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Patch 3.1.0 Notes Released

Forum Index > SC2 General
86 CommentsPost a Reply
Normal
seopthi
Profile Blog Joined December 2014
401 Posts
Last Edited: 2015-12-15 18:28:43
December 15 2015 08:17 GMT
#1
Screenshots may be seen here:

http://imgur.com/a/xEvHg

http://us.battle.net/sc2/en/blog/19980511?utm_content=external-sso&utm_medium=internal&utm_source=app-other
Facebook Twitter Reddit
graNite
Profile Blog Joined December 2010
Germany4434 Posts
December 15 2015 08:19 GMT
#2
[image loading]
[image loading]
[image loading]
[image loading]
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
SheaR619
Profile Joined October 2010
United States2399 Posts
December 15 2015 08:49 GMT
#3
huh....no balance patch eh, well a bit of a let down but hopefully Nova mission will keep me entertained
I may not be the best, but i will be some day...
Wunder
Profile Blog Joined April 2010
United Kingdom2950 Posts
December 15 2015 08:53 GMT
#4
sad no balance map at all but glad they are actively working on co-op. I hope they prioritize more maps since one map per patch will get devoured instantly.
Writer@joonjoewong
Big-t
Profile Joined January 2011
Austria1351 Posts
December 15 2015 08:54 GMT
#5
Will it be released this week?
monchi | IdrA | Flash
egernya
Profile Joined March 2013
Canada352 Posts
December 15 2015 08:55 GMT
#6
On December 15 2015 17:54 Big-t wrote:
Will it be released this week?

It is already available for SEA, so probably today (in 12 something hours) for Americas probably?
insitelol
Profile Joined August 2012
845 Posts
December 15 2015 09:05 GMT
#7
Not sure if worth a thread
Less is more.
graNite
Profile Blog Joined December 2010
Germany4434 Posts
December 15 2015 09:14 GMT
#8
On December 15 2015 18:05 insitelol wrote:
Not sure if worth a thread


Some people care about the coop additions and mapmakers always want to know about the newest editor changes.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Highways
Profile Joined July 2005
Australia6122 Posts
December 15 2015 09:18 GMT
#9
Not on NA yet
#1 Terran hater
iMrising
Profile Blog Joined March 2012
United States1099 Posts
December 15 2015 09:23 GMT
#10
silly question but will archon ever be available with random teammates? I thought this was going to be implemented but it seems im wrong?
$O$ | soO
graNite
Profile Blog Joined December 2010
Germany4434 Posts
December 15 2015 09:26 GMT
#11
On December 15 2015 18:23 iMrising wrote:
silly question but will archon ever be available with random teammates? I thought this was going to be implemented but it seems im wrong?


i have never heard of that before.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
December 15 2015 09:42 GMT
#12
No coop bonus XP reset bug fix yet RIP my 96k
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
digmouse
Profile Blog Joined November 2010
China6331 Posts
December 15 2015 09:50 GMT
#13
On December 15 2015 18:23 iMrising wrote:
silly question but will archon ever be available with random teammates? I thought this was going to be implemented but it seems im wrong?

Archon is strictly premade teams only as for now, and who really wants to play this with randoms...
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 15 2015 10:19 GMT
#14
Sweet, Karax and new co-op map. Hope Horner and Infested Stukov come soon after.
ㅇㅅㅌㅅ
EngrishTeacher
Profile Blog Joined March 2012
Canada1109 Posts
December 15 2015 10:19 GMT
#15
On December 15 2015 18:42 BreakfastBurrito wrote:
No coop bonus XP reset bug fix yet RIP my 96k


... Seriously?

I wish my exp would actually reset so I could play the heroes from level 1 again. You're joking right when you lament over a few games worth of coop exp?
graNite
Profile Blog Joined December 2010
Germany4434 Posts
December 15 2015 10:19 GMT
#16
I want Mira Han!
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
graNite
Profile Blog Joined December 2010
Germany4434 Posts
December 15 2015 10:20 GMT
#17
On December 15 2015 19:19 EngrishTeacher wrote:
Show nested quote +
On December 15 2015 18:42 BreakfastBurrito wrote:
No coop bonus XP reset bug fix yet RIP my 96k


... Seriously?

