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StarCraft 2 Going Free-to-Play on November 14 - Page 13

Forum Index > SC2 General
258 CommentsPost a Reply
Prev 1 11 12 13 All
kinsky
Profile Joined November 2010
Germany368 Posts
November 14 2017 10:57 GMT
#241
On November 14 2017 17:48 Drfilip wrote:
Show nested quote +
On November 14 2017 12:13 Chris_Havoc wrote:
On November 14 2017 08:16 kinsky wrote:
anybody knows at which exact time it will be availabe in europe?


Maintenence will be from 18:00 UTC to 22:00 UTC tomorrow. Release should be within an hour or 2 of that if there are no issues on Blizzard's end.

So, maintenance 18:00-22:00, with a two hour delay would mean that the game is free to play on November 15 in everything east of Ireland, i.e. the vast majority of the player base. It isn't a very SC thing to do, say 14 when it is 15 for most people.



yeah, i was so happy to play again today - but it is tommorow for eu me. cause 14=15 in blizzard marketing.
Shock710
Profile Blog Joined December 2009
Australia6097 Posts
November 14 2017 11:38 GMT
#242
On November 14 2017 19:13 lestye wrote:
Show nested quote +
On November 14 2017 16:38 Pr0wler wrote:
On November 14 2017 16:18 lestye wrote:
On November 14 2017 12:35 Shock710 wrote:
This is a good move by blizzard, one of the reasons wc3 was so popular in china was because it was free to play. The only problem i think is that it would have been nice to have the game free to play from the get go there would have been way more players trying out the game and possibly moving it in a different direction where it would be in a more positive position than it is now.

Wc3 only went f2p in China in the last 2 or 3 years.

WC3 was always f2p as far as I'm concerned... As long as you don't use the battle.net. Same with BW.

If thats the case, then basically every single game on the planet is f2p so there is no difference.

sorry i didnt write it very clearly, what i meant was that because wc3 was pirate-able it allowed gamers especially in that era to jump right in and try it out, especially because it was also a blizzard game which had a pretty big rep. Every version in an internet cafe in china was pretty much a fake version just ultising the LAN mode for people to play, the others were private servers where it was like a huge chatroom and you would be able to host games.
Basically if your friends are playing it or you see someone playing it and it looks interesting there is no paywall theres nothing stopping you from just downloading it from the thousands of gamer sites that you probably visited anyway.

Super easy of access, free and blizzard game (aka cool story and cool designs) thats a huge part of why the chinese wc3 was well developed. If you have that many people playing the game you are bound to find some amazing players.

I think starcraft suffered from that, in my point of view. I had friends who were super exciting during the beta where a leaked version of WoL was shown and you just played a 1v1 match. But all were unwilling to try out the game when it came out because of the paywall, wc3 was still alive, bw was still alive, there were free games like dota, then LoL, then dota2. Each expansion after each expansion compared to other free games which had also reached blizzard quality, kinda pushed them away from it.

Only the one or 2 hardcore RTS friends tried it out, but even they lost interest because their friends weren't playing it so they stopped. Yeah you can call them cheap, stingy w/e you feel but fact of the matter is alot of people pirate games and wc3 was a huge one in china. It was practically free.
dAPhREAk gives Shock a * | [23:55] <Shock710> that was out of context -_- [16:26] <@motbob> Good question, Shock!
MockHamill
Profile Joined March 2010
Sweden1798 Posts
Last Edited: 2017-11-14 12:17:59
November 14 2017 12:14 GMT
#243
As a Terran player I am contemplating staying away from the game for a few weeks until Blizzard releases a balance patch.

It seem like both bio and mech was screwed over compared to the other races.

Fungal is broken if you play bio. Mech only works as a timing attack before Hive since Ravens are really weak compared to pre-patch. Meanwhile Zerg still have all their tools for dismanteling mech.

In TvP the new Protoss timings are insane due to chrono boost. Good luck trying to use mech agains the new blink stalker timings. Even bio will have huge problems trying to compete with Protoss now.

Basically until fungal, vipers and chronboost are nerfed, I see no reason to use Terran.


Deleted User 26513
Profile Joined February 2007
2376 Posts
November 14 2017 15:07 GMT
#244
On November 14 2017 19:13 lestye wrote:
Show nested quote +
On November 14 2017 16:38 Pr0wler wrote:
On November 14 2017 16:18 lestye wrote:
On November 14 2017 12:35 Shock710 wrote:
This is a good move by blizzard, one of the reasons wc3 was so popular in china was because it was free to play. The only problem i think is that it would have been nice to have the game free to play from the get go there would have been way more players trying out the game and possibly moving it in a different direction where it would be in a more positive position than it is now.

