• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:59
CEST 13:59
KST 20:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 238ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion5BSL Season 22 Full Overview & Conclusion5Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
ASL 22 Proposed Map Pool ASL22 General Discussion BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22 Full Overview & Conclusion
Tourneys
[ASL22] Wildcard Qualifier [Megathread] Daily Proleagues IPSL Spring 2026 Top 4! CSLAN 4 is Coming!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Summer Games Done Quick 2026! General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3959 users

soO: Injecting Fear Into The Opponent

Forum Index > SC2 General
Post a Reply
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2014-10-31 08:21:02
October 31 2014 04:42 GMT
#1


Photo Credit: ESL

soO: Injecting Fear Into The Opponent



Don't forget to read about soO's road to blizzcon here.


It has been 516 days since we’ve last seen a GSL final without soO. This SKT T1 Zerg was overshadowed by his teammate Soulkey in 2013, but now the tables have turned. Having made 4 GSL final appearances in a row, there’s no doubt that soO is the best Zerg of 2014, and a win here would only satiate his thirst for his first gold medal. Seemingly unstoppable pre-finals, soO simply dispatches all of his opponents, but collapses mentally where it counts. Pretty much everything goes wrong in the finals for him, from build order loses to making cataclysmic mistakes, he just hasn’t been able to clinch that title yet.


soO plays a very safe opening style while taking risks going into the midgame, droning up heavily Ret style. Although this can be dangerous vs. aggressive builds, soO always seems to make units at the perfect time, pulling drones to help defend while losing almost none due to the priority mechanic. His defense is calculated and precise, always having just enough units in position to hold off specific drops, whether they be a single medivac or multiple. His overlord spread is good enough to re-position units if need be, and his creep spread is just enough for unit transportation too. All of these qualities pale in comparison to his best: spawn larva. This macro mechanic is the single most important out of all racial mechanics, and soO is able to utilize it the best out of any Zergs. Continuously hitting injects allows a steady reinforcement line, which gives him his trademark wave after wave assault. He will take ever so favorable trades, which eventually leads to him finally breaking his opponent when they can no longer hold the line.


soO vs ForGG




soO vs ForGG G2 on Overgrowth VOD


For the second game in a row, soO opens up with pool before hatch, with the goal being to delay the low ground command center. ForGG opts for the standard reaper opening into 3CC. soO’s gamble pays off, by slightly delaying the low ground CC. This in turn forces ForGG to bring back the reapers he made, allowing soO more leniency to drone up. The final advantage of this opening is the supply cap forced onto ForGG from the delayed CC, his hellion production cannot start immediately so soO can start the creep spread earlier.

The game plays out normally for ForGG, adding barracks before engineering bays while soO follows his opening up with a 1-1 roach timing. He adds his third hatchery about a minute later than usual, prompting ForGG to sacrifice his reaper in order to scout the main base of soO. soO tries to pick off the reaper before it hops into the main, and by doing so he pulls his queens out of his wall and allows the hellions to runby into his main. Not only does ForGG see everything, he picks off 14 drones to go with that, and takes a commanding position. So how does soO react to this? As soO always does. Cut army units entirely in favor of drones, abandon the bust in favor of standard muta/ling/bling play, spread the creep and hit those injected. soO quickly closes the worker gap and takes the lead once again, his upgrades are ahead because of the aggressive opening he took, and flows smoothly into the midgame.

The first drop comes at the 11 minute mark when all soO has to defend are five roaches he started to make for the timing, and this turns out to be just enough as ForGG is forced to retreat. At this point soO has reached optimal drone count, and this is when he beings to produce non-stop army units. Constant injects, the development of creep and map awareness allows soO to take a fourth base, and amass a huge army of lings/banelings to defend his half of the map. Both players continue to make army units, and ForGG eventually decides to push through death alley, into the fourth base of soO. The ensuing engagement is an absolute masterpiece from soO, every little detail meticulously calculated.



This is why Terrans should never engage in death alley


Knowing that ForGG has tanks, soO is the one to initiate the fight while the tanks are unsieged, coming out ahead in the army trade and backs off before the siege tanks can make a difference. This also buys time for soO to set up an even better engagement. He waits for his next rounds of lings to nearly finish, and starts morphing in more banelings which will come in later in the fight, and then proceeds to re-engage ForGG’s army. soO engages the Terran army as his reinforcing lings are streaming into the Zerg army, providing that extra cushion vs. tank fire. Mutas focus fire down the siege tanks to prevent losing too many banelings while the ground army of soO is rallied behind that of ForGG’s, so that banelings can get close to the bio and mine shots will friendly splash. He waits for the last tank to fall before going in with his next set of banelings, that he had previously started morphing right before the fight, and they clean up the last of the push.

