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Active: 1938 users

Afreeca reveals GSL details for 2017 - Page 3

Forum Index > SC2 General
57 CommentsPost a Reply
Prev 1 2 3 All
Seeker *
Profile Blog Joined April 2005
Where dat snitch at?37058 Posts
Last Edited: 2016-12-21 18:20:28
December 21 2016 18:20 GMT
#41
Not really sure if we can categorize players as "A-team/B-team" players anymore. There are no more teams they're representing.
ModeratorPeople ask me, "Seeker, what are you seeking?" My answer? "Sleep, damn it! Always sleep!"
TL+ Member
Elentos
Profile Blog Joined February 2015
55561 Posts
December 21 2016 18:22 GMT
#42
On December 22 2016 03:20 Seeker wrote:
Not really sure if we can categorize players as "A-team/B-team" players anymore. There are no more teams they're representing.

Saying B-teamers is still the easiest way to summarize players like Hush, Impact, etc. though. Because what we associate with B-teamers is not just that they're often not used in team leagues but also that they struggle to break through in individual leagues.
Every 60 seconds in Africa, a minute passes.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17183 Posts
Last Edited: 2016-12-21 18:53:04
December 21 2016 18:36 GMT
#43
On December 21 2016 21:35 Olli wrote:
The sustainability of GSL comes before anything else. With three seasons of GSL, they were always going to have to cut down on something - and I'm perfectly fine with that being Code A.

I can tell that the Admins here are pretty smart because they agree with me.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Cluster__
Profile Joined September 2013
United States328 Posts
December 21 2016 19:09 GMT
#44
Amazing, glad that they're opening up the casting opportunities/ getting the international community involved
Liquid`Snute, AcerScarlett, ROOTCatZ, MC, Maru, Soulkey, Losira
alukarD
Profile Joined July 2012
Mexico396 Posts
December 21 2016 19:16 GMT
#45
Now its up to us, the community, to make it the biggest year for Starcraft yet.
Die Trying
AKAvg
Profile Joined April 2014
Brazil298 Posts
December 21 2016 20:02 GMT
#46
You mean SC2 is not 100% dead in Korea?

Surprised, really.
I wanted to be hyped by my passion died with Proleague
jedi1982
Profile Joined January 2011
United States172 Posts
December 21 2016 20:45 GMT
#47
Great news!
Cashling
Profile Joined May 2015
United States49 Posts
December 21 2016 20:49 GMT
#48
I need gsl to out live me
Diamond 1 Noob, Dark we still love you. <3 twitch.tv/nooblingsc2
rednusa
Profile Joined October 2012
651 Posts
December 21 2016 22:27 GMT
#49
Does this mean the end of Wolf and Valdes for sc2 casting?
Samba
Profile Joined May 2010
Germany452 Posts
December 21 2016 22:42 GMT
#50
NICEEEE, finally some good news for korean Sc2! And now, fuck of 2016! Ty
RIP Geoff “iNcontroL" Robinson, September 11, 1985 - July 20, 2019
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
December 21 2016 23:17 GMT
#51
On December 22 2016 02:03 Thax wrote:
Show nested quote +
On December 22 2016 01:43 The_Red_Viper wrote:
Online cups are nice but it's not really the same and as soon as more and more top players enter it will be hard games for a low amount of money.
Now without teams these players have to pay rent and food as well, if you cannot make enough money playing sc2 then there is simply no way you can keep playing the game. This isn't even only affecting the b teamers tbh


Welcome to how SC2 works for the rest of the world.

I don't know how many foreign pros can live with the money they get from teams tbh. But even so, it still changes the situation in korea negatively. It being like that in the rest of the world might be true, but doesn't affect koreans at all.
It will be harder to get better, the best players might be ok with streaming and living off earned money for a bit and other players might need to retire because they have no real chance to compete anymore. Especially now that you only have 32 players who get money from GSL.
So yeah i expect quite a lot of retirements :/
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
KappaKingPrime
Profile Joined May 2014
United States468 Posts
December 21 2016 23:33 GMT
#52
On December 22 2016 07:27 rednusa wrote:
Does this mean the end of Wolf and Valdes for sc2 casting?

Seems like it, Wolf is already quite busy casting Overwatch.
Devolved
Profile Joined April 2008
United States2753 Posts
December 22 2016 01:40 GMT
#53
Code A was the qualifiers for Code S. They basically just renamed it and streamlined it. There were too many one-sided matches in Code A to maintain an exciting, full-blown league, and now with less players/teams, this only makes sense.

It's pretty awesome Afreeca is expanding GSL even when most of the Korean teams disbanded. I'm looking forward to it.
$♥$
MilkDud
Profile Joined June 2013
Canada73 Posts
December 22 2016 07:50 GMT
#54

It's pretty awesome Afreeca is expanding GSL even when most of the Korean teams disbanded. I'm looking forward to it.


I agree. It is the best we can hope for until SC3.
Silvana
Profile Blog Joined September 2013
3713 Posts
December 22 2016 13:54 GMT
#55
Glad to see the GSL going strong? for another year =)

gonna miss Code A tho, in terms of fun it delivered more than the main tournament a lot of times.
BronzeKnee
Profile Joined March 2011
United States5219 Posts
Last Edited: 2016-12-22 15:06:40
December 22 2016 15:00 GMT
#56
On December 21 2016 21:35 Olli wrote:
The sustainability of GSL comes before anything else. With three seasons of GSL, they were always going to have to cut down on something - and I'm perfectly fine with that being Code A.


You're starting to sound like the guy running Sears and K-mart into the ground... "well the business is failing anyway, so let's cut costs where we can so we can hold onto it as long as possible to milk it..."

The problem with getting rid of Code A is that is begins to erode the future player base that is necessary for a sustainable future. But you've already predicted doom for the future too...

On December 21 2016 19:03 Olli wrote:
Pretty sure it won't. There's not enough new talent coming up anyway.


And people say I am the negative one. We've got to have hope that Blizzard will make the game more enjoyable so it will attract more players and the scene can rebuild itself. Of course, if you incorrectly diagnose why SC2 is failing, you can't correct the course.

On December 22 2016 03:36 JimmyJRaynor wrote:
Show nested quote +
On December 21 2016 21:35 Olli wrote:
The sustainability of GSL comes before anything else. With three seasons of GSL, they were always going to have to cut down on something - and I'm perfectly fine with that being Code A.

I can tell that the Admins here are pretty smart because they agree with me.


That is funny because I was thinking exactly the opposite, thinking this is some Jimmy would write
JimmyJRaynor
Profile Blog Joined April 2010
Canada17183 Posts
Last Edited: 2016-12-22 15:49:35
December 22 2016 15:37 GMT
#57
On December 23 2016 00:00 BronzeKnee wrote:
Of course, if you incorrectly diagnose why SC2 is failing, you can't correct the course.

SC2 is doing fine especially considering its Blizzard's #6 priority. Pacman and Space Invaders are "failing" though.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
N30Z
Profile Joined June 2016
19 Posts
Last Edited: 2016-12-22 15:50:22
December 22 2016 15:49 GMT
#58
oooo. I'm excited to see what events people send to them at their recruitment inbox.
Yeah, they're getting rid of some things. But they're also looking for new ideas so that's heart warming.
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