• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:42
CEST 08:42
KST 15:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202548RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
Power Rank - Esports World Cup 2025 Jim claims he and Firefly were involved in match-fixing RSL Revival patreon money discussion thread RSL Season 1 - Final Week The GOAT ranking of GOAT rankings
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
ASL20 Preliminary Maps Ginuda's JaeDong Interview Series BGH Auto Balance -> http://bghmmr.eu/ [Update] ShieldBattery: 1v1 Fastest Support! BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 617 users

Community Feedback Update - February 18 - Page 22

Forum Index > SC2 General
430 CommentsPost a Reply
Prev 1 20 21 22 All
PressureSC2
Profile Joined January 2016
122 Posts
February 23 2016 16:13 GMT
#421
On February 24 2016 00:07 deacon.frost wrote:
Show nested quote +
On February 23 2016 23:33 dNa wrote:
I hope today's pro league games showed Blizzard how great the new TvT is and tells all the lower league players complaining about it at the moment just to suck it up and learn how to properly play it. I can tell most people in lower leagues are just doing weird 1 base stuff instead of trying to play macro games because they just don't want to learn how to properly play with tankivacs. It would be really sad if this great mechanic gets patched out of the game because the community refuses to adapt ...

This wouldn't be very smart. SC2 population is already small, you cannot say to lower league players(which is THE MAJORITY of the population) this. It would meant that more and more people would leave and as we can see not that many new players are coming.


I agree. I would say that HOTS for the most part got it right in terms of creating a pro-level balanced game that was actually fun at the casual level for the 99% of other players. What happened with LOTV that Blizzard should set a lower standard than trying to please as many people as possible while maintaining the pro-level top competitive RTS?
ejozl
Profile Joined October 2010
Denmark3375 Posts
Last Edited: 2016-02-23 16:16:00
February 23 2016 16:15 GMT
#422
Do people think this Siege Tank change will do enough for TvT? WoL TvT was by far my favourite matchup as a Protoss player, but since Medivac Boost has been introduced, it's just not been the same at all.
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
PressureSC2
Profile Joined January 2016
122 Posts
February 23 2016 16:22 GMT
#423
On February 23 2016 23:56 Big J wrote:
Yeah, the game quite perfectly showed the up and downsides of the tankivac (and the mass drops that have been dominating TvT since HotS). You put everything into medivacs, and you fly around your opponent until he makes a positioning mistake. It's supertense and at the same time it's extremely shallow. You cannot deviate at all since nothing besides mass marine/tank loaded in medivacs can deal with mass marine/tank loaded in medivacs .


Exactly. Probably the best and most simple explanation I have seen. In the end, this will only hold more truth as time goes by and people get better with Tankivac micro/movement. Nothing will be viable other than constantly probing the doom drop. I can see it becoming very painful for those of us that play TvT, and becoming laughable for those that will only spectate TvT.

Although it is only my opinion, the most painful part is that TvT was definitely one of my most favored match-ups to play and spectate in HOTS. Now, it feels more like larger scale baneling wars in ZvZ, only that it does not phase out after the next tier of units enters the field - it continues to be that volatile until the game ends and trumps any further investments in tech or expansions.
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
Last Edited: 2016-02-23 16:35:41
February 23 2016 16:24 GMT
#424
On February 23 2016 21:34 Charoisaur wrote:
Show nested quote +
On February 23 2016 19:59 Loccstana wrote:
What the siege tank really needs is a range buff. In Broodwar, tanks can hit from the left side of the screen to the right side. In SC2, you can only hit only about half a screen distance. This gives the attackers a huge advantage since they can see where the siege tanks are when they attack. Give siege tanks +5 range and suddenly they become useful again. Also another argument is that maps have gotten much bigger since 2010, yet the siege tank range is still the same as when maps were half the current size.

+5 range is not enough. Some units could still come close enough to damage them. They should have at least +10 range so everything gets obliterated without doing anything.

... On a serious note, 18 range tanks would just be completely broken.


I don't think that's true, for a couple of reasons.

1. As Grumbels recently wrote in a different thread, it is very rare for a unit to be objectively broken. What normally happens is that the unit's strength becomes interwoven with the fabric of the race as a whole. Right now the Siege Tank is a niche unit. Between "niche" and "completely broken" theres a lot of room for a balanced, well-designed unit, and that room is "core" - what Marines, Medivacs, and Liberators are, what Lings, Roaches, Mutas, and Ultralisks are, what Adepts, Stalkers, Archons and pre-nerf Colossi are. Units you want to be making all the time because having more of them than you do right now can directly lead to winning the game. That is what people want the tank to be, powerful enough to be worth getting not along with, but instead of, the Marine. Better at early engagements where it currently gets run over before it can do anything at all. Don't forget that the Viper and Ravager are both very good vs the Tank, as is everything Protoss. It will take a "completely broken" Tank to be relevant in a game where Ravagers and vipers exist.

2. If it is broken, really broken, other things CAN be nerfed to keep the tank in check. Bring back overkill, increased production time, increased cost, slow down the sieging process.

