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[Custom Campaign] StarCraft 2: Origins

Forum Index > SC2 General
Post a Reply
Gradius
Profile Blog Joined May 2009
United States112 Posts
Last Edited: 2016-08-20 23:38:14
August 20 2016 22:19 GMT
#1
[image loading]


Origins is a zerg campaign and prequel to StarCraft 1 played from the perspective of Senior Cerebrate Daggoth, the Overmind's right hand and greatest Cerebrate. It features a focus on accurate voice acting replicating the feel of StarCraft 1, high quality terrain, a new early Zerg tech tree, and expanding the other underdeveloped characters in the swarm. Fourteen missions are currently planned. Origins is currently in the alpha state and is an experimental campaign due to its lack of human characters and focus on environmental challenges over that of AI.

Trailer:


Project page and download: https://www.sc2mapster.com/maps/starcraft-origins/

Let me know what you guys think! Constructive feedback greatly appreciated.
StarCraft: Subjection: http://www.teamliquid.net/forum/viewmessage.php?topic_id=410514
Hockleberry
Profile Joined April 2016
63 Posts
August 21 2016 13:37 GMT
#2
Custom Campaign Hype!!

Gradius is the maker of Subjection (available on the Arcade), member of the Custom Campaign Initiative and one of the stewards of Mass Recall. You know this is going to be awesome!!
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2016-08-21 22:36:53
August 21 2016 22:35 GMT
#3
Awesome! Outside of Fenix, Zasz and Daggoth were my favorite characters in SC1. Going to try this out later.

Also hearing the Overmind voice instead of the Queen voice really needs to be an option in multiplayer! "we require more minerals..."
~ ~ <°)))><~ ~ ~
IIEclipseII
Profile Joined February 2016
Germany157 Posts
August 22 2016 12:51 GMT
#4
any gameplay?
Gradius
Profile Blog Joined May 2009
United States112 Posts
August 25 2016 01:08 GMT
#5
On August 22 2016 21:51 IIEclipseII wrote:
any gameplay?

Yes. Here's a link to the maps:

https://dl.dropboxusercontent.com/u/7938145/Origins.Alpha.9.16.zip
StarCraft: Subjection: http://www.teamliquid.net/forum/viewmessage.php?topic_id=410514
Rehio
Profile Joined March 2011
United States1718 Posts
Last Edited: 2016-08-29 21:18:05
August 28 2016 16:33 GMT
#6
I remember Daggoth being a bit of a dick to us in the campaign. True to form, here? :D

Edit: Ooh, or was that Zasz.. Man, I need to do my yearly replay of SC1.
BenMcLean
Profile Joined August 2014
United States20 Posts
Last Edited: 2016-10-05 05:51:57
October 04 2016 23:28 GMT
#7
I played the first mission. You have a great concept going on here. I love it. Especially the fact that your story content has voice acting. That's amazing! There are a few problems with the first mission from a casual player's perspective however:

1. Your Zerg seem to love mindlessly marching off into the lava to die. There's a nasty spot where there's always lava right where units think is where they need to be going when they're traversing the map. Even when I plotted waypoints around that place, my units would still take a swim in the lava

2. It's not clear visually which areas are accessible to ground units and which aren't. I'd suggest adjusting the topography of that first map to make it easier to understand.

3. Needing to send Queens to complete the first mission got me into an unwinnable state when I used up all the resources on the map making a giant Zerg deathball to win. (which should be an OK thing to do on Casual difficulty) I think you should add an alternative win condition of destroying every enemy unit and structure on the map.
Burninating the countryside!
TelecoM
Profile Blog Joined January 2010
United States10743 Posts
October 12 2016 06:25 GMT
#8
Nice job on the intro videos, really sweet.
AKA: TelecoM[WHITE] Protoss fighting
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