderfulguy wrote:
I hope height adjustable desks become standard for offline games. We're so overdue for that, SC2 is almost entirely a 1v1 game and we've known about this stuff for sooo long. Or higher standards for chairs, or just having a few extra chairs around that can be adjusted a little bit higher, something.

I'm not the only one that think it's still odd that players and teams don't stipulate certain desk and chair heights in order to play when it comes down to risking short and long term injury, right?

Uh, you realize that the gaming chairs are actually worse than the best ergonomic office chairs? But hey, I would love to see gamers playing on the best ergonomy as well, so maybe they will change that.
I imagine France should be able to take this unless Lilbow is busy practicing for Starcraft III. | KadaverBB is my fairy ban mother.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
Last Edited: 2021-04-20 08:39:27
April 20 2021 07:52 GMT
#16
On April 19 2021 23:25 deacon.frost wrote:
Show nested quote +
On April 17 2021 16:57 Torrathyr wrote:
Wait, does the GSL setup not have an adjustable desk? C'mon, for being the "Global standard" for "the most competitive 1v1 game" you'd think they'd have the best set-up available to players.

Moving desks would break up the studio set up. This is the big problem when the television comes in place.

Show nested quote +
On April 15 2021 12:57 blunderfulguy wrote:
I hope height adjustable desks become standard for offline games. We're so overdue for that, SC2 is almost entirely a 1v1 game and we've known about this stuff for sooo long. Or higher standards for chairs, or just having a few extra chairs around that can be adjusted a little bit higher, something.

I'm not the only one that think it's still odd that players and teams don't stipulate certain desk and chair heights in order to play when it comes down to risking short and long term injury, right?

Uh, you realize that the gaming chairs are actually worse than the best ergonomic office chairs? But hey, I would love to see gamers playing on the best ergonomy as well, so maybe they will change that.


Honest opinion: If you cannot even play for an hour without debilitating pain in your wrist and you are the only player in the competition to which this happens, then the problem is your wrist and not the environment even if the latter is suboptimal.
WombaT
Profile Blog Joined May 2010
Northern Ireland25078 Posts
April 20 2021 13:16 GMT
#17
On April 20 2021 16:52 JustPassingBy wrote:
Show nested quote +
On April 19 2021 23:25 deacon.frost wrote:
On April 17 2021 16:57 Torrathyr wrote:
Wait, does the GSL setup not have an adjustable desk? C'mon, for being the "Global standard" for "the most competitive 1v1 game" you'd think they'd have the best set-up available to players.

Moving desks would break up the studio set up. This is the big problem when the television comes in place.

On April 15 2021 12:57 blunderfulguy wrote:
I hope height adjustable desks become standard for offline games. We're so overdue for that, SC2 is almost entirely a 1v1 game and we've known about this stuff for sooo long. Or higher standards for chairs, or just having a few extra chairs around that can be adjusted a little bit higher, something.

I'm not the only one that think it's still odd that players and teams don't stipulate certain desk and chair heights in order to play when it comes down to risking short and long term injury, right?

Uh, you realize that the gaming chairs are actually worse than the best ergonomic office chairs? But hey, I would love to see gamers playing on the best ergonomy as well, so maybe they will change that.


Honest opinion: If you cannot even play for an hour without debilitating pain in your wrist and you are the only player in the competition to which this happens, then the problem is your wrist and not the environment even if the latter is suboptimal.

Some accommodation is still in order, it’s a pretty minor issue to resolve. Given Byun doesn’t seem to have these issues as badly on his own setup, at least give the option to replicate that.

Ultimately it was only through discussions on Byun’s issues I even found out the GSL wasn’t really doing this, which was a genuine surprise not just in terms of injuries and comfort.

Players already have that psychological pressure of being in the booth, within reason they should be able to mirror their preferred setups in order to deliver the best gameplay they’re able to.

Aside from that if accommodations have been made and you can’t smoothly make it through a day’s play, then you’re like any other sports star who is carrying an injury and not fit to play.
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
warnull
Profile Joined February 2016
United States280 Posts
Last Edited: 2021-04-20 15:52:37
April 20 2021 15:46 GMT
#18
On April 20 2021 16:52 JustPassingBy wrote:
Show nested quote +
On April 19 2021 23:25 deacon.frost wrote:
On April 17 2021 16:57 Torrathyr wrote:
Wait, does the GSL setup not have an adjustable desk? C'mon, for being the "Global standard" for "the most competitive 1v1 game" you'd think they'd have the best set-up available to players.

Moving desks would break up the studio set up. This is the big problem when the television comes in place.

On April 15 2021 12:57 blunderfulguy wrote:
I hope height adjustable desks become standard for offline games. We're so overdue for that, SC2 is almost entirely a 1v1 game and we've known about this stuff for sooo long. Or higher standards for chairs, or just having a few extra chairs around that can be adjusted a little bit higher, something.

I'm not the only one that think it's still odd that players and teams don't stipulate certain desk and chair heights in order to play when it comes down to risking short and long term injury, right?