3. More range doesn't increase Tanks' vision and Tanks can't shoot where they can't see. Even if we gave Tanks 50 range there would be lots of times when they effectively only have 8. When they don't, it's because they'll be using scans (230 minerals per) or sending flying units ahead as scouts (which means they can be sniped). Maybe flying Barracks would become a problem? Or maybe Corruptors/Stalkers would shut those down extra hard. Hard to theorize.

the key thing that isn't said often enough about tanks is that they must function as part of a duo. If you take the Vulture out of BW, not only does mech die, but it becomes a tedious turtle fest. The mech player must be forced to use some kind of highly mobile unit along with his tanks, be it for space control, harassment, anti air, whatever. Maybe that unit is the Marine. Marines are mineral dumps, provide excellent anti-air, and are as responsive in sc2 as Vultures were in sc1 (read: very). Maybe it's the Banshee. Maybe a revamped Reaper or Cyclone. Maybe the Hellion? It doesn't plant mines, but it does soak up damage a lot better than the Vulture in its Hellbat form. This is a concern... but I hope that Blizzard understands that it's a down-the-line problem, as in let's make Tanks good first and then we'll see if the emerging playstyle is solid or not. If yes: mission accomplished, if no: there are lots of tools at a game designer's disposal to create new weaknesses that some select mobile unit must be produced to shore up.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
PressureSC2
Profile Joined January 2016
122 Posts
Last Edited: 2016-02-23 17:38:54
February 23 2016 16:25 GMT
#425
On February 24 2016 01:15 ejozl wrote:
Do people think this Siege Tank change will do enough for TvT? WoL TvT was by far my favourite matchup as a Protoss player, but since Medivac Boost has been introduced, it's just not been the same at all.


It will go a very long way. Time will tell if it will be enough. The more important question is would anything else create strategic options other than what Big J referred to - I can't see anything short of drastic changes to neutralize sieged tank doom drops.
Lexender
Profile Joined September 2013
Mexico2635 Posts
February 23 2016 21:29 GMT
#426
Balance test map is out, everybody go play!!

Go test the changes instead of simply theoricrafting!
JackONeill
Profile Joined September 2013
861 Posts
Last Edited: 2016-02-24 01:04:25
February 23 2016 21:47 GMT
#427
Got a dumb question : how do you actually play the balance test map? Can't find it in custom games

Edit : okay, the previous post was just misleading xD
JimmyJRaynor
Profile Blog Joined April 2010
Canada16699 Posts
Last Edited: 2016-02-24 02:06:49
February 24 2016 02:05 GMT
#428
For the record, Mr. Kim created a response to the feedback provided for the February 18th post.

"Thank you for the great discussion around the proposed changes, especially on the Siege Tank proposal.

We definitely hear and agree with many parts of both sides of the argument, and because we're just talking about a balance test map here, let's try it out in actual games so that we can learn more. We'll put up the balance test map as early as tomorrow.

We're not particularly leaning towards either direction at the moment due to the great points many of you bring up, and we've also been in the process of pinging the highest level pro gamers again for more detailed feedback. We are compiling our thoughts and feedback at the moment, and we'll definitely go more in detail on this week's Weekly Update. Thank you."

Source: http://us.battle.net/sc2/en/forum/topic/20742375064?page=1#1

Because he said they are not leaning towards either direction ... let me say this:

PLEASE, MR. DAVID KIM SIR ... IN ALL YOUR WISDOM AND KINDNESS...BUFF THE SIEGE TANK
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
JackONeill
Profile Joined September 2013
861 Posts
February 24 2016 03:53 GMT
#429
What the actual fuck. Each community feedback update has been laugh at by the community, EXCEPT THIS ONE. It seems overwhelming how the majority of the community wants these change to happen.
Do they actually read the community's feedback?
PressureSC2
Profile Joined January 2016
122 Posts
February 24 2016 03:58 GMT
#430
Just look at the "no change needed" vote percentages in this thread's polls. Why would they say they are not leaning in any direction based on page 1 of this thread?

Confusing at best.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
February 24 2016 06:52 GMT
#431
On February 24 2016 12:58 PressureSC2 wrote:
Just look at the "no change needed" vote percentages in this thread's polls. Why would they say they are not leaning in any direction based on page 1 of this thread?

Confusing at best.

Does Blizzard actually read TL though? I haven't seen that much evidence for it.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Prev 1 20 21 22 All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft578
StarCraft: Brood War
firebathero 1387
Leta 492
actioN 286
Zeus 153
Noble 52
ajuk12(nOOB) 16
Dewaltoss 8
Britney 0
Dota 2
XcaliburYe30
Counter-Strike
Stewie2K775
Other Games
summit1g10703
SortOf51
Organizations
Other Games
gamesdonequick1279
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 58
• Sammyuel 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt887
Upcoming Events
Esports World Cup
3h 18m
Reynor vs Zoun
Solar vs SHIN
Classic vs ShoWTimE
Cure vs Rogue
Esports World Cup
1d 4h
OSC
1d 7h
CranKy Ducklings
2 days
BSL20 Non-Korean Champi…
2 days
CSO Cup
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
3 days
BSL20 Non-Korean Champi…
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
[ Show More ]
Sparkling Tuna Cup
5 days
Online Event
5 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.