I wish my exp would actually reset so I could play the heroes from level 1 again. You're joking right when you lament over a few games worth of coop exp?


he is talking about the bonus xp, the xp you can only get by doing bonus objectives.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Laserist
Profile Joined September 2011
Turkey4269 Posts
December 15 2015 10:23 GMT
#18
On December 15 2015 18:05 insitelol wrote:
Not sure if worth a thread


"Copy and paste has been added", worth it.
“Are you with the Cartel? Because you’re definitely an Angel.”
ETisME
Profile Blog Joined April 2011
12888 Posts
December 15 2015 10:44 GMT
#19
On December 15 2015 18:50 digmouse wrote:
Show nested quote +
On December 15 2015 18:23 iMrising wrote:
silly question but will archon ever be available with random teammates? I thought this was going to be implemented but it seems im wrong?

Archon is strictly premade teams only as for now, and who really wants to play this with randoms...

I wouldn't mind it really, would be cool to make friends.
Coop is cool because you can find a New teammate and eventually you gotta find someone you enjoy playing with.

I can see that happening for Archon mode and those players you play with probably is into 1v1 as well
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
SigmaoctanusIV
Profile Blog Joined April 2010
United States3313 Posts
December 15 2015 10:47 GMT
#20
On December 15 2015 18:05 insitelol wrote:
Not sure if worth a thread


but a 10 page thread about protoss Nipples is?
I am Godzilla You are Japan
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
December 15 2015 11:02 GMT
#21
Karax sucks. He was not interesting during the campaign, seemed bland and unisnspired.
If Blizzard wants to keep people playing sc2, honestly, why not add Alarak? Abathur? Tychus or even Moebius corps?
Yiome
Profile Joined February 2014
China1687 Posts
December 15 2015 11:32 GMT
#22
On December 15 2015 20:02 Nazara wrote:
Karax sucks. He was not interesting during the campaign, seemed bland and unisnspired.
If Blizzard wants to keep people playing sc2, honestly, why not add Alarak? Abathur? Tychus or even Moebius corps?

I want a Prometheus Company flair for my TvZ game
JCoto
Profile Joined October 2014
Spain574 Posts
December 15 2015 11:36 GMT
#23
On December 15 2015 20:02 Nazara wrote:
Karax sucks. He was not interesting during the campaign, seemed bland and unisnspired.
If Blizzard wants to keep people playing sc2, honestly, why not add Alarak? Abathur? Tychus or even Moebius corps?


Well, there's also Heroes of the Storm, and some restrictions on heroes and hero powers since their mechanics must be tied to the RTS game. Hero is not everything. So they'll possibly add 3-4 heroes per faction and it will be done, also considering the limited map pool of Coops.
PinoKotsBeer
Profile Joined February 2014
Netherlands1387 Posts
Last Edited: 2015-12-15 11:44:51
December 15 2015 11:43 GMT
#24
Glad the test map is up so we can try out balance adjustment to see how things will play out...... oh wait...

"keep providing us feedback" sure....

Blizzards prioritiy list:
"make sure the fools will see the nova pack so we get more monniezzz"
http://www.twitch.tv/pinokotsbeer
Wintex
Profile Blog Joined July 2011
Norway16849 Posts
December 15 2015 11:54 GMT
#25
this is not the thread you are looking for
The Bomber boy
BreakfastBurrito
Profile Joined November 2011
United States893 Posts
December 15 2015 11:55 GMT
#26
On December 15 2015 19:20 graNite wrote:
Show nested quote +
On December 15 2015 19:19 EngrishTeacher wrote:
On December 15 2015 18:42 BreakfastBurrito wrote:
No coop bonus XP reset bug fix yet RIP my 96k


... Seriously?

I wish my exp would actually reset so I could play the heroes from level 1 again. You're joking right when you lament over a few games worth of coop exp?


he is talking about the bonus xp, the xp you can only get by doing bonus objectives.


Thanks for not being a dick for no reason man. Glad someone knows what I'm talking about
twitch.tv/jaytherey | Yapper891 if you are reading this, PM me. its Twisty.
Rehio
Profile Joined March 2011
United States1718 Posts
December 15 2015 11:59 GMT
#27
Glad they're not doing a balance patch yet. Far too much whining about balance for less than a month of gameplay and very few professional matches being played.


