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2016 GSL S1 map pool

Forum Index > SC2 General
74 CommentsPost a Reply
Normal
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
Last Edited: 2015-12-29 16:12:37
December 27 2015 05:51 GMT
#1
http://live.afreeca.com:8079/app/index.cgi?szType=read_bbs&szBjId=afgsl&nStationNo=9521573&nBbsNo=&nTitleNo=59225803&nRowNum=3&szSkin=business&szOnlyNotice=Y

[image loading]

1: Orbital Shipyard
2: Dusk Towers
3: Prion Terraces
4: Lerilak Crest
5: Ruins of Seras
6: GSL Sky Shield
7: GSL Rak'Shir

Sky Shield

[image loading]

▶Map name: Sky shield
▶Map editor: Jacky
▶Size: 140 x 140
▶players: 2

▶Concept
‘Sky shield’ is named after a campaign mission of Legacy of the void, which players should secure all five stabilizers in time, defending it from any attempt to repair it. Inspired by progamers` struggle to achieve victory against their opponents, we chose this new map`s name and concept.


▶Features
1) You can take your third optionally; the place where you decided to take the third could change your whole midgame strategy.
2) You can harass third`s outside with your ranged units.
3) In the early-mid game, it is designed to use narrow passages located in the centre of the map. After mid-game, players could use wide passages on the side.

Rak'Shir

[image loading]

▶Map name: Rak’Shir
▶Map editor: Ovalient
▶Size: 132 x 132
▶players: 2


▶Concept
‘Rak’Shir’ stands for a formalized duel system used by the Tal'darim.

We named it Rak’Shir hoping the winner player could ascend to the higher place.

▶Features
1) Taking third is quite hard; however, it`ll be much easier to defend it if you use the rock located in the centre.

2) It`d be better to play active, because bases are located in midst of avenue for attack.
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"Morality is simply the attitude we adopt towards people we personally dislike"
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
Last Edited: 2015-12-27 06:05:41
December 27 2015 06:05 GMT
#2
So are these new maps ladder maps or are they GSL-exclusive?
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
Last Edited: 2015-12-27 06:52:28
December 27 2015 06:07 GMT
#3
On December 27 2015 15:05 SetGuitarsToKill wrote:
So are these new maps ladder maps or are they GSL-exclusive?


The latter.

Edit: seems GSL guys know that Protocol sucks.
"Morality is simply the attitude we adopt towards people we personally dislike"
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
December 27 2015 06:43 GMT
#4
The new maps look nice.
unit
Profile Blog Joined March 2009
United States2621 Posts
December 27 2015 06:52 GMT
#5
The new maps look great, hopefully they end up in the ladder pool

I can see a lot of great games coming out of rak'shir
claybones
Profile Blog Joined September 2011
United States244 Posts
December 27 2015 06:56 GMT
#6
Does Sky Shield seriously have that much dead space on the edges? Interested to see how that plays out.
HellHound
Profile Joined September 2014
Bulgaria5962 Posts
December 27 2015 06:58 GMT
#7
GSL maps look so solid lol
Classic GosoO |sOs| Everyone has to give in, let Life win | Zest Is The Best | Roach Cultist | I recognize the might and wisdom of my Otherworldly overlord | Air vs Air 200/200 SC2 is best SC2 | PRIME has been robbed | Fuck prime go ST | ROACH ROACH ROACH
Luck_Shott
Profile Joined December 2015
Canada15 Posts
December 27 2015 07:01 GMT
#8
On December 27 2015 15:56 claybones wrote:
Does Sky Shield seriously have that much dead space on the edges? Interested to see how that plays out.

If it really does then it's pretty insane.
Give Respect, Get Respect. Rest In Paradise Day9,HD and Husky.
EatingBomber
Profile Joined August 2015
1017 Posts
December 27 2015 07:16 GMT
#9
Lol Central Protocol and Ulrena replaced... Pity Lerlak didn't follow
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2015-12-27 07:19:43
December 27 2015 07:19 GMT
#10
Nice, solid maps. Glad that Ulrena got replaced.

