On April 13 2017 01:01 Olli wrote:
How have the games been?
How have the games been?
Pretty fun and entertaining imo, I didn't watch the first half of the games, but from the 8th game on it was pretty good.
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NinjaToss
Austria1383 Posts
On April 13 2017 01:01 Olli wrote: How have the games been? Pretty fun and entertaining imo, I didn't watch the first half of the games, but from the 8th game on it was pretty good. | ||
Fango
United Kingdom8987 Posts
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B0stonSC
United States59 Posts
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sneakyfox
8216 Posts
Ed: must be this one: http://vod.afreecatv.com/PLAYER/STATION/20563009 | ||
DanceSC
United States751 Posts
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Chris_Havoc
United States600 Posts
On April 13 2017 03:21 B0stonSC wrote: Will there be/is there an english cast of these games? Highly doubtful. Most of the english casters will be busy with other games. Each day of this will fall on the same day as the ASL, which of course means no Tastosis. The late start times (10pm KST) don't help either. | ||
DanceSC
United States751 Posts
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Elentos
55510 Posts
https://www.youtube.com/channel/UCdbI2eIgcM4ESPCo0l2MVZg | ||
bObA
France300 Posts
And with all the 3 best players of each race ! | ||
DickMcFanny
Ireland1076 Posts
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FarmI3oy
United States255 Posts
Edit: Would someone be willing to ask some of the players who played these games what they thought of the change? Also, people should realize the amount of minerals per patch is all that changed, not the number of workers at the start or per patch. | ||
Vanadiel
France961 Posts
On April 10 2017 13:06 PtitDrogo wrote: Kinda sad to see the "Base resources(Minerals and Gas) rollback as HotS" implemented, I was really hoping only TL Edgelords were fighting for it. Oh well, guess seeing protoss turtling on 3 bases for ever will hopefully be a good reminder. Agreed. Not to the say that the current situation is the best possible, but HoTS was definitely worse. It's sad that while willing to experiment, they choose the old model rather than a new one. | ||
Elentos
55510 Posts
On April 14 2017 01:31 FarmI3oy wrote: Anyone else think these games were 10x better than official unmodded games? Nope. | ||
The_Red_Viper
19533 Posts
They should rather try double harvester method with 6 worker start ![]() | ||
FarmI3oy
United States255 Posts
On April 14 2017 01:47 The_Red_Viper wrote: I didn't watch the games but it's only more minerals per base right? So it doesn't make a huge difference for most builds anyway because the money you get through the 12 worker start is what speeds up the game (makes you wanna expand faster, etc) They should rather try double harvester method with 6 worker start ![]() I don't know I think people need to watch the vods. The thing that I noticed was that 3 bases got saturated quickly and stayed saturated for the first ~12 minutes of the game. Players were far more willing to trade armies and units; rather than, building up and worrying about losing everything then not having an economy to fall back on. Because LOTV has so many easy to use harass units, turtling did not seem to be an issue. | ||
The_Red_Viper
19533 Posts
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Elentos
55510 Posts
RIP the memes. | ||
StraKo
Germany96 Posts
On April 14 2017 01:31 FarmI3oy wrote: Anyone else think these games were 10x better than official unmodded games? Edit: Would someone be willing to ask some of the players who played these games what they thought of the change? Also, people should realize the amount of minerals per patch is all that changed, not the number of workers at the start or per patch. those games were amazing | ||
ZigguratOfUr
Iraq16955 Posts
On April 16 2017 05:45 Elentos wrote: They renamed the tournament to Faction Wars. RIP the memes. Most disappointing re-name since team afnigga got renamed. | ||
Elentos
55510 Posts
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