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I read an interesting article on Fomos regarding the mysterious "Bar Code" gamers which their character name "lllllllll" resembles a bar code.
The bar code name consist of lower case "L" and capitalized "I" and it sort of became a trend since so many progamers use to hide their identity.
However many progamers are complaining that these players hiding themselves behind an anonymity are often times acting rude such as "no gg."
+ Show Spoiler +
On the other hand, BW progamers who recently started to practice SC2 are feeling hopeless because current skill standard among pre-existing SC2 players is so high that it is too arduous to catch up. Because the team security (in terms of revealing identity and skills) became so crucial the BW players are only practicing between the team members and there is absolutely no communication nor a collaboration with other teams.
Also, old gamers "A" and "B" stated there is very few BW players who reached GM in the ladder and feel like they rather play SC2 than BW because of the current trend.
**Note: Because now people realize so many progamers use "barcode" IDs, maphackers started to imitate the bar codes as well.
Original Source can be found on http://www.fomos.kr
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Seems to me like the kind of thing that people do just because everyone else is doing it.
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On May 09 2012 14:34 OpTicalRH wrote:On the other hand, BW progamers who recently started to practice SC2 are feeling hopeless because current skill standard among pre-existing SC2 players is so high that it is too arduous to catch up. Because the team security (in terms of revealing identity and skills) became so crucial the BW players are only practicing between the team members and there is absolutely no communication nor a collaboration with other teams. Original Source can be found on http://www.fomos.kr
this makes me happy :D , BW fans should stop saying sc2 is easy
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Yeah it's so annoying knowing they are prolly some BA player but you will never know who it really is for each one. I know the top protoss on there is from team IM. I saw him streaming last night. The only thing he confirmed is that he wasn't Seed.
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These player names may look like barcodes to you, but all I see now is blonde, brunette, redhead, jaedong, flash.
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Well the barcode names and hidden identities was inevitable since build orders, maps and who people are practicing with are all available in match history... The second part about BW players however is really interesting. Despite not having contact with other teams, I think it'll be even better for the scene for fresh ideas to come out from guys who are top notch mechanically and don't have preconceived ideas. The thing about not having made GM seems sorta dumb because GM is filled up so quickly and doesn't actually represent the top 200 MMR etc...
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On May 09 2012 14:38 zergtossy wrote: Yeah it's so annoying knowing they are prolly some BA player but you will never know who it really is for each one. I know the top protoss on there is from team IM. I saw him streaming last night. The only thing he confirmed is that he wasn't Seed.
Someone in the chat last night said it was yonghwa
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How is "no gg" bad mannered? The whole point of these IDs is to hide identity so showing any kind of personality in-game is a terrible idea.
I have a barcode ID on the Korean server. It's my initials in binary. Just use the default portrait and bam, no-one knows who you are. Not that it matters, but it's fun to be anonymous. Plus people might think I'm gosu.
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On May 09 2012 14:40 OmniscientSC2 wrote: These player names may look like barcodes to you, but all I see now is blonde, brunette, redhead, jaedong, flash.
Ha, made me laugh. But honestly this seems kind of cool to me in a wierd way. It adds a little bit of mystery to the ladder.
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Also, old gamers "A" and "B" stated there is very few BW players who reached GM in the ladder and feel like they rather play SC2 than BW because of the current trend. Wait, so is this a statement that is negative or neutral about SC2? Are they implying that these old gamers feel that they are being forced to play SC2 due to the trend in OGN/KeSPA switching over?
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Most pro players have a llllllll account. I know a lot of mvp, prime, Startale players have them. I can likely id maybe 10 different people who have them, but maybe not tell which one is which. But even in the prime house, many players have suspicions on who is who. maybe not 100% sure, but some idea.
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On May 09 2012 14:40 OmniscientSC2 wrote: These player names may look like barcodes to you, but all I see now is blonde, brunette, redhead, jaedong, flash. You just won a free internet. Well played sir, well played.
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Look, its another one of those "care way too much about something insignificant/irrelevant" threads.
User was warned for this post
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On May 09 2012 14:40 OmniscientSC2 wrote: These player names may look like barcodes to you, but all I see now is blonde, brunette, redhead, jaedong, flash.
Ha, that got me.
I wonder how many horrible players will do this now, and just get embarassed.
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gsl scrub by day, ladder bonjwa by night! The double lives of sc2 pros?
Who knows :o!
naw, all accounts are just MKP, Byun, Seal, Coca, and all the other usual ladder whores
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On May 09 2012 14:38 HellionDrop wrote:Show nested quote +On May 09 2012 14:34 OpTicalRH wrote:On the other hand, BW progamers who recently started to practice SC2 are feeling hopeless because current skill standard among pre-existing SC2 players is so high that it is too arduous to catch up. Because the team security (in terms of revealing identity and skills) became so crucial the BW players are only practicing between the team members and there is absolutely no communication nor a collaboration with other teams. Original Source can be found on http://www.fomos.kr this makes me happy :D , BW fans should stop saying sc2 is easy
I'd like to see a source on that quotation. I really feel like a lot of bw pros could jump into sc2 extremely quickly. Learning the little things will always take time and thousands of games though, so I wouldn't expect them to dominate too quickly out of the gates.
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Flash said hes been practicing sc2 hard for 10 days, not a big deal lol.
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On May 09 2012 14:55 FrostedMiniWheats wrote:gsl scrub by day, ladder bonjwa by night! The double lives of sc2 pros? Who knows :o! naw, all accounts are just MKP, Byun, Seal, Coca, and all the other usual ladder whores  Don't forget ForGG and his horde of smurf accounts.
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If this is what it takes for pros to have privacy on the ladder, I prefer it to smurfing and having to buy a new account if you're revealed.
Come to think of it, I wonder why it hasn't been done more in the past. I guess being the first 'barcoder' would make it obvious, but it should only become more wide-spread now that it's started.
