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WCS Champion sOs - "I was shocked by the passion of the crowd"
Source: thisisgame
Woongjin_sOs defeated EG_Jaedong 4:1 in the WCS 2013 finals on the 10th of November, held at the Anaheim Convention Center in California.
sOs was successful in winning this tournament, 4 months after he was victorious over Flash to claim the 2013 Asian Indoor-Martial Arts Games championship.
![[image loading]](http://i.imgur.com/sjxxuvf.jpg)
Q. Congratulations on your victory. What are your thoughts?
I heard that once you win, you have a lot to say but I'm so tired that I don't think I can get it all out. Just before, I shook my head and silver powder kept falling out. I keep thinking of that and feeling happy.
![[image loading]](http://i.imgur.com/BELgwFL.jpg)
Q. How did you feel when you lifted the trophy?
I just wanted to go and lift it as soon as possible. Originally, I wanted to high-five the crowd once I left the booth, but instead I just walked directly toward the trophy and lifted it straight away.
![[image loading]](http://i.imgur.com/INBbbQp.jpg)
Q. Did you anticipate this result at the global finals?
I think for the average person this result must have been a complete surprise. But I worked really hard to prepare for this tournament, and some of the people around me thought that I would win. Because of those people, I was confident. I think I was just confident overall.
Q. Had you ever faced Jaedong in BW?
We were on the same team, but we never faced each other in tournament. I've played him a few times in SC2. In all match-ups, I don't adapt my play for the opponent. I play my game, trying to enjoy it as much as possible, so I play without much pressure on my shoulders. Jaedong has really gotten a lot better at ZvP compared with before. After watching him beat Dear, who was truly confident and self-assured, I thought to myself that playing him was really going to be a lot of fun.
Q. There were a lot of Jaedong fans at Blizzcon. What did you think about that?
I didn't think anything in particular about it. Something like "Oh. He has a lot of fans"? I loved playing in a place where there were so many fans. I really enjoyed it.
Q. It felt like the crowd was united behind Jaedong. Do you have a secret that let you overcome that?
When you're in the booth, all you can hear is "WOOOOHHHH~". The sound-proof is good, so it didn't bother me. They've all come to see SC2 right? I just thought of them all as fans, and enjoyed playing the game.
Q. You say that you weren't intimidated, but you cannon-rushed on every two-player map. Why did you do that?
Even though it was the final, I didn't feel nervous at all. I felt like I wanted to enjoy it in the moment, and that led to me doing that.
Q. Did you prepare any strategies specifically for the finals?
Because the Global Finals are a tournament that are held over a short period of time, instead of preparing specialised strategies, I just played a huge number of games over the last month, concentrating on the refining the basic strategies and reactions.
![[image loading]](http://i.imgur.com/Pired4R.jpg)
Q. What are you going to do with your winnings?
I'm going to save it in the hopes of becoming wealthy quickly. The prize money is great, but it was more important to me that I was the champion. I watched other players lift the trophy when they won and I thought that they looked really great. So I wanted to do it too. I'll have to think more later on how I'm going to use the prize money.
Before the tournament, you said that PvZ was your strongest match-up. Was it easy?
Jaedong is different from other Zergs, he's good at constantly irritating the opponent and a very good player. But today was different, I didn't feel any pressure and I was able to enjoy the games. I think that's why I won.
On the path to winning the championship, who was your toughest opponent?
Everybody was a gruelling opponent, but in every series I made a lot of mistakes in the first map. I felt a bit sad about that.
How did the atmosphere differ between the fans at Blizzcon and the fans back at home?
When I saw the fans at Anaheim, I got a shock. They weren't messing around. In Korea, they only cheer for the player that they're a fan of, but here even if they support one player, if that player loses they still chant the name of the player that one. Personally, I'd like it if Korean fans could learn from the foreign fans (laughter).
![[image loading]](http://i.imgur.com/avrCHP9.jpg)
Q. As a player in the tournament, do you have anything you want to say?
The schedule gave us a generous amount of time, and they took care of all the food so the whole experience was comfortable. Also, because I won. If you're talking about WCS in general, I'd prefer it if the finals for each region had a higher prize pool relative to the season finals. I don't know about the other regions, but if there's an individual competition people people are despairing. The prize money has almost halved, all the winners seem to be talking about it. That's a little sad.
