• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:56
CEST 17:56
KST 00:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach0[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder an AI researcher's take on the ladder bot [ASL22] Ro8 Preview: Within Reach StarCraft Human 'N' AI League BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL22] Ro8 Day 2 [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Total Annihilation Zero Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13442 users

Code S Groups Released - Page 9

Forum Index > SC2 General
243 CommentsPost a Reply
Prev 1 7 8 9 10 11 13 Next All
zOverdose
Profile Joined October 2012
Korea (South)8 Posts
October 27 2012 14:10 GMT
#161
Group A: Polt & Parting
Group B: Symbol & Happy
Group C: Curious & Maru
Group D: Rain & Gumiho
Group E: Creator & DRG
Group F: MarineKing & Seed
Group G: Leenock & KeeN
Group H: Life & Ryung
Grandmaster Zerg Player l [ Z - Life, Symbol, YellOw, Leenock ] [ P - Creator, JangBi, By. Rain, Genius ] [ T - Flash, Fantasy, Mvp, MKP ]
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
October 27 2012 14:11 GMT
#162
On October 27 2012 21:54 TheBB wrote:
Show nested quote +
On October 27 2012 21:24 Shellshock1122 wrote:
On October 27 2012 19:24 TheBB wrote:
These are the probabilities for each player to advance, based on their current Elo ratings. Note that the ratings could change before the groups are played (as will certainly be the case with DRG and Rain for example).

Group F is certainly the most even group, with the most and least likely players not even 4% away from a pure coinflip. Group D is also very close. Group C, G and H are the most uneven.

The biggest favourites to advance are Life, Hero, Squirtle, Hero, Curious, Taeja and Leenock.

The biggest favourites to drop out are Soulkey, Bogus, Bbyong and Baby. (Note that some Kespa players are still underrated.)

+ Show Spoiler [Group A] +
Group A

      TaeJa: 77.553%
      PartinG: 49.076%
      Polt: 43.950%
      finale: 29.421%

+ Show Spoiler [Group B] +
Group B

      Symbol: 66.833%
      RorO: 60.818%
      Hack: 41.677%
      IMHappy: 30.672%

+ Show Spoiler [Group C] +
Group C

      HerO: 85.972%
      Curious: 79.079%
      Maru: 26.324%
      Neo.G_Soulkey: 8.625%

+ Show Spoiler [Group D] +
Group D

      By.Sun: 61.782%
      GuMiho: 49.263%
      HyuN: 45.195%
      YoDa: 43.760%

+ Show Spoiler [Group E] +
Group E

      Creator: 69.455%
      Mvp: 69.032%
      DongRaeGu: 50.428%
      Bbyong: 11.085%

+ Show Spoiler [Group F] +
Group F

      MarineKing: 53.273%
      sHy: 51.546%
      Sniper: 48.617%
      Seed: 46.565%

+ Show Spoiler [Group G] +
Group G

      Squirtle: 85.393%
      Leenock: 76.368%
      KeeN: 28.836%
      Bogus: 9.403%

+ Show Spoiler [Group H] +
Group H

      Life: 94.610%
      Vampire: 46.012%
      Ryung: 41.083%
      BaBy: 18.295%

I like how you were doing this for the up and down groups and it seems relatively accurate, but I have a question about how you come up with the percentages. Is the program based on assuming they all play each other? I guess I'm just having trouble seeing how it would predict a group that isn't using a round robin format. I could see how it's all working with the up and down matches but do you have it set up so it takes into account who their first opponent is + assuming who the second opponent is, etc? Or is it just in general? Very interesting stuff, though.

For a round robin group I run 100,000 simulations and count the frequency of each outcome. (Opterown's suggestion of 1,000 is really not enough to get accurate numbers in a 6-player group, for instance. Ideally I would like to do even more.)


Why do you use MC to compute the outcome of a round robin group? In case of the U&D system of Bo1 series, a 5-player group only has 10 matches, so 1024 possible outcomes. A 6-player group has 15 matches and ~32K possible outcomes. It seems easier to just iterate over all possible outcomes than it is to do *more* simulations than there are possible outcomes.

Things don't get much worse with Bo3 round-robin groups. A single Bo3 has 4 possible outcomes instead of the 2 possible outcomes of a Bo1. So a 6-player group would have 4^15 = 2^30 ~ 1B possible outcomes. This gets tricky, but it's doable still. But in reality, we only see Bo3 round-robin groups with 4 players per group (in foreign tournaments). In this case you only have 4^6 = 4096 possible outcomes.