This is soO’s queue to start his wave assault. It’s non-stop army units from soO at this point, with the objective being to slowly gain an army advantage, and either camp the production of the Terran player or demolish the economy. soO pushes until he has no more banelings, and retreats when he hits a Terran wall or when there are too many bio units out. He regroups at the middle of the map for the next wave, morphs in more banelings and goes in for another attack. And another. And another. soO never relents on his wave style, crashing into bio armies until it finally breaks. ForGG finally ends up losing too much, and GG’s out of the game.


Predictions


soO’s style is entirely based on hitting every inject, allowing him to spew a mass amount of zerglings every round rather than the same amount streaming over a period of time into his army. This let’s him crash endless waves of Zerg into his opponent, seemingly until they can no longer hold on, or until soO takes a disastrous engagement. The only worry soO should have is surviving the potential cheese and aggressive builds, and being vs. TaeJa who likes to play the macro game, should get into his comfort zone of building up his economy and start the army trades. soO also takes pages out of Hyun’s book, mixing in roach busts which can prove to be fatal should the Terran not scout it, and even if the bust does fail it can sometimes leave the Zerg on even footing, or even ahead if enough damage gets done. Overall this should be a long, drawn out series with lots of bases being mined out, and tier 3 units being produced. Utilizing much lesser used strategies like burrowed banelings, and baneling bombs on mineral lines could help soO in his quest to reach yet another final, and conquered that coveted first place finish.



Brought to you by the TL Strategy Team
Writer: Jer99
Graphics: Meru
Editors: Novemberstorm
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Cricketer12
Profile Blog Joined May 2012
United States14000 Posts
October 31 2014 04:49 GMT
#2
soojwa macro so terrifying O_O
Engage, Zero target Engage, Engage, Kagari target Engage, Engage.
SC2Towelie
Profile Joined July 2014
United States561 Posts
October 31 2014 05:00 GMT
#3
It has been 516 days since we’ve last seen a GSL final without soO.

That's a mind blowing stat if I've ever seen one
Don't forget to bring a towel! (Towelie.635)
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
October 31 2014 05:10 GMT
#4
On October 31 2014 14:00 SC2Towelie wrote:
It has been 516 days since we’ve last seen a GSL final without soO.

That's a mind blowing stat if I've ever seen one


Would never have guessed, not even during the peak fever of Innovation hype, that such a feat would be possible
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
October 31 2014 05:17 GMT
#5
"Don't forget to read about soO's road to blizzcon here."

Doesn't link to the article.

Cheers for the analysis.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
graNite
Profile Blog Joined December 2010
Germany4434 Posts
October 31 2014 06:18 GMT
#6
I really want him to reach the blizzcon finals!
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
October 31 2014 08:21 GMT
#7
On October 31 2014 14:17 pure.Wasted wrote:
"Don't forget to read about soO's road to blizzcon here."

Doesn't link to the article.

Cheers for the analysis.


fixed thanks
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
October 31 2014 08:46 GMT
#8
soOjwa is best 'jwa
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Aelendis
Profile Joined February 2011
Belgium892 Posts
November 01 2014 13:23 GMT
#9
That game vs ForGG was really something. SoO's macro's truly impressive.
FeyFey
Profile Joined September 2010
Germany10114 Posts
November 01 2014 14:08 GMT
#10
Don't really want Soo to reach the finals, just to scared for him getting second here :/ . But his play is really amazing.
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
10:00
Weekly #137
ByuN vs SHINLIVE!
herO vs Percival
CranKy Ducklings246
CranKy Ducklings SOOP18
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 767
Rex 146
ProTech122
MindelVK 15
StarCraft: Brood War
Britney 37898
Calm 7996
Shuttle 939
Hyuk 830
Jaedong 616
Soma 362
firebathero 340
BeSt 270
Mini 264
EffOrt 225
[ Show more ]
Last 203
Stork 188
actioN 175
Light 144
Soulkey 134
Mong 112
ZerO 83
ggaemo 67
hero 59
ToSsGirL 51
Sharp 51
scan(afreeca) 34
Free 33
soO 32
Killer 28
HiyA 26
Aegong 25
sorry 22
ajuk12(nOOB) 14
Sacsri 14
Hm[arnc] 13
Noble 11
Purpose 9
JulyZerg 9
Sexy 8
Dota 2
Gorgc4363
Dendi802
League of Legends
Doublelift2276
JimRising 528
Counter-Strike
x6flipin345
Sick176
kRYSTAL_33
Other Games
FrodaN3984
B2W.Neo457
Happy328
DeMusliM312
crisheroes272
Pyrionflax252
KnowMe169
Livibee104
ZerO(Twitch)11
Organizations
StarCraft: Brood War
lovetv 17
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 28
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2622
Upcoming Events
IPSL
4h 2m
Bonyth vs Hawk
GSL
23h 2m
Monday Night Weeklies
1d 4h
Replay Cast
1d 12h
WardiTV Weekly
1d 23h
The PondCast
2 days
Replay Cast
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
[ Show More ]
Replay Cast
5 days
RSL Revival
5 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
5 days
RSL Revival
6 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

ASL Season 22: Wild Card Qualifier
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Eternal Conflict S2 E2
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.