SC2VN Released - Vote on Steam Greenlight - Page 3
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art_of_turtle
United States1181 Posts
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shid0x
Korea (South)5014 Posts
On September 12 2015 16:45 art_of_turtle wrote: It's not really a game... just a book.... Ill vote for it but I don't think out of TL you will get much support. That's what we call a Visual Novel. Its incredibly popular in asian cultures. Anyways i played it a bit and it was cool congratz. | ||
renlynn
United States276 Posts
idra is cute | ||
neptunusfisk
2286 Posts
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The_Templar
your Country52797 Posts
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ZAiNs
United Kingdom6525 Posts
On September 12 2015 16:45 art_of_turtle wrote: It's not really a game... just a book.... Ill vote for it but I don't think out of TL you will get much support. "Greenlight stuff The StarCraft community has SKYROCKETED this game to the top of Greenlight, and we still need your comments and votes! We'll be sharing more stats later but I can definitely say the success of this game on Greenlight was unprecedented. Please keep leaving your vote and comments, especially if you enjoyed the game!" Looks like you're wrong ![]() | ||
Hesmyrr
Canada5776 Posts
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shindigs
United States4795 Posts
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-Genome-
Australia156 Posts
Will admit I was a little gutted when it stopped before the VSTL, was hoping that would be the main thrust of the game. Make it! And agree with some others it would be nice for the decisions to actually have an impact. Thought the characters were good. Mix of personalities made everything fun. If the aim of the writing was max out nostalgia, goal achieved. | ||
virpi
Germany3598 Posts
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renlynn
United States276 Posts
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TelecoM
United States10645 Posts
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vik7
United States227 Posts
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shindigs
United States4795 Posts
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DinosaurJones
United States1000 Posts
On September 16 2015 04:06 shindigs wrote: We've just been Greenlit and will be releasing on steam soon! Awesome! Congrats :D | ||
Dumbledore
Sweden725 Posts
Will we see more? | ||
Dumbledore
Sweden725 Posts
On September 12 2015 06:48 Hesmyrr wrote: Well, I must say TB rant at every in-game screenshot was hilarious. To roughly paraphrase: "Why is there tech lab on Factory vs P" "What important tech building did she snipe, one pylon and gateway? Did he proxy HT?" "Protoss is on fourth base at 15 minutes?! Of course SCV pull was the correct thing to do! What is she talking about? He was on four bases!" "Photo cannon rush vs Terran doesn't work. Just float away" "What are you doing?! Just move! You also can't micro damaged workers from the cannon damage. ... I'm pretty sure losing three workers put him ahead. He's not going to build another cannon, he already have second Nexus started!" <screenshot with 3 marines> "What are you speaking about?! You have three marines! You are behind, he has a forge! He has photon cannons! If making a push is the correct decision here..." "...why are we trying to recruit this kid again?" TotalBiscuit is a scrub at the game and you can easily tell that by listening to any of his commentaries, He doesn't have any right to criticise like that. He is fucking terrible and doesn't understand high level play or it's depth. User was warned for this post | ||
Skrita
Czech Republic55 Posts
On September 17 2015 01:28 Dumbledore wrote: TotalBiscuit is a scrub at the game and you can easily tell that by listening to any of his commentaries, He doesn't have any right to criticise like that. He is fucking terrible and doesn't understand high level play or it's depth. Please take your bashing somewhere else, preferably completely out of TL. | ||
Jeremy Reimer
Canada968 Posts
![]() The only thing I would have liked is a little more player choice. In the early part of the visual novel you can choose build orders for games that don't mean that much (when you are recruiting team members) but in the end of the novel, where everything is on the line in one crucial match, there is a menu that pops up and then is immediately dismissed automatically. I found my heart pumping as I was imagining myself actually sitting in the booth and thinking about what build orders I would try out. I wanted to try some out and hopefully succeed based on my memory of watching 2011-era Starcraft games (or go back to a saved game if I failed). But in the end it turned out that I didn't get to make a choice and just won anyway. It was exciting, but not as exciting as what I was expecting would happen. Still, this is a fantastic work of art and everyone who loves Starcraft should play it! | ||
Dumbledore
Sweden725 Posts
On September 17 2015 03:48 Jeremy Reimer wrote: I thought this game was great, particularly the high quality of the art, and the care and passion that went into the writing. It really made me feel like I was a foreign hopeful in Korea in 2011 trying to break into the GSL (sorry, VSL ![]() The only thing I would have liked is a little more player choice. In the early part of the visual novel you can choose build orders for games that don't mean that much (when you are recruiting team members) but in the end of the novel, where everything is on the line in one crucial match, there is a menu that pops up and then is immediately dismissed automatically. I found my heart pumping as I was imagining myself actually sitting in the booth and thinking about what build orders I would try out. I wanted to try some out and hopefully succeed based on my memory of watching 2011-era Starcraft games (or go back to a saved game if I failed). But in the end it turned out that I didn't get to make a choice and just won anyway. It was exciting, but not as exciting as what I was expecting would happen. Still, this is a fantastic work of art and everyone who loves Starcraft should play it! That menu disappeared on purpose since the character detected that he was being cheesed. | ||
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