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Active: 1642 users

Aligulac.com: March 7th update - Page 2

Forum Index > SC2 General
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TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
Last Edited: 2013-03-07 21:50:16
March 07 2013 21:49 GMT
#21
On March 07 2013 20:30 Hiwashi wrote:
How are you going to handle WoL vs HotS ranks? I honestly would like to see players ranked by their HotS performance and their HotS performance only, starting from 0 ( or whatever the starting point is ) instead of being based on their WoL score.

I would like to see WoL only rank, HotS only rank and WoL+HotS rank.

I dont know how hard it would be to implement, but it would be very interesting to be able to filter the ranks by a specific time frame and/or a specific tournament.

On March 08 2013 04:47 ACrow wrote:
As always, your work is greatly appreciated.
Any update on how you plan to handle the HotS transition? Is a wipe of any kind planned, or do you let the system handle this by itself?

Well, I had some ideas on this and I polled the audience a while back.

First, we could just wipe all the ratings and start from scratch. People would have to live with useless ratings for about six months (very rough estimate). You can check out the early ratings from WoL to see how long it took them to stabilize into something that seemed sensible.

Second, we could wipe the uncertainties and not the ratings. This would let all the ratings adjust faster but you're still producing crud for quite a while.

The problem with both of these approaches is that there is a period of overlap of about three-four months with a sparse amount of HotS games that we either have to ignore completely, artificially shift forward to the actual HotS launch or just «pretend» that they're WoL games.

This can be solved by producing two ratings, like Hiwashi suggests. However, this still raises the question of how to initialize the HotS series and when this is done. At a fixed time for each player or just whenever they play their first match? What exactly do they inherit from the WoL series? So basically you still have to answer all the above questions.

The solution with the least amount of question marks is just to roll with it and let the ratings adjust naturally. The question you should ask yourselves is this: which strategy will take the shortest time to stabilize into sensible HotS ratings? To provide an example, look at the current rating list. Then compare it with a totally wiped list where every player is rated 1000. Which of them do you think is closer to a sensible HotS rating right now? If you think it's the former then it makes no sense to totally wipe the list because you'll probably be in the «Dark Ages» for longer. I'm fairly confident (but not 100% sure of course) that the ratings will become sensible faster if we just leave them alone. The people who answered the poll tended to agree.

It's not difficult to publish two or three concurrent lists, but I question whether the increased complexity is really beneficial.

Still, I understand the concern. The HotS release should be noted... somehow. We're also planning on doing some numbers relating to patches, so this is is related. We'll see.

Input is welcome.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
Salient
Profile Joined August 2011
United States876 Posts
March 07 2013 22:14 GMT
#22
I would suggest waiting to make HoTS rankings until you have an arbitrary "large number" of games from pro players. Maybe wait for 3 months before doing the calculations. I would exclude pre-release beta games.
RPR_Tempest
Profile Blog Joined February 2011
Australia7798 Posts
March 14 2013 18:28 GMT
#23
Some SEA based corrections.

http://aligulac.com/players/4088-CubeBy/
http://aligulac.com/players/4451-SteelHeart/

These two are the same guy. He changed his ID from CubeBy to SteelHeart, so you should merge him. His CubeBy page has the wrong nationality, but it was corrected for his SteelHeart page.


http://aligulac.com/players/374-Cyrano/

Also, this guy has been entering every recent tournament as Value, and refers to himself as such. (Source: http://www.sc2sea.com/showthread.php?t=6955)


Everybody calls this guy (http://aligulac.com/players/1909-pokerface/) Poker, and I'd say pokerface is his aka at this point, haven't seen him be called pokerface in almost a year.


http://aligulac.com/players/2088-DevianT/
http://aligulac.com/players/4117-EdOne/

Same person. DevianT is his current ID and he is on Xeria Gaming.


http://aligulac.com/players/3140-Ninja/

Name is Alex Smith.


http://aligulac.com/players/1884-Kez/

Name is Kerry Hopkins.


http://aligulac.com/players/747-Petraeus/

Name is Mackenzie Smith.


http://aligulac.com/players/4115-HuT/

Name is Nick Hutton.


http://aligulac.com/players/1888-Fenner/

Name is Daniel Fenner.


http://aligulac.com/players/4073-Zergtastic/

Zergtastic is a smurf ID or his former ID, his ID is Satu (listed as an aka here), and he is on Xeria Gaming.


http://aligulac.com/players/1880-delete/

delete is on Xeria Gaming.


http://aligulac.com/players/2452-PulSe/

PulSe is Australian.


http://aligulac.com/players/3474-Dox/

Name is Derek Redball and he's a Random player for Team Nv.
Soundwave, Zerg player from Canberra, Australia. @SoundwaveSC
Otolia
Profile Blog Joined July 2011
France5805 Posts
March 14 2013 18:46 GMT
#24
Thanks for the correction Tempest. All have been added.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
March 14 2013 18:49 GMT
#25
Many thanks for the input, that's amazing. :D
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
ThunderGod
Profile Blog Joined February 2009
New Zealand897 Posts
Last Edited: 2013-08-26 05:21:37
August 26 2013 05:16 GMT
#26
--found correct thread--
"Certain forms of popular music nowadays, namely rap and hip hop styles, are just irritating gangsters bragging about their illegal exploits and short-sighted lifestyles." - Shiverfish ~2009
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