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On May 09 2012 15:01 Ichabod wrote: If this is what it takes for pros to have privacy on the ladder, I prefer it to smurfing and having to buy a new account if you're revealed.
Come to think of it, I wonder why it hasn't been done more in the past. I guess being the first 'barcoder' would make it obvious, but it should only become more wide-spread now that it's started. Funnily enough, the first time I saw one of these barcode accounts was during one of the MLGs last year when they used them to throw off disruptive people who were trying to distract players by PM'ing them during big games.
But I don't know the first ladder usage of them.
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I dont bite it , most of progamers know each other and are added by real ids, like I cant believe for example that nestea hasnt helped flash at all in the transition So that statement regarding colaboration makes no sense for me.
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It makes it a little less fun when you don't know who you're watching stream is playing against but I can understand the desire to be anonymous. Interesting to hear that the BW players feel so much pressure to catch up. Everyone seems to expect that they'll instantly dominate but looks like it won't be as easy as some people thought.
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I used to think it was all the one person (this was before there were literally hundreds and hundreds of them). I used to see it coming up on every stream I watched and thinking, damn this guy plays a LOT!
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I believe the first people I saw doing this on NA were Scarlett and Illusion (Vile now QxG illusion). Now they are multiplying out of control xD
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On May 09 2012 14:40 OmniscientSC2 wrote: These player names may look like barcodes to you, but all I see now is blonde, brunette, redhead, jaedong, flash.
This is such win!
I wonder what the advantage of not having a name would be over having a traditional smurf.
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Baneling Mom comes into mind.
>:D
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I and l is pretty old, but still Fun. Especially in MMOs with GvG and the leader having special skills x3 . But since you can easily fish out the name out of sc2 and check out what the Ls and what the is are, they could just use a normal smurf account with a nice name, since they are as easy to reveal as with a smurf account. On the other hand your normal who's that smurf hunter seems to give up on "barcodes". But I guess for a pro making the effort to scout everything out, its a huge advantage on intel for tournaments, while the barcodelers feel save muahaha.
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Pretty stupid considering some of these players could get thousands of viewers and the ad revenue that comes with it.
Maybe their contracts actually demand that they cannot play under their real nick, to make the product(player) more special when they actually do play under KESPAs reign. This way players will be less likely to stray to foreign teams because the players brand was never actually build outside of Korea.
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hmm i never thought about the fact that maphackers could also use these barcode names to hide their identity.. but i guess if enough people still report the hacker blizzard will take its steps. with the character codes every Barcode should still be unique, i guess.
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On May 09 2012 15:27 icydergosu wrote: Pretty stupid considering some of these players could get thousands of viewers and the ad revenue that comes with it.
Maybe their contracts actually demand that they cannot play under their real nick, to make the product(player) more special when they actually do play under KESPAs reign. This way players will be less likely to stray to foreign teams because the players brand was never actually build outside of Korea.
These players don't need the shitty ad revenue. They are making more than enough playing BW atm and are simply trying to learn SC2 while they are still anonymous.
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On May 09 2012 15:27 icydergosu wrote: Pretty stupid considering some of these players could get thousands of viewers and the ad revenue that comes with it.
Maybe their contracts actually demand that they cannot play under their real nick, to make the product(player) more special when they actually do play under KESPAs reign. This way players will be less likely to stray to foreign teams because the players brand was never actually build outside of Korea.
a-teamers actually get paid a salary, it's more important that they hide strategies from other teams. sc2 teams don't have the luxury of doing that.
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I actually think this will become more common after the destiny incident too its a way for people to ladder and if you do BM there will be little consequences its.
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51370 Posts
Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players.
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I still fail to see why they don't just pick random names. A barcode automatically states that you're a good player who's probably well known and wants to keep things secret, so a studious player will keep all those replays and study them. A random name can more likely be taken to be "some random player" who's good. There are plenty of legit GM players who no one knows because they're just not tournament level but still quite solid.
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Hahahaha, #6 on that list is 바코드도살자, translates to Barcode slaughterer
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On May 09 2012 15:39 frequency wrote: Hahahaha, #6 on that list is 바코드도살자, translates to Barcode slaughterer If this barcode trend spreads to the other servers than just Korea then I would not be surprised if players with nicknames like "barcode hunter" or "slayer of the barcodes" started to show up on the ladder as well.
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oh my god! No GG! Head to the bunkers!
Flash practicing for 10 days straight? Can't wait!
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On May 09 2012 14:59 eviltomahawk wrote:Show nested quote +On May 09 2012 14:55 FrostedMiniWheats wrote:gsl scrub by day, ladder bonjwa by night! The double lives of sc2 pros? Who knows :o! naw, all accounts are just MKP, Byun, Seal, Coca, and all the other usual ladder whores  Don't forget ForGG and his horde of smurf accounts.
ForGG doesn't hide behind barcodes.
Although, I don't really have a problem with players using barcodes, just another reason why Blizzard needs to get rid of match history, or make it less-detailed.
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Reminds me when my team would smurf scrim FPS games and we would all have the name Parallel with L's and i's
On May 09 2012 15:39 frequency wrote: Hahahaha, #6 on that list is 바코드도살자, translates to Barcode slaughterer That is great :D
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On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players.
You can also mix up your hotkeys via custom controls for added "security" haha
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WHAT? NO GG? Ban them all!
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On May 09 2012 15:59 askTeivospy wrote:Show nested quote +On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. You can also mix up your hotkeys via custom controls for added "security" haha
he means the 1234512345 patterns that you spam and what hotkeys you bind to what buildings/units.
unless you are suggesting that they use autohotkey to rebind 1 to 7 and then rebind 7 to 1 in game, but that sounds ridiculous.
