• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 16:11
CEST 22:11
KST 05:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)76ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List ASL 22 Proposed Map Pool BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9041 users

SCynergie (SC2 mod/expansion) - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 All
Tyrhanius
Profile Joined April 2011
France947 Posts
September 24 2015 09:00 GMT
#21
On September 24 2015 09:03 OtherWorld wrote:
FINALLY
so hyped for this

Show nested quote +
On September 24 2015 08:59 Tyrhanius wrote:
You really seem to have killed zerg :
Nerf larvas mecanism hard (less larvas per drones, only 4 larvas per hatch instead of 19), then you make all roach/hydras need more larvas. You nerf creep hard too. Actually nearly all zerg units nerfed, and worst.

On the other side you don't touch marines dps at all, nor reactor, and do a huge buff for bunker rush. You make VCS way powerful than drone/worker (buffing hard vcs pull). Then nearly all the terrans units gets some buff.
Nerf creep buff of speed, no vision anymore too, then nerf zergling speed, and only nerf of 0.25 hellion speed while you nerf of 0.45 + the 15% decreased of speed on creep, of course queen back to 3 range.

And you buff banshee too, more speed, less cost, less supply, faster to build, and of course you nerf queen range (banshee now outrange queen), nerf transfusion, nerf spores with evo requirement, and decrease detection range.

The most troll change is maybe baneling decreased dmg vs building, probably the terran bias hating baneling bust.

It's very hard work to do a mod of SC2, but sadly you seem to have just act as a terran player, it's just full of terran bias, and you don't seem to have a vision of Zerg gameplay, it just : i've removed all the things that annoys me when as terran i play vs a Zerg.

As a Zerg myself, may I ask you if you played the mod? Granted, I played one of its first version, when it was still in alpha stages, but Zerg did feel really Zerg. A different kind of taste from SC2 Zerg, but a better taste.

Yeah i've played as zerg, the 1 supply cost allow you to have more units, but everyzerg units are slow, low range so easy too kite. There is no new micro things with zerg, but at the contrary, you just massing units with no micro potential.

And on the other side, your macro is way harder than in HOTS, you need to inject way more, you need 2 queen per hatch cause when inject is finished, one queen has not enough energy to inject again. Anyway while your macro need from you way more action, you're nerf hard with no stacking and less larvas per inject.

The creep spread is the most painful things, and you need to have a unit in front of to give vision, as with no vision, creep tumor can't spread. Anyway the bonus on creep is nerfed hard, and except queen, the other unit are as slow on than off creep.

Not for me, LOTV is even better.
RoomOfMush
Profile Joined March 2015
1296 Posts
September 24 2015 12:08 GMT
#22
I personally dont like many of the changes. They might be better then LotV / HotS (in some regard) but definitely not enough. I just dislike blind nostalgia of bringing BW units back to SC2 just cause nostalgia. Instead of the Goliath, why not simply use the Warhound?
And why reintroduce the Dragoon? Why not use the Immortal instead?

Its just blind nostalgia in my opinion.
TheDwf
Profile Joined November 2011
France19747 Posts
September 25 2015 16:01 GMT
#23
On September 24 2015 02:12 EatingBomber wrote:
May I provide some feedback on the games/design?

Sure!

On September 24 2015 02:27 Starecat wrote:
Is it Starbow?

Nope, it's SCynergie. Not related at all.

On September 24 2015 03:59 GuoJing wrote:
And what do you think about the matchmaking for arcade games, which doesn't exist ?

http://www.teamliquid.net/forum/legacy-of-the-void/495143-sc2-the-community-and-balance-mods?page=2#37

On September 24 2015 05:48 UberNuB wrote:
With that said, it'd be nice to see some YouTube videos instead of just replays. It's hard to get a sense for how the game plays with so many changes, and I'd imagine lots of people browse TL when they don't have access to load up SC2+replays.

That was my initial plan, but I can't do it myself and didn't find someone who could. If anyone knows someone who would be willing to host those few games on his Twitch or Youtube channel, I gladly take it!

