On September 29 2020 09:22 Doko wrote:
Can someone link a vod of this?
Can someone link a vod of this?
It's in the OP in the spoilers.
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[Phantom]
Mexico2170 Posts
On September 29 2020 09:22 Doko wrote: Can someone link a vod of this? It's in the OP in the spoilers. | ||
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Karis Vas Ryaar
United States4396 Posts
On September 29 2020 09:54 [Phantom] wrote: It's in the OP in the spoilers. its not timestamped though. so maybe they god lost in the vod | ||
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Archerofaiur
United States4101 Posts
On September 29 2020 10:23 Karis Vas Ryaar wrote: Show nested quote + On September 29 2020 09:54 [Phantom] wrote: On September 29 2020 09:22 Doko wrote: Can someone link a vod of this? It's in the OP in the spoilers. its not timestamped though. so maybe they god lost in the vod It was (t=4765). Is it not working on mobile or something? | ||
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TelecoM
United States10841 Posts
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plainsane
Germany98 Posts
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dUTtrOACh
Canada2339 Posts
On September 29 2020 16:56 plainsane wrote: Not imbalanced, this wont happen again, next time he'll have a probe ready to plant down a battery. Next time he flips a coin to choose which direction he scouts maybe it'll land on "the direction the attack is coming from". I don't think he'll sit a probe at his wall for no apparent reason otherwise. | ||
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DSK
England1110 Posts
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Sprog
New Zealand83 Posts
That game feels a bit rough to watch. Zest progressed through to the next round with some cool mothership play. As others have said a sentry at that stage of the game delays tech significantly, its 100 gas and gateway build time. A cannon in this situation feels similar in a way to the sentry it concedes the much needed map control and delays other tech, 150 for the forge + 150 for the cannon, that's the cost of two extra gates at a non standard forge timing. Scouting around the time of this attack is difficult for P. There's a core issue with the ravager build time/accessibility and corrosive bile's making sentries a LOT less effective. It takes a long time to generate FF energy and that's generally useless once Ravagers hit the field. The interaction of biles and FF needs to be looked at. edit; Just had a crazy idea. Maybe we could give the sentry a channeled force field. It casts a special FF centered on the sentry casting the ability and the FF lasts until it stops being channelled. This would somehow need to be limited so you couldn't just make sentry walls everywhere or have some counter play | ||
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Seeker
Where dat snitch at?37108 Posts
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