• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:17
CEST 06:17
KST 13:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
SC4ALL: II SC2 Complete Invited Player Lineup3StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)64Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313
StarCraft 2
General
StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Awesome/Confusing SC2 BM SC4ALL: II SC2 Complete Invited Player Lineup [Old] StarCraft 3 Reportedly in Development
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond) SC2 INu's Battles#21 [ 3-Days tournament ]
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
Bot on ladder JaeDong's ASL S22 Ro. 8 Review Sagi.gg Launcher Released an AI researcher's take on the ladder bot Data analysis on 8 million games
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 4 [ASL22] Ro8 Day 3 [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9848 users

Scelight 6.0: Patch 3.0 + LotV support - Page 15

Forum Index > SC2 General
927 CommentsPost a Reply
Prev 1 13 14 15 16 17 47 Next All
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
January 29 2014 15:15 GMT
#281
On January 29 2014 10:05 KarneEspada wrote:
Hi, I just upgraded to this from sc2gears and I love it. However, the Live APM Overlay doesn't seem to be functioning properly for me. Scelight detects that I am in a game, and everything else runs normally. I have tried running both sc2 and scelight as administrator, and uninstalling the Battle.net app and running sc2.exe as administrator, but nothing seems to work. Thanks for making this awesome program and I appreciate any help you can provide!

Ah, it seems to work only on ladder games. Thanks!

Scelight does not have access to game and player info during live games (that would be a hack), only accessible info is what SC2 publishes itself. Your current / live APM is such an example. Scelight can only display live APM if SC2 publishes it. If SC2 only publishes current APM durring AutoMM games, there's nothing I can do about it.
Although I though it is available during custom games as well, haven't tested it.
https://repmastered.icza.net
hypnotoad.410
Profile Joined January 2011
Germany29 Posts
January 31 2014 14:09 GMT
#282
i think there´s a slight bug.
The APM is per real time minute, but the SPM is per blizzard minute.
Or is that on purpose?
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
January 31 2014 15:09 GMT
#283
On January 31 2014 23:09 hypnotoad.410 wrote:
i think there´s a slight bug.
The APM is per real time minute, but the SPM is per blizzard minute.
Or is that on purpose?

And how did you come to this conclusion?

Btw, no they are both calculated in the same time-space. You can set globally which one you prefer, either game-time or real-time. You can find this in the Replay processor settings page.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
January 31 2014 15:17 GMT
#284
Released Scelight 2.1 with Search and Users tab improvements, with a new Chart and more.

Details are in the first post. (Re)start Scelight and it will install the updates automatically. It will also notify you of the updates if you have it running.
https://repmastered.icza.net
hypnotoad.410
Profile Joined January 2011
Germany29 Posts
January 31 2014 16:34 GMT
#285
i have a game where it says SPM 1.0, Screens 17.
the blizzard time is ~17min but the real time 11:44.
but except for that it´s right. i just checked the one game.
digmouse
Profile Blog Joined November 2010
China6331 Posts
Last Edited: 2014-01-31 16:36:52
January 31 2014 16:36 GMT
#286
I wonder will you run out of quotes to use under changelogs?
TranslatorIf you want to ask anything about Chinese esports, send me a PM or follow me @nerddigmouse.
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
January 31 2014 16:49 GMT
#287
Is it possible to get the supply-block % as a column in the replay list? I'd love to have it easily available without going into the replay itself. I checked out custom columns but couldn't find it there either.
Too weird to live, too rare to die.
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
January 31 2014 20:43 GMT
#288
On February 01 2014 01:34 hypnotoad.410 wrote:
i have a game where it says SPM 1.0, Screens 17.
the blizzard time is ~17min but the real time 11:44.
but except for that it´s right. i just checked the one game.

Where do you get this 17 min Blizzard time? Because the time scale on the charts also uses real-time by default just like everything else. If you still think it's a mistake, send me the replay and I take a look at it.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
January 31 2014 20:45 GMT
#289
On February 01 2014 01:49 Firkraag8 wrote:
Is it possible to get the supply-block % as a column in the replay list? I'd love to have it easily available without going into the replay itself. I checked out custom columns but couldn't find it there either.