Kind of wish they'd fix the Solarite bug in the Master Archives. There are workarounds, but it was somewhat annoying to have to manually reset it so often.
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
December 15 2015 12:01 GMT
#28
Locking this for now since we only have screenshots and no official Blizzard post.
If these patch notes turn out to be true, I'll gladly reopen.
AdministratorLaws change depending on who's making them, but justice is justice
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
December 15 2015 12:40 GMT
#29
While there is no official post, apparently it's available to some in the launcher. Gonna reopen this
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
insitelol
Profile Joined August 2012
845 Posts
December 15 2015 12:46 GMT
#30
On December 15 2015 19:47 SigmaoctanusIV wrote:
Show nested quote +
On December 15 2015 18:05 insitelol wrote:
Not sure if worth a thread


but a 10 page thread about protoss Nipples is?


Well... Isn't it obvious?
Less is more.
achan1058
Profile Joined February 2012
1091 Posts
December 15 2015 13:04 GMT
#31
So this is the new co-op mission (and developer interview).

http://us.battle.net/sc2/en/blog/19982536/introducing-lock-load-12-14-2015

Looks like the Temple of Unification mission on Ulnar, the one where you have to capture 5 locks.
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
December 15 2015 13:06 GMT
#32
On December 15 2015 19:47 SigmaoctanusIV wrote:
Show nested quote +
On December 15 2015 18:05 insitelol wrote:
Not sure if worth a thread


but a 10 page thread about protoss Nipples is?


You obliviously have no sense of priorities mate.
Of course it is.
RIP MKP
Weavel
Profile Joined January 2010
Finland9224 Posts
December 15 2015 13:42 GMT
#33
Amazing patch actually. No need to rush balance changes and co-op is amazing!
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
aQuaSC
Profile Joined August 2011
717 Posts
December 15 2015 14:10 GMT
#34
Copy and paste in the chat. Feels good man
TL+ Member
Cricketer12
Profile Blog Joined May 2012
United States14003 Posts
December 15 2015 14:30 GMT
#35
On December 15 2015 17:49 SheaR619 wrote:
huh....no balance patch eh, well a bit of a let down but hopefully Nova mission will keep me entertained

Actually missions wont come out until spring
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
December 15 2015 14:35 GMT
#36
If they're not going to address balance AT LEAST fix the damn Protoss building glitches...
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
Riner1212
Profile Joined November 2012
United States337 Posts
December 15 2015 14:48 GMT
#37
this isnt even worth the thread, no balance issues mentioned.
Sjow "pretty ez life as protoss"
Jer99
Profile Blog Joined April 2011
Canada8160 Posts
December 15 2015 14:49 GMT
#38
On December 15 2015 23:48 Riner1212 wrote:
this isnt even worth the thread, no balance issues mentioned.


It's almost like there's more to the game than just balance
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Phaenoman
Profile Joined February 2013
568 Posts
Last Edited: 2015-12-15 15:09:58
December 15 2015 15:07 GMT
#39
On December 15 2015 23:48 Riner1212 wrote:
this isnt even worth the thread, no balance issues mentioned.

Then why do u even post here in the first place? Srsly, some ppl here have double standards..

Thx for the patch notes. What is "polish pass"?
Random is hard work dude...
NKexquisite
Profile Joined January 2009
United States911 Posts
December 15 2015 15:25 GMT
#40
On December 15 2015 19:23 Laserist wrote:
Show nested quote +
On December 15 2015 18:05 insitelol wrote:
Not sure if worth a thread


"Copy and paste has been added", worth it.



AND THE INTERNET REJOICED!
Whattttt Upppppppp Im Nesteaaaaaa!!
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 15 2015 15:28 GMT
#41
The new coop mission looks cool!
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
December 15 2015 15:28 GMT
#42
OMG we can copy and paste again. This is huge.
Amazonic
Profile Joined September 2010
Sweden239 Posts
Last Edited: 2015-12-15 15:37:56
December 15 2015 15:37 GMT
#43
So underwhelming :c Was hoping to see the Ultra armor tweaked. The copy paste is life altering though.
"Amazing how something so simple as a fat person and gravity can be so amusing. Classic!"
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 15 2015 15:43 GMT
#44
On December 16 2015 00:37 Amazonic wrote:
So underwhelming :c Was hoping to see the Ultra armor tweaked. The copy paste is life altering though.

