• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:53
CEST 06:53
KST 13:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers15Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
Data needed ASL21 Strategy, Pimpest Plays Discussions ASL21 General Discussion Pros React To: ASL S21, Ro.16 Group C BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL21] Ro16 Group C Escore Tournament StarCraft Season 2 [ASL21] Ro16 Group D [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Total Annihilation Server - TAForever Diablo IV Dawn of War IV Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1699 users

Code S RO16: Zest, DRG advance to playoffs

Forum Index > SC2 General
5 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
September 27 2020 09:59 GMT
#1
[image loading]2020 Global StarCraft II League: Code S Season 3

Zest advanced in first place from what TL.net users projected to be a tightly contested Group B, earning his first Code S playoffs berth in 2020. Triumphing in two PvZ series against Solar and DongRaeGu, Zest demonstrated a peculiar new style based around mass Void Rays in the early/mid-game.

DongRaeGu advanced from the group in second place, presenting further evidence that his semifinal run in the previous season was no fluke. The strong TvZ that saw DRG sweep INnoVation in last season's quarterfinals was on display again, as he took two series victories against Cure with expert use of Muta-Ling-Bane. Cure's Code S journey ended in the RO16 for the second straight season, continuing his quiet slump ever since his loss to TY in the Code S Season 1 finals.

Recommended Game: Hopefully, some Protoss progamers will explain what exactly the point of Zest's bizarre 8 Void Ray rush was. Did Zest just redefine the PvZ meta for the second time in 2020? Or did Solar just get flustered and overreact to an unorthodox strategy?

Coming up: Code S will be taking a brief break for Korea's Chuseok holiday. Matches will resume on Wednesday, Oct 07 10:30pm GMT (GMT+00:00) with Stats, ByuN, PartinG, and Maru in Group C of the RO16.





Initial Match #1: DRG 2 - 1 Cure

Game 1 - Deathaura: DongRaeGu's attempt to play a macro game went south the moment he picked a terrible fight with Zerglings against Cure's initial Medivac + Stimpak-Marine poke, leaving him scrambling to defend against a chain of following-up attacks. Cure was able to essentially play out the entire game on DRG's half of the map, while building up a strong economy and infrastructure back at home. The best DongRaeGu could do was to sit tight on four bases and survive to Lurker tech, but by then Cure was ready to apply the finishing blow with a massive Marine-Tank push. DRG never had the breathing room to add Vipers to his army and had to GG out.

Game 2 - Golden Wall: DongRaeGu's second try at a macro game also went awry early on, this time due to his poor defense against Cure's Hellion harassment. Unlike the previous game, DRG did a better job of defending against the follow-up attacks, and eventually put together a strong army of Muta-Ling-Bane. DRG then seized control of the game, keeping enough of his army at home to defend against Cure's incursions onto Creep, while also diverting Zerglings and Banelings to damage Cure's economy. Cure never found a way to really hurt DongRaeGu while his own economy took a beating, and he was eventually overrun by an Ultralisk-supported Zerg swarm.

Game 3 - Pillars of Gold: DongRaeGu was rattled by Cure's early attacks for the third straight game, this time losing a considerable number of Drones to double Liberator harassment. However, DongRaeGu was able to take control of the game once he stabilized with Muta-Ling-Bane on four bases, yet again staving off Cure's ventures onto Creep while diverting his forces for damaging counter-attacks. Cure decided to commit his army to a major attack that destroyed DRG's fourth base and an ill-placed Ultralisk Cavern, but DRG was able to inflict heavy casualties on the Terran army in return. As it turned out, DongRaeGu didn't even need Ultralisks to finish the game, as he was able to just keep up the pattern of defending and counter-attacking until Cure wore down and tapped out.

Initial Match #2: Zest 2 - 1 Solar

Game 1 - Pillars of Gold: Solar went for a variant on the recently popular Speedling all-in, sending several Drones to drill through the gap in the Protoss wall. With Drones preventing Zest from re-walling behind his initial wall, he had no choice but to GG out to the flood of Speedlings entering his base.