It is not yet added as a column neither is available through a template symbol. I thought people would not want this, but looks I was mistaken.
I will add it in a future release.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
January 31 2014 20:46 GMT
#290
On February 01 2014 01:36 digmouse wrote:
I wonder will you run out of quotes to use under changelogs?

Never.
https://repmastered.icza.net
hypnotoad.410
Profile Joined January 2011
Germany29 Posts
January 31 2014 21:41 GMT
#291
On February 01 2014 05:43 Dakota_Fanning wrote:
Show nested quote +
On February 01 2014 01:34 hypnotoad.410 wrote:
i have a game where it says SPM 1.0, Screens 17.
the blizzard time is ~17min but the real time 11:44.
but except for that it´s right. i just checked the one game.

Where do you get this 17 min Blizzard time? Because the time scale on the charts also uses real-time by default just like everything else. If you still think it's a mistake, send me the replay and I take a look at it.

the time scale says 11:44 but ingame i can see the 17min blizzard time
it´s not a big issue. i was just wondering, because 17 / 11:44 would be 1.5 or something.
BonitiilloO
Profile Joined June 2013
Dominican Republic627 Posts
January 31 2014 22:19 GMT
#292
what is the difference between this and sc2gear?
How may help u?
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
Last Edited: 2014-01-31 22:25:17
January 31 2014 22:24 GMT
#293
On February 01 2014 06:41 hypnotoad.410 wrote:
Show nested quote +
On February 01 2014 05:43 Dakota_Fanning wrote:
On February 01 2014 01:34 hypnotoad.410 wrote:
i have a game where it says SPM 1.0, Screens 17.
the blizzard time is ~17min but the real time 11:44.
but except for that it´s right. i just checked the one game.

Where do you get this 17 min Blizzard time? Because the time scale on the charts also uses real-time by default just like everything else. If you still think it's a mistake, send me the replay and I take a look at it.

the time scale says 11:44 but ingame i can see the 17min blizzard time
it´s not a big issue. i was just wondering, because 17 / 11:44 would be 1.5 or something.

It's a big issue for me, if there is a bug in my code, I want to fix it. I pride myself on being meticulous, no bug is small enough to be ignored.

But I think there's more here than meets the eye.
Most likely the cause will be in the time frame that is used for SPM calculation (SPM calculation takes last command time into consideration and excludes the first one and a half minute).

So simply it could be a significant amount of those screens were outside of the "valid" time period.
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
Last Edited: 2014-01-31 22:30:59
January 31 2014 22:30 GMT
#294
On February 01 2014 07:19 SC2BF3Love wrote:
what is the difference between this and sc2gear?

In short: Scelight is the successor to Sc2gears, it was rebuilt from the ground, everything rethought, but all the experience gained from Sc2gears being used and all the user feedback being evaluated.

In long: read the Sc2gears op post (it'll take 2 days) and read the Scelight op post (1 hour).

A good summary: The reasoning behind deciding to create Scelight.
https://repmastered.icza.net
WombaT
Profile Blog Joined May 2010
Northern Ireland27448 Posts
February 01 2014 00:46 GMT
#295
As a real stat junkie I am enjoying this thus far, only just recently reinstalled SC etc, so it's taken me longer than it should have to get this up.

Just wondering, how is the SPM metric calculated exactly?
'You'll always be the cuddly marsupial of my heart, despite the inherent flaws of your ancestry' - Squat
TL+ Member
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
February 01 2014 07:33 GMT
#296
On February 01 2014 09:46 Wombat_NI wrote:
As a real stat junkie I am enjoying this thus far, only just recently reinstalled SC etc, so it's taken me longer than it should have to get this up.

