• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:57
CEST 19:57
KST 02:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 236ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
BSL Season 22 Full Overview & Conclusion5BSL Season 22 Full Overview & Conclusion5Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon445.0.16 Hotfix (June 30) - Balance + Bug Fixes40
StarCraft 2
General
Most successful SC2 players of Q2 2026 Serral wins Maestros of the Game 2 MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event GSL CK #5 Race War HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10 Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion BSL Season 22 Full Overview & Conclusion ASL 22 Proposed Map Pool Starcraft vs Retro Category on Twitch
Tourneys
IPSL Spring 2026 Top 4! [ASL22] Wildcard Qualifier [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3900 users

Creep sharpness and animation

Forum Index > SC2 General
Post a Reply
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-11-18 18:19:21
November 18 2012 16:24 GMT
#1
One of the Hybridic Settings features was nice animation of creep spread (and some customization around it), that was introduced with StarCraft 2 engine. Because those settings were blocked by Blizzard after 1.5.0, you're never able to use these settings anymore, but one of the options to slighty customize creep looking is still works. Tested day ago in HotS Beta.

On low settings you have no animation for creep spread, it's just similar to WarCraft 3 creep spread animation for Undeads and to StarCraft: BroodWar spread animation, where you had non-animated blocks of static creep picture.

Not much options to customize Zerg creep still here, because it checks every time variables.txt in your Documents and brings back many options to their default state. But you still can change sharpness of Zerg creep and animation.



[image loading]

Textures: Low
Terrain: Low (shut downs wiggling and jiggling animation of creep)
Variables.txt -> creeptrans=1

Pros: No animation on creep. Easier to spot cloaked and probably burrow-moving units on creep. Looks similar to BroodWar creep with smooth edges.
Cons: Everything is blurred and not that sharp. Low textures aren't that good.



[image loading]

Textures: Medium or High or Ultra
Terrain: Low (shut downs wiggling and jiggling animation of creep)
Variables.txt -> creeptrans=0

Pros: No animation on creep. Easier to spot cloaked and probably burrow-moving units on creep. Game is not blurred and uses normal resolution for textures. The higher you set Textures, the sharper will be creep edges. The best compromisse between smoothless of creep edges and sharpness of all textures (terrain, buildings, units, etc) is on Medium textures.
Cons: Extremely sharp and not that nice creep edges.



[image loading]

Textures: Medium
Terrain: Low (shut downs wiggling and jiggling animation of creep)
Variables.txt -> creeptrans=1

Pros: No animation on creep. Easier to spot cloaked and probably burrow-moving units on creep. Previous variant with creeptrans set to 1. This option in variables adds shadow under creep, making edges a bit less sharp, but they're still looking good.
Cons: No cons.



[image loading]

Textures: High or Ultra
Terrain: Low (shut downs wiggling and jiggling animation of creep)
Variables.txt -> creeptrans=1

Pros: No animation on creep. Easier to spot cloaked and probably burrow-moving units on creep. Same as previous variant with creeptrans set to 1. This option in variables adds shadow under creep, making edges a bit less sharp, but they're still looking good.
Cons: No cons. Requires a bit more video memory, than previous variant.



If you want to bring back creep animation, just set in Graphic options Terrain from Low to Medium or Higher. Really there is no difference between Medium and higher terrain.
Imperdest
Profile Joined November 2012
Chile8 Posts
November 18 2012 17:25 GMT
#2
I think the core of the problem is simple:
creep is too shiny.
It feels like beams hiting the eyes, and the only solution is set shaders to low but the con is low textures
We want: good textures + no SUPER bright shiny light
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 18 2012 17:34 GMT
#3
I think the core of the problem is simple:
creep is too shiny.
It feels like beams hiting the eyes, and the only solution is set shaders to low but the con is low textures
We want: good textures + no SUPER bright shiny light