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Koreans actually care about no GG, its' weird. I play shitloads of KR ladder, sometimes they'll ask after a game I F10 + N out of for me to gg them.
Rawr!
And yea a lot of the barcodes do not GG at end of game. It also does definitely feel like a lot BW pros are playing SC2 because I've hit people who make dumb decisions but have ridiculous mechanics, particularly the Zergs.
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On May 09 2012 15:39 frequency wrote: Hahahaha, #6 on that list is 바코드도살자, translates to Barcode slaughterer
Oh I thought they meant something like 'allow barcodes also to live' and was slightly confused I read '바코드도 살자' instead of '바코드 도살자', but that makes more sense lol
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On May 09 2012 16:13 iaguz wrote: Koreans actually care about no GG, its' weird. I play shitloads of KR ladder, sometimes they'll ask after a game I F10 + N out of for me to gg them.
Rawr!
And yea a lot of the barcodes do not GG at end of game. It also does definitely feel like a lot BW pros are playing SC2 because I've hit people who make dumb decisions but have ridiculous mechanics, particularly the Zergs.
Post replays of these please. :D
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actually not saying gg doesnt matter to me, but being completely anonymous is such a weapon, they can build up their knowledge against against me and figure out me style since they know who i ma , whereas since i never know who im playing and when i meet people in tournaments, i will have no clue about their style etc, whereas they will already know a lot about me since they were anonymous all this time and i wasnt.
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On May 09 2012 16:13 iaguz wrote: Koreans actually care about no GG, its' weird. I play shitloads of KR ladder, sometimes they'll ask after a game I F10 + N out of for me to gg them.
Rawr!
And yea a lot of the barcodes do not GG at end of game. It also does definitely feel like a lot BW pros are playing SC2 because I've hit people who make dumb decisions but have ridiculous mechanics, particularly the Zergs. Not really weird, SC became a part of their culture (kinda) GGing means more(BM and insults aswell) to them than to average NA/EU Joe.
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On May 09 2012 16:10 rauk wrote:Show nested quote +On May 09 2012 15:59 askTeivospy wrote:On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. You can also mix up your hotkeys via custom controls for added "security" haha he means the 1234512345 patterns that you spam and what hotkeys you bind to what buildings/units. unless you are suggesting that they use autohotkey to rebind 1 to 7 and then rebind 7 to 1 in game, but that sounds ridiculous. I don't think that's really necessary. GTR's point is technically true, but with thousands of players called llllllllll, it's still prohibitively difficult to find a particular player's replays, even after you've got their hotkey signature. You need to search for all replays by high-level players with that name and the race you're looking for, then you need to either parse or manually go through all of the replays looking for people with identical signatures. The work involved in identifying a single Flash replay, for example, would be ridiculous, so even though it's technically possible, practically I don't think we're going to see a lot of leaked replays from hotkey signatures.
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On May 09 2012 16:39 AmericanUmlaut wrote:Show nested quote +On May 09 2012 16:10 rauk wrote:On May 09 2012 15:59 askTeivospy wrote:On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. You can also mix up your hotkeys via custom controls for added "security" haha he means the 1234512345 patterns that you spam and what hotkeys you bind to what buildings/units. unless you are suggesting that they use autohotkey to rebind 1 to 7 and then rebind 7 to 1 in game, but that sounds ridiculous. I don't think that's really necessary. GTR's point is technically true, but with thousands of players called llllllllll, it's still prohibitively difficult to find a particular player's replays, even after you've got their hotkey signature. You need to search for all replays by high-level players with that name and the race you're looking for, then you need to either parse or manually go through all of the replays looking for people with identical signatures. The work involved in identifying a single Flash replay, for example, would be ridiculous, so even though it's technically possible, practically I don't think we're going to see a lot of leaked replays from hotkey signatures.
romad had no problem doing that with all the pros in broodwar
and quite a few of the amateurs too
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If I was a pro Korean I'd barcode the crap out of my name as well. When you practice ladder you can actually practice real builds without being studied.
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I remember when all the broodwar pro's were smurfing on iccup and they got busted insta through hotkey patterns. Poor Bisu even switched up his hotkeys to stay anonymous but it still didn't work lol.
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On May 09 2012 16:50 Gosi wrote: I remember when all the broodwar pro's were smurfing on iccup and they got busted insta through hotkey patterns. Poor Bisu even switched up his hotkeys to stay anonymous but it still didn't work lol.
Haha poor Bisu lol
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Boy, even fomos got disgusted with barcodes in KR ladder. I thought it was only me. GTR said things about hotkey patterns but shit will get a lot more difficult for shared barcodes.
Off-topic:
On May 09 2012 14:38 HellionDrop wrote:Show nested quote +On May 09 2012 14:34 OpTicalRH wrote:On the other hand, BW progamers who recently started to practice SC2 are feeling hopeless because current skill standard among pre-existing SC2 players is so high that it is too arduous to catch up. Because the team security (in terms of revealing identity and skills) became so crucial the BW players are only practicing between the team members and there is absolutely no communication nor a collaboration with other teams. Original Source can be found on http://www.fomos.kr this makes me happy :D , BW fans should stop saying sc2 is easy If only that had anything to do with the relative difficulty of SC2. The only way of relegation from Grandmaster is player's bonus pool exceeding some 3 digit threshold number (which won't happen to most people in the GM anyway).
More off-topic:
Speaking of relative difficulties though, people rumored to be ex-BW progamers once were pretty high in GM with very high percentage winrate and relatively lower amount of games. EffOrt and 1a2a3a[fOu] were 2 of them. Speaking of that, I haven't seen these accounts on the ladder ever since, there is a high probability that rumors are correct.