In last community update they said that they wouldn't reduce ultra armour, as they don't want 4M to be viable vs ultras. They wanted terran to have to adjust composition in late game. If anything, they'll buff the intended counters I guess, such as liberators and ghosts I guess. Especially ghosts could do with a buff I guess. But they also said that balance seemed OK iirc.
tshi
Profile Joined September 2012
United States2495 Posts
December 15 2015 16:25 GMT
#45
On December 15 2015 19:23 Laserist wrote:
Show nested quote +
On December 15 2015 18:05 insitelol wrote:
Not sure if worth a thread


"Copy and paste has been added", worth it.

I legit loled for 10 seconds upon reading that.
scrub - inexperienced player with relatively little skill and excessive arrogance
tshi
Profile Joined September 2012
United States2495 Posts
December 15 2015 16:27 GMT
#46
On December 15 2015 20:02 Nazara wrote:
Karax sucks. He was not interesting during the campaign, seemed bland and unisnspired.
If Blizzard wants to keep people playing sc2, honestly, why not add Alarak? Abathur? Tychus or even Moebius corps?

+ Show Spoiler +
Tychus is dead, bro.
scrub - inexperienced player with relatively little skill and excessive arrogance
Wrath
Profile Blog Joined July 2014
3175 Posts
December 15 2015 16:39 GMT
#47
On December 15 2015 19:23 Laserist wrote:
Show nested quote +
On December 15 2015 18:05 insitelol wrote:
Not sure if worth a thread


"Copy and paste has been added", worth it.



Finally, we are back to how things were used to be in HOTS, taking it out and then re adding it as a feature is pissing me off.
HoZBlooddrop
Profile Blog Joined December 2013
Italy324 Posts
December 15 2015 16:53 GMT
#48
nice

i hope we get a balance patch after the gsl qualifiers
mentalmath
Profile Joined August 2015
United States38 Posts
December 15 2015 17:20 GMT
#49
as much as i'd love a balance patch we simply aren't ready for it yet
breakin down backwoods rollin gasolina
robopork
Profile Blog Joined May 2009
United States511 Posts
December 15 2015 17:28 GMT
#50
On December 15 2015 19:44 ETisME wrote:
Show nested quote +
On December 15 2015 18:50 digmouse wrote:
On December 15 2015 18:23 iMrising wrote:
silly question but will archon ever be available with random teammates? I thought this was going to be implemented but it seems im wrong?

Archon is strictly premade teams only as for now, and who really wants to play this with randoms...

I wouldn't mind it really, would be cool to make friends.
Coop is cool because you can find a New teammate and eventually you gotta find someone you enjoy playing with.

I can see that happening for Archon mode and those players you play with probably is into 1v1 as well


The built in voice chat might get some mileage if they did that... I've never used it. I don't see why it would be an issue. Playing with a troll or someone way below your skill level would be frustrating but that's true of any team game.
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Dr_Orgo
Profile Joined February 2015
United States4 Posts
December 15 2015 17:30 GMT
#51
Nice to see Blizz still updating Co-op and chat features. It's not a big update, but lets the community know Blizz is still improving the game. For Co-op heroes, I'd like to see Alarak and Mira Han added.

The one update I really really want is new maps for team games. I play 3v3 almost exclusively and the current maps are kinda bad. Bring on the community maps please.
vult
Profile Blog Joined February 2012
United States9400 Posts
December 15 2015 17:34 GMT
#52
Cool changes, hope more are to come.
I used to play random, but for you I play very specifically.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
December 15 2015 17:36 GMT
#53
Looking forward to more coop stuff. Pls make this a bigger thing.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
dr3am_b3ing
Profile Joined May 2015
Canada188 Posts
December 15 2015 18:12 GMT
#54
MAKE PHOTON OVERCHARGE COST 50 ALREADY BLIZZARD HOLY SHI T
Potassium Gang
robopork
Profile Blog Joined May 2009
United States511 Posts
December 15 2015 18:42 GMT
#55
Can we have new maps now? It's Christmas after all :'(
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Amazonic
Profile Joined September 2010
Sweden239 Posts
December 15 2015 18:59 GMT
#56
On December 16 2015 00:43 Cascade wrote:
Show nested quote +
On December 16 2015 00:37 Amazonic wrote:
So underwhelming :c Was hoping to see the Ultra armor tweaked. The copy paste is life altering though.