So to summarize: It seems faster (and more accurate) to loop over all possible outcomes, compute the possibility of each outcome and sum it all up.
Such flammable little insects!
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
October 27 2012 14:17 GMT
#163
These are some crazy awesome groups. Group E for the group of death, but holy ass is Group A close.
Long live the King of Wings
Sableyeah
Profile Blog Joined December 2010
Netherlands2119 Posts
October 27 2012 14:22 GMT
#164
Tbh, last season looked much scarier ^^ Group E is gonna be fun
BoA | Sunny | HyunA | ChoA | Hyemi // Preoccupied with a single leaf, you won't see the tree. Preoccupied with a single tree and you will miss the entire f0rest - Takuan Soho
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
October 27 2012 14:27 GMT
#165
At least no PvP for Liquid'Hero in his group, doesn't make it an easy one by any stretch of the imagination.
opasnysid
Profile Joined October 2012
4 Posts
October 27 2012 14:29 GMT
#166
--- Nuked ---
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
October 27 2012 14:30 GMT
#167
On October 27 2012 23:11 Rannasha wrote:
Show nested quote +
On October 27 2012 21:54 TheBB wrote:
On October 27 2012 21:24 Shellshock1122 wrote:
On October 27 2012 19:24 TheBB wrote:
These are the probabilities for each player to advance, based on their current Elo ratings. Note that the ratings could change before the groups are played (as will certainly be the case with DRG and Rain for example).

Group F is certainly the most even group, with the most and least likely players not even 4% away from a pure coinflip. Group D is also very close. Group C, G and H are the most uneven.

The biggest favourites to advance are Life, Hero, Squirtle, Hero, Curious, Taeja and Leenock.

The biggest favourites to drop out are Soulkey, Bogus, Bbyong and Baby. (Note that some Kespa players are still underrated.)

+ Show Spoiler [Group A] +
Group A

      TaeJa: 77.553%
      PartinG: 49.076%
      Polt: 43.950%
      finale: 29.421%

+ Show Spoiler [Group B] +
Group B

      Symbol: 66.833%
      RorO: 60.818%
      Hack: 41.677%
      IMHappy: 30.672%

+ Show Spoiler [Group C] +
Group C

      HerO: 85.972%
      Curious: 79.079%
      Maru: 26.324%
      Neo.G_Soulkey: 8.625%

+ Show Spoiler [Group D] +
Group D

      By.Sun: 61.782%
      GuMiho: 49.263%
      HyuN: 45.195%
      YoDa: 43.760%

+ Show Spoiler [Group E] +
Group E

      Creator: 69.455%
      Mvp: 69.032%
      DongRaeGu: 50.428%
      Bbyong: 11.085%

+ Show Spoiler [Group F] +
Group F

      MarineKing: 53.273%
      sHy: 51.546%
      Sniper: 48.617%
      Seed: 46.565%

+ Show Spoiler [Group G] +
Group G

      Squirtle: 85.393%
      Leenock: 76.368%
      KeeN: 28.836%
      Bogus: 9.403%

+ Show Spoiler [Group H] +
Group H

      Life: 94.610%
      Vampire: 46.012%
      Ryung: 41.083%
      BaBy: 18.295%

I like how you were doing this for the up and down groups and it seems relatively accurate, but I have a question about how you come up with the percentages. Is the program based on assuming they all play each other? I guess I'm just having trouble seeing how it would predict a group that isn't using a round robin format. I could see how it's all working with the up and down matches but do you have it set up so it takes into account who their first opponent is + assuming who the second opponent is, etc? Or is it just in general? Very interesting stuff, though.

For a round robin group I run 100,000 simulations and count the frequency of each outcome. (Opterown's suggestion of 1,000 is really not enough to get accurate numbers in a 6-player group, for instance. Ideally I would like to do even more.)

Why do you use MC to compute the outcome of a round robin group? In case of the U&D system of Bo1 series, a 5-player group only has 10 matches, so 1024 possible outcomes. A 6-player group has 15 matches and ~32K possible outcomes. It seems easier to just iterate over all possible outcomes than it is to do *more* simulations than there are possible outcomes.

Things don't get much worse with Bo3 round-robin groups. A single Bo3 has 4 possible outcomes instead of the 2 possible outcomes of a Bo1. So a 6-player group would have 4^15 = 2^30 ~ 1B possible outcomes. This gets tricky, but it's doable still. But in reality, we only see Bo3 round-robin groups with 4 players per group (in foreign tournaments). In this case you only have 4^6 = 4096 possible outcomes.

So to summarize: It seems faster (and more accurate) to loop over all possible outcomes, compute the possibility of each outcome and sum it all up.