Even more off-topic:
If you watch BW replays of current SC2 pros, you see that they are extremely weak in comparison (sC, Sage, Leenock etc. I watched these named 3 and god damn they look weak). Slipping in BW in management, race-specific unit micro (Mutalisk, shuttle-reaver, vulture etc...), base simcity (sC had an awful base simcity), caster control (no need to be Leenock to control defilers that badly, I can do that on my own too); they could only become SC2 progamers because SC2 has these features a lot easier (maximum of 255 units in a control group, mbs, smart casting, building grids, micro being relatively easier by a huge margin in SC2). Does this make SC2 harder or easier?
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Even if BW pros are hiding behind those 'bar codes' I don't think it's such a big deal until they reveal themselves. "No gg" thing is a bit worrying and shouldn't happen, but for me the most important thing is (if they're really BW players) they should take their time training and after that destroy the scene with their mechanics and game sense.
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cool idea. I don't see any problem with being anonymous.
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So they didn't all get insta-GM, doesn't mean anything really. But cool to know. The phrase accidentally also implies that some *did* get GM already, which for such a short period and still not even understanding the game is quite the feat.
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Blizzard maybe can implement an option like "Dont show my id in ladder games" and show "Player 1 \ 2" . So, will be a solution, with no stupid emulations by bbks ("Player 1 its not so "trendy").
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On May 09 2012 16:50 Gosi wrote: I remember when all the broodwar pro's were smurfing on iccup and they got busted insta through hotkey patterns. Poor Bisu even switched up his hotkeys to stay anonymous but it still didn't work lol.
Tbh its pretty easy to tell when chokoslam was the only player on iccup with perfect corsair control.
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On May 09 2012 17:10 figq wrote: So they didn't all get insta-GM, doesn't mean anything really. But cool to know. The phrase accidentally also implies that some *did* get GM already, which for such a short period and still not even understanding the game is quite the feat.
Well, Dailyesports has an article saying that B-teamers who had more time to play SC2 are "much better" than their A-teamers who only recently started playing about a month ago or so. Obviously, those A-teamers aren't quite happy, because they may become B-teamers once complete switch takes place.
Tomorrow, Kespa is going to announce the format for proleague so I expect there would be more of these type of news, especially if some of the rumors floating around regarding the format turn out to be true.
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very few koreans gg, barcode or no, at high masters/gm on korea anyway.
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To be fixed in a future patch? Taking a wild stab at the modus operandi of Blizzard ... and they'll wait another months to see if the trend grows, more spots occupied by smurfs and bar code smurfers, and patch in something barring them from top spots. Banned names, emails alleging account sharing ... etc. Putting that out there.
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I don't even see the issue, thats like smurfing just that they all use the same ID, in this case it's a barcode. If everyone would name themselves 1337sc2imba it would be the exact same thing. And I really don't see the problem here, if you care about laddering you shouldn't care about who you are facing in the first place, just there race.
Also battletags will most likely "fix" this issue as those are unique, aren't they?
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On May 09 2012 17:57 Danglars wrote: To be fixed in a future patch? Taking a wild stab at the modus operandi of Blizzard ... and they'll wait another months to see if the trend grows, more spots occupied by smurfs and bar code smurfers, and patch in something barring them from top spots. Banned names, emails alleging account sharing ... etc. Putting that out there. Na dont think this will be fixed. This is exactly what blizzard wants, "wanna smurf? go ahead, but give us your money first". They are basically seeing the fruit of restricting people to just one account per registration.
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smart to bar code, wonder why more pro's don't do it, don't see a problem with no gg either, rarely gg myself when laddering. guess its a korean thing mostly. surprising that people are actually angered by the bar code.
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On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players.
That's not true at all. You can alter your hotkey setup in settings where your hotkeys are normal to you but when you check it in a replay or obs the game, they are scrambled.
I'm not sure exactly how to explain it well. I've messed around with it myself and you can make some funny hotkey setups without actually changing anything.
Its like "Set Control Group 9" and you bind that to Control 1. So whenever you bind units to "1"... it shows up as Control Group 9 in ur hotkeys in the replay. Not sure if that makes total sense.
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Great, now the Koreans have found the weakness of the English language, indistinguishable letters...
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I face about three different "barcode" players who are around my mmr level. They're everywhere.
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On May 09 2012 18:19 YoiChiBow wrote:Show nested quote +On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. That's not true at all. You can alter your hotkey setup in settings where your hotkeys are normal to you but when you check it in a replay or obs the game, they are scrambled. I'm not sure exactly how to explain it well. I've messed around with it myself and you can make some funny hotkey setups without actually changing anything. Its like "Set Control Group 9" and you bind that to Control 1. So whenever you bind units to "1"... it shows up as Control Group 9 in ur hotkeys in the replay. Not sure if that makes total sense. When you say "in settings" do you mean in-game or do you need a separate program for that?
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On May 09 2012 18:28 Legatus wrote:Show nested quote +On May 09 2012 18:19 YoiChiBow wrote:On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. That's not true at all. You can alter your hotkey setup in settings where your hotkeys are normal to you but when you check it in a replay or obs the game, they are scrambled. I'm not sure exactly how to explain it well. I've messed around with it myself and you can make some funny hotkey setups without actually changing anything. Its like "Set Control Group 9" and you bind that to Control 1. So whenever you bind units to "1"... it shows up as Control Group 9 in ur hotkeys in the replay. Not sure if that makes total sense. When you say "in settings" do you mean in-game or do you need a separate program for that?
in-game hotkey settings.
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Im no BW fan but I want to defend those BW players scared to ladder. It is to be expected really. They are entering a new game which everyone else has been playing for 2 years already. Of course they'd be scared in the beginning. That's just a natural response.
Once SC2 proleague starts and all the SC2 teams come to their home turf, they'll feel more comfortable.