Just wondering, how is the SPM metric calculated exactly?


http://www.teamliquid.net/forum/viewmessage.php?topic_id=437452&currentpage=6#104
Too weird to live, too rare to die.
hypnotoad.410
Profile Joined January 2011
Germany29 Posts
February 01 2014 13:00 GMT
#297
On February 01 2014 07:24 Dakota_Fanning wrote:
Show nested quote +
On February 01 2014 06:41 hypnotoad.410 wrote:
On February 01 2014 05:43 Dakota_Fanning wrote:
On February 01 2014 01:34 hypnotoad.410 wrote:
i have a game where it says SPM 1.0, Screens 17.
the blizzard time is ~17min but the real time 11:44.
but except for that it´s right. i just checked the one game.

Where do you get this 17 min Blizzard time? Because the time scale on the charts also uses real-time by default just like everything else. If you still think it's a mistake, send me the replay and I take a look at it.

the time scale says 11:44 but ingame i can see the 17min blizzard time
it´s not a big issue. i was just wondering, because 17 / 11:44 would be 1.5 or something.

It's a big issue for me, if there is a bug in my code, I want to fix it. I pride myself on being meticulous, no bug is small enough to be ignored.

But I think there's more here than meets the eye.
Most likely the cause will be in the time frame that is used for SPM calculation (SPM calculation takes last command time into consideration and excludes the first one and a half minute).

So simply it could be a significant amount of those screens were outside of the "valid" time period.

ahhh, thats the solution. there are a few screenchanges in the first 90 seconds. thanks a lot. mystery solved.
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
February 03 2014 14:09 GMT
#298
Released Scelight 2.2 with Chart descriptions and Supply-capped % becoming a first-class citizen.

Details are in the first post. (Re)start Scelight and it will install the updates automatically. It will also notify you of the updates if you have it running.
https://repmastered.icza.net
Xaeldaren
Profile Joined June 2010
Ireland588 Posts
February 03 2014 17:24 GMT
#299
What is the reasoning behind EPM being available in sc2gears and not scelight?
Dakota_Fanning *
Profile Joined January 2008
Hungary2370 Posts
February 03 2014 20:33 GMT
#300
On February 04 2014 02:24 Xaeldaren wrote:
What is the reasoning behind EPM being available in sc2gears and not scelight?

EAPM is part of Sc2gears because I "put" it there, and it's not part of Scelight because I haven't put it there yet.
I will add EAPM but so far I used my time to implement other features. No other reason, really.
https://repmastered.icza.net
Prev 1 13 14 15 16 17 47 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
08:00
Best Games of SC
BASILISK vs T1
Maru vs Clem
Serral vs herO
Clem vs SHIN
PiGStarcraft314
LiquipediaDiscussion
OSC
07:00
Masters Cup #151: Group B
davetesta76
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft590
PiGStarcraft314
RuFF_SC2 195
SpeCial 76
StarCraft: Brood War
Stork 115
Leta 79
Hyuk 48
Bale 14
Icarus 6
Dota 2
NeuroSwarm183
League of Legends
JimRising 612
Counter-Strike
taco 423
Super Smash Bros
hungrybox833
C9.Mang0290
Westballz30
Heroes of the Storm
Khaldor629
Other Games
summit1g9521
Coldzera 815
Sick126
ViBE78
ArmadaUGS36
Liquid`Ken9
Organizations
Other Games
gamesdonequick786
Dota 2
PGL Dota 2 - Main Stream119
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 105
• Letter1410
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota262
League of Legends
• Lourlo1040
• Stunt339
Upcoming Events
CranKy Ducklings
5h 43m
Online Event
6h 43m
FEL
11h 43m
AI Arena Tournament
12h 43m
BSL: Ladder Tournament
14h 43m
Sparkling Tuna Cup
1d 5h
INu's Battles
1d 7h
herO vs Classic
Percival vs Rogue
BSL Open Qualifier
1d 14h
BSL Open Qualifier
1d 14h
Replay Cast
1d 19h
[ Show More ]
Afreeca Starleague
2 days
Rush vs Light
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Soma vs Soulkey
INu's Battles
3 days
SHIN vs Cure
ByuN vs Zoun
PiGosaur Cup
3 days
The PondCast
5 days
INu's Battles
5 days
Liquipedia Results

Completed

Proleague 2026-10-02
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSB
Copium Cup
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.