On December 27 2015 15:56 claybones wrote:
Does Sky Shield seriously have that much dead space on the edges? Interested to see how that plays out.

99% no.
ModeratorI am still alive, somehow
TL+ Member
smOOthMayDie
Profile Blog Joined June 2012
United States997 Posts
December 27 2015 07:21 GMT
#11
Rak'Shir looks awesome.

Hope they add it to the ladder pool next season
twitch.tv/TKSaga twitter.com/TKSagaTV YT: Tinyurl.com/TKSaga
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
December 27 2015 07:21 GMT
#12
On December 27 2015 16:19 The_Templar wrote:
Nice, solid maps. Glad that Ulrena got replaced.

Show nested quote +
On December 27 2015 15:56 claybones wrote:
Does Sky Shield seriously have that much dead space on the edges? Interested to see how that plays out.

99% no.

I actually didn't hate Ulrena. It was funny sometimes
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 27 2015 07:54 GMT
#13
Kinda conservative map picks, but I suppose this is the kind of season that warrants some standard stuff so we can figure out the game.
Administrator~ Spirit will set you free ~
A_Scarecrow
Profile Joined March 2013
Australia721 Posts
December 27 2015 07:58 GMT
#14
i really want to play these gsl maps looks a lot more balanced.
WhaleOFaTale
Profile Joined June 2014
46 Posts
December 27 2015 08:21 GMT
#15
RAK SHIR looks aweful, you have to play aggressive or your enemy will just pick you apart...defend your third and they hit natural, defend natural and they hit third...reminds me of overwatch...I hate maps that make you play a certain style. Sky shield is a little better. Hope these aren't making it to the ladder though
redloser
Profile Joined May 2011
Korea (South)1751 Posts
December 27 2015 08:29 GMT
#16
Do they actually use Prion Terraces and Lerilak Crest? I thought those two maps were... uh... not refined?
Edpayasugo
Profile Joined April 2013
United Kingdom2220 Posts
December 27 2015 08:33 GMT
#17
Looking good, certainly better than the ladder maps.
FlaSh MMA INnoVation FanTaSy MKP TY Ryung | soO Dark Rogue | HuK PartinG Stork State
Dingodile
Profile Joined December 2011
4139 Posts
December 27 2015 08:38 GMT
#18
why do we have so many super dark maps?
Grubby | ToD | Moon | Lyn | Sky
Circumstance
Profile Blog Joined March 2014
United States11403 Posts
December 27 2015 08:46 GMT
#19
I have a hard time not saying Rak'Shir with a Scottish accent.
The world is better when every background has a chance.
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
December 27 2015 08:49 GMT
#20
On December 27 2015 17:46 Circumstance wrote:
I have a hard time not saying Rak'Shir with a Scottish accent.


Lok`shyre
"Morality is simply the attitude we adopt towards people we personally dislike"
emc
Profile Joined September 2010
United States3088 Posts
December 27 2015 08:54 GMT
#21
skyshield looks freaking amazing with that planet background. hype!
Mozdk
Profile Joined October 2010
Denmark6989 Posts
December 27 2015 08:57 GMT
#22
I know they are for GSL, but is there a chance they will come into ladder system? I mean S2 of Legacy (which will be S1 2016 LotV ladder)
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Ej_
Profile Blog Joined January 2013
47656 Posts
December 27 2015 08:58 GMT
#23
Team Crux saving SC2 once again
"Technically the dictionary has zero authority on the meaning or words" - Rodya
Elentos
Profile Blog Joined February 2015
55593 Posts
Last Edited: 2015-12-27 09:15:36
December 27 2015 09:09 GMT
#24
Rak'shir really reminds me of Yeonsu with its main/nat/3rd base setup (luckily there's too much air space between the main and that 3rd for blink abuse).