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On May 09 2012 18:34 deth wrote:Show nested quote +On May 09 2012 18:28 Legatus wrote:On May 09 2012 18:19 YoiChiBow wrote:On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. That's not true at all. You can alter your hotkey setup in settings where your hotkeys are normal to you but when you check it in a replay or obs the game, they are scrambled. I'm not sure exactly how to explain it well. I've messed around with it myself and you can make some funny hotkey setups without actually changing anything. Its like "Set Control Group 9" and you bind that to Control 1. So whenever you bind units to "1"... it shows up as Control Group 9 in ur hotkeys in the replay. Not sure if that makes total sense. When you say "in settings" do you mean in-game or do you need a separate program for that? in-game hotkey settings. Hmm, that's strange. I can't seem to find that option to scramble the hotkeys. Could you please point out where that setting is?
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On May 09 2012 18:41 Legatus wrote:Show nested quote +On May 09 2012 18:34 deth wrote:On May 09 2012 18:28 Legatus wrote:On May 09 2012 18:19 YoiChiBow wrote:On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. That's not true at all. You can alter your hotkey setup in settings where your hotkeys are normal to you but when you check it in a replay or obs the game, they are scrambled. I'm not sure exactly how to explain it well. I've messed around with it myself and you can make some funny hotkey setups without actually changing anything. Its like "Set Control Group 9" and you bind that to Control 1. So whenever you bind units to "1"... it shows up as Control Group 9 in ur hotkeys in the replay. Not sure if that makes total sense. When you say "in settings" do you mean in-game or do you need a separate program for that? in-game hotkey settings. Hmm, that's strange. I can't seem to find that option to scramble the hotkeys. Could you please point out where that setting is? You can have control groups go downwards from 0, so if you press '1', it actually turns up as Hotkey 0 on your interface. I use it to have my upgrades on ~, which show up as 0 in-game.
Do that with all your hotkeys, and you've scrambled em
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On May 09 2012 18:41 Legatus wrote:Show nested quote +On May 09 2012 18:34 deth wrote:On May 09 2012 18:28 Legatus wrote:On May 09 2012 18:19 YoiChiBow wrote:On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. That's not true at all. You can alter your hotkey setup in settings where your hotkeys are normal to you but when you check it in a replay or obs the game, they are scrambled. I'm not sure exactly how to explain it well. I've messed around with it myself and you can make some funny hotkey setups without actually changing anything. Its like "Set Control Group 9" and you bind that to Control 1. So whenever you bind units to "1"... it shows up as Control Group 9 in ur hotkeys in the replay. Not sure if that makes total sense. When you say "in settings" do you mean in-game or do you need a separate program for that? in-game hotkey settings. Hmm, that's strange. I can't seem to find that option to scramble the hotkeys. Could you please point out where that setting is?
Just bind your 1 to 9 and your 9 to 1.
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On May 09 2012 18:19 YoiChiBow wrote:Show nested quote +On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. That's not true at all. You can alter your hotkey setup in settings where your hotkeys are normal to you but when you check it in a replay or obs the game, they are scrambled. I'm not sure exactly how to explain it well. I've messed around with it myself and you can make some funny hotkey setups without actually changing anything. Its like "Set Control Group 9" and you bind that to Control 1. So whenever you bind units to "1"... it shows up as Control Group 9 in ur hotkeys in the replay. Not sure if that makes total sense.
Doing this frequently enough could probably confuse matters, but if it really ever gets to the point it was in BW, it won't make a difference I think. Players were found not solely by which hotkeys they used, but rather the number of them and the frequency with which they used them. Moving them around can help to hide you, but it wouldn't necessarily save the players with the most recognizable hotkey patterns.
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On May 09 2012 18:51 Grovbolle wrote:Show nested quote +On May 09 2012 18:41 Legatus wrote:On May 09 2012 18:34 deth wrote:On May 09 2012 18:28 Legatus wrote:On May 09 2012 18:19 YoiChiBow wrote:On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. That's not true at all. You can alter your hotkey setup in settings where your hotkeys are normal to you but when you check it in a replay or obs the game, they are scrambled. I'm not sure exactly how to explain it well. I've messed around with it myself and you can make some funny hotkey setups without actually changing anything. Its like "Set Control Group 9" and you bind that to Control 1. So whenever you bind units to "1"... it shows up as Control Group 9 in ur hotkeys in the replay. Not sure if that makes total sense. When you say "in settings" do you mean in-game or do you need a separate program for that? in-game hotkey settings. Hmm, that's strange. I can't seem to find that option to scramble the hotkeys. Could you please point out where that setting is? Just bind your 1 to 9 and your 9 to 1. OK, thanks for the answers. This makes sense. I don't know how helpful that would be though. Unless you changed your whole setup every single game, your games could still be identified. Also this doesn't take care of things like hotkeying all your production to the same hotkey as Terran, or hotkeying certain types of units together, etc.
That's why I thought there was some program that really randomised your whole setup every game, so as to make it completely impossible to figure out who's playing.
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I faced two in a row today at high masters, both were new accounts. Seems like a lot of non-pros are doing this to feel cool, but yeah obviously some of them are progamers.
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Surprised the koreans haven't checked hotkey patterns, often a dead giveaway.
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On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. no because in sc2 you can rehotkey ctrl 1 to ctrl 8 so u see some players doing 9 amove 9 amove which makes everyone undetectable
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On the other hand, BW progamers who recently started to practice SC2 are feeling hopeless because current skill standard among pre-existing SC2 players is so high that it is too arduous to catch up .
That's kinda surprising. fOrGG and Hyun aren't perhaps the top level right now but they iddn't seems to have such problems. They took 6 to 8 month to make the switch confortably but they made it. :o
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On May 09 2012 19:19 ECdesRow wrote:Show nested quote +On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. no because in sc2 you can rehotkey ctrl 1 to ctrl 8 so u see some players doing 9 amove 9 amove which makes everyone undetectable The patterns and usage of hotkeys remains identical, they just push different keys.
