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Call to Action: Balance Testing (2012/11/20) - Page 55

Forum Index > SC2 General
1876 CommentsPost a Reply
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Gamegene
Profile Blog Joined June 2011
United States8308 Posts
November 21 2012 22:49 GMT
#1081
On November 22 2012 07:45 A.Alm wrote:
Show nested quote +
On November 22 2012 07:13 Gamegene wrote:
this is just going to make TvT turn retarded.

please blizzard we're not asking you to make Terran imbalanced. the Raven's role as a unit is FINE. it just needs to be given small buffs to make it easier to use.

small changes like 25 less gas on the cost, acceleration and speed buffs etc.

i don't want TvT to devolve into raven turtle fests like HOTS's mine turtle fests ~_~



Wait, so just because there is no uppgrade for 150/150~ for HSM people will be camping and massing them up?

Say hello to bronze league from me will you?


http://tw.battle.net/sc2/zh/profile/935453/2/inDove/ladder/41570#current-rank

lol.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Akash1223
Profile Joined March 2011
United States91 Posts
November 21 2012 22:51 GMT
#1082
Sentries being immune to fungal is just going to increase the power of pre-broodlord timings. Good luck holding a 3 base push if you can't kill sentries. Also makes the having a spore crawler ring the only way to deal with warp prisims.

Unless I'm mistaken, broodlords out range feedback anyway, so unless the zerg positions poorly, protoss will still have a hard time getting feedbacks off.

Imo, this is a bigger mid game nerf than a late game nerf.
Defenestrator
Profile Joined October 2011
400 Posts
November 21 2012 22:56 GMT
#1083
Someone said that on the balance map, warp prisms and sentries are no longer classified as psionic. Can anyone confirm this? This is a pretty big deal, and makes the change a lot more palatable.
Ultras and banelings go together like peas and carrots
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-11-21 23:08:27
November 21 2012 23:03 GMT
#1084
On November 22 2012 07:13 Gamegene wrote:
this is just going to make TvT turn retarded.

please blizzard we're not asking you to make Terran imbalanced. the Raven's role as a unit is FINE. it just needs to be given small buffs to make it easier to use.

small changes like 25 less gas on the cost, acceleration and speed buffs etc.

i don't want TvT to devolve into raven turtle fests like HOTS's mine turtle fests ~_~


HSM is not that good .... Giving it to the Raven without an Upgrade is not going to change anything in TvT...

On November 22 2012 07:26 Gamegene wrote:
Show nested quote +
On November 22 2012 07:17 Treehead wrote:
On November 22 2012 07:13 Gamegene wrote:
this is just going to make TvT turn retarded.

please blizzard we're not asking you to make Terran imbalanced. the Raven's role as a unit is FINE. it just needs to be given small buffs to make it easier to use.

small changes like 25 less gas on the cost, acceleration and speed buffs etc.

i don't want TvT to devolve into raven turtle fests like HOTS's mine turtle fests ~_~


How is HSM anything like a widow mine? And how does raven usage lead to more turtling than tank usage?


They're two different things in the game, but they both accomplish the same purpose: they make aggression useless.

I'm not going to want to do a combat shield move out on the map if there's the threat of a mine or a seeker missile instantly evaporating my army
if I'm not looking. It also renders a lot of midgame pushes useless because the seeker missile is just going to evaporate marines easily or even better just force the army not to attack as it backs up from the ravens.

TvT is dynamic and interesting enough. Saying that it's "turtling with tanks blah blah blah" shows that you really don't know much about the match up past it's stereotypes.

Blizzard seems intent on ruining medivac, marine, and banshee openings with their changes ~_~ and forcing Terrans to just ball up and either mass up factory units or starport units.



Do you even know how relativly small the radius of HSM is ? Not to mention this thing costs 125 Energy . Did you ever use HSM or play against it . ? Doesn't seem like it. By the time you move out with CS there's no way he has more than 1 HSM at the very best which will not kill an army of Marines if you know the radius of HSM not to mention he won't have a big army if he has a Raven this early.
s3rp
Profile Joined May 2011
Germany3192 Posts
Last Edited: 2012-11-21 23:06:24
November 21 2012 23:05 GMT
#1085
.
sCCrooked
Profile Blog Joined April 2010
Korea (South)1306 Posts
November 21 2012 23:17 GMT
#1086
On November 22 2012 03:29 TheDwf wrote:
Show nested quote +
On November 22 2012 03:27 Shiori wrote:
On November 22 2012 03:25 sCCrooked wrote:
On November 22 2012 03:09 ChApFoU wrote:
On November 22 2012 02:46 TheDwf wrote:
On November 22 2012 02:44 GeNeSiDe wrote:
Hydras solve the problem the zerg above me was screaming about, they are a high-DPS glass cannon which arent so horribly effected by forcefield as roaches and lings.

