• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:24
CET 12:24
KST 20:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3
StarCraft 2
General
Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Tenacious Turtle Tussle StarCraft2.fi 15th Anniversary Cup RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night
Brood War
General
Let's talk about Metropolis BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest Foreign Brood War BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET
Strategy
Fighting Spirit mining rates Current Meta Game Theory for Starcraft How to stay on top of macro?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Path of Exile ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1154 users

Co-op Commander Guide: Vorazun - Page 2

Forum Index > SC2 General
34 CommentsPost a Reply
Prev 1 2 All
DSh1
Profile Joined April 2017
292 Posts
October 29 2017 16:13 GMT
#21
@krlwlzn That makes sense.

However I am still not quite clear how you/people rate commanders. What is not clear is which criteria is used to rate a commander.

I can imagine:
Time needed to clear non-mutations.
Win rate/Skill required to win non-mutations.
Win rate/Skill required to win mutations.
How difficult is it to mess up with a commander.
...

However pesonally, I mostly care about how easy it is to win a mutation with a certain commander and then I would rate them on their worst case scenario probably.
LotharAxe
Profile Joined October 2017
6 Posts
October 29 2017 23:58 GMT
#22
Is there anything other than Mass Carriers, Mass Scouts and Mass Adepts that works with Fenix?
krlwlzn
Profile Joined July 2016
118 Posts
October 30 2017 00:07 GMT
#23
My ranking assumes you play at a fairly high level so it's clearly not useful to most coop players. Among my criteria are:

1) Versatility. How many viable unit composition does the commander have? Can it deal with all enemy unit comps on all maps?
2) Ramp. How long does it take for the commander to really shine? Can you carry the early game?
3) Mobility. Can you move your army rapidly across the map? Or can you defend other parts of the map without your main army?
4) Skill cap. How much better is the commander with good control and game knowledge? Does it perform significantly better with high apm and good macro?
5) Late game cost effectiveness. Can the commander deal with the later stages of long levels cost effectively?
6) Carry potential. Can you consistently carry weak players with your commander? Can you solo missions?
7) Mutation proficiency. Is the commander regularly in the top five pick for mutations? Is it reliant on coordinated strategies with ally?
krlwlzn
Profile Joined July 2016
118 Posts
October 30 2017 00:09 GMT
#24
On October 30 2017 08:58 LotharAxe wrote:
Is there anything other than Mass Carriers, Mass Scouts and Mass Adepts that works with Fenix?


I favor colossus and Carriers when you're not up against air. Collossus usually do more dps than carriers, but are naturally vulnerable without good anti air.
curufinwe_wins
Profile Joined August 2017
68 Posts
October 30 2017 02:41 GMT
#25
On October 30 2017 08:58 LotharAxe wrote:
Is there anything other than Mass Carriers, Mass Scouts and Mass Adepts that works with Fenix?


Adept immortal is generally better than pure mass adept when there are objectives to kill (minus VL ofc).

Mass scouts isn't really a good comp imho.


Carrier scout or Carrier Adept are both better against objectives than pure carrier. In fact... pure carrier + Talis is the highest theoretical dps at full max.
ScrapBrain
Profile Joined August 2010
United States53 Posts
November 08 2017 16:48 GMT
#26
I've been loving these guides. Are they going to continue or are you only doing the first 6?
Patton3D
Profile Joined March 2011
United States65 Posts
November 08 2017 17:27 GMT
#27
They are probably being disrupted by Blizzcon last weekend. Hopefully start again soon.
You are never defeated until you admit it.
Tuczniak
Profile Joined September 2010
1561 Posts
Last Edited: 2017-11-08 17:48:24
November 08 2017 17:47 GMT
#28
On November 09 2017 01:48 ScrapBrain wrote:
I've been loving these guides. Are they going to continue or are you only doing the first 6?
Yes. Blizzcon disrupted the schedule. The next guide (Karax) is in good shape and will be released on monday. After that, it should continue as normal - one guide per week, with Abathur being the next.
VandenPlause
Profile Joined August 2010
United States37 Posts
December 27 2017 04:12 GMT
#29
Love these guides, great stuff!
flyzy
Profile Joined December 2017
1 Post
December 27 2017 15:04 GMT
#30
I suggest……
[image loading]

[image loading]
BaneRiders
Profile Joined August 2013
Sweden3630 Posts
December 31 2017 10:00 GMT
#31
It has to be said about DA though, there is something very appealing with having 237/200 supply...
Earth, Water, Air and Protoss!
309
Profile Joined January 2018
2 Posts
January 14 2018 16:39 GMT
#32
Hello!
Interested in your opinion. Mass Void Ray + Dark Templar.
Mass voids vs air and armored. Dark Templar vs ground. Corsairs are much faster Templars and cannot be placed in one control group. It is necessary to separate the keys. And Rays+ Dark Templars can be placed.