Q. Was it uncomfortable having the region finals, then the season finals straight afterward? In Season Two and Three, I got knocked out so incredibly quickly that I didn't really have time to feel uncomfortable (laughter).
Q. Now that you're the global champion, do you have any thoughts about switching regions and playing in NA or EU?
I did nothing but prepare for the global finals, so I don't have any thoughts about that. I'm going to enjoy this atmosphere for a while, and then think about it. I think that I could switch if the situation is right.
Q. When were you certain that you were going to be the champion?
From the first map, I felt completely comfortable but I lost on Whirlwind. Weirdly, I didn't feel bad at all. Soulkey came and gave me advice even though I didn't ask him to, and he said "I think you're going to win". I was feeling confident even before he said that, but after I heard him say it I felt even better. So I think that's why I won so easily.
![[image loading]](http://i.imgur.com/quKXy1p.jpg)
Q. There aren't many players who have shown consistently good results in WCS. How do you think you'll go in the future?
Before the finals, my goal was to win. Now that I've been given the title of champion, I think it'll be shameful when I lose. I think I'm going to have to work hard to maintain this position.
Who would you pick as your biggest rival for next season?
This is something I've thought for a long time, but I personally think that INnoVation and Soulkey are very good. I think they'll continue to be good in the future.
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Dude just has a terrific mindset.
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Plays to have fun. The fundamental mindset required when you play any game.
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Plays to have fun and just enjoys playing the game. It shows.
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Before I read this, I didn't really like him at all. Now, though.... I'm starting to warm up to him. We need more people like him actually. Think how much better our community would be if everybody wasn't so concerned with winning all the time.
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That answer about the fans...man, and we thought the crowd was not supportive enough of sOs, but he says it's better than in Korea? That sucks 
The schedule gave us a generous amount of time, and they took care of all the food so the whole experience was comfortable. Also, because I won. haha
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Wish we have more interviews for players, I feel like if we got to know him better earlier, more people would have cheered for him What an awesome attitude
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He seems like a swell guy. I really like that the fact the whole crowd was basically cheering for JD didn't faze him at all.
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On November 15 2013 14:20 slowbacontron wrote:That answer about the fans...man, and we thought the crowd was not supportive enough of sOs, but he says it's better than in Korea? That sucks  Show nested quote +The schedule gave us a generous amount of time, and they took care of all the food so the whole experience was comfortable. Also, because I won. haha
I laughed so hard translating that.
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United States97276 Posts
Just plays for fun. He is the "casual" player on Woongjin after all ^^ Congrats sOs! Great performance at Blizzcon. Glad it didn't affect him at all that everyone was cheering for Jaedong. Hope to see him continue the great play in 2014. I hope he stays in WCS KR though
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United Kingdom31935 Posts
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Thanks for the translation! I actually felt bad for him at Blizzcon because as someone in the crowd, I felt like almost everyone was cheering for Jaedong, and was worried that it would affect him, but looks like he's just too positive and levelheaded for that to have mattered.
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I like this guy.
Nice interview!
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can someone explain why the trophy he's holding different from the one he won in the grand finals? sorry :\
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I bet people feel bad for being a shitty crowd towards him now.
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Confused what he meant by that he and Jaedong were on the same team in bw. Isn't sOs on Woongjin not Oz/team 8?
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On November 15 2013 16:03 Ilikestarcraft wrote: Confused what he meant by that he and Jaedong were on the same team in bw. Isn't sOs on Woongjin not Oz/team 8?
sos (shy) was on oz iirc
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On November 15 2013 16:03 Ilikestarcraft wrote: Confused what he meant by that he and Jaedong were on the same team in bw. Isn't sOs on Woongjin not Oz/team 8? He was on Hwaseung OZ for a time prior to Woongjin according to liquipedia.
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Sos is truly a world champion.
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Fantastic mindset, un-phased cool as a cucumber. Good work sOs.
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I wish I could win by having fun but usually I'm not having that much fun unless I'm winning. It's like SOS is doing everything in Hwaseung House #8, except he dropped one game against everyone.
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Thanks for translating! Great interview.
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his mindset, his playstyle, and his handsomeness are the reason ive become such a big fan of this guy.