Thanks for the input, sounds like good advice. I hadn't considered doing it that way.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
NFxJehuty
Profile Joined March 2012
United Kingdom58 Posts
October 27 2012 14:31 GMT
#168
wtfg.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
October 27 2012 14:31 GMT
#169
Aaaand there we go.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 27 2012 14:38 GMT
#170
A: TaeJa and Parting
B: RorO and Symbol
C: HerO and Soulkey
D: Rain and HyuN
E: Creator and Mvp
F: Seed and MarineKing
G: BoguS and Leenock
H: Life and Ryung
euskaltelteam
Profile Joined October 2012
Finland3 Posts
October 27 2012 14:40 GMT
#171
--- Nuked ---
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
October 27 2012 14:41 GMT
#172
Group E looks like a lot of fun haha
Fus
Profile Joined August 2010
Sweden1112 Posts
October 27 2012 14:47 GMT
#173
Poor Bbyong =(
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
jnd
Profile Blog Joined May 2012
Czech Republic915 Posts
October 27 2012 14:52 GMT
#174
BaBy will have tough time in group H but he can do it.
Team 8 BaBy will be the next Terran Bonjwa in HoTS | HSC V, the best tournament in 2012 | GD Studio #1 no fluff esports show
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
October 27 2012 14:54 GMT
#175
No foreigners? Damn..
Too weird to live, too rare to die.
Wounded31
Profile Joined October 2011
124 Posts
October 27 2012 15:23 GMT
#176
A and E crazy
MKP!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 27 2012 15:26 GMT
#177
On October 27 2012 23:54 Firkraag8 wrote:
No foreigners? Damn..

Get used to it, it's unlikely we'll ever see a foreigner in Code S again, unless GOM gives Stephano a seed or something.
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 27 2012 15:27 GMT
#178
Wow, 7 kespa players.
starleague forever
ZerglingTwins
Profile Joined October 2012
United States850 Posts
October 27 2012 15:40 GMT
#179
So, basically everyone is good. No group of death.
Searching for my twin ling brother.
Adreme
Profile Joined June 2011
United States5574 Posts
October 27 2012 15:44 GMT
#180
On October 28 2012 00:26 ZAiNs wrote:
Show nested quote +
On October 27 2012 23:54 Firkraag8 wrote:
No foreigners? Damn..

Get used to it, it's unlikely we'll ever see a foreigner in Code S again, unless GOM gives Stephano a seed or something.


Well ya a seed is pretty much the only way a foreigner would get into code S because no foreigner who really has a good shot at getting thru would even try to go thru all the qualifiers when there are perfectly good events that dont take months to get into.
Prev 1 7 8 9 10 11 13 Next All
Please log in or register to reply.
Live Events Refresh
Yamato Cup
15:00
#8
killerbeecast10
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzStarbuck 193
BRAT_OK 70
StarCraft: Brood War
Britney 62915
Shuttle 2538
EffOrt 1011
Light 587
Mini 577
Rush 411
ZerO 403
Stork 297
firebathero 241
Snow 190
[ Show more ]
Last 135
Mong 82
Sea.KH 51
Hyun 51
Yoon 43
Bale 29
HiyA 25
Trap 21
sorry 21
Terrorterran 19
Rock 17
Sexy 13
ajuk12(nOOB) 9
Dewaltoss 1
Dota 2
Gorgc6877
qojqva2174
Counter-Strike
Fnx 1235
Super Smash Bros
Mew2King68
Heroes of the Storm
Khaldor445
MindelVK17
Other Games
Liquid`RaSZi1693
B2W.Neo1116
Beastyqt590
ArmadaUGS139
KnowMe119
QueenE102
ZerO(Twitch)17
Organizations
Dota 2
PGL Dota 2 - Main Stream11539
StarCraft 2
WardiTV1461
Other Games
BasetradeTV268
StarCraft: Brood War
Kim Chul Min (afreeca) 10
StarCraft 2
angryscii 9
StarCraft: Brood War
lovetv 8
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2478
• WagamamaTV355
Other Games
• Shiphtur278
Upcoming Events
BSL Open Qualifier
3h 5m
BSL Open Qualifier
3h 5m
OSC
7h 5m
Replay Cast
8h 5m
Afreeca Starleague
18h 5m
Soma vs Jaedong
WardiTV Weekly
19h 5m
Monday Night Weeklies
1d
Sparkling Tuna Cup
1d 18h
Afreeca Starleague
1d 18h
Leta vs Soulkey
PiGosaur Cup
2 days
[ Show More ]
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
4 days
CranKy Ducklings
5 days
Online Event
5 days
FEL
6 days
BSL: Ladder Tournament
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSA
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.