Why Corsairs+Templars and not the Void Rays + Dark Templars?
309
Profile Joined January 2018
2 Posts
January 14 2018 17:22 GMT
#33
And the second question.
The game is in the mass air.
How to resist against the vipers and Raven missile WITHOUT black holes? Need dissolve the mass air 2-3 control groups? I can't click on a unit with induced missile and to divert it as very hard to get the mouse.
TheDougler
Profile Joined April 2010
Canada8306 Posts
Last Edited: 2018-09-05 06:31:13
September 05 2018 06:18 GMT
#34
I played a few games with 4 stargate Corsair-Oracle to see if that's now a viable composition. It worked incredibly well! Might be a bit fragile for most mutations, but it's a fun cloaked super mobile strategy for missions and doesn't actually take as long to ramp up as I had feared. It wouldn't be possible without the buffs I think, but with the Oracle gaining cloak (and thus, respawns), and with strike from the shadows adding both energy regen and damage now, and with oracle damage getting buffed, and the initial cost of pulsar beam being removed.... It's now quite good. I'd definitely recommend it to others. It also just absolutely SHREDS air based compositions of course, but nothing new there. I haven't played against all compositions yet, so maybe some might be hard for it to take down, but so far so good anyways. The oracles are a little bit fragile though but with the corsairs coating the ground in disruption webs that not a problem.
I root for Euro Zergs, NA Protoss* and Korean Terrans. (Any North American who has beat a Korean Pro as Protoss counts as NA Toss)
TrucEtrange
Profile Joined June 2019
2 Posts
July 08 2019 15:04 GMT
#35
On September 05 2018 15:18 TheDougler wrote:
I played a few games with 4 stargate Corsair-Oracle to see if that's now a viable composition. It worked incredibly well!


I tried that too, and it is really good on certain missions, not so good on others. Oracles need some micro so as to not run out of energy, and can't deal with sustained attacks (so no miner evacuation), but this comp really shines when it comes to destroying a heavily-fortified enemy base, with corsairs disabling ground and killing air, while oracles can move way faster and do not block each other's path when dealing with structures, unlike DT. The ramp up is much faster too.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
The PondCast
10:00
Episode 75
CranKy Ducklings49
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 204
Rex 4
StarCraft: Brood War
Britney 19666
Sea 5878
Bisu 1675
Hyuk 1629
Rain 1626
Leta 555
Mini 350
ZerO 169
hero 168
Snow 166
[ Show more ]
Light 161
Last 139
Hyun 136
Rush 78
ToSsGirL 64
Killer 58
ggaemo 56
Mind 50
JYJ 43
910 29
sorry 27
Shine 25
Sacsri 25
soO 23
Movie 17
Icarus 16
HiyA 15
Terrorterran 5
Dota 2
singsing2582
Fuzer 184
XcaliburYe144
League of Legends
C9.Mang0258
Counter-Strike
olofmeister2045
shoxiejesuss618
x6flipin257
allub219
Other Games
summit1g8767
XaKoH 181
ToD79
Hui .42
B2W.Neo0
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 1096
Other Games
gamesdonequick637
StarCraft: Brood War
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• StrangeGG 60
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota260
League of Legends
• Jankos1585
Upcoming Events
WardiTV 2025
36m
Rex9
StarCraft2.fi
5h 36m
WardiTV 2025
1d
RSL Revival
1d 17h
StarCraft2.fi
1d 22h
IPSL
2 days
Sziky vs JDConan
RSL Revival
2 days
Classic vs TBD
herO vs Zoun
WardiTV 2025
3 days
IPSL
3 days
Tarson vs DragOn
Wardi Open
4 days
[ Show More ]
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Revival: Season 3
Kuram Kup

Ongoing

IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
RSL Offline Finals
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.