In last community update they said that they wouldn't reduce ultra armour, as they don't want 4M to be viable vs ultras. They wanted terran to have to adjust composition in late game. If anything, they'll buff the intended counters I guess, such as liberators and ghosts I guess. Especially ghosts could do with a buff I guess. But they also said that balance seemed OK iirc.


Huh. I didn't catch that update, thanks for the info.
"Amazing how something so simple as a fat person and gravity can be so amusing. Classic!"
Timelog
Profile Joined May 2015
Netherlands57 Posts
December 15 2015 19:13 GMT
#57
On December 15 2015 23:48 Riner1212 wrote:
this isnt even worth the thread, no balance issues mentioned.

Balance updates haven't been mentioned in patches for 2 years now. Balance updates don't need a patch anymore to be applied but instead require just a map update, and as such are not mentioned in patch notes.
Terrible Starcraft 2 player, SC2 EU Battle.Net MVP and overall gaming enthousiast.
Varest
Profile Joined August 2014
Austria44 Posts
December 15 2015 19:32 GMT
#58
Was hoping for the "Switch Region" button.
JimmyJRaynor
Profile Blog Joined April 2010
Canada17873 Posts
Last Edited: 2015-12-15 19:51:52
December 15 2015 19:42 GMT
#59
nice to see no balance changes... with no competitive season on the horizon its nice to just let the meta-game simmer and marinate and boil and stuff

On December 15 2015 19:19 graNite wrote:
I want Mira Han!

Alan Schezar and Angus Mengsk.

both me and my co-op playing partner will gladly pay for a package of Co-Op missions. So i hope they make a bunch of new co-op missions.

On December 15 2015 20:43 PinoKotsBeer wrote:
Blizzards prioritiy list:
"make sure the fools will see the nova pack so we get more monniezzz"


considering how little RTS games make its nice to see Blizzard trying to collect as much cash as possible. its single player content that is keeping the only other viable auto-match RTS game alive: CoH2.

props to Blizz/ATVI and Sega/Relic for finding ways to generate post-release cash.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Obsi
Profile Joined June 2011
87 Posts
December 15 2015 20:02 GMT
#60
Did they fix APM to match real time rather than old Blizzard time? Only just played one game but had ridiculous high APM while it didn't feel anything like that. Would be nice if someone could try and confirm. They wanted to change it anyways, maybe they just forgot it in the patch notes.
Wait what.
Nazara
Profile Blog Joined May 2014
United Kingdom235 Posts
December 15 2015 20:50 GMT
#61
On December 16 2015 01:27 tshi wrote:
Show nested quote +
On December 15 2015 20:02 Nazara wrote:
Karax sucks. He was not interesting during the campaign, seemed bland and unisnspired.
If Blizzard wants to keep people playing sc2, honestly, why not add Alarak? Abathur? Tychus or even Moebius corps?

+ Show Spoiler +
Tychus is dead, bro.

Shouldn't matter for co-op, they can bring back Edmund Duke or even Overmind for all I care if there is potential for more interesting gameplay
sharkie
Profile Blog Joined April 2012
Austria18752 Posts
December 15 2015 22:10 GMT
#62
I didn't know that pre-ordering DLCs was a thing...
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
December 15 2015 22:19 GMT
#63
Karax is fun with the Purifier Sentries and Carriers, but all his units (except Probes) are so dang expensive even though they're pretty much on par with other Protoss commander's units until upgrades kick in. The new map is fun and surprisingly challenging even on easy, especially with how few units that Karax can get out in the early game. It'll be interesting how the map is handled on harder difficulties.