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On May 09 2012 19:24 Noocta wrote:Show nested quote + On the other hand, BW progamers who recently started to practice SC2 are feeling hopeless because current skill standard among pre-existing SC2 players is so high that it is too arduous to catch up
. That's kinda surprising. fOrGG and Hyun aren't perhaps the top level right now but they iddn't seems to have such problems. They took 6 to 8 month to make the switch confortably but they made it. :o Hyun is only just starting to get good. You should see his first few appearances in the Korean Weekly. He was absolutely horrible.
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On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. It's not that easy. A lot of Zergs for example use the exact same hotkeys (korean style is hotkeying single hatches, hotkeying no queens at all, it's very common to reproduce).
+ Show Spoiler +But then again...can you copy Zerg builds? :D
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On May 09 2012 14:40 OmniscientSC2 wrote: These player names may look like barcodes to you, but all I see now is blonde, brunette, redhead, jaedong, flash. Is the red head Torch?
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It's just a really shitty trendy thing right now. People won't stop using it until it's not cool anymore, so what can be done by the community or Blizzard to stop this nonsense?
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Is there a reason why we should be "mad" about this ? The bws pros aren't gm level yet and they will most likely do inhouse practice... i don't think anyone actually "practices" on korean ladder atm, didn't even Artosis recognize that atm everything that you find there is guys with IIIIIIIllllllllllll names doing 1 very strong and hard to notice all in, im pretty sure he said so a few sotg ago. If people don't want to play ladder other than to all in i say let them do it, more power to the EU and NA ladder, actually anything that makes the KR ladder worse should be a reason to be "happy" cuz it allows NA and EU to at least catch up by having a stronger ladder. And the maphacker problem is not related to this since blizzard does not ban them anyway unless there ban bot "finds" them.
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On May 09 2012 19:59 TigerKarl wrote: It's just a really shitty trendy thing right now. People won't stop using it until it's not cool anymore, so what can be done by the community or Blizzard to stop this nonsense? How is it nonsense? It's the best way to hide your identity and strategies, especially if you share the account.
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It would be a lot funnier if they all just used one name for their ladder accounts (as in, one that means something, not symbols)
Would be hilarious seeing KR GM filled with EGIdrA or SlayerS_BoxeR or Bisu names.
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On May 09 2012 19:59 TigerKarl wrote: It's just a really shitty trendy thing right now. People won't stop using it until it's not cool anymore, so what can be done by the community or Blizzard to stop this nonsense? Everyone was using smurfs in BW and everyone will use smurfs in KR Ladder when the influx of pro players will increase, instead of hitting 9 average joes out of 10 you will be heating 9 pros out of 10. Blizzard can hide the damn build order lists (its stupid) but the reason for smurfs always will be there. The only people who will go by real nicks will be the one who stream because they care about the ad revenue meaning ladder play is their income.
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On May 09 2012 20:12 Aterons_toss wrote: Is there a reason why we should be "mad" about this ? The bws pros aren't gm level yet and they will most likely do inhouse practice... i don't think anyone actually "practices" on korean ladder atm, didn't even Artosis recognize that atm everything that you find there is guys with IIIIIIIllllllllllll names doing 1 very strong and hard to notice all in, im pretty sure he said so a few sotg ago. If people don't want to play ladder other than to all in i say let them do it, more power to the EU and NA ladder, actually anything that makes the KR ladder worse should be a reason to be "happy" cuz it allows NA and EU to at least catch up by having a stronger ladder. And the maphacker problem is not related to this since blizzard does not ban them anyway unless there ban bot "finds" them.
I doubt you have actually played on korean ladder at all recently, because you are talking absolute rubbish.
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Ugh, I hate when people do this and there's no point-click interface for ignoring them -_-
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On May 09 2012 14:40 OmniscientSC2 wrote: These player names may look like barcodes to you, but all I see now is blonde, brunette, redhead, jaedong, flash. I think this wins team liquid. ^^^^^^^^^^^^^^^^^^^^^^^^
People getting upset that somones name is IIlIlIIlllllll is a bit silly to be honest. However i can understand why some BW pro's might want to keep their identities hidden. Give it a couple of months and this wont be a problem when some of the people behind these names feel more comfortable saying who they are.
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Identifying barcode players without good% is really hard but the ones at the top of the ladder can be identified rather easily with a few replays ,then just put a note on them and it's done.
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This is what you get when you decided to bring Facebook to Battle.net to shut down anonymity by also not allowing players to have multiple ID's. Which is also a big reason for people's so called ladder fear. I wish you could do like in WC3 and have more ID's.
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What I don't understand about barcoding is why bother with an unique code at all. With the way Bnet characters are broken right now, everyone could register a character with the name ||||||| and telling one apart from the others becomes that much harder.
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I guess the only thing you can do is to be anonymous yourself, like ToD says it puts you at a disadvantage if you face these players in tournaments later and you already showed them your playstyle etc. I don't know if we'll see any solution to this other than more barcode users.
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On May 09 2012 20:36 Sorkoas wrote: This is what you get when you decided to bring Facebook to Battle.net to shut down anonymity by also not allowing players to have multiple ID's. Which is also a big reason for people's so called ladder fear. I wish you could do like in WC3 and have more ID's.
I never really considered facebook as contributing to the pandemic of ladder anxiety. I guess that's because I've never had an account on there, though.
I agree about bnet 2.0 being awful in how it restricts peoples ability to just play and improve how they want to. You can't restart, etc.
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On May 09 2012 14:55 Enzymatic wrote: Look, its another one of those "care way too much about something insignificant/irrelevant" threads.
User was warned for this post
yeah haha!!
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Barcode names made sense in BW, where you had to type a persons name on bnet to get any meaningful info about them, but in sc2 it's all done with drop down menus and context menus, so it doesn't really change anything.