On September 24 2015 07:23 Xiphias wrote:
Flying e-bays work fine in Starbow, feel free to open the mod file from the editor via battle.net and copy over whatever you need. Same for making turrets.

Thanks, but the EB belongs to a set of objects which are irreparably and mysteriously locked in time. Any change I make to them is simply not applied at all. The flying EBay works fine in local but always bugged on BNet. Courtesy of dependencies or the extension mod, I don't know.

On September 24 2015 09:03 OtherWorld wrote:
FINALLY
so hyped for this

Show nested quote +
On September 24 2015 08:59 Tyrhanius wrote:
You really seem to have killed zerg :
Nerf larvas mecanism hard (less larvas per drones, only 4 larvas per hatch instead of 19), then you make all roach/hydras need more larvas. You nerf creep hard too. Actually nearly all zerg units nerfed, and worst.

On the other side you don't touch marines dps at all, nor reactor, and do a huge buff for bunker rush. You make VCS way powerful than drone/worker (buffing hard vcs pull). Then nearly all the terrans units gets some buff.
Nerf creep buff of speed, no vision anymore too, then nerf zergling speed, and only nerf of 0.25 hellion speed while you nerf of 0.45 + the 15% decreased of speed on creep, of course queen back to 3 range.

And you buff banshee too, more speed, less cost, less supply, faster to build, and of course you nerf queen range (banshee now outrange queen), nerf transfusion, nerf spores with evo requirement, and decrease detection range.

The most troll change is maybe baneling decreased dmg vs building, probably the terran bias hating baneling bust.

It's very hard work to do a mod of SC2, but sadly you seem to have just act as a terran player, it's just full of terran bias, and you don't seem to have a vision of Zerg gameplay, it just : i've removed all the things that annoys me when as terran i play vs a Zerg.

As a Zerg myself, may I ask you if you played the mod? Granted, I played one of its first version, when it was still in alpha stages, but Zerg did feel really Zerg. A different kind of taste from SC2 Zerg, but a better taste.

When doing this, I knew I was doomed to get trolls looking for some irrelevant revenge because they're still mad at past discussions. Here we are. Anyway, haters gonna hate.

I had a “Player feedback” section planned but I skipped it; shouldn't have. So, in the future, for whoever wants to give feedback on the mod, please focus on the big picture: things such as…

  • Do you find it fun to play
  • How do the races feel
  • How do the new/different units feel
  • Do you like the flow/the dynamics of the games
  • Does it feel strategic
  • Etc.


Please do NOT:

  • Come here to argue for the sake of arguing/start flame wars
  • Discuss change X or Y in a vacuum, without the global context (or the other side in a given match-up)
  • And above all, spare me the “BW 2.0” or “nostalgia” bull****.


If you don't like what's being done here or have some old grudges against me, please just turn back. Don't come here to bash or flame.

Thank you



I also collect replays of the mod, so if you want to share them, please do. Any race, any level, any format.

Thanks in advance!
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
Last Edited: 2015-09-25 18:54:14
September 25 2015 18:53 GMT
#24
Do you use campaign or normal dependency as your basis?

(Answer might help on fixing those bugs. And good work on this, will be interesting to see how develops!)
aka KanBan85. Working on Starbow.
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2015-09-25 18:59:18
September 25 2015 18:56 GMT
#25
I want to play, where do I go?

On September 26 2015 01:01 TheDwf wrote:

Show nested quote +
On September 24 2015 05:48 UberNuB wrote:
With that said, it'd be nice to see some YouTube videos instead of just replays. It's hard to get a sense for how the game plays with so many changes, and I'd imagine lots of people browse TL when they don't have access to load up SC2+replays.

That was my initial plan, but I can't do it myself and didn't find someone who could. If anyone knows someone who would be willing to host those few games on his Twitch or Youtube channel, I gladly take it!



gonna watch the replays and stream at the same time.
aka Kalevi
404AlphaSquad
Profile Joined October 2011
839 Posts
Last Edited: 2015-09-25 18:59:09
September 25 2015 18:58 GMT
#26
nvm double post.
aka Kalevi
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
September 25 2015 19:59 GMT
#27
Some initial feedback. Just played around with zerg a bit.

