• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:52
CET 09:52
KST 17:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League76Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Recent recommended BW games Oceanic Brood War - Join and chat! Bot on ladder BW General Discussion Sagi.gg Launcher Released
Tourneys
[$1250] International ShieldBattery League [Megathread] Daily Proleagues [ASL22] Grand Finals [BSL23] RO24 Group C
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7211 users

Starcraft 2 Blizz employee in community - Page 6

Forum Index > SC2 General
Post a Reply
Prev 1 4 5 6 7 8 14 Next All
Pillars
Profile Joined October 2004
United States147 Posts
Last Edited: 2007-05-20 18:54:18
May 20 2007 18:11 GMT
#101
On May 21 2007 03:05 CaucasianAsian wrote:
I have not much to say but in the video, it was quite hard to understand clearly the battle that was going on. The "cool" graphics and shiney little balls of lightning came off as a childs toy. What I assume has made Starcraft & Brood War such great success is that it is so clear to understand what is going on. There is nothing that makes a shiney attackt hat covers up the screen, and does nearly 0 damage.

I just want to give the advice of keepiing that clearity when making SC2 since that would most likely keep it being a spectator sport. I think thats a large reason why other RTS games haven't made it thus far, they just aren't clear enough to understand without playing the game fully.


Totally agree. This is something we're keeping a very careful eye on. Battles were very clear in Starcraft, even as army sizes ramped up to 200/200. One of my biggest pet peeves about War3 was the amount of visual spam which all of the spells and buffs created. It became a 'skill' to discern what was actually happening on the battlefield behind all of the buffs / de-buffs / heals / AoE spells, etc. This is something we're trying to avoid with SC2.
Pillars
Profile Joined October 2004
United States147 Posts
May 20 2007 18:11 GMT
#102
On May 21 2007 03:00 FakeSteve[TPR] wrote:
man every time a new RTS comes out you pick it up and dominate everyone for months on end

with the headstart you're getting now how will us poor lil nubs stand a chance?


^_^
Telemako
Profile Blog Joined September 2002
Spain1637 Posts
May 20 2007 18:17 GMT
#103
omg, I was amazed because all of this people not remembering you and then I realized that I joined this site a couple of days after it was made. I'm damn oldschool.

I offer you a trade Pillars, I'll give you your replays from the old days and you get me to the beta :D (dumb offer but I had to try)

Please, don't let them make us wait too long, if you feel they slow down, kick some asses
I've been around since it all started, and it feels good
[pG]Archi
Profile Joined July 2004
Germany354 Posts
May 20 2007 18:22 GMT
#104
pls change the tankdesign
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12973 Posts
May 20 2007 18:26 GMT
#105
Pillars, happen to have any knowledge of if any progamers/practice partners will be involved in testing out the balance of the game? I suppose that they're the best ones to ask, as they spend a lot of time playing the game competitively, that they could help and fix whichever imbalances there are. Also, it's great to see Blizzard interacting with the community. Job well done
lamarine
Profile Joined January 2003
591 Posts
May 20 2007 18:28 GMT
#106
On May 21 2007 03:22 [pG]Archi wrote:
pls change the tankdesign

or leave the SC1 sound when sieging/unsieging :D
So... BW is back
lamarine
Profile Joined January 2003
591 Posts
May 20 2007 18:29 GMT
#107
@pillars
it's pitty you can't give us any spoilers, but may be a few hints??? may be how many units in comparison with SC1 or something??

PS we love you Blizzard!!!! =)))
So... BW is back
Pillars
Profile Joined October 2004
United States147 Posts
May 20 2007 18:32 GMT
#108
On May 21 2007 03:17 Telemako wrote:
omg, I was amazed because all of this people not remembering you and then I realized that I joined this site a couple of days after it was made. I'm damn oldschool.

I offer you a trade Pillars, I'll give you your replays from the old days and you get me to the beta :D (dumb offer but I had to try)

Please, don't let them make us wait too long, if you feel they slow down, kick some asses


I actually stopped playing competitively before replays existed, so anything you might have probably isn't legitimate.
Pillars
Profile Joined October 2004
United States147 Posts
May 20 2007 18:33 GMT
#109
On May 21 2007 03:26 Artanis[Xp] wrote:
Pillars, happen to have any knowledge of if any progamers/practice partners will be involved in testing out the balance of the game? I suppose that they're the best ones to ask, as they spend a lot of time playing the game competitively, that they could help and fix whichever imbalances there are. Also, it's great to see Blizzard interacting with the community. Job well done


Unknown. I'd personally like to see that, though.
FatRine
Profile Joined May 2007
406 Posts
Last Edited: 2007-05-20 18:38:39
May 20 2007 18:36 GMT
#110
Pillars will there be alot of effort on players army formation? In starcraft it's just such an extremely important skill, i hope you really put effort into making it as good in starcraft 2, with the new units especially.
humblegar
Profile Blog Joined October 2004
Norway883 Posts
Last Edited: 2007-05-20 18:50:59
May 20 2007 18:50 GMT
#111
gogo BW showmatch pillars vs <pillars choice of tl.net opponent>, fakesteve commentary

Really nice to hear those comments about sc2 vs wc3 and the visual spam a.s.o., keep up the good work!
minus_human
Profile Blog Joined November 2006
4784 Posts
May 20 2007 22:39 GMT
#112
We love you Pillars ! ! !

