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Dream Forge Maps Retires From Starcraft Map Making - Page 4

Forum Index > SC2 General
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OopsOopsBaby
Profile Blog Joined June 2010
Singapore3425 Posts
August 25 2013 02:58 GMT
#61
On August 24 2013 14:49 Estancia wrote:
Can someone tell me how they can add new maps into the Dota 2?
If I'm not wrong the entire mechanics of the game and the gameplay is focused on the default map. 3 Lanes, 2 runes in the middle, 4 jungles, etc etc. Wouldn't changing the map kinda change the entire gameplay? Then if they keep the layout there wouldn't be much variety.
They can probably implement this for the casual playlist, such as what diretide did, but other than that I don't really see the potential.
Compare that to SCII where the new maps are constantly being used in SCII. whether its for casual players or for professional players. You can attempt some crazy stuff like the old fighting spirit did, and if it works you can still add it in.


Plus I think this really shows that it is the Korean companies/organisations such as GOM and KeSPA that are helping the professional scene, not blizzard. If Blizzard could support all these foreign map makers, there would be much more variety of maps than now.
Another wrong decision by blizzard. I think they're going downhill since they were merged with Activision.

making maps for dota 2 doesnt have to mean it has to play like dota 2. think wc3 custom games maps with better graphics. in fact you can even remake starcraft 2 to play on dota 2 client. most maps will probably cater to the casual player base but the player base is definitely larger than the player base that is playing the current custom sc2 maps.
s3x2-2 xiao3x2+2 bone3+2+2
Silvare
Profile Blog Joined August 2011
261 Posts
August 25 2013 03:31 GMT
#62
I'm very sorry to hear about this John. I really enjoyed working with you, and was glad to use DF maps in my events and tournaments. I definitely felt a sense of pride when I saw Yeonsu added to the ladder map pool, despite not knowing the entire story. I also had the pleasure of meeting KingCorwin at a tournament recently, and was thrilled to see his level of enthusiasm for the community. It's sad to see a group with so much potential retire.

RIP DF
sCnDiamond
Profile Joined January 2011
Germany340 Posts
August 25 2013 13:25 GMT
#63
On August 24 2013 06:54 Uvantak wrote:
One lonelly mapcrafter walks, all he sees is the emptiness of a wasteland, the same emptiness and vastness that he tries to transmit with his maps, but no one to learn from, no one to admire, just him and sCn Diamond...

So Diamond wanna build a team?...

God damn it ~.~

I guess we could name us the lone mappers and take a page out of Fallout's book.
Two lone mappers, wandering the wastes that is foreign mapping in SC2... (we'll have to flip a coin who gets to be the dog)

It's sad to see DF disband. I'm afraid we see the same over and over:
0) all map-making teams are inactive
1) a few new enthusiastic mappers found a team
2) they make some great maps
3) they try to get some publicity and promote their maps (making own tourneys, hit on organizers, whatever)
4) nobody cares at all except for the other map makers
5) no chance to ever get any recognition or playtime on your map
6) mappers get frustrated and go inactive.
7) rinse and repeat.
formerly spinnaker.
Superouman
Profile Blog Joined August 2007
France2195 Posts
Last Edited: 2013-08-25 14:13:32
August 25 2013 13:42 GMT
#64
Nevermind, i didn't read the first comments
Search "[SO]" on B.net to find all my maps ||| Cloud Kingdom / Turbo Cruise '84 / Bone Temple / Eternal Empire / Zen / Purity and Industry / Golden Wall / Fortitude / Beckett Industries / Waterfall
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
August 31 2013 23:08 GMT
#65
As I understood it, along with the TPW guys retiring, it's basically "we're putting our hearts into this, and neither Blizzard (WCS) nor any other tournaments besides GSL/GSTL do appreciate our work. Plus, bnet sucks, so we leave the scene."

Could Blizzard PLEASE react at least for bnet and WCS now?!
Sumadin
Profile Joined August 2011
Denmark588 Posts
August 31 2013 23:32 GMT
#66
On September 01 2013 08:08 boxerfred wrote:
As I understood it, along with the TPW guys retiring, it's basically "we're putting our hearts into this, and neither Blizzard (WCS) nor any other tournaments besides GSL/GSTL do appreciate our work. Plus, bnet sucks, so we leave the scene."

Could Blizzard PLEASE react at least for bnet and WCS now?!


Yea that is exactly what didn't happen. It seemed to be a cause of multible real life issues causing too tight schedules for all members which ultimately also reduced their interest in SC2.

Battle net 2.0 is exactly the same for melee mapping as battle net 1.0, if not better. There is no point in blaming battle.net for this.
The basic key to beating a priest is playing a deck that is terrible.
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