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Active: 697 users

Hybridic graphic settings - between Low and Medium - Page 26

Forum Index > SC2 General
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ZaaaaaM
Profile Joined March 2010
Netherlands1828 Posts
August 08 2012 12:01 GMT
#501
On August 08 2012 02:56 Existor wrote:
Show nested quote +
On August 08 2012 02:50 ZaaaaaM wrote:
Does it have to be SPEC, like.. capatilized? I can find spec, but not SPEC:p

Oh, what a question... there are no difference.

I've capitalized it so you will see better in a wall of text, where are text, and where are thing that should to be edited.

Well just asking... Because the thingy below that is not capatilized.. Too bad, worked fine for me before the patch, laggy for me now (even after the cache, replay, add parameters things)
no dude, the question
Grimmyman123
Profile Joined January 2011
Canada939 Posts
August 09 2012 02:08 GMT
#502
Good god patch 1.5 has hammered my FPS down massively. I gotta get this sorted somehow - big engagements where I used to be well above 40 fps, are now down to under 20 FPS - I used to see 120+ FPS into the midgame, now its barely above 60.
Win. That's all that matters. Win. Nobody likes to lose.
gXxshock
Profile Joined October 2010
Germany93 Posts
August 09 2012 08:01 GMT
#503
On August 08 2012 09:33 Existor wrote:
Set new hybridic options without editing variables, and you will be okay and you will have no way to constantly "bm" me

I higly recommend you stay with low settings, High models, medium textures and alternatelowtextures. This is the best graphic set between hybridic and low settings. Of course it's only my opinion.

I tried those settings, however alternatelowtextures gives me the shiny ground (like in the screenshot on page 25) and setting sync=0 results in the lag described by a lot of folks.

I'll stick to the remaining settings you suggested though.
Textures: Medium, Shader + Shadows: Medium, Models: High
Too bad that these don't give the smooth feeling and higher contrast the old hybrid settings gave.
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 09 2012 09:22 GMT
#504
I tried those settings, however alternatelowtextures gives me the shiny ground (like in the screenshot on page 25) and setting sync=0 results in the lag described by a lot of folks.

Have you updated your DirectX, videodrivers, loaded map with all units/animations and cleared cache?
gXxshock
Profile Joined October 2010
Germany93 Posts
August 09 2012 09:35 GMT
#505
Yep everything up to date, I even recently (<1 Month) set up a fresh system. For clearing the cache I just deleted all Folders within ProgramData / BlizzardEntertainment
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 09 2012 09:43 GMT
#506
On August 09 2012 18:35 gXxshock wrote:
Yep everything up to date, I even recently (<1 Month) set up a fresh system. For clearing the cache I just deleted all Folders within ProgramData / BlizzardEntertainment

And fresh SC2-install with clearing from register and every thing in Documents? I'm out of ideas
gXxshock
Profile Joined October 2010
Germany93 Posts
August 09 2012 09:44 GMT
#507
Its pretty much a fresh install (not quite directly from the streaming installer, but I think I'll skip that for now). I'll try to completely clear the Documents folder though, its a long shot but might be worth it.
facebook.com/gXxshock ⌠ϟ⌡ twitter.com/gXxshock
Grimmyman123
Profile Joined January 2011
Canada939 Posts
August 09 2012 21:24 GMT
#508
Somewhat resolved: Deleted Variables.txt, and reset all settings in SC2 on LOW, with Models only on high. Still somewhat choppy in large engagements though.
Win. That's all that matters. Win. Nobody likes to lose.
reapsen
Profile Blog Joined May 2010
Germany559 Posts
August 10 2012 00:07 GMT
#509
Just a few questions:

a) What would be the absolute most FPS optimized version of variables.txt that there possibly is, totally ignoring any visual appeal?

b) Is this achieved by putting everything on LOW in the ingame menu or are there entrys in the variables.txt that can squeeze out even more fps?

c) Is the ingame fps related to the option windowed / windowed(fullscreen) / fullscreen?

Thx
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 00:26 GMT
#510
reapsen
If you want maxed FPS, this thread is not for you. This thread is about getting good perfomance with minimal nice graphic features like models, shadows, creep spread, etc

) What would be the absolute most FPS optimized version of variables.txt that there possibly is, totally ignoring any visual appeal?

ingame low settings with low textures. Just everything on low and u got worst graphic ever (only better textures since 1.5.0) and HIGHEST fps, as you want

Is this achieved by putting everything on LOW in the ingame menu or are there entrys in the variables.txt that can squeeze out even more fps?

Alternate low textures for first time can cause some FPS eating, but later they eat EXACTLY same as standart textures.

Is the ingame fps related to the option windowed / windowed(fullscreen) / fullscreen?

What you mean?
reapsen
Profile Blog Joined May 2010
Germany559 Posts
August 10 2012 00:33 GMT
#511
i know what this thread is about.. but as alot of folks with good knowledge of the structure of the variables.txt read this thread, i thought i could get some answers.

Concerning 'Is the ingame fps related to the option windowed / windowed(fullscreen) / fullscreen?'

Do these settings affect the ingame fps or do i get the same fps with each option?
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 00:38 GMT
#512
Do these settings affect the ingame fps or do i get the same fps with each option?

