On December 19 2012 04:42 Torte de Lini wrote:
Games die and become outdated, but that doesn't necessarily mean the genre dies and progamers can convert (as well as sequels). So WC3 and BW died, but those players moved to StarCraft II. Some couldn't adapt and some couldn't be interested. We ushered in new players. Everything moves and E-Sports doesn't die because of its title game dying, sequels are made to continue a scene and legacy.
E-Sport is the next level of competitive gaming for me. People play sports, people watch professional sports. That's how I see it. Different leagues, levels of dedication and heigh of skill (pee-wee, little league, baseball, softball, etc.)
Your last question is tough because there's no right answer. As I see it, sequels help establish consistency (so further building blocks can be made) while new games help garner new interest and expand the scene in more ways (like branches on a tree).
thanks!
Games die and become outdated, but that doesn't necessarily mean the genre dies and progamers can convert (as well as sequels). So WC3 and BW died, but those players moved to StarCraft II. Some couldn't adapt and some couldn't be interested. We ushered in new players. Everything moves and E-Sports doesn't die because of its title game dying, sequels are made to continue a scene and legacy.
E-Sport is the next level of competitive gaming for me. People play sports, people watch professional sports. That's how I see it. Different leagues, levels of dedication and heigh of skill (pee-wee, little league, baseball, softball, etc.)
Your last question is tough because there's no right answer. As I see it, sequels help establish consistency (so further building blocks can be made) while new games help garner new interest and expand the scene in more ways (like branches on a tree).
thanks!
That "dying and outdated" part has been true in the past, but I think that we dont really have that much of an increase in computer power anymore as we had around 1995-2005 or so. We are now at a point where even low end computers can display fairly good looking graphics, so that death of a game isnt really "necessary" anymore for the players and only the companies will have an interest in that to sell new games. For eSports titles it would be good to have long lasting games simply because the interest in that will grow only slowly.
The only real "improvements" to the technology seem to be on the side of streaming and communication, but not gameplay, and these things should ideally be able to be added later on rather than creating a whole new game.