Game 2 - Ever Dream: Losing to an early all-in didn't seem to faze Zest at all, as he went for an audacious, fast 3-Stargate Void Ray strategy in game two. However, it wasn't for some kind of surprise, all-in attack—Zest nonchalantly showed Solar that he had produced more than one Void Ray, almost as if he wanted to force a reaction. Zest stopped at eight Void Rays, and was content to just poke around the edges of Solar's territory while making a late transition to Chargelots and Archons.

Solar seemed just as flummoxed as the viewers, first getting a Spire for Mutas, but then switching to Hydras once Zest made a handful of Phoenixes. Zest's unusual strategy culminated in an equally unusual 'timing attack,' with Phoenixes, Void Rays, and assorted Gateway able to take down Solar's fourth base. While Zest couldn't finish Solar off, he was left in a strong position, allowing him to transition into Templars and Carriers.

While we've seen other Zergs pull off comebacks by turtling with Hydra-Lurker-Viper, Solar wasn't able to pull it off. For one, he didn't actually turtle, and his ambitious attack at Zest's fourth base turned into a Zerg massacre. Zest then applied the finishing blow by sending his Mothership into Solar's main for a stylish Mass Recall. With fantastic positioning against Zerg units forced to walk back up their own ramp, Zest crushed Solar's remaining troops and tied the series.

Game 3 - Golden Wall: Zest pulled out the Glaive-Adepts into Disruptor drop strategy that's becoming a standard part of the Protoss repertoire, and used it to great effect. Despite not doing much damage with his early Adepts or his Disruptor drop, Zest was still able to launch a deadly attack with Stalkers, Colossi, and his two Disruptors to overpower Solar and clinch the 2-1 series victory.

Winners' Match: Zest 2 - 1 DongRaeGu

Game 1 - Ever Dream: DongRaeGu took a quick first win, using the predictable but powerful Speedling all-in on Ever Dream. While Zest averted the total-disaster scenario of letting Zerglings through the gap in his wall, he still put himself in a pretty rough spot by making a Stalker as his first Gateway unit and then sending it out to chase Overlords (in his post-match interview, Zest mentioned that the layout of Ever Dream makes it particularly tricky to wall-off on).

Game 2 - Deathaura: DongRaeGu channeled Dark and went for a one-base Zergling rush with an offensive Hatchery at the enemy wall. However, this attack didn't really achieve anything but to put DRG behind, as Zest defended against it easily by re-walling and getting a Photon Cannon up. "I'm no Dark" said DRG, in his later interview.

Advantage in hand, Zest went for his weird eight-Void Ray mid-game strategy once more. Again, Zest used the Void Rays to merely prod around the edges of Zerg territory, not committing them to any serious harassment. Was there a point to the Void Rays? Maybe, maybe not. In any case, Zest made a late transition into a ground army, blanketed DongRaeGu's Hydralisks and Banelings with Psionic Storm, and tied the series up at 1-1.

Game 3 - Pillars of Gold: It was Zest's turn to go for an early-game all-in in game three, going for an extra-fast 1-Immortal + slow Zealot all-in off of two bases. While DRG scrapped together a defensive army in time to avoid losing outright, he was still forced to give up his third base. Both players proceeded cautiously from this low-econ situation, with Zest steadily cranking out Disruptors from one Robotics Facility in preparation for his next attack.

When the Disruptor count hit five, Zest went in for the kill once more. Zest was able to put DRG down for good this time around, aided by some massive Disruptor hits in the middle of the Zerg army.

Losers' Match: Cure 2 - 0 Solar

Game 1 - Deathaura: Cure went extra all-in with a proxy four Barracks strategy, which eluded being detected by Solar's probing Overlords. Waiting until he had a dozen odd Marines to launch his surprise attack, Cure took an easy victory over the unaware Solar.

Game 2 - Golden Wall: Cure closed out the series with a strategy that could only be done on Golden Wall. It started with another another proxy-Barracks strategy—this time, it was a less drastic 2-Barracks variant. Caught off-guard by a fast Bunker rush, Solar decided to just cancel the Hatchery at his natural expansion and take his backdoor expansion instead. In turn, Cure responded by committing to a full 3-Bunker contain at Solar's natural, while also placing Marines behind the central mineral wall to prevent Solar from mining his way through. This effectively locked Solar into the south side of Golden Wall for the entire early game, and forced him to to take his third base on the south side of the map as well.

