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I'm seeing a lot of comments from people who are disappointed that we did not share the exact plans for WCS 2014. To clarify, we did not intend for this to be an announcement, or an announcement of an announcement for that matter The reality is that we are still finalizing the details of WCS 2014 with our partners, however, we did not want to wait until everything was finalized before letting you know some of the things we were discussing. We want to give the community an opportunity to provide feedback before we locked down the specific details. We have outlined most of our plans and ideas in some of our answers, but haven't fully committed to any of the decisions because we want to hear from the community. Our goal is to confirm and announce the plans for WCS 2014 before BlizzCon. That gives you at least a week to give us your input on what we've shared! Thanks again for your support! -kimaphan |
These are all reasonable and positive statements from Blizzard. I personally would be in favor of a hard region lock though. Looking forward to WCS 2014.
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On October 15 2013 10:06 HeavenResign wrote:Show nested quote +On October 15 2013 10:04 miniskirt wrote:On October 15 2013 10:02 HeavenResign wrote:On October 15 2013 09:43 Liquid`Nazgul wrote:- No more seasonal finals
- Three seasons instead of four
- Considering some sort of lock, probably not hard region lock
- Possibly Ro32 live
- Possibly ladder contribution to be relevant
- Some way to involve teams
- Rethinking the point system
- More linear system and reworking Challenger League
These are all (extremely) positive changes for the scene. It's good to leave more room to hype each WCS and create room for other tournaments both online and offline. Hopefully the prize money from the missing tournaments leads to some of that finding its way back into the scene. Purely from a structural perspective it is a huge improvement and absolutely what is needed. Most of the above are badly needed, all are improvements, and it is good to see they are being considered. Half of the reactions are really confusing me. It seems an absurd amount of negativity even though most of the information is positive. Thanks for making this list, I'm not sure why a lot of the reactions in this thread are like "well there's no info in here, but I didn't really read it, but if I did read it, I don't think there'd be anything so I didn't read it" the list of actual info being: [*]No more seasonal finals [*]Three seasons instead of four More offline is significant, semi-region lock is significant, wait everything Nazgul listed was significant. I personally think if the owner of a major SC2 team makes a list, the points shouldn't be ignored for the sake of being negative
"we're considering a lot of popular things"
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On October 15 2013 10:09 Xiphos wrote: I'm confused with the "3 seasons instead of 4" part. Don't we already have 3 WCS seasons atm? If so, then nothing changes. In 2013, it started in april, with the second GSL season of the year
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Those are the most non-committal answers I have ever seen. I feel sorry for the interviewer, such a waste of his/her time.
I really hope this non-committal attitude can actually get the details of WCS 2014 worked out in time...last minute decisions make bad decisions.
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On October 15 2013 10:09 HeavenResign wrote:Show nested quote +On October 15 2013 10:08 StarStruck wrote:On October 15 2013 10:06 HeavenResign wrote:On October 15 2013 10:04 miniskirt wrote:On October 15 2013 10:02 HeavenResign wrote:On October 15 2013 09:43 Liquid`Nazgul wrote:- No more seasonal finals
- Three seasons instead of four
- Considering some sort of lock, probably not hard region lock
- Possibly Ro32 live
- Possibly ladder contribution to be relevant
- Some way to involve teams
- Rethinking the point system
- More linear system and reworking Challenger League
These are all (extremely) positive changes for the scene. It's good to leave more room to hype each WCS and create room for other tournaments both online and offline. Hopefully the prize money from the missing tournaments leads to some of that finding its way back into the scene. Purely from a structural perspective it is a huge improvement and absolutely what is needed. Most of the above are badly needed, all are improvements, and it is good to see they are being considered. Half of the reactions are really confusing me. It seems an absurd amount of negativity even though most of the information is positive. Thanks for making this list, I'm not sure why a lot of the reactions in this thread are like "well there's no info in here, but I didn't really read it, but if I did read it, I don't think there'd be anything so I didn't read it" the list of actual info being: [*]No more seasonal finals [*]Three seasons instead of four More offline is significant, semi-region lock is significant, wait everything Nazgul listed was significant Keyword here being actual. The rest isn't concrete. I edited this in my post above but I think if the owner of a major SC2 team makes a list of important points in an interview, the points shouldn't be ignored for the sake of being negative
They aren't being willfully ignored for the sake of being negative though if you actually read the comments and no one likes brown nosers. We could use some more innovation.
