• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:17
CET 17:17
KST 01:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (March 9-15): herO, Clem, ByuN win02026 KungFu Cup Announcement5BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains17Weekly Cups (March 2-8): ByuN overcomes PvT block4
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Blizzard Classic Cup - Tastosis announced as captains Weekly Cups (March 9-15): herO, Clem, ByuN win GSL CK - New online series BGE Stara Zagora 2026 cancelled
Tourneys
2026 KungFu Cup Announcement [GSL CK] #2: Team Classic vs. Team Solar [GSL CK] #1: Team Maru vs. Team herO RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion Gypsy to Korea BSL 22 Map Contest — Submissions OPEN to March 10 Are you ready for ASL 21? Hype VIDEO
Tourneys
ASL Season 21 Qualifiers March 7-8 [Megathread] Daily Proleagues [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates Zealot bombing is no longer popular?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Path of Exile Nintendo Switch Thread PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Mexico's Drug War Russo-Ukrainian War Thread NASA and the Private Sector
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Tokyo Olympics 2021 Thread Formula 1 Discussion General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1265 users

Code S Groups Released - Page 9

Forum Index > SC2 General
243 CommentsPost a Reply
Prev 1 7 8 9 10 11 13 Next All
zOverdose
Profile Joined October 2012
Korea (South)8 Posts
October 27 2012 14:10 GMT
#161
Group A: Polt & Parting
Group B: Symbol & Happy
Group C: Curious & Maru
Group D: Rain & Gumiho
Group E: Creator & DRG
Group F: MarineKing & Seed
Group G: Leenock & KeeN
Group H: Life & Ryung
Grandmaster Zerg Player l [ Z - Life, Symbol, YellOw, Leenock ] [ P - Creator, JangBi, By. Rain, Genius ] [ T - Flash, Fantasy, Mvp, MKP ]
Rannasha
Profile Blog Joined August 2010
Netherlands2398 Posts
October 27 2012 14:11 GMT
#162
On October 27 2012 21:54 TheBB wrote:
Show nested quote +
On October 27 2012 21:24 Shellshock1122 wrote:
On October 27 2012 19:24 TheBB wrote:
These are the probabilities for each player to advance, based on their current Elo ratings. Note that the ratings could change before the groups are played (as will certainly be the case with DRG and Rain for example).

Group F is certainly the most even group, with the most and least likely players not even 4% away from a pure coinflip. Group D is also very close. Group C, G and H are the most uneven.

The biggest favourites to advance are Life, Hero, Squirtle, Hero, Curious, Taeja and Leenock.

The biggest favourites to drop out are Soulkey, Bogus, Bbyong and Baby. (Note that some Kespa players are still underrated.)

+ Show Spoiler [Group A] +
Group A

      TaeJa: 77.553%
      PartinG: 49.076%
      Polt: 43.950%
      finale: 29.421%

+ Show Spoiler [Group B] +
Group B

      Symbol: 66.833%
      RorO: 60.818%
      Hack: 41.677%
      IMHappy: 30.672%

+ Show Spoiler [Group C] +
Group C

      HerO: 85.972%
      Curious: 79.079%
      Maru: 26.324%
      Neo.G_Soulkey: 8.625%

+ Show Spoiler [Group D] +
Group D

      By.Sun: 61.782%
      GuMiho: 49.263%
      HyuN: 45.195%
      YoDa: 43.760%

+ Show Spoiler [Group E] +
Group E

      Creator: 69.455%
      Mvp: 69.032%
      DongRaeGu: 50.428%
      Bbyong: 11.085%

+ Show Spoiler [Group F] +
Group F

      MarineKing: 53.273%
      sHy: 51.546%
      Sniper: 48.617%
      Seed: 46.565%

+ Show Spoiler [Group G] +
Group G

      Squirtle: 85.393%
      Leenock: 76.368%
      KeeN: 28.836%
      Bogus: 9.403%

+ Show Spoiler [Group H] +
Group H

      Life: 94.610%
      Vampire: 46.012%
      Ryung: 41.083%
      BaBy: 18.295%

I like how you were doing this for the up and down groups and it seems relatively accurate, but I have a question about how you come up with the percentages. Is the program based on assuming they all play each other? I guess I'm just having trouble seeing how it would predict a group that isn't using a round robin format. I could see how it's all working with the up and down matches but do you have it set up so it takes into account who their first opponent is + assuming who the second opponent is, etc? Or is it just in general? Very interesting stuff, though.

For a round robin group I run 100,000 simulations and count the frequency of each outcome. (Opterown's suggestion of 1,000 is really not enough to get accurate numbers in a 6-player group, for instance. Ideally I would like to do even more.)


Why do you use MC to compute the outcome of a round robin group? In case of the U&D system of Bo1 series, a 5-player group only has 10 matches, so 1024 possible outcomes. A 6-player group has 15 matches and ~32K possible outcomes. It seems easier to just iterate over all possible outcomes than it is to do *more* simulations than there are possible outcomes.