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On May 09 2012 21:17 imMUTAble787 wrote:Show nested quote +On May 09 2012 20:36 Sorkoas wrote: This is what you get when you decided to bring Facebook to Battle.net to shut down anonymity by also not allowing players to have multiple ID's. Which is also a big reason for people's so called ladder fear. I wish you could do like in WC3 and have more ID's. I never really considered facebook as contributing to the pandemic of ladder anxiety. I guess that's because I've never had an account on there, though. It was a joke about real ID referring to the fact that you can use an app to find friends on Facebook who have B.net accounts.
Edit: With ladder fear I meant real ID being part of it as well as how you are only allowed to have one ladder ID.
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On May 09 2012 22:03 Sorkoas wrote:Show nested quote +On May 09 2012 21:17 imMUTAble787 wrote:On May 09 2012 20:36 Sorkoas wrote: This is what you get when you decided to bring Facebook to Battle.net to shut down anonymity by also not allowing players to have multiple ID's. Which is also a big reason for people's so called ladder fear. I wish you could do like in WC3 and have more ID's. I never really considered facebook as contributing to the pandemic of ladder anxiety. I guess that's because I've never had an account on there, though. It was a joke about real ID referring to the fact that you can use an app to find friends on Facebook who have B.net accounts. Edit: With ladder fear I meant real ID being part of it as well as how you are only allowed to have one ladder ID.
Yeah, I figured thats what you were getting at.
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On May 09 2012 14:57 Megaliskuu wrote: Flash said hes been practicing sc2 hard for 10 days, not a big deal lol.
10 days? So what's his rank on the GM ladder?
In all seriousness, I'm surprised to hear that BW pros are complaining about how tough it is to get a hold on SC2. Obviously they'll need practice partners or a lot of time to grind on the ladder, but I don't see it making much of a difference if they come across a barcode ID on ladder or not. There are still tons of pro replays to study as well.
Also: Not GGing is BM? Welcome to Korea, eh? Haha just imagine if they understood our BM thread...
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On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players.
Could one rebind the hotkeys locally and work around this? I realise it's a bit of a hassle but saying you make 1->0 2->9 ... 5-5
Your ingame hotkeys would be trippy to keep track of but i dont think this is a huge factor for most players (some even hide them...)
If it's capturing keypresses, then it won't, but if its reading what control group you access, then it would i suppose?
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On May 10 2012 00:30 Mantraz wrote:Show nested quote +On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. Could one rebind the hotkeys locally and work around this? I realise it's a bit of a hassle but saying you make 1->0 2->9 ... 5-5 Your ingame hotkeys would be trippy to keep track of but i dont think this is a huge factor for most players (some even hide them...) If it's capturing keypresses, then it won't, but if its reading what control group you access, then it would i suppose?
You could also look at their APM patterns in SC2Gears.
I actually think there are Korean Team Staff who go through replays trying to identify smurfs from their Teams ladder replays just to get information for upcoming opponents.
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It's not a trend. It's players hiding their identity to practice builds, remain anonymous from random fans etc, or just not be easily identifiable (oh look I'm playing player X, do Y for easy win). My Natural Selection (HL1 FPS mod) team did this exact thing so the other team couldn't identify who is who for a little mind-game advantage, for example. There's probably a few people that are like HEY THIS IS FUNNYLOLOL and use the name, but it is certainly not the reason the pros are doing it.
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On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players.
not really, for smurf accounts you look at hotkey patterns and then you know that for example "gamekiller" is actually "flash" and next time you see it you know who you're playing against. With barcodes when only thing you see is IIIIIIIIIII, you would need to check replay and check hotkey patterns after every game and look who you played against actually because everyone has same nick.
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On May 10 2012 00:43 bLah. wrote:Show nested quote +On May 09 2012 15:36 GTR wrote: Barcoding is going to become obsolete once someone figures out the hotkey patterns of these players. not really, for smurf accounts you look at hotkey patterns and then you know that for example "gamekiller" is actually "flash" and next time you see it you know who you're playing against. With barcodes when only thing you see is IIIIIIIIIII, you would need to check replay and check hotkey patterns after every game and look who you played against actually because everyone has same nick.
it doesn't matter if you don't know who you're playing on the ladder, but if you're able to find out after that ladder game what builds a Code S player is practicing for his next match against you or your teammate, that is a huge informational advantage.
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Kinda Ironic that Anyppi is top 50 GM
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I hope Blizzard eventually reveals who they are.
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I always thought that it was a bunch of vertical bars ;p "||||||||||||||"
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On May 10 2012 00:48 GT350 wrote: I hope Blizzard eventually reveals who they are.
wat
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So what does this mean about the elephant in the room?
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On May 10 2012 00:57 Denzil wrote: So what does this mean about the elephant in the room?
It means that the elephants are actually being put in a zoo... or a jail.
+ Show Spoiler +
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On May 09 2012 14:40 stupidhydro wrote: Well the barcode names and hidden identities was inevitable since build orders, maps and who people are practicing with are all available in match history...
yes blizz should just remove that. it should only be viewable to the persons that played that game.
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On May 09 2012 21:32 Loophole wrote: Barcode names made sense in BW, where you had to type a persons name on bnet to get any meaningful info about them, but in sc2 it's all done with drop down menus and context menus, so it doesn't really change anything.
Still makes sense as you can only get their Win/Lose ration, there's not much info available on battle.net, and if it's a shared account, it's even less info.
Edit: And Custom Games should absolutely not have the info stored on B.net. Ladder games is fine, as top pros don't usually develop secret strats on the public ladder, but having to have many accounts to keep your games hidden and/or use custom build order hiding maps is a bit excessive.
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You mean sc2gears that does like twice as much and has been out for 2 years? :D
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its just annoying because you have no idea who you're playing or if they're even good!