On October 15 2013 10:09 NonY wrote: These three things don't go together: --have the biggest tournament be based on WCS points --reset WCS points after the tournament --seed players from the season before the tournament into the season after the tournament
EITHER points shouldn't ever reset, but rather decay, and the biggest tournament should happen more than once a year OR points reset annually after the big tournament and there should be no seeds after the big tournament.
And specifically the way it is now for NA, a player's performance in a single elim bracket in September 2013 is going to determine whether they can play in Season One Premier League 2014, which is going to happen at least four months later. I think that's too extreme for SC2.
Especially with major patches or let's say LotV (that will be a while though). If it were up to me, I'd reset the clock altogether.
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a lot of words, yet not a lot of insight...
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So much words for nothing
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On October 15 2013 10:12 StarStruck wrote:Show nested quote +On October 15 2013 10:09 HeavenResign wrote:On October 15 2013 10:08 StarStruck wrote:On October 15 2013 10:06 HeavenResign wrote:On October 15 2013 10:04 miniskirt wrote:On October 15 2013 10:02 HeavenResign wrote:On October 15 2013 09:43 Liquid`Nazgul wrote:- No more seasonal finals
- Three seasons instead of four
- Considering some sort of lock, probably not hard region lock
- Possibly Ro32 live
- Possibly ladder contribution to be relevant
- Some way to involve teams
- Rethinking the point system
- More linear system and reworking Challenger League
These are all (extremely) positive changes for the scene. It's good to leave more room to hype each WCS and create room for other tournaments both online and offline. Hopefully the prize money from the missing tournaments leads to some of that finding its way back into the scene. Purely from a structural perspective it is a huge improvement and absolutely what is needed. Most of the above are badly needed, all are improvements, and it is good to see they are being considered. Half of the reactions are really confusing me. It seems an absurd amount of negativity even though most of the information is positive. Thanks for making this list, I'm not sure why a lot of the reactions in this thread are like "well there's no info in here, but I didn't really read it, but if I did read it, I don't think there'd be anything so I didn't read it" the list of actual info being: [*]No more seasonal finals [*]Three seasons instead of four More offline is significant, semi-region lock is significant, wait everything Nazgul listed was significant Keyword here being actual. The rest isn't concrete. I edited this in my post above but I think if the owner of a major SC2 team makes a list of important points in an interview, the points shouldn't be ignored for the sake of being negative They aren't being willfully ignored for the sake of being negative though if you actually read the comments and no one likes brown nosers. We could use some more innovation.
Didn't realize taking note of what someone who is in the position to have more knowledge than me said is brown nosing. I agree things aren't perfect, but I'm looking forward to hear more on region lock and the other changes hinted.
And for better or worse, I have actually (??) read all the comments.
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Great stuff, only good things here, looking forward to the finalized plan!