We LOVE YOU BLIZZARD ! ! ! !
Ilintar
Profile Joined October 2002
Poland794 Posts
May 20 2007 22:49 GMT
#113
Wow :O Pillars as an SC2 designer? Quite nice - back in the days when I was just learning my BW, I used to read battlereports of his games :>

Pillars, can you reveal whether there are any other old-school StarCraft players in the SC2 design team? I believe I once recalled Zileas working for Blizzard...
Former webmaster @ WGTour.com / BWLauncher developer
PhilGood2DaY
Profile Joined September 2005
Germany7424 Posts
May 20 2007 23:08 GMT
#114
lol
i saw baaaack in the day a picture of Grrrr... and {PH}Pillars in some pro gaming clothes. Looked pretty neat back then lol. These glittering costumes ; D


I thin we guys have to accept, that things just HAVE TO change. But i hope that some things and the most important things are kept the same in the game. Like not being able to select all units u control. Not too much and too fancy effects, a good size of the maps. Ect.. but what are im even talking.. : D


One thing id like to say : The zealots are looking amazing and it looks soooo cule when they speed up .. = ]
hatred outlives the hateful
SoleSteeler
Profile Joined April 2003
Canada5472 Posts
Last Edited: 2007-05-20 23:38:48
May 20 2007 23:36 GMT
#115
I know that Zileas left to go work on his Master's or PhD a couple years ago. I imagine he is still working on those and probably has gone onto bigger things.

Pillars, you are living a dream job it seems Keep up the good work... the game looks awesome. Please do your best to ensure battle.net remains free! It's one of the reasons it's so popular for sure...

edit:

I remember playing you a few times in War3 beta and such... I remember you having a blue dragon (250 random wins) icon! That may have been retail at that point, though

antrax
Profile Joined July 2005
Peru191 Posts
Last Edited: 2007-05-20 23:43:59
May 20 2007 23:38 GMT
#116
Pillars:
Nice to meet you. I am an old SC player, retired at this moment because of my Master's thesis which now is done.
Months ago I wrote an article about the gathering (economy) system in SC. Since SC2 seems to have a similar economy system or at least one with the same emphasis, maybe this could give the team some good ideas.

http://www.sclegacy.com/showthread.php?p=58861#post58861

I want SC2 to be as good as SC.
Good luck.
Deep tech
HeavenS
Profile Joined August 2004
Colombia2259 Posts
Last Edited: 2007-05-21 00:30:13
May 21 2007 00:29 GMT
#117
Hello pillars I'd like to use my 1000th post to thank you along with the rest of Blizzard employees who are making this sequel possible. I'm also glad to see that you are active within our community, and that you can be the medium between our community and Blizzard, i think this will greatly benefit Starcraft 2. So far i have no complaints on starcraft 2 from what i have seen besides the tank design (something im sure will evolve and the game is improved upon). I do however have a question for you that i think others may have as well:

Will Blizzard take measures to make hacking alot harder or even impossible to do in SC2? What sort of measures are being taken? Would blizzard be interested in working alongside some of the community's own 3rd party anti hack program creators to develop a reasonable solution to this growing nuisance?

Thank you Pillars, and i hope you will be able to answer my question or provide some insight on this issue. ^^
Im cooler than the other side of the pillow.
Bub
Profile Blog Joined June 2006
United States3518 Posts
May 21 2007 00:49 GMT
#118
wow pillars I remember you. Didn't know you work for Blizz now

No sweat y'all.. the project is only in pre alpha isn't it, and since we have great Blizz employees including Pillars working on it I'm sure it'll come out quite nice ^_^
XK ßubonic
Eeikod
Profile Joined April 2007
Spain117 Posts
May 21 2007 00:50 GMT
#119
This brings back good memories. Back when I was 14 me and my friends would talk about how good Pillars and Tillerman were at SC. I remember playing some games with Spirou too, he was a pretty well known korean player who had an impressive record on Europe.
ocoini
Profile Blog Joined April 2003
648 Posts
May 21 2007 01:04 GMT
#120
Who are the pro-gamers helping to balance the game?

*hug from ~nohunters *-*
Street Vendor Crack Down Princess-Cop!
Prev 1 4 5 6 7 8 14 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft512
StarCraft: Brood War
Rain 2446
Horang2 1002
Hyuk 596
Larva 181
Jaedong 145
Dewaltoss 135
EffOrt 94
Killer 89
Pusan 83
Bisu 68
[ Show more ]
Sharp 55
Mind 44
ZergMaN 21
Light 17
Noble 14
League of Legends
JimRising 478
Counter-Strike
shoxiejesuss507
Super Smash Bros
hungrybox673
Heroes of the Storm
Trikslyr84
Other Games
summit1g9123
ceh9446
olofmeister419
Sick156
Livibee84
Organizations
Other Games
gamesdonequick632
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH309
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2336
League of Legends
• Stunt415
Other Games
• Scarra947
Upcoming Events
IntoTheTV X SOOP
2h 8m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
15h 8m
The PondCast
1d 1h
Kung Fu Cup
1d 2h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
OSC
2 days
WardiTV Invitational
3 days
GSL
3 days
Epic.LAN
3 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
4 days
Epic.LAN
4 days
Yamato Cup
5 days
Map Test Tournament
5 days
WardiTV Weekly
6 days
Replay Cast
6 days
Rogue vs Classic
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.