• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:44
CET 00:44
KST 08:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3Crank Gathers Season 2: SC II Pro Teams12Merivale 8 Open - LAN - Stellar Fest5
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed Intel X Team Liquid Seoul event: Showmatches and Meet the Pros
Tourneys
Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest SC4ALL $6,000 Open LAN in Philadelphia Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Ladder Map Matchup Stats What's going on with b.net? Map pack for 3v3/4v4/FFA games BW General Discussion
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
PvZ map balance How to stay on top of macro? Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Challenge: Maths isn't all…
Hildegard
more word salad -- pay no h…
Peanutsc
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1558 users

soO: Injecting Fear Into The Opponent

Forum Index > SC2 General
Post a Reply
lichter
Profile Blog Joined September 2010
1001 YEARS KESPAJAIL22272 Posts
Last Edited: 2014-10-31 08:21:02
October 31 2014 04:42 GMT
#1


Photo Credit: ESL

soO: Injecting Fear Into The Opponent



Don't forget to read about soO's road to blizzcon here.


It has been 516 days since we’ve last seen a GSL final without soO. This SKT T1 Zerg was overshadowed by his teammate Soulkey in 2013, but now the tables have turned. Having made 4 GSL final appearances in a row, there’s no doubt that soO is the best Zerg of 2014, and a win here would only satiate his thirst for his first gold medal. Seemingly unstoppable pre-finals, soO simply dispatches all of his opponents, but collapses mentally where it counts. Pretty much everything goes wrong in the finals for him, from build order loses to making cataclysmic mistakes, he just hasn’t been able to clinch that title yet.


soO plays a very safe opening style while taking risks going into the midgame, droning up heavily Ret style. Although this can be dangerous vs. aggressive builds, soO always seems to make units at the perfect time, pulling drones to help defend while losing almost none due to the priority mechanic. His defense is calculated and precise, always having just enough units in position to hold off specific drops, whether they be a single medivac or multiple. His overlord spread is good enough to re-position units if need be, and his creep spread is just enough for unit transportation too. All of these qualities pale in comparison to his best: spawn larva. This macro mechanic is the single most important out of all racial mechanics, and soO is able to utilize it the best out of any Zergs. Continuously hitting injects allows a steady reinforcement line, which gives him his trademark wave after wave assault. He will take ever so favorable trades, which eventually leads to him finally breaking his opponent when they can no longer hold the line.


soO vs ForGG




soO vs ForGG G2 on Overgrowth VOD


For the second game in a row, soO opens up with pool before hatch, with the goal being to delay the low ground command center. ForGG opts for the standard reaper opening into 3CC. soO’s gamble pays off, by slightly delaying the low ground CC. This in turn forces ForGG to bring back the reapers he made, allowing soO more leniency to drone up. The final advantage of this opening is the supply cap forced onto ForGG from the delayed CC, his hellion production cannot start immediately so soO can start the creep spread earlier.

The game plays out normally for ForGG, adding barracks before engineering bays while soO follows his opening up with a 1-1 roach timing. He adds his third hatchery about a minute later than usual, prompting ForGG to sacrifice his reaper in order to scout the main base of soO. soO tries to pick off the reaper before it hops into the main, and by doing so he pulls his queens out of his wall and allows the hellions to runby into his main. Not only does ForGG see everything, he picks off 14 drones to go with that, and takes a commanding position. So how does soO react to this? As soO always does. Cut army units entirely in favor of drones, abandon the bust in favor of standard muta/ling/bling play, spread the creep and hit those injected. soO quickly closes the worker gap and takes the lead once again, his upgrades are ahead because of the aggressive opening he took, and flows smoothly into the midgame.

The first drop comes at the 11 minute mark when all soO has to defend are five roaches he started to make for the timing, and this turns out to be just enough as ForGG is forced to retreat. At this point soO has reached optimal drone count, and this is when he beings to produce non-stop army units. Constant injects, the development of creep and map awareness allows soO to take a fourth base, and amass a huge army of lings/banelings to defend his half of the map. Both players continue to make army units, and ForGG eventually decides to push through death alley, into the fourth base of soO. The ensuing engagement is an absolute masterpiece from soO, every little detail meticulously calculated.



This is why Terrans should never engage in death alley


Knowing that ForGG has tanks, soO is the one to initiate the fight while the tanks are unsieged, coming out ahead in the army trade and backs off before the siege tanks can make a difference. This also buys time for soO to set up an even better engagement. He waits for his next rounds of lings to nearly finish, and starts morphing in more banelings which will come in later in the fight, and then proceeds to re-engage ForGG’s army. soO engages the Terran army as his reinforcing lings are streaming into the Zerg army, providing that extra cushion vs. tank fire. Mutas focus fire down the siege tanks to prevent losing too many banelings while the ground army of soO is rallied behind that of ForGG’s, so that banelings can get close to the bio and mine shots will friendly splash. He waits for the last tank to fall before going in with his next set of banelings, that he had previously started morphing right before the fight, and they clean up the last of the push.