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i wonder if his interview answers would be similar if he had lost. either way playing for 'fun' and being good at the same time is the ultimate way to play, you can never get phased by any pressure from the environment or situations in game.
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So easy going~~
And so powerful.
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haha.. thanks, great job to sOs.
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That's a nice mindset and attitude to have, I'm really starting to like this guy. Thanks for the interview, congrats to sOs.
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He seems like a decent guy.
Still a cannon rusher...
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Russian Federation40186 Posts
On November 15 2013 23:22 Daswollvieh wrote:He seems like a decent guy. Still a cannon rusher...  As long as it is funny i do not mind.
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On November 15 2013 14:20 slowbacontron wrote:That answer about the fans...man, and we thought the crowd was not supportive enough of sOs, but he says it's better than in Korea? That sucks  Show nested quote +The schedule gave us a generous amount of time, and they took care of all the food so the whole experience was comfortable. Also, because I won. haha
Best example of that is when oov faced boxer in osl finals and oov actually won half the crowd immediately left the stadium as they were only there for boxer.
Nice interview, I really hope sOs can stay on top for a while. Personally I really enjoy seeing somebody dominate and win tournament after tournament only to have an underdog rise and take him down.
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United States23455 Posts
He was shocked by our passion guys. Passion. Not dead game. Game alive. Game good.
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I though that trophy was huge but looks like he got only 1/3 of it :D
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United States23455 Posts
On November 15 2013 23:43 TheBloodyDwarf wrote: I though that trophy was huge but looks like he got only 1/3 of it :D He probably didn't want to put it in checked baggage on his flight home. That thing was massive
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I don't like him for those cannon rushes.
Yes, I know, they are elements of the game, but I just do not like people doing that. I do not like 11/11 or a pool before 15 either, so don't go nuts on me.
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On November 16 2013 00:01 boxerfred wrote: I don't like him for those cannon rushes.
Yes, I know, they are elements of the game, but I just do not like people doing that. I do not like 11/11 or a pool before 15 either, so don't go nuts on me.
I guess we should blame artosis for people like you. There is nothing wrong with any of the things you listed at all. As you said they are elements of the game and believe or not they are crucial for the meta game to evolve by itself. If there was no way to punish greedy play this game would be so unbelievably boring when it comes to boX series.
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On November 15 2013 23:40 Lorch wrote:Show nested quote +On November 15 2013 14:20 slowbacontron wrote:That answer about the fans...man, and we thought the crowd was not supportive enough of sOs, but he says it's better than in Korea? That sucks  The schedule gave us a generous amount of time, and they took care of all the food so the whole experience was comfortable. Also, because I won. haha Best example of that is when oov faced boxer in osl finals and oov actually won half the crowd immediately left the stadium as they were only there for boxer. Nice interview, I really hope sOs can stay on top for a while. Personally I really enjoy seeing somebody dominate and win tournament after tournament only to have an underdog rise and take him down.
Made me remember the Nate MSL finals (the one with the power outage) when people started leaving after game four. Sad times
Great interview, makes me wonder about the 2014 fomat and how it will impact his ability to remain being a top dog.
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Great interview. Really seems like such a down to earth guy who's playing for fun.
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On November 15 2013 14:05 awesomoecalypse wrote: Dude just has a terrific mindset.
Agreed. He just has such a healthy and open mindset about the whole thing in general. With your mind set like that, you can focus 100% on the game, and not experience tilt. Great guy in general, made me more of a fan after his performance.
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Seems like a great guy, thanks for the interview.
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Very humble, it seems like his main motivation is to have fun and enjoy the game as he's playing it instead of worrying about everything else. If you ask me that's the best mindset a player can have, his future opponents should be scared.
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I have tickets for all those who want to jump on the wagon. Don't be sHy!
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I'd feel pretty good too if Soulkey told me he thought I was going to win.
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I accidentally a tournament. Great interview! sOs is always so chill. Love that about him!
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Canada16217 Posts
Thanks for the translation!
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Going into the tournament sOs wasn't someone I was cheering for but after I saw how well he was playing in the first round I had this gut feeling that he was going to take the whole thing. I wanted Jaedong to take it but I was still happy for sOs.
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On November 16 2013 00:10 Lorch wrote:Show nested quote +On November 16 2013 00:01 boxerfred wrote: I don't like him for those cannon rushes.