Things don't get much worse with Bo3 round-robin groups. A single Bo3 has 4 possible outcomes instead of the 2 possible outcomes of a Bo1. So a 6-player group would have 4^15 = 2^30 ~ 1B possible outcomes. This gets tricky, but it's doable still. But in reality, we only see Bo3 round-robin groups with 4 players per group (in foreign tournaments). In this case you only have 4^6 = 4096 possible outcomes.

So to summarize: It seems faster (and more accurate) to loop over all possible outcomes, compute the possibility of each outcome and sum it all up.
Such flammable little insects!
LimitSEA
Profile Blog Joined August 2011
Australia9580 Posts
October 27 2012 14:17 GMT
#163
These are some crazy awesome groups. Group E for the group of death, but holy ass is Group A close.
Long live the King of Wings
Sableyeah
Profile Blog Joined December 2010
Netherlands2119 Posts
October 27 2012 14:22 GMT
#164
Tbh, last season looked much scarier ^^ Group E is gonna be fun
BoA | Sunny | HyunA | ChoA | Hyemi // Preoccupied with a single leaf, you won't see the tree. Preoccupied with a single tree and you will miss the entire f0rest - Takuan Soho
ThomasjServo
Profile Blog Joined May 2012
15244 Posts
October 27 2012 14:27 GMT
#165
At least no PvP for Liquid'Hero in his group, doesn't make it an easy one by any stretch of the imagination.
opasnysid
Profile Joined October 2012
4 Posts
October 27 2012 14:29 GMT
#166
--- Nuked ---
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
October 27 2012 14:30 GMT
#167
On October 27 2012 23:11 Rannasha wrote:
Show nested quote +
On October 27 2012 21:54 TheBB wrote:
On October 27 2012 21:24 Shellshock1122 wrote:
On October 27 2012 19:24 TheBB wrote:
These are the probabilities for each player to advance, based on their current Elo ratings. Note that the ratings could change before the groups are played (as will certainly be the case with DRG and Rain for example).

Group F is certainly the most even group, with the most and least likely players not even 4% away from a pure coinflip. Group D is also very close. Group C, G and H are the most uneven.

The biggest favourites to advance are Life, Hero, Squirtle, Hero, Curious, Taeja and Leenock.

The biggest favourites to drop out are Soulkey, Bogus, Bbyong and Baby. (Note that some Kespa players are still underrated.)

+ Show Spoiler [Group A] +
Group A

      TaeJa: 77.553%
      PartinG: 49.076%
      Polt: 43.950%
      finale: 29.421%

+ Show Spoiler [Group B] +
Group B

      Symbol: 66.833%
      RorO: 60.818%
      Hack: 41.677%
      IMHappy: 30.672%

+ Show Spoiler [Group C] +
Group C

      HerO: 85.972%
      Curious: 79.079%
      Maru: 26.324%
      Neo.G_Soulkey: 8.625%

+ Show Spoiler [Group D] +
Group D

      By.Sun: 61.782%
      GuMiho: 49.263%
      HyuN: 45.195%
      YoDa: 43.760%

+ Show Spoiler [Group E] +
Group E

      Creator: 69.455%
      Mvp: 69.032%
      DongRaeGu: 50.428%
      Bbyong: 11.085%

+ Show Spoiler [Group F] +
Group F

      MarineKing: 53.273%
      sHy: 51.546%
      Sniper: 48.617%
      Seed: 46.565%

+ Show Spoiler [Group G] +
Group G

      Squirtle: 85.393%
      Leenock: 76.368%
      KeeN: 28.836%
      Bogus: 9.403%

+ Show Spoiler [Group H] +
Group H

      Life: 94.610%
      Vampire: 46.012%
      Ryung: 41.083%
      BaBy: 18.295%

I like how you were doing this for the up and down groups and it seems relatively accurate, but I have a question about how you come up with the percentages. Is the program based on assuming they all play each other? I guess I'm just having trouble seeing how it would predict a group that isn't using a round robin format. I could see how it's all working with the up and down matches but do you have it set up so it takes into account who their first opponent is + assuming who the second opponent is, etc? Or is it just in general? Very interesting stuff, though.

For a round robin group I run 100,000 simulations and count the frequency of each outcome. (Opterown's suggestion of 1,000 is really not enough to get accurate numbers in a 6-player group, for instance. Ideally I would like to do even more.)

Why do you use MC to compute the outcome of a round robin group? In case of the U&D system of Bo1 series, a 5-player group only has 10 matches, so 1024 possible outcomes. A 6-player group has 15 matches and ~32K possible outcomes. It seems easier to just iterate over all possible outcomes than it is to do *more* simulations than there are possible outcomes.

Things don't get much worse with Bo3 round-robin groups. A single Bo3 has 4 possible outcomes instead of the 2 possible outcomes of a Bo1. So a 6-player group would have 4^15 = 2^30 ~ 1B possible outcomes. This gets tricky, but it's doable still. But in reality, we only see Bo3 round-robin groups with 4 players per group (in foreign tournaments). In this case you only have 4^6 = 4096 possible outcomes.

So to summarize: It seems faster (and more accurate) to loop over all possible outcomes, compute the possibility of each outcome and sum it all up.