Before 1.5.0 it was possible to turn off all shiny effect in the game. After 1.5.0 it's impossible to remove shiny effect, because Blizzards added checker for that option. So if you want to remove shiny effect, only thing you can do is to set SHaders to low, with saying "Bye" to shadows and HDR-ligting
DanLee
Profile Joined January 2012
Canada316 Posts
November 18 2012 18:10 GMT
#4
static creep definitely makes cloak easier to spot but for some reason I have a way easier time seeing burrowed units on ultra with the bouncing rock animations even with the creep wiggling and jiggling around.
nty
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 18 2012 18:18 GMT
#5
On November 19 2012 03:10 DanLee wrote:
static creep definitely makes cloak easier to spot but for some reason I have a way easier time seeing burrowed units on ultra with the bouncing rock animations even with the creep wiggling and jiggling around.

You can have static creep in Ultra settings too. As I said, it's easier to spot cloaked/burrow-moving units on static ground rather than on "everywhere wiggling and jiggling around" ground
Imperdest
Profile Joined November 2012
Chile8 Posts
November 18 2012 20:16 GMT
#6
On November 19 2012 02:34 Existor wrote:
Show nested quote +
I think the core of the problem is simple:
creep is too shiny.
It feels like beams hiting the eyes, and the only solution is set shaders to low but the con is low textures
We want: good textures + no SUPER bright shiny light

Before 1.5.0 it was possible to turn off all shiny effect in the game. After 1.5.0 it's impossible to remove shiny effect, because Blizzards added checker for that option. So if you want to remove shiny effect, only thing you can do is to set SHaders to low, with saying "Bye" to shadows and HDR-ligting


I know it =(, my post was some sort of "blizz plz make it happen"
Psychobabas
Profile Blog Joined March 2006
2531 Posts
November 18 2012 21:28 GMT
#7
Sorry for hijacking this thread a bit, but does anybody know if there is a way of keeping shaders to medium or high while at the same time having the "blob" shadows under units, only seen with low shading? I can't stand those "side-shadows".
Existor
Profile Joined July 2010
Russian Federation4295 Posts
November 18 2012 21:47 GMT
#8
On November 19 2012 06:28 Psychobabas wrote:
Sorry for hijacking this thread a bit, but does anybody know if there is a way of keeping shaders to medium or high while at the same time having the "blob" shadows under units, only seen with low shading? I can't stand those "side-shadows".

After 1.5.0 shadows are fully connected to shaders. It means that you can't have normal shadows on low (Hybridic settings) or vice-versa, low-shadows on Medium or Higher shader settings
Please log in or register to reply.
Live Events Refresh
Patches Events
16:00
5400 MMR Capped Patch Clash
Liquipedia
IPSL
16:00
Ro4 M1
Dragon vs Ret
LiquipediaDiscussion
PSISTORM Gaming Misc
15:55
FSL TeamLeague s11: POG vs ASH
Freeedom38
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 317
BRAT_OK 39
StarCraft: Brood War
Britney 25905
Calm 4000
Mini 760
Horang2 543
Dewaltoss 84
soO 46
sSak 41
Rock 19
IntoTheRainbow 16
Dota 2
420jenkins465
Counter-Strike
fl0m1695
Heroes of the Storm
Liquid`Hasu253
Other Games
singsing2678
B2W.Neo1307
Grubby835
Beastyqt518
UpATreeSC51
Trikslyr44
MindelVK8
Organizations
Other Games
gamesdonequick36037
BasetradeTV205
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• printf 50
• OhrlRock 1
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Migwel
StarCraft: Brood War
• Airneanach73
• Michael_bg 8
• Pr0nogo 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• imaqtpie942
• Shiphtur183
Upcoming Events
RSL Revival
15h 3m
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
16h 3m
IPSL
22h 3m
Bonyth vs Hawk
GSL
1d 17h
Replay Cast
2 days
WardiTV Weekly
2 days
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
[ Show More ]
CrankTV Team League
5 days
Replay Cast
6 days
RSL Revival
6 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
6 days
Liquipedia Results

Completed

Escore Tournament S3: W2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
ASL Season 22: Wild Card Qualifier
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.