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GM / Master map hacker and general hacking and cheating th…
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You have to provide some kind of evidence/proof (screenshots/replays etc.) if you are going to accuse somebody. Additionally, a supporting comment of what people should be looking for and when will be necessary if you are posting replays/evidence. | ||
JeowJeow
United States86 Posts
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DirtyBirD
United States239 Posts
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JeowJeow
United States86 Posts
On April 21 2013 18:22 DirtyBirD wrote: I'm the leader/manager for Team sMi. I've looked into this game extensively with others. We will be removing Odelius from the team as this replay showcases, in my opinion, enough evidence against him that he is indeed using at least two hacks. =\ It's unfortunate because he just joined the team and seemed like a genuinely good guy. I messaged Dirtybird right after the game to let him know. Thanks for taking action so quickly! | ||
avilo
United States4100 Posts
http://drop.sc/326050 Check replay, besides the fact he claims he's off racing, he's quite on top of his "spade scans" if you understand my meaning. He also never scans my base, yet continues building hellions in his "TvT" opening as if he knows i'm going for the mass hellbat drop. After this stage, here is where it gets lulzy, multiple looks into the fog of war at army positioning, as well as obvious as fuck screen locking when doing such an inane task like "lowering and raising supply depots" at his third: He also uses zero spotter marines. Also, it seems a lot in this replay, it will "bug" and from opponent's perspective the map cursor selection will zoom way out and happen to follow my unit movements or be focused on my base. I do not know how this happens in the replay, but going back and forward multiple times, there are a lot of points where this occurs. First thing is he happens to send all his hellions to his third to clear out the marine/hellion i left there (he has no idea this is there, or where the medivac had gone). 13:09: random spamming of building hotkeys/depots 13:17: moves his screen and keeps it where the drop is about to fly back in. First I thought he was going to queue up a depot wall, but his screen just sits still as he's looking at "something" then he queues up the depot wall after. 13:51: he scans near where he saw my army before, could be a normal scan... 14:55: selects his ebays to queue up armor upgrade, then his screen just sorta...screenlocks? 15:24: looks into fog of war, scans where my army just was (he catches tail end of a unit), i move my army through the center of the map (i never do this in my TvTs, I wanted to see if he'd just "happen" to find my army again). Well what do you know, another look into fog of war and he issues move commands to his army directly near mine (subconscious? He sees where my shiot is and tells his army to move before scanning to confirm). Overall, never scouts my base, never scans, never drops, plays "weird." Not that i played amazing this game, but this person does not even use spotter marines and queues up 50 units at once claiming to have "amazing mechanics" lol. | ||
LingBlingBling
United States353 Posts
On April 21 2013 12:26 Zelniq wrote: Would it be possible to stop hacking through some specific tournament-only mode of sc2 that would basically force players to shut down everything in memory so that basically only sc2 is running? Or could hacks still pose as drivers or something? Also could a security antihack be able to scan all your memory for a hack? Obviously unreasonable for regular sc2, but all wcs tourney participants could be forced to accept to this specific terms of use. There are certain things companies can and can't do when it comes to creating anti hacking software. Blizzard almost got in trouble when Warden first came out as it use to scan personal files/memory to a point where it breached some internet privacy laws and they were forced to revise it. In theory blizzard could stop all the map hacking, but it would cost them so much money/man power, legal fees ect to a point where it would not be worth it and they would start losing profits on sc2. Blizzard in the past has successfully shut down some map hack creators by law suits, but those only work if they are located in the USA. Vast majority of the hack creators/programers of today are out of Blizzards legal reach. So for now untill Blizzard comes up with something more productive, (they also lost alot of their main security team and has had job openings for it for about a year now), only thing they can do is review certain player reports or hope warden can find something. 95% of the time it comes down to business decision in how much they can invest into something before they start losing money in the process, goes for all gaming companies. It's not like World of Warcraft where they get paid per month from subscriptions, and can afford to spend extra money to protect the game. SC2 is not very big part of Blizzards overall profits. Each of Blizzard's games are different and they need to invest on different anti cheat methoods for each, which costs alot of money. It's not like sc2 is Blizzards only game. Which is why WoW is better protected and has alot less hackers on it. | ||