Thanks for the input, sounds like good advice. I hadn't considered doing it that way.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
NFxJehuty
Profile Joined March 2012
United Kingdom58 Posts
October 27 2012 14:31 GMT
#168
wtfg.
TheBB
Profile Blog Joined July 2009
Switzerland5133 Posts
October 27 2012 14:31 GMT
#169
Aaaand there we go.
http://aligulac.com || Barcraft Switzerland! || Zerg best race. || Stats-poster extraordinaire.
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 27 2012 14:38 GMT
#170
A: TaeJa and Parting
B: RorO and Symbol
C: HerO and Soulkey
D: Rain and HyuN
E: Creator and Mvp
F: Seed and MarineKing
G: BoguS and Leenock
H: Life and Ryung
euskaltelteam
Profile Joined October 2012
Finland3 Posts
October 27 2012 14:40 GMT
#171
--- Nuked ---
HeeroFX
Profile Blog Joined November 2010
United States2704 Posts
October 27 2012 14:41 GMT
#172
Group E looks like a lot of fun haha
Fus
Profile Joined August 2010
Sweden1112 Posts
October 27 2012 14:47 GMT
#173
Poor Bbyong =(
NaNiwa | Innovation | Flash | DeMuslim ¯\_(ツ)_/¯
jnd
Profile Blog Joined May 2012
Czech Republic915 Posts
October 27 2012 14:52 GMT
#174
BaBy will have tough time in group H but he can do it.
Team 8 BaBy will be the next Terran Bonjwa in HoTS | HSC V, the best tournament in 2012 | GD Studio #1 no fluff esports show
Firkraag8
Profile Joined August 2010
Sweden1006 Posts
October 27 2012 14:54 GMT
#175
No foreigners? Damn..
Too weird to live, too rare to die.
Wounded31
Profile Joined October 2011
124 Posts
October 27 2012 15:23 GMT
#176
A and E crazy
MKP!
ZAiNs
Profile Joined July 2010
United Kingdom6525 Posts
October 27 2012 15:26 GMT
#177
On October 27 2012 23:54 Firkraag8 wrote:
No foreigners? Damn..

Get used to it, it's unlikely we'll ever see a foreigner in Code S again, unless GOM gives Stephano a seed or something.
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 27 2012 15:27 GMT
#178
Wow, 7 kespa players.
starleague forever
ZerglingTwins
Profile Joined October 2012
United States850 Posts
October 27 2012 15:40 GMT
#179
So, basically everyone is good. No group of death.
Searching for my twin ling brother.
Adreme
Profile Joined June 2011
United States5574 Posts
October 27 2012 15:44 GMT
#180
On October 28 2012 00:26 ZAiNs wrote:
Show nested quote +
On October 27 2012 23:54 Firkraag8 wrote:
No foreigners? Damn..

Get used to it, it's unlikely we'll ever see a foreigner in Code S again, unless GOM gives Stephano a seed or something.


Well ya a seed is pretty much the only way a foreigner would get into code S because no foreigner who really has a good shot at getting thru would even try to go thru all the qualifiers when there are perfectly good events that dont take months to get into.
Prev 1 7 8 9 10 11 13 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JuggernautJason51
UpATreeSC 37
RushiSC 35
StarCraft: Brood War
Sea 2752
Horang2 2704
Soma 1007
Mini 769
EffOrt 481
Light 461
Stork 393
ggaemo 345
Snow 295
ZerO 292
[ Show more ]
Rush 204
hero 143
PianO 96
Barracks 63
sorry 59
[sc1f]eonzerg 49
sSak 45
NotJumperer 36
Shinee 20
Rock 19
scan(afreeca) 19
IntoTheRainbow 16
GoRush 13
soO 13
SilentControl 12
Terrorterran 10
ivOry 9
Noble 7
Dota 2
qojqva4188
League of Legends
JimRising 390
Counter-Strike
fl0m1741
byalli654
adren_tv70
Super Smash Bros
Mew2King104
Heroes of the Storm
crisheroes375
MindelVK11
Other Games
singsing2366
B2W.Neo1092
hiko759
Lowko431
ceh9325
Fuzer 193
Liquid`VortiX130
Hui .130
ArmadaUGS117
QueenE82
Trikslyr58
ZerO(Twitch)23
Organizations
Other Games
WardiTV671
Dota 2
PGL Dota 2 - Main Stream490
Other Games
BasetradeTV71
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift2986
• Jankos1696
Upcoming Events
Monday Night Weeklies
44m
WardiTV Team League
19h 44m
PiGosaur Cup
1d 7h
Kung Fu Cup
1d 18h
OSC
2 days
The PondCast
2 days
KCM Race Survival
2 days
WardiTV Team League
2 days
Replay Cast
3 days
KCM Race Survival
3 days
[ Show More ]
WardiTV Team League
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
4 days
BSL
5 days
RSL Revival
5 days
herO vs MaxPax
Rogue vs TriGGeR
BSL
6 days
Replay Cast
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Sharp vs Scan
Rain vs Mong
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-03-15
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.