Yes, I know, they are elements of the game, but I just do not like people doing that. I do not like 11/11 or a pool before 15 either, so don't go nuts on me. I guess we should blame artosis for people like you. There is nothing wrong with any of the things you listed at all. As you said they are elements of the game and believe or not they are crucial for the meta game to evolve by itself. If there was no way to punish greedy play this game would be so unbelievably boring when it comes to boX series. I agree that there's nothing wrong with "cheese" per se, but "some" strategies are very easy to execute and grant huge rewards, and it's kind of disrespectful to abuse them in such games. Sos seems like a really cool guy judging by his behavior on stage and interviews, but I just hate his gamestyle so much.
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The mindset and confidence he got, also the fact he doesn't feel pressure make him the champion.
You also need to look about how good he plays right now, well with the way he talk and everything the fact he did win the tournament was not luck like some people or fans or other players would like to believe....
In my book the best player in sc2 currently = him or dear, they are both really close.
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On November 16 2013 01:44 mechengineer123 wrote:Show nested quote +On November 16 2013 00:10 Lorch wrote:On November 16 2013 00:01 boxerfred wrote: I don't like him for those cannon rushes.
Yes, I know, they are elements of the game, but I just do not like people doing that. I do not like 11/11 or a pool before 15 either, so don't go nuts on me. I guess we should blame artosis for people like you. There is nothing wrong with any of the things you listed at all. As you said they are elements of the game and believe or not they are crucial for the meta game to evolve by itself. If there was no way to punish greedy play this game would be so unbelievably boring when it comes to boX series. I agree that there's nothing wrong with "cheese" per se, but "some" strategies are very easy to execute and grant huge rewards, and it's kind of disrespectful to abuse them in such games. Sos seems like a really cool guy judging by his behavior on stage and interviews, but I just hate his gamestyle so much.
Really? This is a game with 3 races in any situation one side will always have an easier time doing something. If Jaedong (and don't get me wrong I cheered for jaedong will all my heart throughout the entire event and I want nothing more than for him to finally win an event) was truly superior to sos he would have defended against every single cannon rush. There is so much more to starcraft than how hard a build is, the strategic mindgame battle is so much harder to do right than it is to execute any kind of build. And when 100k are on the line you will do what it takes to win, these guys are professional gamers and not unpaid volunteers who only do this to entertain us/evolve the meta.
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Really nice interview, so good to see someone enjoys the game this much winning WCS.
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On November 16 2013 01:44 mechengineer123 wrote:Show nested quote +On November 16 2013 00:10 Lorch wrote:On November 16 2013 00:01 boxerfred wrote: I don't like him for those cannon rushes.
Yes, I know, they are elements of the game, but I just do not like people doing that. I do not like 11/11 or a pool before 15 either, so don't go nuts on me. I guess we should blame artosis for people like you. There is nothing wrong with any of the things you listed at all. As you said they are elements of the game and believe or not they are crucial for the meta game to evolve by itself. If there was no way to punish greedy play this game would be so unbelievably boring when it comes to boX series. I agree that there's nothing wrong with "cheese" per se, but "some" strategies are very easy to execute and grant huge rewards, and it's kind of disrespectful to abuse them in such games. Sos seems like a really cool guy judging by his behavior on stage and interviews, but I just hate his gamestyle so much.
and I keep telling people like you that those strategies are hard to pull off against high caliber players. There is a lot of risk in doing such things and if they get snuffed. You find yourself at a disadvantage. It's funny because it happened several times for sHy yet he still made it work. It isn't disrespectful at all. You guys have to get over it. A lot of people blame the Protoss players for doing what they do to win and it has to stop. It isn't their fault that Blizzard designed the game that way. Something tells me you aren't a big fan of Protoss in general and that is fine, but don't try to discredit them.
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I really don't like the way he plays, but his mindset is pretty baller. props and congrats to him. =)
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I agree that there's nothing wrong with "cheese" per se, but "some" strategies are very easy to execute and grant huge rewards, and it's kind of disrespectful to abuse them in such games. Sos seems like a really cool guy judging by his behavior on stage and interviews, but I just hate his gamestyle so much. --------------------------------------------------------------------------------
There is much more to the game then mechanics. Focusing exclusively on the difficulty of mechanical execution ignores an entire mindgame/strategy aspect of the game, and that's where sOs is exceptional. He simply outthought Jaedong (and most of his other opponents). That sort of skill isn't as easy to demonstrate to a spectator as sick micro or something, but it absolutely is a skill that some players are better at than others.