Regardless, I think both maps (even if Sky Shield's air space is not actually that huge) look ripe for liberator and warp prism abuse. We'll see how that turns out.
Every 60 seconds in Africa, a minute passes.
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
December 27 2015 09:28 GMT
#25
Interested in sky shield
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Mozdk
Profile Joined October 2010
Denmark6989 Posts
December 27 2015 09:48 GMT
#26
On December 27 2015 18:09 Elentos wrote:
Rak'shir really reminds me of Yeonsu with its main/nat/3rd base setup (luckily there's too much air space between the main and that 3rd for blink abuse).

Regardless, I think both maps (even if Sky Shield's air space is not actually that huge) look ripe for liberator and warp prism abuse. We'll see how that turns out.


15000 dude!
"It's really hard to Protoss" - White-Ra |||| "Apedts are dfucking amazing" - Lorning
Elentos
Profile Blog Joined February 2015
55593 Posts
December 27 2015 09:56 GMT
#27
On December 27 2015 18:48 Mozdk wrote:
Show nested quote +
On December 27 2015 18:09 Elentos wrote:
Rak'shir really reminds me of Yeonsu with its main/nat/3rd base setup (luckily there's too much air space between the main and that 3rd for blink abuse).

Regardless, I think both maps (even if Sky Shield's air space is not actually that huge) look ripe for liberator and warp prism abuse. We'll see how that turns out.


15000 dude!

Thanks! Although that post was 14999. Actual 15k post. Yeah, didn't pay attention.
Every 60 seconds in Africa, a minute passes.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2015-12-27 10:25:38
December 27 2015 10:20 GMT
#28
i fucking love sky shield, it reminds me of the bw map oxide with the 3 tiny chokes down the central rush path and wider yet longer paths around the edges. those forward high ground pods with the awkwardly angled 1 ff ramps enable some of the highest defender's advantage we've seen from any terrain configuration in sc2, provided the right units are there to take advantage of it. it's a very bw-ish map concept, cloud kingdom used it to an extent but it was a more subdued version, imo this map does it the way it should be done.
vibeo gane,
Qikz
Profile Blog Joined November 2009
United Kingdom12047 Posts
December 27 2015 10:32 GMT
#29
I'm glad LOTV maps are pushing people to spread out more.

Finally less maps which promote you sitting in a corner with 4 easy bases and to never leave. Spread out around the map, expand!
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
johax
Profile Joined August 2010
Sweden165 Posts
December 27 2015 10:34 GMT
#30
gold base terraces is still in?
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
Last Edited: 2015-12-27 10:37:45
December 27 2015 10:37 GMT
#31
On December 27 2015 19:34 johax wrote:
gold base terraces is still in?


GSL/SSL cannot modify ladder maps; only Blizzard can do.
"Morality is simply the attitude we adopt towards people we personally dislike"
Gary Oak
Profile Joined June 2011
Canada2381 Posts
December 27 2015 10:43 GMT
#32
I'm very surprised Prion of all maps made it into GSL.
[14:15] <+Skrammen> I like clicking Gary's links, kinda. Its like playing with lava.
Elentos
Profile Blog Joined February 2015
55593 Posts
Last Edited: 2015-12-27 10:53:22
December 27 2015 10:47 GMT
#33
On December 27 2015 19:37 Thouhastmail wrote:
Show nested quote +
On December 27 2015 19:34 johax wrote:
gold base terraces is still in?


GSL/SSL cannot modify ladder maps; only Blizzard can do.

I think his complaint was the map itself being in the map pool. Although by pure winrates that's not even the most imbalanced map. It's around 50% for ZvT and PvT and 60%-40% for ZvP. There's worse in the pool (except for ZvP).

