• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:47
CEST 07:47
KST 14:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)65ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play Possible bug in the new patch?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? ASL 22 Proposed Map Pool BW General Discussion [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST CSLAN 4 is Coming!
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6838 users

Community Feedback - December 4 - Page 13

Forum Index > SC2 General
254 CommentsPost a Reply
Prev 1 11 12 13 All
BronzeKnee
Profile Joined March 2011
United States5221 Posts
Last Edited: 2015-12-08 18:53:00
December 08 2015 18:50 GMT
#241
On December 05 2015 03:48 Teoita wrote:
Wait, so they haven't gotten APM right yet?


The technology just isn't there yet.

On December 07 2015 20:07 Heyoka wrote:
Show nested quote +
On December 07 2015 19:28 raXNT wrote:

Care to give a reason for any of your opinions? As it is I think your post can be boiled down to one sentence:
"I don't like the disruptor, and my friends don't either."

You talk about the swarm host, but don't establish how they're similar, you say it's a design flaw but don't say why. If Blizzard gets a lot of feedback, some in favor of the disruptor, some opposed, then one more person saying "I don't like it" isn't gonna change anything. If you talked about why it's bad, and ways that it could be better, at least your feedback might be useful for something



Yes please show me where Blizzard are getting their claimed "majority of feedback" "WE LOVE PVP DISRUPTOR WARS"

It's a random unit that can end games in 1 shot its extremely volatile and luck based.

Blizzard has tried to get away from "volatile" game play yet they managed to create this unit.



The wow and excitement factor Blizzard are talking about is not there, and what little excitement there is will dissapear as people will win games they dont diserve to win because of this badly designed unit.

Just like the swarm host the cost efficiency potential is beyond anything you can possibly justify.


You are going to see games in Korea where players will insta GG out of the game too 1 disruptor shot hit in big matches.


The great irony in these arguments is that for like a solid 2 years of WoL everyone complained that there wasn't enough volatile abilities like BW Reavers.


Don't count me in everyone.
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-12-08 19:08:50
December 08 2015 19:05 GMT
#242
zzzz dunno why this keeps on happening when I want to edit :S
Big J
Profile Joined March 2011
Austria16289 Posts
December 08 2015 19:05 GMT
#243
On December 09 2015 03:50 BronzeKnee wrote:
Show nested quote +
On December 05 2015 03:48 Teoita wrote:
Wait, so they haven't gotten APM right yet?


The technology just isn't there yet.

Show nested quote +
On December 07 2015 20:07 Heyoka wrote:
On December 07 2015 19:28 raXNT wrote:

Care to give a reason for any of your opinions? As it is I think your post can be boiled down to one sentence:
"I don't like the disruptor, and my friends don't either."

You talk about the swarm host, but don't establish how they're similar, you say it's a design flaw but don't say why. If Blizzard gets a lot of feedback, some in favor of the disruptor, some opposed, then one more person saying "I don't like it" isn't gonna change anything. If you talked about why it's bad, and ways that it could be better, at least your feedback might be useful for something



Yes please show me where Blizzard are getting their claimed "majority of feedback" "WE LOVE PVP DISRUPTOR WARS"

It's a random unit that can end games in 1 shot its extremely volatile and luck based.

Blizzard has tried to get away from "volatile" game play yet they managed to create this unit.


The wow and excitement factor Blizzard are talking about is not there, and what little excitement there is will dissapear as people will win games they dont diserve to win because of this badly designed unit.

Just like the swarm host the cost efficiency potential is beyond anything you can possibly justify.


You are going to see games in Korea where players will insta GG out of the game too 1 disruptor shot hit in big matches.


The great irony in these arguments is that for like a solid 2 years of WoL everyone complained that there wasn't enough volatile abilities like BW Reavers.


Don't count me in everyone.