Hell, look at BoxeR for example. Did he win because his mechanics were just so much better than YellOw? Not really. In fact, most YellOw fans would argue (pretty convincingly I might add) that he had superior mechanics to Boxer, especially when it came to macro. But Boxer was brilliant at tricking and mindgaming his opponents, figuring out what they would expect and then doing exactly what he had to in order to fool and punish them.
The fact of the matter is, Starcraft is a real time strategy game, not a real time APM demonstration. A player who devises a clever way to trick his opponent deserves to win every bit as much as someone who simply wins through superior mechanics.
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he seems like such a nice guy i really like how he answered a lot of those questions. I feel bad for being disappointed when we i found out that he won.
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On November 16 2013 05:17 igay wrote: he seems like such a nice guy i really like how he answered a lot of those questions. I feel bad for being disappointed when we i found out that he won.
My favorite thing about sOs is he'll never have to deal with being some "faceless korean" again. Every SC2 fan knows who he is and how good he is, and with his brilliant mindgames and positive attitude he's earned himself a lot of fans. The next time sOs is in a big match against a famous player, it won't be just "some nobody vs. a fan favorite", but rather two respected players with large fanbases going head to head.
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On November 16 2013 04:40 awesomoecalypse wrote: The fact of the matter is, Starcraft is a real time strategy game, not a real time APM demonstration. The best post of TL ever. This should be put on top of front page forever.
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Great interview, this guy has an excellent life-mindset and it comes out in his play. As great as it would have been to have seen the hard-working Dong get his victory, this guy is as good a champion as any.
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deserving champion 
i'll always remember shy as the first kespa player to defeat an esf player in an official streamed match right after the kespa sc2 transition. it was against then code s protoss player st_ace. he's been mindfucking other players since day 1
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Fun Fact: sOs got his 1st place wins by beating the LeesSang (Flash/Jaedong).
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the genuine love of the game that he has. so humble, so sincere.......
stupid cannon rush question. "if you werent nervous, why did u c-rush?" "well c-rushing shows that i wasnt nervous at all.." DURRR please ask better questions next time!!
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If Blizzard brings Blizzcon to Toronto, sOs would have been even more shock by the fans' support. We need to tell Blizzard about this idea. Blizzard would be welcome up here in the great white north. Go go go.
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On November 16 2013 01:44 mechengineer123 wrote:Show nested quote +On November 16 2013 00:10 Lorch wrote:On November 16 2013 00:01 boxerfred wrote: I don't like him for those cannon rushes.
Yes, I know, they are elements of the game, but I just do not like people doing that. I do not like 11/11 or a pool before 15 either, so don't go nuts on me. I guess we should blame artosis for people like you. There is nothing wrong with any of the things you listed at all. As you said they are elements of the game and believe or not they are crucial for the meta game to evolve by itself. If there was no way to punish greedy play this game would be so unbelievably boring when it comes to boX series. I agree that there's nothing wrong with "cheese" per se, but "some" strategies are very easy to execute and grant huge rewards, and it's kind of disrespectful to abuse them in such games. Sos seems like a really cool guy judging by his behavior on stage and interviews, but I just hate his gamestyle so much. How dare he to use strategy in a strategy game! Burn the heretic! Do you people even read the stuff you type?
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If you paid close attention to all of sOs's games at the Global Finals and then watched his game vs Jaedong on Whirlwind, you should reach this conclusion:
He let Jaedong win the Whirlwind game.
4-0-ing Jaedong amidst a very passionate crowd of Jaedong fans would have gotten him more negative press from the community than positive. 4-0-ing Jaedong to give JD his 3rd finals sweep in a row would have hurt JD considerably. There was little for sOs to gain, but much for JD to loose.
sOs completely dictated the pace of every game against JD, completely countering JD's tactic of dictating the pace of every match he played at the Global Finals. Watching the decisions, tactics, and strategies that sOs used was utterly delightful. A real pleasure.
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sOs, what a baller! not feeling any pressure in the biggest finals of his life.