Wc3 only went f2p in China in the last 2 or 3 years.

WC3 was always f2p as far as I'm concerned... As long as you don't use the battle.net. Same with BW.

If thats the case, then basically every single game on the planet is f2p so there is no difference.

Nope, all Blizzard games after WoW are online only so you can't really pirate them. That wasn't the case with their earlier titles... The most popular ones - BW, WC3 and D2.
Perfi2_0
Profile Joined July 2015
Poland40 Posts
November 14 2017 17:17 GMT
#245
On November 14 2017 21:14 MockHamill wrote:
As a Terran player I am contemplating staying away from the game for a few weeks until Blizzard releases a balance patch.

It seem like both bio and mech was screwed over compared to the other races.

Fungal is broken if you play bio. Mech only works as a timing attack before Hive since Ravens are really weak compared to pre-patch. Meanwhile Zerg still have all their tools for dismanteling mech.

In TvP the new Protoss timings are insane due to chrono boost. Good luck trying to use mech agains the new blink stalker timings. Even bio will have huge problems trying to compete with Protoss now.

Basically until fungal, vipers and chronboost are nerfed, I see no reason to use Terran.




Well, assuming that's true... sounds like the best time there is for you to try out Zerg or Protoss for a while!
Imbalance is an opinion.
lestye
Profile Blog Joined August 2010
United States4277 Posts
November 14 2017 17:40 GMT
#246
On November 15 2017 00:07 Pr0wler wrote:
Show nested quote +
On November 14 2017 19:13 lestye wrote:
On November 14 2017 16:38 Pr0wler wrote:
On November 14 2017 16:18 lestye wrote:
On November 14 2017 12:35 Shock710 wrote:
This is a good move by blizzard, one of the reasons wc3 was so popular in china was because it was free to play. The only problem i think is that it would have been nice to have the game free to play from the get go there would have been way more players trying out the game and possibly moving it in a different direction where it would be in a more positive position than it is now.

Wc3 only went f2p in China in the last 2 or 3 years.

WC3 was always f2p as far as I'm concerned... As long as you don't use the battle.net. Same with BW.

If thats the case, then basically every single game on the planet is f2p so there is no difference.

Nope, all Blizzard games after WoW are online only so you can't really pirate them. That wasn't the case with their earlier titles... The most popular ones - BW, WC3 and D2.


What about every other title one the planet? Is Assasins Creed F2P? Counterstrike? I guess Metal Gear Solid 5 was F2P?
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Charoisaur
Profile Joined August 2014
Germany16103 Posts
November 14 2017 18:20 GMT
#247
So today SC2 went free to play...

Coincidentally just today a colleague mentioned that he used to play Starcraft but didn't buy LotV because it was too expensive.
I of course immediately told him that it's free-to-play now and he said that he might play again then.
+ 1 player I guess.
Many of the coolest moments in sc2 happen due to worker harassment
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
November 14 2017 18:25 GMT
#248
On November 15 2017 03:20 Charoisaur wrote:
So today SC2 went free to play...

Coincidentally just today a colleague mentioned that he used to play Starcraft but didn't buy LotV because it was too expensive.
I of course immediately told him that it's free-to-play now and he said that he might play again then.
+ 1 player I guess.

Well, it's really more like tomorrow it will go F2P.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 14 2017 18:32 GMT
#249
On November 15 2017 03:25 Ansibled wrote:
Show nested quote +
On November 15 2017 03:20 Charoisaur wrote:
So today SC2 went free to play...

Coincidentally just today a colleague mentioned that he used to play Starcraft but didn't buy LotV because it was too expensive.
I of course immediately told him that it's free-to-play now and he said that he might play again then.
+ 1 player I guess.

Well, it's really more like tomorrow it will go F2P.

you can download it right now and play for free ARCADE, team matchmaking, first 3 WOL missions and LOTV prologue for free. Yes. right now.

Tomorrow you will be able to play all commanders in coop (now you can play only few commanders) untill level 5 and Raynor-Artanis-Kerrigan till infinite level.

ARCADE is already free right now.
Deleted User 26513
Profile Joined February 2007
2376 Posts
November 14 2017 18:45 GMT
#250
On November 15 2017 02:40 lestye wrote:
Show nested quote +
On November 15 2017 00:07 Pr0wler wrote:
On November 14 2017 19:13 lestye wrote:
On November 14 2017 16:38 Pr0wler wrote:
On November 14 2017 16:18 lestye wrote:
On November 14 2017 12:35 Shock710 wrote:
This is a good move by blizzard, one of the reasons wc3 was so popular in china was because it was free to play. The only problem i think is that it would have been nice to have the game free to play from the get go there would have been way more players trying out the game and possibly moving it in a different direction where it would be in a more positive position than it is now.

