• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 00:12
CET 06:12
KST 14:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
StarCraft Evolution League (SC Evo Biweekly) RSL Offline Finals Info - Dec 13 and 14! RSL Offline FInals Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
BW General Discussion Which season is the best in ASL? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
ZeroSpace Megathread Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1450 users

Code S RO16: Zest, DRG advance to playoffs

Forum Index > SC2 General
5 CommentsPost a Reply
TL.net ESPORTS
Profile Joined July 2011
4 Posts
September 27 2020 09:59 GMT
#1
[image loading]2020 Global StarCraft II League: Code S Season 3

Zest advanced in first place from what TL.net users projected to be a tightly contested Group B, earning his first Code S playoffs berth in 2020. Triumphing in two PvZ series against Solar and DongRaeGu, Zest demonstrated a peculiar new style based around mass Void Rays in the early/mid-game.

DongRaeGu advanced from the group in second place, presenting further evidence that his semifinal run in the previous season was no fluke. The strong TvZ that saw DRG sweep INnoVation in last season's quarterfinals was on display again, as he took two series victories against Cure with expert use of Muta-Ling-Bane. Cure's Code S journey ended in the RO16 for the second straight season, continuing his quiet slump ever since his loss to TY in the Code S Season 1 finals.

Recommended Game: Hopefully, some Protoss progamers will explain what exactly the point of Zest's bizarre 8 Void Ray rush was. Did Zest just redefine the PvZ meta for the second time in 2020? Or did Solar just get flustered and overreact to an unorthodox strategy?

Coming up: Code S will be taking a brief break for Korea's Chuseok holiday. Matches will resume on Wednesday, Oct 07 10:30pm GMT (GMT+00:00) with Stats, ByuN, PartinG, and Maru in Group C of the RO16.





Initial Match #1: DRG 2 - 1 Cure

Game 1 - Deathaura: DongRaeGu's attempt to play a macro game went south the moment he picked a terrible fight with Zerglings against Cure's initial Medivac + Stimpak-Marine poke, leaving him scrambling to defend against a chain of following-up attacks. Cure was able to essentially play out the entire game on DRG's half of the map, while building up a strong economy and infrastructure back at home. The best DongRaeGu could do was to sit tight on four bases and survive to Lurker tech, but by then Cure was ready to apply the finishing blow with a massive Marine-Tank push. DRG never had the breathing room to add Vipers to his army and had to GG out.

Game 2 - Golden Wall: DongRaeGu's second try at a macro game also went awry early on, this time due to his poor defense against Cure's Hellion harassment. Unlike the previous game, DRG did a better job of defending against the follow-up attacks, and eventually put together a strong army of Muta-Ling-Bane. DRG then seized control of the game, keeping enough of his army at home to defend against Cure's incursions onto Creep, while also diverting Zerglings and Banelings to damage Cure's economy. Cure never found a way to really hurt DongRaeGu while his own economy took a beating, and he was eventually overrun by an Ultralisk-supported Zerg swarm.

Game 3 - Pillars of Gold: DongRaeGu was rattled by Cure's early attacks for the third straight game, this time losing a considerable number of Drones to double Liberator harassment. However, DongRaeGu was able to take control of the game once he stabilized with Muta-Ling-Bane on four bases, yet again staving off Cure's ventures onto Creep while diverting his forces for damaging counter-attacks. Cure decided to commit his army to a major attack that destroyed DRG's fourth base and an ill-placed Ultralisk Cavern, but DRG was able to inflict heavy casualties on the Terran army in return. As it turned out, DongRaeGu didn't even need Ultralisks to finish the game, as he was able to just keep up the pattern of defending and counter-attacking until Cure wore down and tapped out.

Initial Match #2: Zest 2 - 1 Solar

Game 1 - Pillars of Gold: Solar went for a variant on the recently popular Speedling all-in, sending several Drones to drill through the gap in the Protoss wall. With Drones preventing Zest from re-walling behind his initial wall, he had no choice but to GG out to the flood of Speedlings entering his base.