Btw, blame Jaedong for sticking to only one strategy against protoss. He always goes fast 3 hatches into mass Muta/lings to force base trade with protoss. Dear had a hard time dealing with this, but sOs adapted and never play into JD's hand.
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On November 16 2013 19:09 Xyl wrote: If you paid close attention to all of sOs's games at the Global Finals and then watched his game vs Jaedong on Whirlwind, you should reach this conclusion:
He let Jaedong win the Whirlwind game.
4-0-ing Jaedong amidst a very passionate crowd of Jaedong fans would have gotten him more negative press from the community than positive. 4-0-ing Jaedong to give JD his 3rd finals sweep in a row would have hurt JD considerably. There was little for sOs to gain, but much for JD to loose.
sOs completely dictated the pace of every game against JD, completely countering JD's tactic of dictating the pace of every match he played at the Global Finals. Watching the decisions, tactics, and strategies that sOs used was utterly delightful. A real pleasure.
If you watched even closer JD is the one who lost the finals rather than sOs winning it..
In G1 JD didn't attack with Ultras but instead was "faking" those to Mutas, but he already made like 15 of them.. w.t.f.
In G2 the map-designer should get not just fired, but fined as well.. Any real person would respond to what he sees - and the map looks like even a Stalker could pass on through the left side there, yet alone a Drone would.. But it wasn't the case.. The map didn't correspond to it's own looks
In G4 JD got "too fancy" and instead scouting for buildings on the Pylon he already saw, he was like, nah-ah, this is too easy to not be fake, you wouldn't put any important buildings on the edge of your base, show me all you got and went for the "deep scout" in main to find gates, but they weren't there..
G5 was sOs winning though, it was too much mindgames for JD all series long to bare, he got completely "shaken" and not respond well.. Still - Game 1 is JD who lost, and G2 was a laugh-off, it was neither of the player's fault, but rather the map-designer's.. And THAT's what dictated the pace of the series - that "stupid' 2:0 to start with.. Grats for sOs for playing awesome games though.. It was JD's side that was "shaking" to not make the series longer or games better overall.. However - point was - sOs didn't "LET" JD win his one won game.. Far from that..
Unless you were being sarcastic and trolling on the forum and got me as a victim though.. That's always possible, and can be the case as well..
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THANK YOU mintie for translating this interview.
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On November 16 2013 04:40 awesomoecalypse wrote: The fact of the matter is, Starcraft is a real time strategy game, not a real time APM demonstration. A player who devises a clever way to trick his opponent deserves to win every bit as much as someone who simply wins through superior mechanics. The foreign community is so full of whiners and scrubs who think progamers should follow their imaginary honour codes that paragraphs like these are worthy of a TL+ donation.
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On November 16 2013 04:40 awesomoecalypse wrote:Show nested quote +I agree that there's nothing wrong with "cheese" per se, but "some" strategies are very easy to execute and grant huge rewards, and it's kind of disrespectful to abuse them in such games. Sos seems like a really cool guy judging by his behavior on stage and interviews, but I just hate his gamestyle so much. --------------------------------------------------------------------------------
There is much more to the game then mechanics. Focusing exclusively on the difficulty of mechanical execution ignores an entire mindgame/strategy aspect of the game, and that's where sOs is exceptional. He simply outthought Jaedong (and most of his other opponents). That sort of skill isn't as easy to demonstrate to a spectator as sick micro or something, but it absolutely is a skill that some players are better at than others. Hell, look at BoxeR for example. Did he win because his mechanics were just so much better than YellOw? Not really. In fact, most YellOw fans would argue (pretty convincingly I might add) that he had superior mechanics to Boxer, especially when it came to macro. But Boxer was brilliant at tricking and mindgaming his opponents, figuring out what they would expect and then doing exactly what he had to in order to fool and punish them. The fact of the matter is, Starcraft is a real time strategy game, not a real time APM demonstration. A player who devises a clever way to trick his opponent deserves to win every bit as much as someone who simply wins through superior mechanics.
Yep, we call those the intangibles or what some of you know as Star Sense. You either get it or you don't.