I hope Blizzard keeps up this steady pace of a map and commander every month or two.
ㅇㅅㅌㅅ
pieroog
Profile Joined June 2010
Poland146 Posts
December 15 2015 22:35 GMT
#64
I dream about seeing some patch notes that would tell me about improving SC2 engine (hope this would happen thank to Heroes) along with enabling me to choose OpenGL over DirectX & having a Linux port available.
Timelog
Profile Joined May 2015
Netherlands57 Posts
December 15 2015 22:39 GMT
#65
On December 16 2015 07:35 pieroog wrote:
I dream about seeing some patch notes that would tell me about improving SC2 engine (hope this would happen thank to Heroes) along with enabling me to choose OpenGL over DirectX & having a Linux port available.
As far as I remember with patch 3.0 we got the same exact engine version as the one from Heroes. As far as the other changes, I think they won't happen any time soon.
Terrible Starcraft 2 player, SC2 EU Battle.Net MVP and overall gaming enthousiast.
ObviousOne
Profile Joined April 2012
United States3704 Posts
December 15 2015 22:43 GMT
#66
Some kind of personality hero pack

Terran hero total biscuit and the battle cruiser hero unit

Artosis hero that only gets one giant power-radius pylon

Etc

Make it happen
Fear is the only darkness. ~Destiny Fan Club operator~
pieroog
Profile Joined June 2010
Poland146 Posts
December 15 2015 22:46 GMT
#67
On December 16 2015 07:39 Timelog wrote:
As far as I remember with patch 3.0 we got the same exact engine version as the one from Heroes. As far as the other changes, I think they won't happen any time soon.


I agree (sadly). However - MacOS version uses OpenGL already and is Unix based, so maybe... maybe there is a slight chance in a future with more *nix players out there (thank to Valve's expansion toward Linux gaming).
DomeGetta
Profile Joined February 2012
480 Posts
December 15 2015 23:17 GMT
#68
So - I hate to be a whiner but - is it really outside the possibilities of modern technology to allow replays to be watched that aren't of the same patch without logging off / watch them with another person? Even if all the utility within the replay was gone - just a view option - it would be nice?? Anybody? Help pls ;p
Mortal
Profile Blog Joined November 2010
2943 Posts
December 16 2015 01:14 GMT
#69
Man Karax is a nightmare. I've spent a lot of time trying to figure out the optimal strats/builds for each hero on each map against each race, and starting from the bottom with Karax just seems almost impossible on Brutal (which is where I started with every hero). I think it's really just the expense of the units- though the Spear's abilities are unbelievably good, especially if you practice placement and lining up good shots. I'm curious to see how much the upgrades influence his strength in the early game as I go along. For now- definitely excited for new hero, just frustrating to have to manage strangely expensive/seemingly average units.
The universe created an audience for itself.
thurst0n
Profile Blog Joined December 2010
United States611 Posts
December 16 2015 01:28 GMT
#70
Archon is strictly premade teams only as for now, and who really wants to play this with randoms...


I wonder if people would say that if 2v2 was only arranged team? Who wants to play 2v2 with randoms..
P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest
CursOr
Profile Blog Joined January 2009
United States6335 Posts
December 16 2015 04:18 GMT
#71
did this patch change the way that the game counts APM or did I really just play a 210 game when my previous alltime high is something like 155. I find that HIGHLY unlikely?
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
lestye
Profile Blog Joined August 2010
United States4243 Posts
Last Edited: 2015-12-16 05:22:28
December 16 2015 05:22 GMT
#72
On December 16 2015 13:18 CursOr wrote:
did this patch change the way that the game counts APM or did I really just play a 210 game when my previous alltime high is something like 155. I find that HIGHLY unlikely?

Yes, before it used Blizzard time, now it uses real-life time.
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
CursOr
Profile Blog Joined January 2009
United States6335 Posts
December 16 2015 05:35 GMT
#73
On December 16 2015 14:22 lestye wrote:
Show nested quote +
On December 16 2015 13:18 CursOr wrote:
did this patch change the way that the game counts APM or did I really just play a 210 game when my previous alltime high is something like 155. I find that HIGHLY unlikely?

Yes, before it used Blizzard time, now it uses real-life time.

How did that not happen when LOTV was released? Didn't the time change then? Oh well, that seems exactly right.
CJ forever (-_-(-_-(-_-(-_-)-_-)-_-)-_-)
Timelog
Profile Joined May 2015
Netherlands57 Posts
Last Edited: 2015-12-16 14:13:22
December 16 2015 14:06 GMT
#74
On December 16 2015 07:46 pieroog wrote:
Show nested quote +
On December 16 2015 07:39 Timelog wrote:
As far as I remember with patch 3.0 we got the same exact engine version as the one from Heroes. As far as the other changes, I think they won't happen any time soon.


