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Active: 1743 users

I come, I see, I cheese! (Has Highlight)

Forum Index > SC2 General
Post a Reply
1 2 Next All
RealityTheGreat
Profile Joined January 2018
China564 Posts
July 19 2018 12:06 GMT
#1

Congratulation!
We are looking forward to see you at Anaheim!
[image loading]
Betrayed, forgotten, abandoned.
starsonnets
Profile Joined July 2018
Hong Kong1 Post
July 19 2018 12:31 GMT
#2
no one see highlight of Has?
You finally overcome the Chinese GFW lol
sOs‖Maru‖JAG
RealityTheGreat
Profile Joined January 2018
China564 Posts
Last Edited: 2018-07-19 14:53:59
July 19 2018 12:58 GMT
#3
On July 19 2018 21:31 starsonnets wrote:
no one see highlight of Has?
You finally overcome the Chinese GFW lol

Just wait/
Betrayed, forgotten, abandoned.
AxiomBlurr
Profile Blog Joined November 2012
786 Posts
July 19 2018 13:08 GMT
#4
Me make pylon and cannon. Have hated cheese forever in SC BW and SC2.

When you win when you cheese do you think: "I outskilled and outplayed my opponent?" Why does cheese exist in some RTS games? If cheese was removed from SC2 would you miss it?

I think Serral illustrated perfectly that he outskilled and outplayed Has. I hope Has can be become a more complete player and not rely on the BS design of P (I main P btw) and sc2 that allows lame, lazy, cheap ways to win.
RealityTheGreat
Profile Joined January 2018
China564 Posts
July 19 2018 13:16 GMT
#5
On July 19 2018 22:08 AxiomBlurr wrote:
Me make pylon and cannon. Have hated cheese forever in SC BW and SC2.

When you win when you cheese do you think: "I outskilled and outplayed my opponent?" Why does cheese exist in some RTS games? If cheese was removed from SC2 would you miss it?

I think Serral illustrated perfectly that he outskilled and outplayed Has. I hope Has can be become a more complete player and not rely on the BS design of P (I main P btw) and sc2 that allows lame, lazy, cheap ways to win.

Cannonrush is art,dude.
But I still think macro need intelligence more.
Betrayed, forgotten, abandoned.
RealityTheGreat
Profile Joined January 2018
China564 Posts
July 19 2018 13:19 GMT
#6
On July 19 2018 22:08 AxiomBlurr wrote:
Me make pylon and cannon. Have hated cheese forever in SC BW and SC2.

When you win when you cheese do you think: "I outskilled and outplayed my opponent?" Why does cheese exist in some RTS games? If cheese was removed from SC2 would you miss it?

I think Serral illustrated perfectly that he outskilled and outplayed Has. I hope Has can be become a more complete player and not rely on the BS design of P (I main P btw) and sc2 that allows lame, lazy, cheap ways to win.

Invent cheese strategy is wise,but copy is not.
Betrayed, forgotten, abandoned.
AxiomBlurr
Profile Blog Joined November 2012
786 Posts
July 19 2018 13:19 GMT
#7
On July 19 2018 22:16 RealityTheGreat wrote:
Show nested quote +
On July 19 2018 22:08 AxiomBlurr wrote:
Me make pylon and cannon. Have hated cheese forever in SC BW and SC2.

When you win when you cheese do you think: "I outskilled and outplayed my opponent?" Why does cheese exist in some RTS games? If cheese was removed from SC2 would you miss it?

I think Serral illustrated perfectly that he outskilled and outplayed Has. I hope Has can be become a more complete player and not rely on the BS design of P (I main P btw) and sc2 that allows lame, lazy, cheap ways to win.

Cannonrush is art,dude.
But I still think macro need intelligence more.


Art like beauty is in the eye of the beholder. That said:

SC2 is not designed to be a sandbox game that allows all styles to be viable, it is intentional that some styles are viable as winning strategies and some are not. Blizzard has the authority to choose what is viable and what is not, see those destructible debris at the bottom of the ramp, they are there for a reason, Bilzzard chose to not allow a cheese strategy to be viable. More decisions like this are needed IMO.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
July 19 2018 13:43 GMT
#8
On July 19 2018 22:16 RealityTheGreat wrote:
Show nested quote +
On July 19 2018 22:08 AxiomBlurr wrote:
Me make pylon and cannon. Have hated cheese forever in SC BW and SC2.

When you win when you cheese do you think: "I outskilled and outplayed my opponent?" Why does cheese exist in some RTS games? If cheese was removed from SC2 would you miss it?

I think Serral illustrated perfectly that he outskilled and outplayed Has. I hope Has can be become a more complete player and not rely on the BS design of P (I main P btw) and sc2 that allows lame, lazy, cheap ways to win.

Cannonrush is art,dude.
But I still think macro need intelligence more.


I think it takes a lot more work to come up and get good at a cheesing. Serral essentially knew what Has was going to do, and there were some really close games. So to still have success when your opponent knows what you're going to do is incredibly impressive.