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lol, cannon rushing means you have "intangibles" now? i guess all the cannon rushing toss i meet in gold league who have no idea what they're doing after the 5 minute mark have sick star sense intangibles just like sos
point being, the guy just said he doesn't personally like that playstyle. i dunno if i agree that it's "disrespectful", but it's fine to not like cheese. whenever anyone says they don't like cheese, there are 50 posters waiting to jump down their throat about how they're the reason the sc2 community sucks, they don't have the proper mindset to win, that "all's fair in war," etc. etc. is this really necessary? i get this response if someone posts something like "fucking cheeser bullshit broken game toss noob," but do we have to rip someone a new asshole just for saying "yeah, i think cheese is pretty lame"?
cheese can be executed at a high level, but there's something to the idea that it's easier to pull off than it is to defend. and it's certainly legitimate to have an opinion on what types of playstyle are fun, interesting, respectable, etc. or are we doing the same response to people who post that swarm host turtle games are boring?
e: for the record i like sos and i don't think cheese is "broken" nor am i angry about it, though i don't personally like it
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On November 17 2013 12:27 Waise wrote: lol, cannon rushing means you have "intangibles" now? i guess all the cannon rushing toss i meet in gold league who have no idea what they're doing after the 5 minute mark have sick star sense intangibles just like sos
point being, the guy just said he doesn't personally like that playstyle. i dunno if i agree that it's "disrespectful", but it's fine to not like cheese. whenever anyone says they don't like cheese, there are 50 posters waiting to jump down their throat about how they're the reason the sc2 community sucks, they don't have the proper mindset to win, that "all's fair in war," etc. etc. is this really necessary? i get this response if someone posts something like "fucking cheeser bullshit broken game toss noob," but do we have to rip someone a new asshole just for saying "yeah, i think cheese is pretty lame"?
cheese can be executed at a high level, but there's something to the idea that it's easier to pull off than it is to defend. and it's certainly legitimate to have an opinion on what types of playstyle are fun, interesting, respectable, etc. or are we doing the same response to people who post that swarm host turtle games are boring?
e: for the record i like sos and i don't think cheese is "broken" nor am i angry about it, though i don't personally like it
I didn't say that. We're talking about his game sense and ability to read how the game plays out. I think you should re-read the thread.
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Super congrats,,,thanks for the interview..
sOs played super original,,,,not quite as original as Tasteless would have you believe but,,,,original and true to hist own style that is for sure....
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Congrats to sOs, he's truly got what it takes to be a champ.
Also, to be honest I believe we need cheese to make games interesting. The best time personally for me as a spectator was GSL seasons 1-3 when cheese was rampant. Matches were way more volatile and exciting.
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On November 17 2013 12:27 Waise wrote: lol, cannon rushing means you have "intangibles" now? i guess all the cannon rushing toss i meet in gold league who have no idea what they're doing after the 5 minute mark have sick star sense intangibles just like sos
point being, the guy just said he doesn't personally like that playstyle. i dunno if i agree that it's "disrespectful", but it's fine to not like cheese. whenever anyone says they don't like cheese, there are 50 posters waiting to jump down their throat about how they're the reason the sc2 community sucks, they don't have the proper mindset to win, that "all's fair in war," etc. etc. is this really necessary? i get this response if someone posts something like "fucking cheeser bullshit broken game toss noob," but do we have to rip someone a new asshole just for saying "yeah, i think cheese is pretty lame"?
cheese can be executed at a high level, but there's something to the idea that it's easier to pull off than it is to defend. and it's certainly legitimate to have an opinion on what types of playstyle are fun, interesting, respectable, etc. or are we doing the same response to people who post that swarm host turtle games are boring?
e: for the record i like sos and i don't think cheese is "broken" nor am i angry about it, though i don't personally like it
You must not have watched the game because not once did the cannon rush itself win the game, it's what he did after and the reaction to Jaedong's response that won the games in the end. The cannon rush in those games can be equated to warping in zealots to force a cancel on the hatch, because that is exactly what happened in one game, and the other game it didn't even really matter because it went to late game anyways. But the follow up pressure with zealots, and then the brilliant follow up with phoenix to check-mate Jaedong was absolutely fantastic execution by sOs. Not to mention it wouldn't have mattered if Jaedong didn't open with extremely greedy builds to start the series, everyone just expects sOs to sit back and let Jaedong take 3 bases before pool and then play from behind every game? That would be suicide, especially against a player of Jaedong's skill. And he showed that he can win without doing any of that in the other games, so in no way can sOs's win be equated to "cheesing" or "Jaedong just lost, sOs didn't win". That's just ignorant and delusional thought
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On November 16 2013 21:28 VArsovskiSC wrote:Show nested quote +On November 16 2013 19:09 Xyl wrote: If you paid close attention to all of sOs's games at the Global Finals and then watched his game vs Jaedong on Whirlwind, you should reach this conclusion:
He let Jaedong win the Whirlwind game.