Hydralisks would still get utterly crushed by Sentries/Stalkers/Colossi.


If you're still on T2 as zerg while protoss has 2+ collossi with range you messed up somewhere.

To deal with late midgame sentry-heavy timings with collo you can still go ultra/bane Symbol style.


Wrong.

If you follow high level play at all, its extremely common on the Korean server for high level Protosses to use an immortal/sentry expand for a quick third that transitions into a 3 collossi/warp prism/blink-stalker/sentry/immortal/zealot pre-hive deathpush with range on the collossi. It hits at 13:00 which is impossible using any build off a 3 base opening to achieve completed BL/Festor ball (The only T3) by any pro currently. The only person who's figured out a decent way to hold this and maintain control is HyuN and he's known as an absolute GOD of ZvP. Even HE has great difficulty vs this style.

I don't think you understand how the game works well enough to be speaking on such matters if you aren't even aware of all the pushes we can face in the current meta.

The best 3base all-inner is Creator. He invented the style. Hyun crushed him. I don't see where the evidence for a problem is. Just because Hyun is good doesn't mean we should discount his results. I wouldn't say that he's any better relative to Zerg players than Creator is relative to Protoss (second in WCS, owned TSL, won WCS Korea, only Protoss in Ro8) so if anything I'd say Hyun is evidence that 3base all-ins are defeatable at the highest level even when executed by the best players.

And if more evidence was needed, Vortix was able to fend off two 3-bases all-ins from Creator in their bo5 at the BWC, so...


Wait... do you guys think you had just made some sort of argument? I was saying that with these changes, all sorts of pre-hive pushes become extremely dangerous with these new mods. Nothing either of you just mentioned had anything to do with games played with these new mods in place since all the mentioned games were played under the current-existing fungal instead of the test-modified one.
Enlightened in an age of anti-intellectualism and quotidian repetitiveness of asinine assumptive thinking. Best lycan guide evar --> "Fixing solo queue all pick one game at a time." ~KwarK-
AbideWithMe
Profile Joined October 2012
207 Posts
November 21 2012 23:29 GMT
#1087
On November 22 2012 07:56 Defenestrator wrote:
Someone said that on the balance map, warp prisms and sentries are no longer classified as psionic. Can anyone confirm this? This is a pretty big deal, and makes the change a lot more palatable.

NO.

Build both. Both are psionic. I just checked it literally a minute ago. Archons, High, Dark Templar and Mothership as well. All Psionic.
Fun Fact: Oracle in Hots will be psionic as well.
""I abused a child today" -Stephano" - nmetasch
Godwrath
Profile Joined August 2012
Spain10135 Posts
November 21 2012 23:31 GMT
#1088
On November 22 2012 07:49 Gamegene wrote:
Show nested quote +
On November 22 2012 07:45 A.Alm wrote:
On November 22 2012 07:13 Gamegene wrote:
this is just going to make TvT turn retarded.

please blizzard we're not asking you to make Terran imbalanced. the Raven's role as a unit is FINE. it just needs to be given small buffs to make it easier to use.

small changes like 25 less gas on the cost, acceleration and speed buffs etc.

i don't want TvT to devolve into raven turtle fests like HOTS's mine turtle fests ~_~



Wait, so just because there is no uppgrade for 150/150~ for HSM people will be camping and massing them up?

Say hello to bronze league from me will you?


http://tw.battle.net/sc2/zh/profile/935453/2/inDove/ladder/41570#current-rank

lol.


Probably you don't play terran ? The HKM radius isn't exactly big. It's not like a fungal or storms. Not even close and easier to avoid (which is actually awesome from a micromanagement point of view)
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
November 21 2012 23:34 GMT
#1089
On November 22 2012 08:31 Godwrath wrote:
Show nested quote +
On November 22 2012 07:49 Gamegene wrote:
On November 22 2012 07:45 A.Alm wrote:
On November 22 2012 07:13 Gamegene wrote:
this is just going to make TvT turn retarded.

please blizzard we're not asking you to make Terran imbalanced. the Raven's role as a unit is FINE. it just needs to be given small buffs to make it easier to use.

small changes like 25 less gas on the cost, acceleration and speed buffs etc.

i don't want TvT to devolve into raven turtle fests like HOTS's mine turtle fests ~_~



Wait, so just because there is no uppgrade for 150/150~ for HSM people will be camping and massing them up?