Though I guess reaper cheese every game is not appealing.
Every 60 seconds in Africa, a minute passes.
ejozl
Profile Joined October 2010
Denmark3531 Posts
December 27 2015 10:57 GMT
#34
Lerilak..
SC2 Archon needs "Terrible, terrible damage" as one of it's quotes.
JonnySC2
Profile Joined December 2015
Germany119 Posts
December 27 2015 11:24 GMT
#35
Really cool to see that GSL has their own maps again. Not really a fan of these two maps so far, but atleast they seem to be better than Ulrena and Central Protocol.
Hopefully SSL and PL will have 2-3 unique maps aswell.
SKT best KT
johax
Profile Joined August 2010
Sweden165 Posts
December 27 2015 11:37 GMT
#36
On December 27 2015 19:37 Thouhastmail wrote:
Show nested quote +
On December 27 2015 19:34 johax wrote:
gold base terraces is still in?


GSL/SSL cannot modify ladder maps; only Blizzard can do.

so they could take it out fully.

why wouldn't they be able to modify ladder maps? i thought that's what they did when they started putting burrowed depots by the ramps.
IShowUBasics1
Profile Joined October 2015
2 Posts
December 27 2015 12:13 GMT
#37
On December 27 2015 16:58 A_Scarecrow wrote:
i really want to play these gsl maps looks a lot more balanced.


I dont know where you see that these look balanced because they are not. You cant even defend a 3rd base at the second map as terran/protoss. defending 2 ramps and the open field in the south. and still can get attacked at the 2nd base at the ramp.
TheoMikkelsen
Profile Joined June 2013
Denmark196 Posts
December 27 2015 12:14 GMT
#38
Oh I am such a fan of the rak´shir. Damn it just feels like the campaign.
Any sufficiently cheesy build is indistinguishable in skill
sixfour
Profile Blog Joined December 2009
England11062 Posts
December 27 2015 12:16 GMT
#39
On December 27 2015 16:54 Plexa wrote:
Kinda conservative map picks, but I suppose this is the kind of season that warrants some standard stuff so we can figure out the game.


What exactly prevents them going with interesting maps now? If anything, this is EXACTLY when you want to do it - everything is new, so let's use maps that have features that can allow players to display creativity when it's essentially a blank canvas, rather than the boring vanilla mostly 2 player maps that are used 99% of the time
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
December 27 2015 12:22 GMT
#40
all of these maps make me miss the bright bel'shir beach
can i get my estro logo back pls
NEEDZMOAR
Profile Blog Joined December 2011
Sweden1277 Posts
December 27 2015 12:35 GMT
#41
On December 27 2015 21:16 sixfour wrote:
Show nested quote +
On December 27 2015 16:54 Plexa wrote:
Kinda conservative map picks, but I suppose this is the kind of season that warrants some standard stuff so we can figure out the game.


What exactly prevents them going with interesting maps now? If anything, this is EXACTLY when you want to do it - everything is new, so let's use maps that have features that can allow players to display creativity when it's essentially a blank canvas, rather than the boring vanilla mostly 2 player maps that are used 99% of the time


Everything is new, which means that you want to find a stable meta, what works and what doesnt. You dont want to force players to play a certain way, you want players to decide for themselves whats good and not good on maps that allow for various different styles, not maps that pigeonhold players into playing a certain way
aRyuujin
Profile Blog Joined January 2011
United States5049 Posts
December 27 2015 12:42 GMT
#42
On December 27 2015 21:35 NEEDZMOAR wrote:
Show nested quote +
On December 27 2015 21:16 sixfour wrote:
On December 27 2015 16:54 Plexa wrote:
Kinda conservative map picks, but I suppose this is the kind of season that warrants some standard stuff so we can figure out the game.

javascript:addUBB_selected('reply_area', 'spoiler')
What exactly prevents them going with interesting maps now? If anything, this is EXACTLY when you want to do it - everything is new, so let's use maps that have features that can allow players to display creativity when it's essentially a blank canvas, rather than the boring vanilla mostly 2 player maps that are used 99% of the time