Wc3 only went f2p in China in the last 2 or 3 years.

WC3 was always f2p as far as I'm concerned... As long as you don't use the battle.net. Same with BW.

If thats the case, then basically every single game on the planet is f2p so there is no difference.

Nope, all Blizzard games after WoW are online only so you can't really pirate them. That wasn't the case with their earlier titles... The most popular ones - BW, WC3 and D2.


What about every other title one the planet? Is Assasins Creed F2P? Counterstrike? I guess Metal Gear Solid 5 was F2P?

I don't really know what are you trying to say here. In the late 90s and early 2000s nobody was buying games in Eastern Europe(most likely in China too, I can't speak for them). The most popular games were the ones that can be pirated and played on private servers with your friends in gaming clubs. This played huge role for the popularity of Dota and WC3 in China and Easter Europe.
Charoisaur
Profile Joined August 2014
Germany16103 Posts
November 14 2017 18:57 GMT
#251
On November 15 2017 03:25 Ansibled wrote:
Show nested quote +
On November 15 2017 03:20 Charoisaur wrote:
So today SC2 went free to play...

Coincidentally just today a colleague mentioned that he used to play Starcraft but didn't buy LotV because it was too expensive.
I of course immediately told him that it's free-to-play now and he said that he might play again then.
+ 1 player I guess.

Well, it's really more like tomorrow it will go F2P.

Uh okay, hopefully he doesn't try it today and accuses me of lying......
Many of the coolest moments in sc2 happen due to worker harassment
Cyro
Profile Blog Joined June 2011
United Kingdom20345 Posts
Last Edited: 2017-11-14 19:27:43
November 14 2017 19:20 GMT
#252
Now that F2P is launching, when are the design changes (shield battery etc) expected to go live? What is happening with them?
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
GothGirlGames
Profile Joined September 2017
167 Posts
November 14 2017 19:59 GMT
#253
On November 14 2017 07:58 Justinian wrote:
Show nested quote +
On November 14 2017 07:48 GothGirlGames wrote:
Very nice and well done Blizzard.

Would have prefered if called it something else then free to play tho, almost everyone who heard it thought it would include expansions and ranked ladder.
It really really good but it more of an expanded version of the current starter edition then giving away content people bought the game for.

It does include ranked ladder.


Yes you are correct.
It didn't list it on the news I read.
I think it was because you need 10 first wins of a day, meaning it takes 10 days (or more) to unlock it.

I can see how it probably just healthy for any new player to wait a "week" before try to compete on ranked anyway.
Also it fair blockade against old players just making tons of accounts for smurfing, but it also promote it alittle bit.

Because I don't think the people that would want to flood the server with accounts would make them one and one so this delay have great effect but rather make like ten at one go and then win that first game on all everyday so that when day 10 comes they all alive and ready to "smurf" or "troll" the ladder.

With that said I am happy it does included ranked and the delay is for sure better then none at all.
lestye
Profile Blog Joined August 2010
United States4277 Posts
November 14 2017 21:05 GMT
#254


Oh shit, are they airing commercials for this?!
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
NasusAndDraven
Profile Joined April 2015
359 Posts
November 15 2017 16:58 GMT
#255
On November 14 2017 16:38 Pr0wler wrote:
Show nested quote +
On November 14 2017 16:18 lestye wrote:
On November 14 2017 12:35 Shock710 wrote:
This is a good move by blizzard, one of the reasons wc3 was so popular in china was because it was free to play. The only problem i think is that it would have been nice to have the game free to play from the get go there would have been way more players trying out the game and possibly moving it in a different direction where it would be in a more positive position than it is now.

Wc3 only went f2p in China in the last 2 or 3 years.

WC3 was always f2p as far as I'm concerned... As long as you don't use the battle.net. Same with BW.


SC2 was free to play since 1month after release on custom server
LordYama
Profile Joined August 2010
United States370 Posts
November 17 2017 22:11 GMT
#256
I think that the biggest barrier to MULTIPLAYER SC2, at least, has always been that 1 on 1 competition in a strategy game is very personal and ego intensive, i.e. a lot of people are afraid of or reluctant to play because of the blow to the ego in losing at such a game.

People pay stupid money for terrible console games so I doubt it's that.

I think it's a little different in team games, or in a free for all shooter like Player Uknown: Battlegrounds because there's other luck factors, a loss isn't always down to your skill, and you can finish in the middle of the pack.