You've done a lot of work here and I am a tad ashamed that I have not tested more before ranting about stuff, but I have a really poor memory so I like to note things down whenever they are fresh on my mind.

You should probably find another model for the Viper if it's a ground unit, looks really odd with this model. Perhaps SB's defiler model or some model form the campaign.

The Frenzy ability on the Viper might be a good idea but it seems really bad for it's energy cost. It's 125 energy for making one unit slightly better for 15 seconds. Perhaps having this as an AoE or much less energy would be better.

I see you changed the carrier very little. You could link it to Ahli's BW carrier mod to give it its BW micro back.

I'll add more when I get time to test more.
aka KanBan85. Working on Starbow.
TheDwf
Profile Joined November 2011
France19747 Posts
September 26 2015 19:42 GMT
#28
On September 26 2015 03:53 Xiphias wrote:
Do you use campaign or normal dependency as your basis?

(Answer might help on fixing those bugs. And good work on this, will be interesting to see how develops!)

Both. That's the problem.

http://img15.hostingpics.net/pics/613034Dpendances.jpg

I had pretty much never opened the editor before I started working on this, so at the beginning I was completely in the dark about how to do certain things. Rookie mistakes ensued. Eternal and despairing “too late,” when you learn en route something that you should have known at the beginning of the journey.

On September 26 2015 03:56 404AlphaSquad wrote:
I want to play, where do I go?

Go to Custom games, then:

On September 16 2015 09:25 TheDwf wrote:
Pick the map of your choice, select “create with a mod,” search for “SCynergie” and apply.


On September 26 2015 03:56 404AlphaSquad wrote:
gonna watch the replays and stream at the same time.

Cool, could you please link to your channel once you're done? Thanks!

On September 26 2015 04:59 Xiphias wrote:
Some initial feedback. Just played around with zerg a bit.

You've done a lot of work here and I am a tad ashamed that I have not tested more before ranting about stuff, but I have a really poor memory so I like to note things down whenever they are fresh on my mind.

It's OK, there are a lot of changes anyway.

You should probably find another model for the Viper if it's a ground unit, looks really odd with this model. Perhaps SB's defiler model or some model form the campaign.

Initially it was my intention to use a Defiler's model, but I didn't know where to find it so I tried that ground version of the Viper. It does look odd at first but personally I like the hovering, snake-like movement. What looks weird is that Consume's green beam sometimes goes past the Viper's tail, presumably where the flying Viper's belly was.

The Frenzy ability on the Viper might be a good idea but it seems really bad for it's energy cost. It's 125 energy for making one unit slightly better for 15 seconds. Perhaps having this as an AoE or much less energy would be better.

Yup, it might lack some punch indeed but I first want to assess how strong the synergy is with Broodlords (or defensive positions with Lurkers/Spines; ultras are good candidates too). The idea was also that (a) Vipers couldn't immediately cast both spells in the same fight and (b) they can regenerate energy quite fast with Consume, so the high cost is less of a problem. Zergs can also hit a very high supply efficiency with some costly compositions, hence my caution.

I see you changed the carrier very little. You could link it to Ahli's BW carrier mod to give it its BW micro back.

I didn't particularly want it since it increases their practical range and thus power a lot. Even if the SC2 Carrier is unpleasant to micro when you're used to the SC1 technique, it also makes it more difficult for the Carrier player to permanently stay away from danger; so by accident it fits the general theme of a higher commitment from artillery (since the unit has to stay closer to the battlefield if the player wants the full damage output).

I'll add more when I get time to test more.

Thanks for your feedback! Much appreciated
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
September 26 2015 21:27 GMT
#29
sounds like starbow
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
September 26 2015 21:42 GMT
#30
On September 27 2015 06:27 Cricketer12 wrote:
sounds like starbow


As a Starbow dev and a guy who tried this some. This is not even close to Starbow. Much closer to SC2 for sure. Starbow is basically 85% BW (made easier) and some other stuff added.
aka KanBan85. Working on Starbow.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
September 26 2015 21:49 GMT
#31
On September 27 2015 06:42 Xiphias wrote:
Show nested quote +
On September 27 2015 06:27 Cricketer12 wrote:
sounds like starbow


As a Starbow dev and a guy who tried this some. This is not even close to Starbow. Much closer to SC2 for sure. Starbow is basically 85% BW (made easier) and some other stuff added.