Masq
Canada1792 Posts
On April 21 2013 18:49 LingBlingBling wrote: Blizzard in the past has successfully shut down some map hack creators by law suits, but those only work if they are located in the USA. Vast majority of the hack creators/programers of today are out of Blizzards legal reach. This isn't really true at all, most hack creators are from Europe and they get court summons if their program is any good. | ||
LingBlingBling
United States353 Posts
On April 21 2013 18:58 Masq wrote: This isn't really true at all, most hack creators are from Europe and they get court summons if their program is any good. no they don't and right now the programmer for the most common mh on sc2 and who profits off it lives in AUS and works in China. Blizzard can't do anything in Euro with out spending more money then its worth. Blizzard can shut down the ones in the USA very easy and cheap, and they have, you can use google on how successful blizzard has been in taking out the minor script kiddies in the USA, But unable to touch or do anything to the ones outside of the US. There is court documentation on all the Blizzard cases vs botters hackers on the net easy to find, all are public record as well. Examples of cases blizzard has won, Blizzard VS MMO Glider (WoW bot)( The owner lived in Arizona) Blizzard Vs Jonathan downy (American living in california who sold sc2 hacks in 2010/2011. Everyone else blizzard is unable to do anything at all. | ||
bGr.MetHiX
Bulgaria511 Posts
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nunez
Norway4003 Posts
On April 21 2013 12:26 Zelniq wrote: Would it be possible to stop hacking through some specific tournament-only mode of sc2 that would basically force players to shut down everything in memory so that basically only sc2 is running? Or could hacks still pose as drivers or something? Also could a security antihack be able to scan all your memory for a hack? Obviously unreasonable for regular sc2, but all wcs tourney participants could be forced to accept to this specific terms of use. on a related note: the mmr distribution is approx normal, and i think it's fair to assume that the hacker distribution has a much higher mean and less variation (you remove some of the fundamental aspects of the game (macro, scouting)). there only will be a small region where the hacker to sc2 player ratio is significant enough to warrant attention. it's mean is probably around mid master some place, and i doubt there are many people dumb enough to be in plat with hacks. i think a general approach could be to identify the mmr region where the hacker to sc2 player ratio is significant, collect game data (replays) from anyone who wants to contribute in that region and do statistical outlier detection on estimated variables like macro, scouting, micro etc and then forward those outliers to people with enough game knowledge to pick out the rotten apples. | ||
evilfatsh1t
Australia8601 Posts
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Rachnar
France1526 Posts
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Rassy
Netherlands2308 Posts
This thread always gives me the motivation to not play ![]() | ||
WaZ
United States108 Posts
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MagnuMizer
Denmark384 Posts
Shouldn't this thread be on the Battle.net forums?.. Or at least allow some Blizzard people to take a look at this.. I haven't even heard anyone from Blizzard discuss this issue, it seems to be a big one... Am i missing something here? What is the point of this thread? | ||
Iyerbeth
England2410 Posts
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LingBlingBling
United States353 Posts
On April 21 2013 21:55 WaZ wrote: what happens when you are drop hacked? and is there a way to distinguish it from a crash or disc or sc2 error or whatever it feels like? There are no current "Drop Hack" Methoods for sc2 that are out in the public, and highly doubtful in private hands as well. A drop hack requires to be a major flaw with in B.net to exploit, that is how past drop hacks for warcraft 3 and sc2 were used back in the day. There are methoods of tie hacking, in which they just Dysn the server and you both get a tie, Blizzard has already patched the main methood used for that. The way you can tell is to look @ someones match history, if you see he has tons of "ties" he is most likely tie hacking. otherwise it is just a network error on your own end or lag with b.net. Tie hacking is less common at the moment. | ||
nunez
Norway4003 Posts