I agree (sadly). However - MacOS version uses OpenGL already and is Unix based, so maybe... maybe there is a slight chance in a future with more *nix players out there (thank to Valve's expansion toward Linux gaming).

XNU is the computer operating system kernel developed at Apple Inc. since December 1996 for use in the OS X operating system and released as free and open source software as part of the Darwin operating system. XNU is an acronym for X is Not Unix.[1] https://en.wikipedia.org/wiki/XNU

As you can see above, the MacOS kernel is not entirely (or even at all) based on Unix. It does have (heavily modified) components of FreeBSD Which is a fork of the BSD which is Unix based, but to say the XNU kernel is based on Unix would be an error.

In the end I think that the development cost for Blizzard to port any of the current games to Linux is just too much seeing as even though Valve is trying to push Linux gaming, it still is a tiny fraction of the gamers that use Linux. And while a certain percentage currently uses dual boot, and would love to go pure Linux, as long as they don't "make a fist" against needing to dual boot and just stop playing non supported games, nothing will change.

On December 16 2015 14:35 CursOr wrote:
Show nested quote +
On December 16 2015 14:22 lestye wrote:
On December 16 2015 13:18 CursOr wrote:
did this patch change the way that the game counts APM or did I really just play a 210 game when my previous alltime high is something like 155. I find that HIGHLY unlikely?

Yes, before it used Blizzard time, now it uses real-life time.

How did that not happen when LOTV was released? Didn't the time change then? Oh well, that seems exactly right.

The time did, they forgot the APM though >.<
Terrible Starcraft 2 player, SC2 EU Battle.Net MVP and overall gaming enthousiast.
ChillingFrog89
Profile Joined October 2015
25 Posts
Last Edited: 2015-12-16 14:15:35
December 16 2015 14:15 GMT
#75
I can't believe there are people actually grinding for the levels in co-op. There is so little there to be explored and be worthwhile for the grind. someone should make an arcade map with all the hero leveled up. the grind is completely pointless.
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 16 2015 14:38 GMT
#76
On December 16 2015 23:15 ChillingFrog89 wrote:
I can't believe there are people actually grinding for the levels in co-op.

Tell that to Diablo 3 players.
Yiome
Profile Joined February 2014
China1687 Posts
December 16 2015 16:17 GMT
#77
On December 16 2015 23:38 Cascade wrote:
Show nested quote +
On December 16 2015 23:15 ChillingFrog89 wrote:
I can't believe there are people actually grinding for the levels in co-op.

Tell that to Diablo 3 players.

Touche
Actually I also grind against AI to get a first win to level up...I suck at playing protoss :'(
Wrath
Profile Blog Joined July 2014
3175 Posts
December 16 2015 16:48 GMT
#78
So... Campaign Rerun was not fixed eh?
Mattitude905
Profile Joined November 2015
35 Posts
December 16 2015 17:26 GMT
#79
Of course Blizzard isnt even thinking about balancing this disaster of a game. Could be another 6months before we get more map editor changes and another year and a half before ravagers become fair.
CheeseCakez0
Profile Joined August 2015
22 Posts
December 16 2015 17:32 GMT
#80
I really hope that Blizzard lets us change the game speed in Co-op. It's really lame having to play on a slower speed.
Senkii
Profile Joined December 2012
Hungary37 Posts
December 16 2015 18:59 GMT
#81
The APM change is nice, but i think there might be other UI elements that needs to be updated too. For example, replays still shows ~1800 mineral income for 3base economy, which just should not be right with current time.
Naracs_Duc
Profile Joined August 2015
746 Posts
December 16 2015 19:17 GMT
#82
On December 16 2015 02:30 Dr_Orgo wrote:
Nice to see Blizz still updating Co-op and chat features. It's not a big update, but lets the community know Blizz is still improving the game. For Co-op heroes, I'd like to see Alarak and Mira Han added.

The one update I really really want is new maps for team games. I play 3v3 almost exclusively and the current maps are kinda bad. Bring on the community maps please.