It's like chess against other humans. The ego investment is intense and a lot of people are reluctant to make it. For a lot of players like me it took tons of games of SC2 to get "jaded" to losses and not so afraid to queue up another game.
washikie
Profile Joined February 2011
United States752 Posts
Last Edited: 2017-11-18 16:24:38
November 18 2017 08:40 GMT
#257
On November 18 2017 07:11 LordYama wrote:
I think that the biggest barrier to MULTIPLAYER SC2, at least, has always been that 1 on 1 competition in a strategy game is very personal and ego intensive, i.e. a lot of people are afraid of or reluctant to play because of the blow to the ego in losing at such a game.

People pay stupid money for terrible console games so I doubt it's that.

I think it's a little different in team games, or in a free for all shooter like Player Uknown: Battlegrounds because there's other luck factors, a loss isn't always down to your skill, and you can finish in the middle of the pack.

It's like chess against other humans. The ego investment is intense and a lot of people are reluctant to make it. For a lot of players like me it took tons of games of SC2 to get "jaded" to losses and not so afraid to queue up another game.


For me I have the exact opposite reaction probably one of my favorite things about Starcraft is that it's a 1v1 game. I've really enjoyed other competitive games like overwatch and lol but once I was halfway decent I found games to frequently be frustrating because ranking up was not dependent purely on personal skill but instead involved quit a bit of luck in in what teammates matchmaking gave you. The nice thing about sc2 is it's all up to you to win or lose thus laddering feels more skillful and less luck based.
"when life gives Hero lemons he makes carriers" -Artosis
LordYama
Profile Joined August 2010
United States370 Posts
November 18 2017 18:15 GMT
#258
On November 18 2017 17:40 washikie wrote:
Show nested quote +
On November 18 2017 07:11 LordYama wrote:
I think that the biggest barrier to MULTIPLAYER SC2, at least, has always been that 1 on 1 competition in a strategy game is very personal and ego intensive, i.e. a lot of people are afraid of or reluctant to play because of the blow to the ego in losing at such a game.

People pay stupid money for terrible console games so I doubt it's that.

I think it's a little different in team games, or in a free for all shooter like Player Uknown: Battlegrounds because there's other luck factors, a loss isn't always down to your skill, and you can finish in the middle of the pack.

It's like chess against other humans. The ego investment is intense and a lot of people are reluctant to make it. For a lot of players like me it took tons of games of SC2 to get "jaded" to losses and not so afraid to queue up another game.


For me I have the exact opposite reaction probably one of my favorite things about Starcraft is that it's a 1v1 game. I've really enjoyed other competitive games like overwatch and lol but once I was halfway decent I found games to frequently be frustrating because ranking up was not dependent purely on personal skill but instead involved quit a bit of luck in in what teammates matchmaking gave you. The nice thing about sc2 is it's all up to you to win or lose thus laddering feels more skillful and less luck based.


I'm totally with you, but I think people who enjoy the intense one on one competition like on SC2 ladder are in the minority of gamers.
Kenny_mk1
Profile Joined November 2016
31 Posts
November 18 2017 22:22 GMT
#259
On November 19 2017 03:15 LordYama wrote:
Show nested quote +
On November 18 2017 17:40 washikie wrote:
On November 18 2017 07:11 LordYama wrote:
I think that the biggest barrier to MULTIPLAYER SC2, at least, has always been that 1 on 1 competition in a strategy game is very personal and ego intensive, i.e. a lot of people are afraid of or reluctant to play because of the blow to the ego in losing at such a game.

People pay stupid money for terrible console games so I doubt it's that.

I think it's a little different in team games, or in a free for all shooter like Player Uknown: Battlegrounds because there's other luck factors, a loss isn't always down to your skill, and you can finish in the middle of the pack.

It's like chess against other humans. The ego investment is intense and a lot of people are reluctant to make it. For a lot of players like me it took tons of games of SC2 to get "jaded" to losses and not so afraid to queue up another game.


For me I have the exact opposite reaction probably one of my favorite things about Starcraft is that it's a 1v1 game. I've really enjoyed other competitive games like overwatch and lol but once I was halfway decent I found games to frequently be frustrating because ranking up was not dependent purely on personal skill but instead involved quit a bit of luck in in what teammates matchmaking gave you. The nice thing about sc2 is it's all up to you to win or lose thus laddering feels more skillful and less luck based.


I'm totally with you, but I think people who enjoy the intense one on one competition like on SC2 ladder are in the minority of gamers.


+1, but lately i've been enjoying more & more my 2v2, idk if it's meta, mappool, LotV all of this or just me, but i hope new SC player can chill &train macro there & go 1v1 when they feel really alright. (1v1 is the best + i think it's the best way to improve)
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