Why you can't experiment?
NewDawn
Profile Joined March 2012
Canada120 Posts
August 10 2012 00:56 GMT
#513
Don't take my word for it, but someone told me Fullscreen gives better performance over Windowed (Fullscreen). But I still used Windowed (Fullscreen) because alt-tabbing is so much smoother.
이지은 | 송지은 | 정은지 | 홧팅 ~ !
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 00:59 GMT
#514
On August 10 2012 09:56 NewDawn wrote:
Don't take my word for it, but someone told me Fullscreen gives better performance over Windowed (Fullscreen). But I still used Windowed (Fullscreen) because alt-tabbing is so much smoother.

Man, test it yourself. I've show you what you can do with variables.txt. Just experiment with it. Every player have different PC, for ones it can cause lags, for others it plays smoothly.

Open variables and edit something, then launch game and see, how it looks and works. Like it or dislike it? Continue editing! Close sc2 and open variables again, turn on something or lower something other. Launch game again and look.
NewDawn
Profile Joined March 2012
Canada120 Posts
August 10 2012 01:02 GMT
#515
I don't need to o-O. I don't have any issues. I'm just saying what I've heard
이지은 | 송지은 | 정은지 | 홧팅 ~ !
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 01:14 GMT
#516
On August 10 2012 10:02 NewDawn wrote:
I don't need to o-O. I don't have any issues. I'm just saying what I've heard

For me, Fullscreen(WIndowed) is an ideal screen mode. I can smothly alt-tab and use custom UI, that are cuter than default ones.
Raggamuffinoo
Profile Joined August 2011
United Kingdom117 Posts
Last Edited: 2012-08-10 01:36:19
August 10 2012 01:18 GMT
#517
On August 10 2012 09:07 reapsen wrote:
Just a few questions:

a) What would be the absolute most FPS optimized version of variables.txt that there possibly is, totally ignoring any visual appeal?

b) Is this achieved by putting everything on LOW in the ingame menu or are there entrys in the variables.txt that can squeeze out even more fps?

c) Is the ingame fps related to the option windowed / windowed(fullscreen) / fullscreen?

Thx


Delete your variables.txt, run sc2, set everything to low and then exit.

then check these settings in variables.txt


+ Show Spoiler +

alternateLowTextures=0
bakeTerrainLighting=0
foliagedensity=0.000000
foliagequality=0
GraphicsOptionEffectsDetail=0
GraphicsOptionLightingQuality=0
GraphicsOptionModelQuality=0
GraphicsOptionMovies=0
GraphicsOptionOverallQualityVer7[6]=5
GraphicsOptionOverallQualityVer7[7]=5
GraphicsOptionPhysicsQuality=0
GraphicsOptionPortraits=1
GraphicsOptionPostProcessing=0
GraphicsOptionReflections=0
GraphicsOptionShaderDetail=0
GraphicsOptionShadowQuality=1
GraphicsOptionSSAO=0
GraphicsOptionTerrainQuality=0
GraphicsOptionTextureQuality[2]=0
shadows=0
simplifiedCloaking=1
simplifiedShaders=1
softshadows=0
softshadowTaps=1
TerrainTextureHiResCacheSize=8
TerrainTextureLowResCacheSize=40
TerrainTextureSize=480
texQualityLevel=0

Having shadows=0 with ShadowQuality=1 removes shadows completely, a nice fps boost there.

I choose to have lowqualitymodels and useLowqualitymodels as 0, simplifiedcloaking and shaders as 0 (see forcefields etc) and hdr as 1 to give a slightly brighter tint to the textures.
Fullscreen does give more fps if your components are not the best. For decent gaming rigs, the difference is negligible.

Running on a 256mb graphics card with 70fps
dont quote me
Existor
Profile Joined July 2010
Russian Federation4295 Posts
Last Edited: 2012-08-10 01:22:57
August 10 2012 01:22 GMT
#518
Can you try to add alternatelowertextures? I mean to test does they take more perfomance. Because these special low textures are specially supposed to optimize perfomance at standart smooth low textures

p.s. I hate game without shadows. It looks more worse than sc1
Raggamuffinoo
Profile Joined August 2011
United Kingdom117 Posts
August 10 2012 01:40 GMT
#519
On August 10 2012 10:22 Existor wrote:
Can you try to add alternatelowertextures? I mean to test does they take more perfomance. Because these special low textures are specially supposed to optimize perfomance at standart smooth low textures

p.s. I hate game without shadows. It looks more worse than sc1


I changed it out of preference more than performance, I'm not used to more detailed terrain so found it distracting. For me, the shadows are an unnecessary performance drain. Like I said, I am using a very weak graphics card.

I must thank you for your work, you helped me discover the change hdr=1 gives to the overall brightness of the screen.
dont quote me
Existor
Profile Joined July 2010
Russian Federation4295 Posts
August 10 2012 01:57 GMT
#520
I'm not used to more detailed terrain so found it distracting

If you want MINIMUM distraction and MAXIUMUM perfomance, try baketerrainlighting on low settings. It will turn every terrain into black Everything now becomes totally clear! Also there are way to bring creep displaying back, using preblendedcreep 0 or 1.
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