Say hello to bronze league from me will you?


http://tw.battle.net/sc2/zh/profile/935453/2/inDove/ladder/41570#current-rank

lol.


Probably you don't play terran ? The HKM radius isn't exactly big. It's not like a fungal or storms. Not even close and easier to avoid (which is actually awesome from a micromanagement point of view)


SM has radius of 2... that and fungal have the highest radius out of emp/storm/fungal/SM
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Grapefruit
Profile Joined November 2010
Germany439 Posts
November 21 2012 23:37 GMT
#1090
The research time of the HSM is 110 seconds.

The time it takes to gather 75 energy on a freshly spawned Raven is 133 seconds. It would only take 80 seconds if you researched the energy upgrade, which also takes 110 seconds and obviously delays the HSM upgrade. All that doesn't even take into account that the Raven takes 60 seconds to build.

When you start a Raven the earliest possible moment without the energy upgrade to cast a HSM is 193 seconds (140 with upgrade). So you have more than enough time to get the HSM upgrade if you wanted to.

So, as you can see the timing isn't affected in any way and all other problems such as the low range and the Raven being slow and very vulnerable to feedbacks and funagals do still remain.

Literally the ONLY benefit of going Ravens now is not having to spend 150/150 to cast a HSM, but that's not the reason nobody is building Ravens.

Or have you ever heard a pro saying something like "Yeah, Ravens are really awesome but I just can't spare the 150/150 for the HSM upgrade."?

The Raven and HSM suck, making them slightly cheaper doesn't change that.
Starcraft 2 is funny, everybody picks the race, which he considers to be the weakest. ¯\_(ツ)_/¯
Godwrath
Profile Joined August 2012
Spain10135 Posts
November 21 2012 23:40 GMT
#1091
On November 22 2012 08:34 Yoshi Kirishima wrote:
Show nested quote +
On November 22 2012 08:31 Godwrath wrote:
On November 22 2012 07:49 Gamegene wrote:
On November 22 2012 07:45 A.Alm wrote:
On November 22 2012 07:13 Gamegene wrote:
this is just going to make TvT turn retarded.

please blizzard we're not asking you to make Terran imbalanced. the Raven's role as a unit is FINE. it just needs to be given small buffs to make it easier to use.

small changes like 25 less gas on the cost, acceleration and speed buffs etc.

i don't want TvT to devolve into raven turtle fests like HOTS's mine turtle fests ~_~



Wait, so just because there is no uppgrade for 150/150~ for HSM people will be camping and massing them up?

Say hello to bronze league from me will you?


http://tw.battle.net/sc2/zh/profile/935453/2/inDove/ladder/41570#current-rank

lol.


Probably you don't play terran ? The HKM radius isn't exactly big. It's not like a fungal or storms. Not even close and easier to avoid (which is actually awesome from a micromanagement point of view)


SM has radius of 2... that and fungal have the highest radius out of emp/storm/fungal/SM


The damage is lower if you are not close to the epi-center.
TellTheTruth
Profile Joined November 2012
Andorra5 Posts
November 21 2012 23:41 GMT
#1092
On November 22 2012 07:13 Gamegene wrote:
this is just going to make TvT turn retarded.

please blizzard we're not asking you to make Terran imbalanced. the Raven's role as a unit is FINE. it just needs to be given small buffs to make it easier to use.

small changes like 25 less gas on the cost, acceleration and speed buffs etc.

i don't want TvT to devolve into raven turtle fests like HOTS's mine turtle fests ~_~

Have you played HOTS at all? I haven't seen more than 5 mine being made in a game. We must be playing in different leagues, but I have the sense you have no idea what you are talking bout.

There are no mine turtle fests, as there are no raven seeker missiles being used. So why not buff seeker slightly as it is not being used at all and see what happens?
When one spell requires more skill to dodge than to cast, then we are talking about imbalance. 'Flash'
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
November 21 2012 23:42 GMT
#1093
A step in the right direction, altho I feel Raven's should be psionic type.
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
magicmUnky
Profile Joined June 2011
Australia280 Posts
November 22 2012 00:02 GMT
#1094
Well.. god knows why the warp prism is psionic anyway, it really shouldnt be... if they fix that, this change will make sense..
dabom88
Profile Blog Joined July 2010
United States3483 Posts
Last Edited: 2012-11-22 00:05:03
November 22 2012 00:03 GMT
#1095
On November 22 2012 08:42 NotSorry wrote:
A step in the right direction, altho I feel Raven's should be psionic type.