Cure macroed up on his side of the map, and then finished off Solar with a Marine-Tank push. It's hard to tell exactly how much Cure's containment contributed to his win—the success of the initial Bunker-rush may have been the most impactful factor—but it was still fun to see him execute a map-specific follow-up strategy.

Decider Match: DongRaeGu 2 - 0 Cure

Game 1 - Deathaura: DongRaeGu picked up where he left off versus Cure, yet again falling behind after taking damage to Terran harassment (this time in the form of mid-game Mine drops). But, as in the previous games, DRG was eventually able to stabilize with Muta-Ling-Bane on four bases, after which point Cure looked completely helpless. Again, DongRaeGu had no trouble splitting his forces between defending and counter-attacking, eventually wearing Cure down and forcing the GG.

Game 2 - Pillars of Gold: Finally, DongRaeGu got through the early/mid-game without taking any significant economic damage, and thus handed Cure his most one-sided defeat yet. DongRaeGu didn't even have to stay purely focused on counter-attacking this time around, able to charge head-on into Terran bases on occasion. All-in-all, it was another dominant showing from DRG, putting him 4-0 against Cure on the night when playing Muta-Ling-Bane.
Facebook Twitter Reddit
TL+ Member
Drfilip
Profile Joined March 2013
Sweden592 Posts
September 27 2020 10:20 GMT
#2
These matches gave me joy.
Seeing DRG lose so much early game and claw his way back vs Cure was impressive. Cure's style is weak vs DRG.
Solar tried stuff, but failed at execution. Nevertheless, it's nice to see new playstyles among the Koreans. Solar might need to study the positioning and tactics of Reynor.
Zest was trying to change the meta, winning along the way. Neat! The drone drill loss was a good variance in his series.
Random Platinum EU
Dave4
Profile Joined August 2018
494 Posts
September 27 2020 11:50 GMT
#3
Orlak anti-picked the group, silly sausage
sparklyresidue
Profile Joined August 2011
United States5523 Posts
September 27 2020 12:51 GMT
#4
love the early double upgrade MLB style from DRG.
Like Tinkerbelle, I leave behind a sparkly residue.
sneakyfox
Profile Joined January 2017
8216 Posts
September 27 2020 12:53 GMT
#5
A million style points to Zest for winning the way he did.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
weldinginfocenter
Profile Joined October 2020
1 Post
October 04 2020 11:25 GMT
#6
The Start was LIT...
Please log in or register to reply.
Live Events Refresh
Next event in 5h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 154
StarCraft: Brood War
GuemChi 6393
Stork 160
Leta 152
ggaemo 95
Nal_rA 40
Noble 16
Icarus 6
Dota 2
monkeys_forever703
NeuroSwarm451
League of Legends
JimRising 735
Counter-Strike
Stewie2K948
m0e_tv501
Super Smash Bros
Mew2King33
Heroes of the Storm
Trikslyr47
Other Games
Fnx 1030
C9.Mang0575
Maynarde164
RuFF_SC288
ViBE76
Organizations
Other Games
gamesdonequick1111
BasetradeTV277
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• practicex 37
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 26
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1231
• Stunt530
Upcoming Events
Escore
5h 7m
RSL Revival
12h 7m
Big Brain Bouts
12h 7m
PiG vs DeMusliM
Reynor vs Bunny
Replay Cast
19h 7m
WardiTV Map Contest Tou…
1d 6h
Classic vs SHIN
MaxPax vs Percival
herO vs Clem
ByuN vs Rogue
Ladder Legends
1d 10h
uThermal 2v2 Circuit
1d 10h
BSL
1d 14h
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
[ Show More ]
Ladder Legends
2 days
BSL
2 days
CranKy Ducklings
2 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Soma vs hero
Monday Night Weeklies
3 days
Replay Cast
3 days
Replay Cast
4 days
Afreeca Starleague
4 days
Leta vs YSC
Replay Cast
5 days
The PondCast
6 days
KCM Race Survival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Escore Tournament S2: W4
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.