Yeah, and you can feel that they are not the same very quickly. I mean SCynergie keeps way more units from SC2 than SB, and SB uses an alternative pathing method while SCynergie keeps the SC2 pathing. It feels like SCynergie is really aimed at being what SC2 would have been in an alternative world, while SB is closer to StarCraft 1.5.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
tokinho
Profile Blog Joined December 2010
United States792 Posts
September 27 2015 09:32 GMT
#32
Looks pretty nice. I do like some of the new units ravagers, adepts, and liberators. I think in the long run adding them would be nice.

The truth is that Blizzard hates the arcade and will never give it a ladder, so unfortunately its hard to reinstall the game just to try this.
Smile
Xiphias
Profile Blog Joined May 2010
Norway2223 Posts
September 27 2015 17:33 GMT
#33
If you want blizzard to get ladder to mods:

https://www.change.org/p/blizzard-entertainment-s-starcraft-ii-development-team-blizzard-please-improve-change-the-arcade-during-lotv-and-help-sc2-be-a-better-game
aka KanBan85. Working on Starbow.
Leviance
Profile Joined November 2009
Germany4079 Posts
September 27 2015 18:45 GMT
#34
Zerg is no fun in this. I'm out.
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
Big J
Profile Joined March 2011
Austria16289 Posts
September 28 2015 16:59 GMT
#35
So, anybody online to play with?
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
September 28 2015 18:36 GMT
#36
On September 29 2015 01:59 Big J wrote:
So, anybody online to play with?

If you're still here I'm coming
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
Espers
Profile Joined August 2009
United Kingdom606 Posts
September 28 2015 18:44 GMT
#37
ill play some games, what channel?
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-09-28 18:47:56
September 28 2015 18:44 GMT
#38
Chat: SCynergie
Europe server

kk?
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
September 28 2015 18:52 GMT
#39
I'm coming, I'm coming
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
TheDwf
Profile Joined November 2011
France19747 Posts
October 07 2015 15:49 GMT
#40
On September 28 2015 02:33 Xiphias wrote:
If you want blizzard to get ladder to mods:

https://www.change.org/p/blizzard-entertainment-s-starcraft-ii-development-team-blizzard-please-improve-change-the-arcade-during-lotv-and-help-sc2-be-a-better-game

Still no custom lobbies with the recent changes :/
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
15:55
FSL TeamLeague: ST vs POG
Liquipedia
BSL22 NKC (BSL vs China)
14:00
Playoffs Day 1/2
Bonyth vs TerrOr
eOnzErG vs Dewalt
XuanXuan vs TBD
ZZZero.O374
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 934
PiGStarcraft484
MindelVK 44
StarCraft: Brood War
Britney 13621
ZZZero.O 374
Pusan 27
Sacsri 6
Dota 2
Dendi1147
LuMiX0
League of Legends
Doublelift11514
Heroes of the Storm
Khaldor300
Other Games
FrodaN3122
Grubby2607
byalli311
KnowMe246
UpATreeSC56
Trikslyr43
JuggernautJason32
Organizations
Other Games
gamesdonequick1975
BasetradeTV232
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• printf 149
• StrangeGG 76
• davetesta2
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• FirePhoenix8
• Pr0nogo 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV457
Other Games
• imaqtpie918
• Shiphtur383
Upcoming Events
Douyu Cup 2020
8h 49m
BSL22 NKC (BSL vs China)
17h 49m
Mihu vs TBD
Online Event
18h 49m
RSL Revival
1d 5h
WardiTV Weekly
1d 14h
RSL Revival
2 days
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
3 days
OSC
4 days
[ Show More ]
CrankTV Team League
4 days
Bombastic Starleague
4 days
Replay Cast
5 days
The PondCast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.