Missing Zasz something fierce personally. This is a great direction regardless.
Wrath
Profile Blog Joined July 2014
3175 Posts
December 16 2015 19:59 GMT
#83
Can someone explain this joke called "Copy Paste"? Like seriously?
lestye
Profile Blog Joined August 2010
United States4243 Posts
December 16 2015 20:49 GMT
#84
On December 17 2015 02:32 CheeseCakez0 wrote:
I really hope that Blizzard lets us change the game speed in Co-op. It's really lame having to play on a slower speed.


You can't change it, but I read that they set it to fastest:

np.reddit.com/r/starcraft/comments/3wzwiu/allied_commanders_game_speed_changed_to_fastest/
"You guys are just edgelords. Embrace your inner weeb desu" -Zergneedsfood
TL+ Member
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
December 16 2015 23:50 GMT
#85
On December 17 2015 05:49 lestye wrote:
Show nested quote +
On December 17 2015 02:32 CheeseCakez0 wrote:
I really hope that Blizzard lets us change the game speed in Co-op. It's really lame having to play on a slower speed.


You can't change it, but I read that they set it to fastest:

np.reddit.com/r/starcraft/comments/3wzwiu/allied_commanders_game_speed_changed_to_fastest/

You can change it. Just press '+' on numpad like in single player. At least it worked when I played with a friend.
Yiome
Profile Joined February 2014
China1687 Posts
Last Edited: 2015-12-18 01:35:28
December 18 2015 01:34 GMT
#86
On December 16 2015 07:19 eviltomahawk wrote:
Karax is fun with the Purifier Sentries and Carriers, but all his units (except Probes) are so dang expensive even though they're pretty much on par with other Protoss commander's units until upgrades kick in. The new map is fun and surprisingly challenging even on easy, especially with how few units that Karax can get out in the early game. It'll be interesting how the map is handled on harder difficulties.

I hope Blizzard keeps up this steady pace of a map and commander every month or two.


since they start to charge money for commander they have the motivation to keep pushing new contents.
Adding cool new modes for free and charge for commanders seems horribly moba like system...Not a big fan of micro transaction but if it is what it takes to keep starcraft alive I'm perfectly fine with it.
Now where is my Mira Han ><

On December 17 2015 08:50 Cascade wrote:
Show nested quote +
On December 17 2015 05:49 lestye wrote:
On December 17 2015 02:32 CheeseCakez0 wrote:
I really hope that Blizzard lets us change the game speed in Co-op. It's really lame having to play on a slower speed.


You can't change it, but I read that they set it to fastest:

np.reddit.com/r/starcraft/comments/3wzwiu/allied_commanders_game_speed_changed_to_fastest/

You can change it. Just press '+' on numpad like in single player. At least it worked when I played with a friend.


Er... can you explain how it works? Both player need to press "+"?
Cascade
Profile Blog Joined March 2006
Australia5405 Posts
Last Edited: 2015-12-18 02:05:15
December 18 2015 02:04 GMT
#87
On December 18 2015 10:34 Yiome wrote:
Show nested quote +
On December 16 2015 07:19 eviltomahawk wrote:
Karax is fun with the Purifier Sentries and Carriers, but all his units (except Probes) are so dang expensive even though they're pretty much on par with other Protoss commander's units until upgrades kick in. The new map is fun and surprisingly challenging even on easy, especially with how few units that Karax can get out in the early game. It'll be interesting how the map is handled on harder difficulties.

I hope Blizzard keeps up this steady pace of a map and commander every month or two.


since they start to charge money for commander they have the motivation to keep pushing new contents.
Adding cool new modes for free and charge for commanders seems horribly moba like system...Not a big fan of micro transaction but if it is what it takes to keep starcraft alive I'm perfectly fine with it.
Now where is my Mira Han ><

Show nested quote +
On December 17 2015 08:50 Cascade wrote:
On December 17 2015 05:49 lestye wrote:
On December 17 2015 02:32 CheeseCakez0 wrote:
I really hope that Blizzard lets us change the game speed in Co-op. It's really lame having to play on a slower speed.


You can't change it, but I read that they set it to fastest:

np.reddit.com/r/starcraft/comments/3wzwiu/allied_commanders_game_speed_changed_to_fastest/

You can change it. Just press '+' on numpad like in single player. At least it worked when I played with a friend.


Er... can you explain how it works? Both player need to press "+"?

The party leader had control in our arranged team. Not sure how it works with public games.
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