On April 21 2013 23:31 Iyerbeth wrote: Nunez sends the list of confirmed hackers to Blizzard evry so often I believe, and Blizzard represnetives have posted in this thread too. Useful for community awareness as you say and also for tournament and team awareness. i am not sending the list of confirmed hackers to blizzard atm. i believe that was how it used to work with the thread tl antihack maintained, but blizzard stopped accepting them iirc. i think it seems like a good idea, probably at the end of each season would be a good timing. alternatively we could collectively report them through the url posted my a blizzard rep earlier in the thread at regular intervals. my main incentive behind putting effort into this thread is not to get the hackers ban, but to make people who face a lot of hackers on ladder aware who they are so they can play safe and get easy points vs them. with barcodes it got a bit pointless, but now we have methods for circumventing that issue as well with the hacker notification tools. there are plenty of other incentives for contributing to this thread and again, feel free to suggest ways to improve the thread to make it more useful to the community. you might have to get your hands dirty to see your suggestions implemented. currently i am mainly focusing on developing a tool which will auto-report confirmed hackers when you play them on ladder, hopefully it will be done by the end of summer. pm me if you have a suggestion, something you want to implement or want to contribute with analysis of reps so i can just auto add people you confirm to the list. requirement is that i trust you. i trust most tl members with high post count and regular contributors. ofc it will take some time since i have studies as well, but hopefully will get some more time during summer. | ||
a176
Canada6688 Posts
further, blizzard allowing well known ladder hackers into past blizzcon tournaments, well after they were confirmed hackers here on TL,r/sc/? i stopped playing ladder because blizzard doesnt do anything about hackers. | ||
Iyerbeth
England2410 Posts
On April 22 2013 00:03 nunez wrote: i am not sending the list of confirmed hackers to blizzard atm. i believe that was how it used to work with the thread tl antihack maintained, but blizzard stopped accepting them iirc. i think it seems like a good idea, probably at the end of each season would be a good timing. alternatively we could collectively report them through the url posted my a blizzard rep earlier in the thread at regular intervals. my main incentive behind putting effort into this thread is not to get the hackers ban, but to make people who face a lot of hackers on ladder aware who they are so they can play safe and get easy points vs them. with barcodes it got a bit pointless, but now we have methods for circumventing that issue as well with the hacker notification tools. there are plenty of other incentives for contributing to this thread and again, feel free to suggest ways to improve the thread to make it more useful to the community. you might have to get your hands dirty to see your suggestions implemented. currently i am mainly focusing on developing a tool which will auto-report confirmed hackers when you play them on ladder, hopefully it will be done by the end of summer. pm me if you have a suggestion, something you want to implement or want to contribute with analysis of reps so i can just auto add people you confirm to the list. requirement is that i trust you. i trust most tl members with high post count and regular contributors. ofc it will take some time since i have studies as well, but hopefully will get some more time during summer. Makes it sound even more worth while than I had imagined, lol. | ||
nunez
Norway4003 Posts
On April 04 2013 09:32 m1rk3 wrote: http://drop.sc/317645 Hacker name Predators Server North American League no career finishes (1v1), diamond 2v2 Description: I started a 2v2 and when I proxy I see no probe during game play and then the probe appears out of nowhere. I reviewed the replay to verify why the opponents (rdbotot) probe went to my rax. i confirmed that the protoss did not see my scv and went straight to my proxy. After further review, I found that Predators was the one with the map hack. From the beginning he scouts the 9 pool and then scouts my base through the fog of war. When I build my proxy he also moves his camera to the location of my proxy like a NOOB. i'm sorry, but these idiots messaged me after the game saying "APM for nothing". These SOB's don't deserve to be in the league and they definitely don't deserve to be running around bnet cheating other players. So disgusting, that these guys had the balls to cheat but they make it so obvious. Rdbotot was working with Predators. They both have the same clan tag "flippin" Here are the times: :20 Checks zerg :30 recheck zerg :54 recheck zerg 1:04 looks at my base 1:50 looks at proxy to me it seems as they are both hacking. predator looking through fow and rtbotot spamming click through fow on top of proxy. | ||
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