Uh, you realize that the gaming chairs are actually worse than the best ergonomic office chairs? But hey, I would love to see gamers playing on the best ergonomy as well, so maybe they will change that.


Honest opinion: If you cannot even play for an hour without debilitating pain in your wrist and you are the only player in the competition to which this happens, then the problem is your wrist and not the environment even if the latter is suboptimal.


- Almost all top pros have documented injuries with their wrists or shoulders.
- Byun wrist problems that show up at GSL do not appear at home.

Keep in mind that these players are operating at peak performance with insanely high APMs for long periods. It's not surprising that a hastily assembled chair/desk setup wouldn't be suitable for some of them.

In my opinion GSL should provide a playing environment that can sustain the level of effort the players put out. GSL would not be as prestigious if Byun were excluded because its physical setup is a health hazard for him.

Scarlett has mentioned some of the problems with the GSL environment in an earlier post:
https://tl.net/forum/sc2-tournaments/571101-gsl-2021-code-a-day-two?page=3#46
lechatnoir
Profile Joined November 2016
386 Posts
April 20 2021 17:08 GMT
#19
With TLO involved we can be certain it will be taken seriously by the team, always a plus. Best wishes!
ReZero
Profile Joined April 2019
United Kingdom29 Posts
April 21 2021 00:54 GMT
#20
I think ByuN may also need psychological treatment. His mental activities during offline games may also make him nervous and cause the injury to relapse.
HaroldAustin
Profile Joined July 2023
1 Post
July 06 2023 14:06 GMT
#21
--- Nuked ---
Milton Ramsey
Profile Joined July 2023
1 Post
July 06 2023 14:10 GMT
#22
--- Nuked ---
BisuDagger
Profile Blog Joined October 2009
Bisutopia19230 Posts
Last Edited: 2023-07-06 16:06:30
July 06 2023 14:15 GMT
#23
edit
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
ZeroByte13
Profile Joined March 2022
765 Posts
July 06 2023 14:48 GMT
#24
Are these... ChatGTP spam-bots above?
tommey.liang
Profile Joined November 2020
United States362 Posts
July 06 2023 14:50 GMT
#25
Looks like it. What a revival of a thread! I'm glad ByuN is doing better now, though. His health is critical.
FF, KH, Persona, Uncharted, Yakuza | Porter, Illenium, MitiS, Dabin, Seven Lions, Petit Biscuit | Diablo II, SC2 | Pho, sushi, tacos
Vision_
Profile Joined September 2018
861 Posts
Last Edited: 2023-07-07 09:47:30
July 07 2023 09:25 GMT
#26
SC2 has to be re designed to avoid this idiot injury.

Banelings interactions with marines force terran to be constantly micro-ing their army to avoid an accident (in game...). While i think Blizzard have done a great design work with these units which are the core of SC but now i know how avoid this kind of limit :

Idea : Banelings won t burst anymore but do damage over time

1) counter against too many medivacs, medivacs now heal with aoe (maximum three units at the same time) and slow down the corrosive acid damage of banelings
2) banelings are bigger, their supply cost equal to 1 and they are a bit tanky
3) acid will mainly hurt biological unit

then if you bought too many banelings you won t benefit from an almighty burst.



BONUS : Banelings can be thrown by spore crawlers !
jimminy_kriket
Profile Blog Joined February 2007
Canada5501 Posts
July 08 2023 07:35 GMT
#27
On July 07 2023 18:25 Vision_ wrote:
SC2 has to be re designed to avoid this idiot injury.

Banelings interactions with marines force terran to be constantly micro-ing their army to avoid an accident (in game...). While i think Blizzard have done a great design work with these units which are the core of SC but now i know how avoid this kind of limit :

Idea : Banelings won t burst anymore but do damage over time

1) counter against too many medivacs, medivacs now heal with aoe (maximum three units at the same time) and slow down the corrosive acid damage of banelings
2) banelings are bigger, their supply cost equal to 1 and they are a bit tanky
3) acid will mainly hurt biological unit

then if you bought too many banelings you won t benefit from an almighty burst.



BONUS : Banelings can be thrown by spore crawlers !

Don't waste your talents here, go apply at frostgiant!
life of lively to live to life of full life thx to shield battery
DSK
Profile Blog Joined February 2015
England1110 Posts
July 09 2023 18:27 GMT
#28
Good news, wishing him all the best and a swift recovery.
**@ YT: SC2POVs at https://www.youtube.com/c/SC2POVsTV | https://liquipedia.net/starcraft2/SC2POVs @**
Haku
Profile Joined August 2013
Germany550 Posts
July 09 2023 20:56 GMT
#29
On July 10 2023 03:27 DSK wrote:
Good news, wishing him all the best and a swift recovery.


This thread is almost 2,5 years old haha
Jaedong | Life | MKP | PartinG | LosirA | ByuN | TaeJa | TY | TLO | Bomber | HerO | Rotti | Dark | Stephano | Maru | Ragnarok | MC | IdrA | Serral | Creator | Bunny | INnoVation | Liquid | Prime | JinAir
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