It is like kickboxing with someone who has practiced a certain kick 100,000 times, and is known to throw said kick better than anyone in the world. It may not matter who you practice against before the match, no one will be as good your opponent, and he can find a way to sneak that kick in.

To cheese in Starcraft, you need to gain some kind of informational advantage over your opponents, which is really difficult at the top. Then you have to refine a build order to ensure it exploits something. Then you use it until the meta makes it unusable and you have to invent another.

It is a lot of work.
207aicila
Profile Joined January 2015
1237 Posts
July 19 2018 15:02 GMT
#9
On July 19 2018 22:08 AxiomBlurr wrote:
Me make pylon and cannon. Have hated cheese forever in SC BW and SC2.

When you win when you cheese do you think: "I outskilled and outplayed my opponent?" Why does cheese exist in some RTS games? If cheese was removed from SC2 would you miss it?

I think Serral illustrated perfectly that he outskilled and outplayed Has. I hope Has can be become a more complete player and not rely on the BS design of P (I main P btw) and sc2 that allows lame, lazy, cheap ways to win.


I don't believe it is possible to design a "traditional" RTS game in the vein of SC or AoE or C&C where the aim is to destroy your opponent, where "cheese" or rush strategies are not viable. If you did, that would mean either very weak aggressive options or very strong defender's advantage, to the point where every match would be a multihour turtlefest.

The only way to do it in a game where defensive options vastly outperform aggressive ones would be a non-traditional win condition, like artifact/relic victory in AoE, or king of the hill ruleset, etc. Not the game we're used to that's about crushing the enemy's army and then their base to secure a victory.
mfw people who never followed BW speak about sAviOr as if they know anything... -___-''''
TL+ Member
rotta
Profile Joined December 2011
5610 Posts
July 19 2018 18:28 GMT
#10
Nice video, thanks!

Why is cheese called "dog", is it a culinary thing?
don't wall off against random
Waxangel
Profile Blog Joined September 2002
United States33592 Posts
Last Edited: 2018-07-19 21:21:24
July 19 2018 21:21 GMT
#11
this is such a fantastic highlight video

i know it's not very "refined," but these kind of rapid-fire, short cuts is EXACTLY what I want from a highlight package.
AdministratorHey HP can you redo everything youve ever done because i have a small complaint?
waiting2Bbanned
Profile Joined November 2015
United States154 Posts
Last Edited: 2018-07-20 00:03:30
July 19 2018 23:50 GMT
#12
On July 19 2018 22:08 AxiomBlurr wrote:
Me make pylon and cannon. Have hated cheese forever in SC BW and SC2.


Well, if you watched the quarterfinals, you'd know Has beat Nerchio WITHOUT A SINGLE cannon rush.

To me, Has eliminating both Nerchio and Showtime was awesome, since when those two meet each other it's usually an hour-long max-supply tug-of-war mind-numbing 'great mechanics' snoozefest. Thanks to Has it was actually exciting.

I hope to see more of him stomping nerds
"If you are going to break the law, do it with two thousand people.. and Mozart." - Howard Zinn
RealityTheGreat
Profile Joined January 2018
China564 Posts
July 20 2018 02:16 GMT
#13
On July 20 2018 06:21 Waxangel wrote:
this is such a fantastic highlight video

i know it's not very "refined," but these kind of rapid-fire, short cuts is EXACTLY what I want from a highlight package.

Only Has' fan can understand and remember how he cheesed.
Betrayed, forgotten, abandoned.
RealityTheGreat
Profile Joined January 2018
China564 Posts
Last Edited: 2018-07-23 18:05:24
July 20 2018 02:31 GMT
#14
On July 20 2018 03:28 rotta wrote:
Nice video, thanks!

Why is cheese called "dog", is it a culinary thing?

To Chinese fans, dog means zergling, cheese or all-in.
Betrayed, forgotten, abandoned.
FrostedMiniWheats
Profile Joined August 2010
United States30730 Posts
Last Edited: 2018-07-20 03:31:24
July 20 2018 03:28 GMT
#15
He's just shameless

...and I love it. The Sellsword Toss

Great vid
NesTea | Mvp | MC | Leenock | Losira | Gumiho | DRG | Taeja | Jinro | Stephano | Thorzain | Sen | Idra |Polt | Bomber | Symbol | Squirtle | Fantasy | Jaedong | Maru | sOs | Seed | ByuN | ByuL | Neeb| Scarlett | Rogue | IM forever
Superouman
Profile Blog Joined August 2007
France2195 Posts
July 20 2018 08:40 GMT
#16
Veni Vedi Cheesi.
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
Verydeadlystar
Profile Joined July 2018
5 Posts
July 20 2018 13:04 GMT
#17
Cool guy
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
July 20 2018 16:28 GMT
#18
Has is love, has is life!
www.twitch.tv/bluquh (PoE, Starbow, HS)
lunafraga
Profile Joined February 2012
United States35 Posts
July 23 2018 05:38 GMT
#19
When I defeat you.Don't blame me for Cheese!
Timing can kill speed.
remindbg
Profile Joined July 2018
2 Posts
July 26 2018 08:31 GMT
#20
Hey, nice video, may i know the song?
1 2 Next All
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