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On October 15 2013 10:19 HeavenResign wrote:Show nested quote +On October 15 2013 10:12 StarStruck wrote:On October 15 2013 10:09 HeavenResign wrote:On October 15 2013 10:08 StarStruck wrote:On October 15 2013 10:06 HeavenResign wrote:On October 15 2013 10:04 miniskirt wrote:On October 15 2013 10:02 HeavenResign wrote:On October 15 2013 09:43 Liquid`Nazgul wrote:- No more seasonal finals
- Three seasons instead of four
- Considering some sort of lock, probably not hard region lock
- Possibly Ro32 live
- Possibly ladder contribution to be relevant
- Some way to involve teams
- Rethinking the point system
- More linear system and reworking Challenger League
These are all (extremely) positive changes for the scene. It's good to leave more room to hype each WCS and create room for other tournaments both online and offline. Hopefully the prize money from the missing tournaments leads to some of that finding its way back into the scene. Purely from a structural perspective it is a huge improvement and absolutely what is needed. Most of the above are badly needed, all are improvements, and it is good to see they are being considered. Half of the reactions are really confusing me. It seems an absurd amount of negativity even though most of the information is positive. Thanks for making this list, I'm not sure why a lot of the reactions in this thread are like "well there's no info in here, but I didn't really read it, but if I did read it, I don't think there'd be anything so I didn't read it" the list of actual info being: [*]No more seasonal finals [*]Three seasons instead of four More offline is significant, semi-region lock is significant, wait everything Nazgul listed was significant Keyword here being actual. The rest isn't concrete. I edited this in my post above but I think if the owner of a major SC2 team makes a list of important points in an interview, the points shouldn't be ignored for the sake of being negative They aren't being willfully ignored for the sake of being negative though if you actually read the comments and no one likes brown nosers. We could use some more innovation. Didn't realize taking note of what someone who is in the position to have more knowledge than me said is brown nosing. my bad. I agree things aren't perfect, but I'm looking forward to hear more on region lock and the other changes hinted.
We have to think about the implications. If let's say we were to base it on where they reside/train what effects would this have on other scenes? The Korean scene is already shrinking as the KeSPA teams downsize and other teams struggle to get by. Are we more likely to see more Western teams pick-up Koreans and possibly move them to their training houses if they own one? How cost effective would that be? We've already seen quite a few Koreans make the switch. As it stands the Korean market is already on Life Support. If we continue to shrink their opportunities I have a hard time seeing many left standing. Ofc with LotV I'm sure we'll see many players pick-up the game for some time. Like I said before, I think we have to think outside of the box, because there are only so many legitimate teams that can actually afford to send players out to events. I'd like to see Blizzard take a bigger role and in some way start to bring more legitimacy to the circuit by accrediting teams and bringing the organizers together for more structure. In other words, form a fucking committee.
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I hope they wont remove season finals cause the games were great and it created additional storylines , the main problem with this years season finale were that it the whole wcs was rushed so the season finale happened right after regional finals , since there will be only 3 wcs seasons next year that means there will be a lot more breathing room = 4-5 weeks after the regionals finals blizz should host season finals = no more forgotten champions + additional storylines since the best of each regions battle it out(more foreigner also in the season finale because of lock)
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I feel like Blizzard really didn't say anything that mattered here... this q&a i feel doesn't answer anything for me.
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No support for other regions - goodbye SEA server being even close to relevant. While over-saturated with Zerg it made for extremely high level ZvZ and (with people like Moonglade) saw very competitive play with good mechanics. Australia isn't close to an e-sports country (not recognized and very few tournaments) and Blizzard could have expanded the regions. Now the only SC2 that is going to happen is those players who outsource themselves to the US. There are very few local tournaments here and with outsourcing I don't see SC2 surviving at all down under or in South East Asia.