Everything is new, which means that you want to find a stable meta, what works and what doesnt. You dont want to force players to play a certain way, you want players to decide for themselves whats good and not good on maps that allow for various different styles, not maps that pigeonhold players into playing a certain way


doesn't this presume that maps that depart radically from current conventions dramatically favor certain styles more than the ones we use now? While this might be true for some "unorthodox" map ideas, the metagame on current ladder maps already favor certain builds- just look at prion reaper terraces. This isn't to say that's bad- creating different games is the whole point of using different maps, which is why being bold isn't inherently harmful.
can i get my estro logo back pls
kottbullar
Profile Joined August 2012
Australia490 Posts
December 27 2015 12:48 GMT
#43
Rakshir looks like its going to be another map where its just one allin after another. Taking third looks hard.
Liquid`Bunny
Profile Joined May 2011
Denmark145 Posts
December 27 2015 12:54 GMT
#44
Sky shield looks really cool
Team Liquid
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2015-12-27 14:00:08
December 27 2015 13:52 GMT
#45
Haha. If Rak'shir was Blizzard-made, it would have earned lotsa bad feedback. Names change so much. Very interesting.
Random is hard work dude...
Sinistro
Profile Joined February 2012
Brazil684 Posts
December 27 2015 15:09 GMT
#46
Are those maps available on any region in-game?
GreenMash
Profile Joined August 2012
Norway1746 Posts
December 27 2015 15:11 GMT
#47
Can we replace 2 of the trash ladder maps with these 2? would make ladder so much more enjoyable
I love hellbats
boomshine
Profile Joined March 2013
Belgium9 Posts
December 27 2015 15:14 GMT
#48
i am not a zerg but these look bad for zerg, so many small ramps :o
ther's a hole lot of pain
Areanon
Profile Joined October 2014
Afghanistan5 Posts
December 27 2015 15:21 GMT
#49
I hate dark maps
Kevin_Sorbo
Profile Joined November 2011
Canada3217 Posts
December 27 2015 15:46 GMT
#50
can we have those on ladder for next season instead of your ''creations'' blizz plz?
The mind is like a parachute, it doesnt work unless its open. - Zappa
Laserist
Profile Joined September 2011
Turkey4269 Posts
December 27 2015 15:48 GMT
#51
Did they changed the gold bases in f.. terrace map? I couldn't see pics
“Are you with the Cartel? Because you’re definitely an Angel.”
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
December 27 2015 15:49 GMT
#52
On December 28 2015 00:46 Kevin_Sorbo wrote:
can we have those on ladder for next season instead of your ''creations'' blizz plz?


It`s possible; see Iron Fortress.
"Morality is simply the attitude we adopt towards people we personally dislike"
Elentos
Profile Blog Joined February 2015
55593 Posts
December 27 2015 15:51 GMT
#53
On December 28 2015 00:48 Laserist wrote:
Did they changed the gold bases in f.. terrace map? I couldn't see pics

No.
Every 60 seconds in Africa, a minute passes.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
December 27 2015 17:01 GMT
#54
On December 28 2015 00:48 Laserist wrote:
Did they changed the gold bases in f.. terrace map? I couldn't see pics

Seems like all of the Blizzard maps are unchanged.
ModeratorI am still alive, somehow
TL+ Member
royalroadweed
Profile Joined April 2013
United States8301 Posts
Last Edited: 2015-12-27 17:29:44
December 27 2015 17:28 GMT
#55
I can't believe Lerilak Crest made it into the mapool. Sky Shield looks awesome.
"Nerfing Toss can just make them stronger"
Elentos
Profile Blog Joined February 2015
55593 Posts
Last Edited: 2015-12-27 17:50:57
December 27 2015 17:50 GMT
#56
On December 28 2015 02:28 royalroadweed wrote:
I can't believe Lerilak Crest made it into the mapool. Sky Shield looks awesome.