THIS, so much. In fact, the SM buff might not even be necessary as long as Fungals can't keep Ravens from using Seeker Missile. That's pretty much one of the few things preventing their use from being widespread in late game TvZ.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
Scholera
Profile Blog Joined October 2012
United States166 Posts
November 22 2012 00:17 GMT
#1096
On November 22 2012 09:03 dabom88 wrote:
Show nested quote +
On November 22 2012 08:42 NotSorry wrote:
A step in the right direction, altho I feel Raven's should be psionic type.

THIS, so much. In fact, the SM buff might not even be necessary as long as Fungals can't keep Ravens from using Seeker Missile. That's pretty much one of the few things preventing their use from being widespread in late game TvZ.


Yeah, but blizzard is too dumb to realize this. The problem with ravens (mainly) has always actually been

Fungal = Range 9, Radius 2 (=11)
HSM = Range 6


See the problem?
Zim23
Profile Joined August 2010
United States1681 Posts
November 22 2012 00:18 GMT
#1097
I think we should keep on theory-crafting for another 55 pages instead of playing the actual map and giving constructive feedback.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
JJH777
Profile Joined January 2011
United States4415 Posts
November 22 2012 00:24 GMT
#1098
On November 21 2012 12:09 SarcasmMonster wrote:
Show nested quote +
On November 21 2012 12:04 JJH777 wrote:
On November 21 2012 11:58 SarcasmMonster wrote:
On November 21 2012 11:55 JJH777 wrote:
On November 21 2012 11:47 SarcasmMonster wrote:
On November 21 2012 11:43 JJH777 wrote:
Zerg becomes incapable of holding a well controlled Protoss 3-base all-in if this change goes through. They really needed to do changes that ONLY affected the late game. All this is going to do is make killing before brood/infestor easier so we still won't see if it's actually possible for P to beat the composition.

The psionic change also barely effects TvZ which anyone who isn't extremely biased would admit is the bigger problem. Protoss has done fine overall in tournament play since the queen/ovie patch. Terran has done horribly. Literally MVP and Taeja are the only 2 terrans with great results since the queen patch.


I'd add ForGG to that list since he's literally more than 95% of his earnings were won post Queen patch.


I'm not comparing it to past success. I'm comparing it to the other races. If ForGG was a Protoss he wouldn't even be top 10 results wise. The fact that he is probably the number 3 Terran (going purely by results) since the queen patch just shows how pathetic Terran has done since then.


I think he would. He's earned $27,000 in the last 6 months (so $54,000 per year if he keeps it up). If you only count his earnings for the last 6 months, that's enough to put him #19 in the top of all time.


Seed, Parting, Rain, Creator, Mana, MC, Squirtle, First, Alicia and YongHwa would all easily be above him. I'm not talking pure prize money but also prestige from the results they did get. Getting 2nd at an MLG is more impressive than at dreamhack but I don't think it pays more. Though I'd be surprised if any of those 9 had less prize money since the queen patch. Idk how much WCG Korea paid though and MLG in general has low prize pools.


IIf you combine both of First's and Yongwha's all time earnings, it's still only $300 more than what ForGG earned in the last 6 months.

I'm not disagreeing with your conclusion, is not in a happy place right now. My only objection is you making up numbers.


I lost internet so I couldn't respond to this yesterday but like I said I am talking prestige not just money. Look at who YongHwa beat to win WCG Korea and tell me that what ForGG has done is more impressive. It isn't. First got a top 4 and then a 2nd place at consecutive MLGs. Those are also more impressive than what ForGG has done (unless I'm forgetting something all he has is 2nd place at dreamhack and 2nd place at ESWC right?)
President Dead
Profile Joined November 2012
97 Posts
November 22 2012 00:49 GMT
#1099
Outrageous, and I will appeal it!
Hey, I'm a police officer. Just do what I tell ya.
genius_man16
Profile Joined February 2011
United States749 Posts
November 22 2012 01:07 GMT
#1100
On November 21 2012 14:39 Raid wrote:
Show nested quote +
On November 21 2012 14:37 Lumi wrote:
Sad that Terran needs reminders in the form of buffs to get them to use already valid units that they just neglect. Mofd sad that Blizzard delivers.


When has terran ever received a buff to get them to use their units? The thor? that shit got revoked. The ghost? that was actually proven to be a nerf more than a buff considering terrans need minerals more than gas.


That's funny, because Terran has received exactly one buff in the entire history of SCII and it got revoked a week after ThorZaIN used it against MC.

And then a year later blizzard doesn't want to change the Queen range because they "want the metagame to play out"

Lol.
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