Yeah, that specific complaint was a mixture of "Fuck Colossi, give us reavers" and just general BW lovers who would have hated the disruptor just as much as the Colossus for not being the reaver.
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
December 08 2015 19:23 GMT
#244
Disruptor is still better than the collossus for all concerned.
Xenotolerance
Profile Joined November 2012
United States464 Posts
December 08 2015 20:07 GMT
#245
I think the disruptor is essentially an SC2 reaver. It's faster, doesn't have to build scarabs, and you can micro the scarabs. Also it's called the disruptor, name needs a buff
www.alonetone.com/xenotolerance
The_Red_Viper
Profile Blog Joined August 2013
19533 Posts
Last Edited: 2015-12-09 18:51:39
December 09 2015 16:20 GMT
#246
On December 09 2015 05:07 Xenotolerance wrote:
I think the disruptor is essentially an SC2 reaver. It's faster, doesn't have to build scarabs, and you can micro the scarabs. Also it's called the disruptor, name needs a buff

The disruptor is almost nothing like the reaver tbh. It is more like a spellcaster.
The current design of it basically promotes stalemates (every one dodging the "balls") at a certain point and if you have only one or two the dmg is INCREDIBLY unreliable.
So yeah not my favorite sc2 unit.

Is it better than the colossus? In some aspects for sure, in others it's actually worse.
IU | Sohyang || There is no God and we are his prophets | For if ‘Thou mayest’—it is also true that ‘Thou mayest not.” | Ignorance is the parent of fear |
Grumbels
Profile Blog Joined May 2009
Netherlands7032 Posts
December 09 2015 18:32 GMT
#247
On December 10 2015 01:20 The_Red_Viper wrote:
Show nested quote +
On December 09 2015 05:07 Xenotolerance wrote:
I think the disruptor is essentially an SC2 reaver. It's faster, doesn't have to build scarabs, and you can micro the scarabs. Also it's called the disruptor, name needs a buff

The disruptor is almost nothing like the reaver tbh. It is more like a spellcaster.
The current design of it basically promotes stallmates (every one dodging the "balls") at a certain point and if you have only one or two the dmg is INCREDIBLY unreliable.
So yeah not my favorite sc2 unit.

Is it better than the colossus? In some aspects for sure, in others it's actually worse.

Reaver shots cost money and can't be avoided yet expose the reaver to more risk, it's different from a shot which doesn't cost anything which can be avoided and doesn't put the disruptor at risk. I think the disruptor lends itself to more opportunistic play where free of charge you can constantly test your opponent (which is stressful and annoying).

To be fair to Blizzard, the new version of the disruptor wasn't tested that much since they switched from the original design. And someone told me the new design was based on some user-made video(??), so perhaps they were too quick to adapt something from the community without thoroughly verifying?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Big J
Profile Joined March 2011
Austria16289 Posts
December 09 2015 22:05 GMT
#248
I will laugh so hard when blizzard changes the disruptor because people don't like to deal with things that are constant, stressful mechanic checks. Meanwhile community pressure has made injects stay which are the same thing, but brainless and with no player interaction whatsoever.
Lexender
Profile Joined September 2013
Mexico2658 Posts
December 09 2015 22:12 GMT
#249
On December 10 2015 07:05 Big J wrote:
I will laugh so hard when blizzard changes the disruptor because people don't like to deal with things that are constant, stressful mechanic checks. Meanwhile community pressure has made injects stay which are the same thing, but brainless and with no player interaction whatsoever.


Well they did change that, they can be stacked now.
summerloud
Profile Joined March 2010
Austria1201 Posts
December 09 2015 22:20 GMT
#250
On December 10 2015 07:05 Big J wrote:
I will laugh so hard when blizzard changes the disruptor because people don't like to deal with things that are constant, stressful mechanic checks. Meanwhile community pressure has made injects stay which are the same thing, but brainless and with no player interaction whatsoever.


people just prefer the shit they know over the shit thats new

just imagine the outrage if lotv actually introduced macro mechanics and they didnt exist in hots :o
Xenotolerance
Profile Joined November 2012
United States464 Posts
December 09 2015 22:25 GMT
#251
On December 10 2015 03:32 Grumbels wrote:
Show nested quote +
On December 10 2015 01:20 The_Red_Viper wrote:
On December 09 2015 05:07 Xenotolerance wrote:
I think the disruptor is essentially an SC2 reaver. It's faster, doesn't have to build scarabs, and you can micro the scarabs. Also it's called the disruptor, name needs a buff

The disruptor is almost nothing like the reaver tbh. It is more like a spellcaster.
The current design of it basically promotes stallmates (every one dodging the "balls") at a certain point and if you have only one or two the dmg is INCREDIBLY unreliable.
So yeah not my favorite sc2 unit.