This is soO’s queue to start his wave assault. It’s non-stop army units from soO at this point, with the objective being to slowly gain an army advantage, and either camp the production of the Terran player or demolish the economy. soO pushes until he has no more banelings, and retreats when he hits a Terran wall or when there are too many bio units out. He regroups at the middle of the map for the next wave, morphs in more banelings and goes in for another attack. And another. And another. soO never relents on his wave style, crashing into bio armies until it finally breaks. ForGG finally ends up losing too much, and GG’s out of the game.


Predictions


soO’s style is entirely based on hitting every inject, allowing him to spew a mass amount of zerglings every round rather than the same amount streaming over a period of time into his army. This let’s him crash endless waves of Zerg into his opponent, seemingly until they can no longer hold on, or until soO takes a disastrous engagement. The only worry soO should have is surviving the potential cheese and aggressive builds, and being vs. TaeJa who likes to play the macro game, should get into his comfort zone of building up his economy and start the army trades. soO also takes pages out of Hyun’s book, mixing in roach busts which can prove to be fatal should the Terran not scout it, and even if the bust does fail it can sometimes leave the Zerg on even footing, or even ahead if enough damage gets done. Overall this should be a long, drawn out series with lots of bases being mined out, and tier 3 units being produced. Utilizing much lesser used strategies like burrowed banelings, and baneling bombs on mineral lines could help soO in his quest to reach yet another final, and conquered that coveted first place finish.



Brought to you by the TL Strategy Team
Writer: Jer99
Graphics: Meru
Editors: Novemberstorm
AdministratorYOU MUST HEED MY INSTRUCTIONS TAKE OFF YOUR THIIIINGS
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 31 2014 04:49 GMT
#2
soojwa macro so terrifying O_O
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
SC2Towelie
Profile Joined July 2014
United States561 Posts
October 31 2014 05:00 GMT
#3
It has been 516 days since we’ve last seen a GSL final without soO.

That's a mind blowing stat if I've ever seen one
Don't forget to bring a towel! (Towelie.635)
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
October 31 2014 05:10 GMT
#4
On October 31 2014 14:00 SC2Towelie wrote:
It has been 516 days since we’ve last seen a GSL final without soO.

That's a mind blowing stat if I've ever seen one


Would never have guessed, not even during the peak fever of Innovation hype, that such a feat would be possible
pure.Wasted
Profile Blog Joined December 2008
Canada4701 Posts
October 31 2014 05:17 GMT
#5
"Don't forget to read about soO's road to blizzcon here."

Doesn't link to the article.

Cheers for the analysis.
INna Maru-da-FanTa, Bbaby, TY Dream that I'm Flashing you
graNite
Profile Blog Joined December 2010
Germany4434 Posts
October 31 2014 06:18 GMT
#6
I really want him to reach the blizzcon finals!
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
October 31 2014 08:21 GMT
#7
On October 31 2014 14:17 pure.Wasted wrote:
"Don't forget to read about soO's road to blizzcon here."

Doesn't link to the article.

Cheers for the analysis.


fixed thanks
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
October 31 2014 08:46 GMT
#8
soOjwa is best 'jwa
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
Aelendis
Profile Joined February 2011
Belgium892 Posts
November 01 2014 13:23 GMT
#9
That game vs ForGG was really something. SoO's macro's truly impressive.
FeyFey
Profile Joined September 2010
Germany10114 Posts
November 01 2014 14:08 GMT
#10
Don't really want Soo to reach the finals, just to scared for him getting second here :/ . But his play is really amazing.
Please log in or register to reply.
Live Events Refresh
SC4ALL
15:00
Day 2
Artosis1420
LiquipediaDiscussion
SC4ALL
15:00
SC4ALL - Day 2
TriGGeR vs MixuLIVE!
Percival vs TBD
IndyStarCraft 138
CranKy Ducklings127
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 138
ProTech100
CosmosSc2 79
JuggernautJason75
StarCraft: Brood War
Artosis 1420
ZZZero.O 88
NaDa 45
Dota 2
monkeys_forever418
Heroes of the Storm
Khaldor166
Other Games
summit1g9429
FrodaN3609
Grubby3091
C9.Mang0210
Liquid`Hasu210
KnowMe202
Maynarde123
Organizations
Other Games
gamesdonequick2040
Counter-Strike
PGL375
Other Games
BasetradeTV37
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 68
• RyuSc2 62
• musti20045 24
• HeavenSC 21
• davetesta18
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21741
• WagamamaTV587
League of Legends
• Doublelift4847
Other Games
• imaqtpie1340
• Scarra554
• Shiphtur149
Upcoming Events
Replay Cast
9h 16m
Wardi Open
12h 16m
Monday Night Weeklies
17h 16m
Replay Cast
23h 16m
Sparkling Tuna Cup
1d 10h
WardiTV Korean Royale
1d 12h
LAN Event
1d 15h
Replay Cast
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
[ Show More ]
OSC
2 days
The PondCast
3 days
LAN Event
3 days
Replay Cast
3 days
LAN Event
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Korean Royale
5 days
LAN Event
5 days
IPSL
5 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
5 days
Sparkling Tuna Cup
6 days
WardiTV Korean Royale
6 days
LAN Event
6 days
IPSL
6 days
JDConan vs WIZARD
WolFix vs Cross
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.