Game 2 - Ever Dream: Losing to an early all-in didn't seem to faze Zest at all, as he went for an audacious, fast 3-Stargate Void Ray strategy in game two. However, it wasn't for some kind of surprise, all-in attack—Zest nonchalantly showed Solar that he had produced more than one Void Ray, almost as if he wanted to force a reaction. Zest stopped at eight Void Rays, and was content to just poke around the edges of Solar's territory while making a late transition to Chargelots and Archons.

Solar seemed just as flummoxed as the viewers, first getting a Spire for Mutas, but then switching to Hydras once Zest made a handful of Phoenixes. Zest's unusual strategy culminated in an equally unusual 'timing attack,' with Phoenixes, Void Rays, and assorted Gateway able to take down Solar's fourth base. While Zest couldn't finish Solar off, he was left in a strong position, allowing him to transition into Templars and Carriers.

While we've seen other Zergs pull off comebacks by turtling with Hydra-Lurker-Viper, Solar wasn't able to pull it off. For one, he didn't actually turtle, and his ambitious attack at Zest's fourth base turned into a Zerg massacre. Zest then applied the finishing blow by sending his Mothership into Solar's main for a stylish Mass Recall. With fantastic positioning against Zerg units forced to walk back up their own ramp, Zest crushed Solar's remaining troops and tied the series.

Game 3 - Golden Wall: Zest pulled out the Glaive-Adepts into Disruptor drop strategy that's becoming a standard part of the Protoss repertoire, and used it to great effect. Despite not doing much damage with his early Adepts or his Disruptor drop, Zest was still able to launch a deadly attack with Stalkers, Colossi, and his two Disruptors to overpower Solar and clinch the 2-1 series victory.

Winners' Match: Zest 2 - 1 DongRaeGu

Game 1 - Ever Dream: DongRaeGu took a quick first win, using the predictable but powerful Speedling all-in on Ever Dream. While Zest averted the total-disaster scenario of letting Zerglings through the gap in his wall, he still put himself in a pretty rough spot by making a Stalker as his first Gateway unit and then sending it out to chase Overlords (in his post-match interview, Zest mentioned that the layout of Ever Dream makes it particularly tricky to wall-off on).

Game 2 - Deathaura: DongRaeGu channeled Dark and went for a one-base Zergling rush with an offensive Hatchery at the enemy wall. However, this attack didn't really achieve anything but to put DRG behind, as Zest defended against it easily by re-walling and getting a Photon Cannon up. "I'm no Dark" said DRG, in his later interview.

Advantage in hand, Zest went for his weird eight-Void Ray mid-game strategy once more. Again, Zest used the Void Rays to merely prod around the edges of Zerg territory, not committing them to any serious harassment. Was there a point to the Void Rays? Maybe, maybe not. In any case, Zest made a late transition into a ground army, blanketed DongRaeGu's Hydralisks and Banelings with Psionic Storm, and tied the series up at 1-1.

Game 3 - Pillars of Gold: It was Zest's turn to go for an early-game all-in in game three, going for an extra-fast 1-Immortal + slow Zealot all-in off of two bases. While DRG scrapped together a defensive army in time to avoid losing outright, he was still forced to give up his third base. Both players proceeded cautiously from this low-econ situation, with Zest steadily cranking out Disruptors from one Robotics Facility in preparation for his next attack.

When the Disruptor count hit five, Zest went in for the kill once more. Zest was able to put DRG down for good this time around, aided by some massive Disruptor hits in the middle of the Zerg army.

Losers' Match: Cure 2 - 0 Solar

Game 1 - Deathaura: Cure went extra all-in with a proxy four Barracks strategy, which eluded being detected by Solar's probing Overlords. Waiting until he had a dozen odd Marines to launch his surprise attack, Cure took an easy victory over the unaware Solar.