Is it better than the colossus? In some aspects for sure, in others it's actually worse.

Reaver shots cost money and can't be avoided yet expose the reaver to more risk, it's different from a shot which doesn't cost anything which can be avoided and doesn't put the disruptor at risk. I think the disruptor lends itself to more opportunistic play where free of charge you can constantly test your opponent (which is stressful and annoying).

To be fair to Blizzard, the new version of the disruptor wasn't tested that much since they switched from the original design. And someone told me the new design was based on some user-made video(??), so perhaps they were too quick to adapt something from the community without thoroughly verifying?


All fair points, but real talk, it's a robo unit that blows shit up with a splodey ball. I believe the resemblance is clear
www.alonetone.com/xenotolerance
Big J
Profile Joined March 2011
Austria16289 Posts
December 09 2015 22:26 GMT
#252
On December 10 2015 07:20 summerloud wrote:
Show nested quote +
On December 10 2015 07:05 Big J wrote:
I will laugh so hard when blizzard changes the disruptor because people don't like to deal with things that are constant, stressful mechanic checks. Meanwhile community pressure has made injects stay which are the same thing, but brainless and with no player interaction whatsoever.


people just prefer the shit they know over the shit thats new

just imagine the outrage if lotv actually introduced macro mechanics and they didnt exist in hots :o

Yeah I think so too. It's the same with ravagers/adepts... "Hey, units that the opponent can use in most scenarios... must be completely broken!!!"... guys? Marines, Marauders? Zerglings, roaches? Stalkers? (that doesn't mean they must be fine... but still, the fact that you can play a unit in bigger amounts in many scenarios is nothing new)
summerloud
Profile Joined March 2010
Austria1201 Posts
December 09 2015 23:03 GMT
#253
also, am i the only one that hates the way they changes pinging?

was there any reason to make it more complicated? or to limit the number of pings besides a very very small amount of griefers in team games?
robopork
Profile Blog Joined May 2009
United States511 Posts
December 10 2015 00:51 GMT
#254
On December 10 2015 08:03 summerloud wrote:
also, am i the only one that hates the way they changes pinging?

was there any reason to make it more complicated? or to limit the number of pings besides a very very small amount of griefers in team games?


No idea but it bugs the shit out of me. I switch my team color about 4 times before successfully pinging and by the time the ping goes off whatever I was pointing at is gone -.-'
“This left me alone to solve the coffee problem - a sort of catch-22, as in order to think straight I need caffeine, and in order to make that happen I need to think straight.”
Charoisaur
Profile Joined August 2014
Germany16079 Posts
December 10 2015 01:04 GMT
#255
what I would like to see is that the disruptors movement speed gets significantly lowered so it's more of a positional unit than a deathball unit. Right now you can just amove your disruptor deathball across the map and shoot with them at everything that comes close.
Many of the coolest moments in sc2 happen due to worker harassment
Prev 1 11 12 13 All
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
05:00
2026 - Day 2
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
CranKy Ducklings145
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft657
Nina 181
RuFF_SC2 165
ProTech136
StateSC2 28
StarCraft: Brood War
Rain 4507
GuemChi 2985
Shuttle 474
Snow 130
ZergMaN 38
Noble 15
Bale 13
Icarus 6
Zeus 1
Dota 2
NeuroSwarm107
League of Legends
JimRising 724
Counter-Strike
Coldzera 1144
Other Games
summit1g12204
C9.Mang0758
Mew2King129
ViBE119
Organizations
Other Games
gamesdonequick989
StarCraft: Brood War
UltimateBattle 94
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• practicex 29
• CranKy Ducklings SOOP29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1323
• Stunt403
Upcoming Events
Big Brain Bouts
10h 13m
Jumy vs eGGz
Harstem vs sebesdes
TriGGeR vs HeRoMaRinE
Douyu Cup 2020
23h 13m
Maestros of the Game
1d 6h
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
1d 8h
Douyu Cup 2020
1d 23h
BSL22 NKC (BSL vs China)
2 days
Online Event
2 days
RSL Revival
2 days
WardiTV Weekly
3 days
RSL Revival
4 days
[ Show More ]
RSL Revival
4 days
Bombastic Starleague
4 days
Kung Fu Cup
5 days
OSC
5 days
CrankTV Team League
6 days
Bombastic Starleague
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.