I don't like Lerilak much but it's no worse than Ruins of Seras or Prion Terraces (I actually dislike Ruins of Seras the most).
Every 60 seconds in Africa, a minute passes.
Ljas
Profile Joined July 2012
Finland725 Posts
December 27 2015 18:16 GMT
#57
On December 27 2015 17:38 Dingodile wrote:
why do we have so many super dark maps?

I recall HerO complaining that the HotS release maps hurt his eyes.
achan1058
Profile Joined February 2012
1091 Posts
December 27 2015 19:01 GMT
#58
I can't tell from the image, but is there a small bridge at the very center of Sky Shield?
Exitor45
Profile Joined August 2012
United States72 Posts
December 27 2015 19:45 GMT
#59
I would be very interested to play on Sky Shield, looks like it changes things up from the norm.
Life is 10% what happens to you and 90% how you react.
DilemaH
Profile Blog Joined September 2012
Canada402 Posts
December 27 2015 19:57 GMT
#60
Honestly, if anybody needs free maps, from an induvidual to an organization, theres plenty of incredible maps on the forums. I'm sure the authors would be more than happy to let them use them.

Still sad Kill the Watchers hasn't been exposed in any way yet.
They don't want you to construct additional pylons
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
Last Edited: 2015-12-27 21:10:04
December 27 2015 21:07 GMT
#61
On December 28 2015 02:50 Elentos wrote:
Show nested quote +
On December 28 2015 02:28 royalroadweed wrote:
I can't believe Lerilak Crest made it into the mapool. Sky Shield looks awesome.

I don't like Lerilak much but it's no worse than Ruins of Seras or Prion Terraces (I actually dislike Ruins of Seras the most).

Actually it's far worse than Ruins of Seras. The natural is way way harder to defend, especially for Protoss in PvZ because you have to make a semi-wall from your ramp to your Nexus. Taking a 4th and beyond is also way way way way harder on Lerilak than Ruins of Seras. Prion would be a decent map but easy gold bases make everything weird, the biggest problem is Zerg being able to double gold vs Protoss (Trap managed to punish Armani for it in one game but I'm not sure how much down to Armani's greed that was). To put things into perspective, some pro Protoss would rather play on Prion than Lerilak against Zerg. Central Protocol is by far the most stupid map though .
Elentos
Profile Blog Joined February 2015
55593 Posts
Last Edited: 2015-12-27 21:23:20
December 27 2015 21:18 GMT
#62
On December 28 2015 06:07 ZAiNs wrote:
Show nested quote +
On December 28 2015 02:50 Elentos wrote:
On December 28 2015 02:28 royalroadweed wrote:
I can't believe Lerilak Crest made it into the mapool. Sky Shield looks awesome.

I don't like Lerilak much but it's no worse than Ruins of Seras or Prion Terraces (I actually dislike Ruins of Seras the most).

Actually it's far worse than Ruins of Seras. The natural is way way harder to defend, especially for Protoss in PvZ because you have to make a semi-wall from your ramp to your Nexus. Taking a 4th and beyond is also way way way way harder on Lerilak than Ruins of Seras. Prion would be a decent map but easy gold bases make everything weird, the biggest problem is Zerg being able to double gold vs Protoss (Trap managed to punish Armani for it in one game but I'm not sure how much down to Armani's greed that was). To put things into perspective, some pro Protoss would rather play on Prion than Lerilak against Zerg. Central Protocol is by far the most stupid map though .

See, I look at it as a Terran and all I see on Ruins of Seras is an insta-loss if I spawn close by air and a hard game on any other spawn against Protoss. Plus no place for reapers, a wide open natural and the absurd reinforcement distance if you attack.

On December 28 2015 04:01 achan1058 wrote:
I can't tell from the image, but is there a small bridge at the very center of Sky Shield?