4-0-ing Jaedong amidst a very passionate crowd of Jaedong fans would have gotten him more negative press from the community than positive. 4-0-ing Jaedong to give JD his 3rd finals sweep in a row would have hurt JD considerably. There was little for sOs to gain, but much for JD to loose.
sOs completely dictated the pace of every game against JD, completely countering JD's tactic of dictating the pace of every match he played at the Global Finals. Watching the decisions, tactics, and strategies that sOs used was utterly delightful. A real pleasure. + Show Spoiler +If you watched even closer JD is the one who lost the finals rather than sOs winning it.. In G1 JD didn't attack with Ultras but instead was "faking" those to Mutas, but he already made like 15 of them.. w.t.f. In G2 the map-designer should get not just fired, but fined as well.. Any real person would respond to what he sees - and the map looks like even a Stalker could pass on through the left side there, yet alone a Drone would.. But it wasn't the case.. The map didn't correspond to it's own looks In G4 JD got "too fancy" and instead scouting for buildings on the Pylon he already saw, he was like, nah-ah, this is too easy to not be fake, you wouldn't put any important buildings on the edge of your base, show me all you got and went for the "deep scout" in main to find gates, but they weren't there.. G5 was sOs winning though, it was too much mindgames for JD all series long to bare, he got completely "shaken" and not respond well.. Still - Game 1 is JD who lost, and G2 was a laugh-off, it was neither of the player's fault, but rather the map-designer's.. And THAT's what dictated the pace of the series - that "stupid' 2:0 to start with.. Grats for sOs for playing awesome games though.. It was JD's side that was "shaking" to not make the series longer or games better overall.. However - point was - sOs didn't "LET" JD win his one won game.. Far from that.. Unless you were being sarcastic and trolling on the forum and got me as a victim though.. That's always possible, and can be the case as well.. 
Uh... no this is incorrect on so many levels. sOs dominated and sooner or later people are going to have to accept that. I would recap every game of the series but I don't feel like doing it because I've been correcting people with faulty/delusional mindsets ever since the finals. JD got outplayed, out-thought, and out-classed by a brilliant player. Not once did the "map design" win a game for sOs, the game on Belshir he canceled the wall after JD canceled the hatch, so JD could've easily taken out the pylon and cannons after that. But he decided not to and instead of sOs sitting back and letting JD recover, he used the pylon guarded by cannons as a strategic location to split between JD's expo and his main, forcing him to defend 2 places at once very early in the game. Constant warp-ins and a brilliant follow up Phoenix support put JD in check-mate. That was how the game was decided, not because of "map design" like you so foolishly believed. You should probably go back and watch the series again because that is just so far from the truth it's misleading and disgraceful. GG.
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Sigh... all you SOS haters. Get a life. SOS revolutionized sc2!!!! If every game needs to be considered a macro game to be good, then I'd rather watch bad games instead!!!! VARIETY IS THE SPICE OF LIFE AND PEOPLE THAT CANNOT ACCEPT THAT IS JUST OLD-FASHIONED AND SHOULD LEARN THAT LIFE IS ALWAYS ABOUT CHANGE.
SOS I LOVE YOU! NEVER GIVE IN TO THESE HATERS!!!!
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Seeker
Where dat snitch at?36939 Posts
On March 17 2014 19:06 ukiya2004 wrote: Sigh... all you SOS haters. Get a life. SOS revolutionized sc2!!!! If every game needs to be considered a macro game to be good, then I'd rather watch bad games instead!!!! VARIETY IS THE SPICE OF LIFE AND PEOPLE THAT CANNOT ACCEPT THAT IS JUST OLD-FASHIONED AND SHOULD LEARN THAT LIFE IS ALWAYS ABOUT CHANGE.
SOS I LOVE YOU! NEVER GIVE IN TO THESE HATERS!!!! Dat bump...
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