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On October 15 2013 10:30 StarStruck wrote:Show nested quote +On October 15 2013 10:19 HeavenResign wrote:On October 15 2013 10:12 StarStruck wrote:On October 15 2013 10:09 HeavenResign wrote:On October 15 2013 10:08 StarStruck wrote:On October 15 2013 10:06 HeavenResign wrote:On October 15 2013 10:04 miniskirt wrote:On October 15 2013 10:02 HeavenResign wrote:On October 15 2013 09:43 Liquid`Nazgul wrote:- No more seasonal finals
- Three seasons instead of four
- Considering some sort of lock, probably not hard region lock
- Possibly Ro32 live
- Possibly ladder contribution to be relevant
- Some way to involve teams
- Rethinking the point system
- More linear system and reworking Challenger League
These are all (extremely) positive changes for the scene. It's good to leave more room to hype each WCS and create room for other tournaments both online and offline. Hopefully the prize money from the missing tournaments leads to some of that finding its way back into the scene. Purely from a structural perspective it is a huge improvement and absolutely what is needed. Most of the above are badly needed, all are improvements, and it is good to see they are being considered. Half of the reactions are really confusing me. It seems an absurd amount of negativity even though most of the information is positive. Thanks for making this list, I'm not sure why a lot of the reactions in this thread are like "well there's no info in here, but I didn't really read it, but if I did read it, I don't think there'd be anything so I didn't read it" the list of actual info being: [*]No more seasonal finals [*]Three seasons instead of four More offline is significant, semi-region lock is significant, wait everything Nazgul listed was significant Keyword here being actual. The rest isn't concrete. I edited this in my post above but I think if the owner of a major SC2 team makes a list of important points in an interview, the points shouldn't be ignored for the sake of being negative They aren't being willfully ignored for the sake of being negative though if you actually read the comments and no one likes brown nosers. We could use some more innovation. Didn't realize taking note of what someone who is in the position to have more knowledge than me said is brown nosing. my bad. I agree things aren't perfect, but I'm looking forward to hear more on region lock and the other changes hinted. We have to think about the implications. If let's say we were to base it on where they reside/train what effects would this have on other scenes? The Korean scene is already shrinking as the KeSPA teams downsize and other teams struggle to get by. Are we more likely to see more Western teams pick-up Koreans and possibly move them to their training houses if they own one? How cost effective would that be? We've already seen quite a few Koreans make the switch. As it stands the Korean market is already on Life Support. If we continue to shrink their opportunities I have a hard time seeing many left. Ofc with LotV I'm sure we'll see many players pick-up the game for some time. Like I said before, I think we have to think outside of the box, because there are only so many legitimate teams that can actually afford to send players out to events. I'd like to see Blizzard take a bigger role and in some way start to bring more legitimacy to the circuit by accrediting teams and bringing the organizers together for more structure.
Yeah, I agree these are all reasonable concerns, it sucks that it does sort of seem like the cost of foreign growth (purely in terms of WCS) may come at the cost of korean-scene stability (hopefully that is worded decently). I'd love to see the Korean scene grow rather than shrink, and I for sure don't have any answers. Thank you for the reply!
In other words, form a fucking committee.
This is definitely something I agree with 110%.
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On October 15 2013 09:09 giririsss wrote: Only having 3 seasons?
And then not having a season final?
So it goes from 7 tournaments to 4.
Fail.
Utter fail.
No wonder GSL are looking elsewhere for new e-sports, this is basically the last nail in the coffin.
Less WCS tournaments is a GOOD thing. Leaves more room for other tournaments, doesn't stifle the scene, yet still gives a central focus to everything.
On October 15 2013 09:21 Mattumsfox wrote: I still hate that OSL and GSL were killed to make WCS KR. Korea needs to have an OSL, GSL, and a WCS KR.
Cutting down on WCS tournaments actually makes this more likely.
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Less season finals in favor of regional finals is really positive. The fact that they're aiming at making WCS less "invasive" is great.
I gotta admit I was waiting for more from this Q&A, it seems we didn't learn "that much". I'm not really fond of the way she makes her answers a bit blury and sometimes even dodging the question, but in the end i'm quite ok with their mindset.
It seems to me they're aware of what need to be improved.
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not really caring. as long as there are tournaments outside of wcs to support ecosystem.
i'm more worried about gameplay and balance.
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TL;DR: "Yeah we know things are bad and we look forward to improving the situation. We are not making any clear changes to improve the situation."
User was warned for this post
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lol, reading through most of these comments is making me sad. They are making efforts to incorporate a lot of the things we've wanted, and people are shitting all over them saying stuff like "wow, no information".
So idiotic, this is actually quite a bit of information.
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