It looks like it, but I can't tell if it's pathable.
Every 60 seconds in Africa, a minute passes.
KtJ
Profile Joined October 2014
United States3514 Posts
Last Edited: 2015-12-27 21:28:46
December 27 2015 21:28 GMT
#63
rak'shir pretty cool looking, if only it wasn't so dark.
"I thought I destroyed my CC but it seemed like the only thing I destroyed was Idra's mentality."
Fictitious1267
Profile Joined October 2015
37 Posts
December 27 2015 21:48 GMT
#64
I played Rak'Shir on "asia" and I liked the map very much in comparison to ladder maps. However, the map boundaries were so tight that you can't even center the camera on the main base. Also, Oracle harass was nearly impossible since there was no air space at all. I can see this being a drop issue too. I hope they widen up the camera and map boundaries a bit before it hits GSL.
Maker of: Sunken Earth, Heavy Tide, Spe'shul Sky Park, Eroded Peak, Photon Overcharge Removal and Adept Mod, Equal Opportunity Photon Overcharge (Mod)
Golgotha
Profile Blog Joined January 2011
Korea (South)8418 Posts
December 27 2015 21:58 GMT
#65
fuck i want these maps in our ladder. the current maps are so fking boring
Avexyli
Profile Blog Joined April 2014
United States711 Posts
December 27 2015 22:20 GMT
#66
On December 28 2015 04:57 DilemaH wrote:
Honestly, if anybody needs free maps, from an induvidual to an organization, theres plenty of incredible maps on the forums. I'm sure the authors would be more than happy to let them use them.

Still sad Kill the Watchers hasn't been exposed in any way yet.


Aye, my maps are always available (BTTV specifically is using them currently). I feel like KTW's mains are way way too small for Legacy.
AVEX - Multi Winner, Finalist, Judge of the TeamLiquid Map Contests, Former SC:EVO Enviroment Artist & Multiplayer Game Design
Cluster__
Profile Joined September 2013
United States328 Posts
December 28 2015 06:30 GMT
#67
sky shield looks dank
Liquid`Snute, AcerScarlett, ROOTCatZ, MC, Maru, Soulkey, Losira
MildCocoA
Profile Joined October 2010
Korea (South)129 Posts
December 28 2015 08:09 GMT
#68
I hope to see these maps in ladder.
nrv
Profile Joined April 2011
United States113 Posts
December 28 2015 10:06 GMT
#69
They all look pretty sweet.
yes
Ovalient
Profile Joined May 2011
Korea (South)64 Posts
December 29 2015 16:11 GMT
#70
Plz write my nickname rightly...
My name is not 'Ovalien' T^T
SC2 Melee Map Team : Team Crux
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
December 29 2015 16:12 GMT
#71
On December 30 2015 01:11 Ovalient wrote:
Plz write my nickname rightly...
My name is not 'Ovalien' T^T


As you wish.
"Morality is simply the attitude we adopt towards people we personally dislike"
Thouhastmail
Profile Joined March 2015
Korea (North)876 Posts
January 01 2016 09:47 GMT
#72
[image loading]
"Morality is simply the attitude we adopt towards people we personally dislike"
OrangeGarage
Profile Joined October 2015
Korea (South)319 Posts
January 01 2016 20:58 GMT
#73
Carbot ling on sky shield. Must play!
I am drone! My dream is Hatchery!
ecnahc
Profile Joined January 2010
United States395 Posts
January 12 2016 20:43 GMT
#74
i don't know if my searches are bad or if these aren't uploaded yet but i can't find them on EU, would the map creators mind fixing that? thank you
inside a cloud of resentment and vanity
Olli
Profile Blog Joined February 2012
Austria24422 Posts
January 12 2016 20:50 GMT
#75
Like them. We're still in the stage of figuring stuff out (and will be for a while), playing rather standard maps should help with that.
Administrator"Declaring anything a disaster because aLive popped up out of nowhere is just downright silly."
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