Game 2 - Golden Wall: Cure closed out the series with a strategy that could only be done on Golden Wall. It started with another another proxy-Barracks strategy—this time, it was a less drastic 2-Barracks variant. Caught off-guard by a fast Bunker rush, Solar decided to just cancel the Hatchery at his natural expansion and take his backdoor expansion instead. In turn, Cure responded by committing to a full 3-Bunker contain at Solar's natural, while also placing Marines behind the central mineral wall to prevent Solar from mining his way through. This effectively locked Solar into the south side of Golden Wall for the entire early game, and forced him to to take his third base on the south side of the map as well.

Cure macroed up on his side of the map, and then finished off Solar with a Marine-Tank push. It's hard to tell exactly how much Cure's containment contributed to his win—the success of the initial Bunker-rush may have been the most impactful factor—but it was still fun to see him execute a map-specific follow-up strategy.

Decider Match: DongRaeGu 2 - 0 Cure

Game 1 - Deathaura: DongRaeGu picked up where he left off versus Cure, yet again falling behind after taking damage to Terran harassment (this time in the form of mid-game Mine drops). But, as in the previous games, DRG was eventually able to stabilize with Muta-Ling-Bane on four bases, after which point Cure looked completely helpless. Again, DongRaeGu had no trouble splitting his forces between defending and counter-attacking, eventually wearing Cure down and forcing the GG.

Game 2 - Pillars of Gold: Finally, DongRaeGu got through the early/mid-game without taking any significant economic damage, and thus handed Cure his most one-sided defeat yet. DongRaeGu didn't even have to stay purely focused on counter-attacking this time around, able to charge head-on into Terran bases on occasion. All-in-all, it was another dominant showing from DRG, putting him 4-0 against Cure on the night when playing Muta-Ling-Bane.
Facebook Twitter Reddit
TL+ Member
Drfilip
Profile Joined March 2013
Sweden590 Posts
September 27 2020 10:20 GMT
#2
These matches gave me joy.
Seeing DRG lose so much early game and claw his way back vs Cure was impressive. Cure's style is weak vs DRG.
Solar tried stuff, but failed at execution. Nevertheless, it's nice to see new playstyles among the Koreans. Solar might need to study the positioning and tactics of Reynor.
Zest was trying to change the meta, winning along the way. Neat! The drone drill loss was a good variance in his series.
Random Platinum EU
Dave4
Profile Joined August 2018
494 Posts
September 27 2020 11:50 GMT
#3
Orlak anti-picked the group, silly sausage
sparklyresidue
Profile Joined August 2011
United States5523 Posts
September 27 2020 12:51 GMT
#4
love the early double upgrade MLB style from DRG.
Like Tinkerbelle, I leave behind a sparkly residue.
sneakyfox
Profile Joined January 2017
8216 Posts
September 27 2020 12:53 GMT
#5
A million style points to Zest for winning the way he did.
"I saw what sneakyfox wrote on TL.net and it made me furious" - PartinG
weldinginfocenter
Profile Joined October 2020
1 Post
October 04 2020 11:25 GMT
#6
The Start was LIT...
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #62
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 207
trigger 64
StarCraft: Brood War
Tasteless 193
Shine 159
Bale 43
NaDa 35
Icarus 7
Dota 2
NeuroSwarm131
League of Legends
JimRising 686
Counter-Strike
Coldzera 1487
Other Games
summit1g12240
shahzam503
WinterStarcraft442
C9.Mang0386
ViBE162
Mew2King83
Organizations
Other Games
gamesdonequick978
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 100
• Berry_CruncH56
• practicex 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 21
• Azhi_Dahaki6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1001
Upcoming Events
The PondCast
4h 48m
OSC
10h 48m
Demi vs Mixu
Nicoract vs TBD
Babymarine vs MindelVK
ForJumy vs TBD
Shameless vs Percival
Replay Cast
18h 48m
Korean StarCraft League
1d 21h
CranKy Ducklings
2 days
WardiTV 2025
2 days
SC Evo League
2 days
BSL 21
2 days
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
2 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV 2025
3 days
OSC
3 days
BSL 21
3 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
4 days
Wardi Open
4 days
StarCraft2.fi
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV 2025
5 days
StarCraft2.fi
5 days
PiGosaur Monday
5 days
StarCraft2.fi
6 days
Tenacious Turtle Tussle
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.