1 game its a barcode guy with a girl portrait playing protoss, he's korean gm.
next game its a barcode guy with a girl portrait playing protoss, he's high masters.
can't brag about beating anyone good, since you dont know who it is.
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On May 10 2012 01:25 Let it Raine wrote: its just annoying because you have no idea who you're playing or if they're even good!
1 game its a barcode guy with a girl portrait playing protoss, he's korean gm.
next game its a barcode guy with a girl portrait playing protoss, he's high masters.
can't brag about beating anyone good, since you dont know who it is.
Can't you check their profiles after the game? o.O
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I always liked the creativity of smurf account names in WC3 and in earlier SC2. Hate to see them fall by the wayside in favor of the drab and faceless IIIlllIlIllll.
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On May 10 2012 02:21 IPA wrote: I always liked the creativity of smurf account names in WC3 and in earlier SC2. Hate to see them fall by the wayside in favor of the drab and faceless IIIlllIlIllll.
Yeah, war3 had some really nice smurf accounts, but then again people didn't have to buy a new copy of the game to make a new account either since making a new acct in the old better Bnet 1.0 was free.
My only concern is that these barcode players, who knows who's maphacking and who's legit, I'm not saying all or even most may care to cheat. But that level of anonymity, they can get away with it if they wanted to.
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On May 09 2012 14:38 HellionDrop wrote:Show nested quote +On May 09 2012 14:34 OpTicalRH wrote:On the other hand, BW progamers who recently started to practice SC2 are feeling hopeless because current skill standard among pre-existing SC2 players is so high that it is too arduous to catch up. Because the team security (in terms of revealing identity and skills) became so crucial the BW players are only practicing between the team members and there is absolutely no communication nor a collaboration with other teams. Original Source can be found on http://www.fomos.kr this makes me happy :D , BW fans should stop saying sc2 is easy
I want to see direct quotes from people who said this... I don't believe it. Plus I doubt those pro's were practicing since release.
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On May 10 2012 01:25 Let it Raine wrote: its just annoying because you have no idea who you're playing or if they're even good!
1 game its a barcode guy with a girl portrait playing protoss, he's korean gm.
next game its a barcode guy with a girl portrait playing protoss, he's high masters.
can't brag about beating anyone good, since you dont know who it is.
lol why would you brag about ladder games ? It helps for self confidence but to go as far as brag.. =(
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On May 10 2012 02:52 ECdesRow wrote:Show nested quote +On May 10 2012 01:25 Let it Raine wrote: its just annoying because you have no idea who you're playing or if they're even good!
1 game its a barcode guy with a girl portrait playing protoss, he's korean gm.
next game its a barcode guy with a girl portrait playing protoss, he's high masters.
can't brag about beating anyone good, since you dont know who it is. lol why would you brag about ladder games ? It helps for self confidence but to go as far as brag.. =(
Maybe he can make a blog and brag about beating some good player?
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Why do people think leaving without a gg is BM? I almost never GG because usually if I lose, it wasnt a good game because I made a ton of mistakes and the other person simply outplayed me. i dont get mad, I dont rage, I just simply leave the game and then hit the find match button.
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The only barcoded players I know are maphackers who use it so it makes them more difficult to report eg. you can't tell your friends to report him because you can't find him, or post it on reddit
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On May 10 2012 01:07 DarkPlasmaBall wrote:Show nested quote +On May 10 2012 00:57 Denzil wrote: So what does this mean about the elephant in the room? It means that the elephants are actually being put in a zoo... or a jail. + Show Spoiler +
hahaha
Anyway, I like that players can have annonimity on ladder. I think it's great. I do hope something can eventually be done about maphackers using this trick to avoid being reported. Is that really a big problem in the first place?
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On May 10 2012 01:25 Let it Raine wrote: its just annoying because you have no idea who you're playing or if they're even good!
1 game its a barcode guy with a girl portrait playing protoss, he's korean gm.
next game its a barcode guy with a girl portrait playing protoss, he's high masters.
can't brag about beating anyone good, since you dont know who it is.
Why you're bragging about anyone you have beat on LADDER to start with is a better question. Ladder is for practicing - it doesn't actually tell us who the best is. That's why we have tournaments - they crown a 1st 2nd 3rd place. Ladder is just a method of putting you into a group of similarly skilled players so you don't HAVE to have practice partners.
When are people going to figure this out?
DesRow may not be the best pro player right now... but he still agrees with me:
On May 10 2012 02:56 Linwelin wrote:Show nested quote +On May 10 2012 02:52 ECdesRow wrote:On May 10 2012 01:25 Let it Raine wrote: its just annoying because you have no idea who you're playing or if they're even good!
1 game its a barcode guy with a girl portrait playing protoss, he's korean gm.
next game its a barcode guy with a girl portrait playing protoss, he's high masters.
can't brag about beating anyone good, since you dont know who it is. lol why would you brag about ladder games ? It helps for self confidence but to go as far as brag.. =( Maybe he can make a blog and brag about beating some good player?
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On May 09 2012 14:40 OmniscientSC2 wrote: These player names may look like barcodes to you, but all I see now is blonde, brunette, redhead, jaedong, flash. Greatest fucking line ever lol
With massive amount of barcode names, it's harder to compare hotkeys + timings + BOs and such in replay analysis in sc2gears, and actually find out who these barcode players are.
It's the flaw of the bnet2.0 system, with the BO history in every replay, every replay downloadable, everyone streaming, etc.
This is their JOB. Of course they want their CRAFT to be hidden. It's what gives them their edge.
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It's a bit annoying..I play on KR/TW server sometimes and am nowhere near a high enough level to be playing anyone who is close to being a pro-gamer, yet I meet these ''barcodes'' all the time..It's turned from a legitimate way for pros to smurf to an annoying fad.
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On May 10 2012 07:47 hoby2000 wrote:Show nested quote +On May 10 2012 01:25 Let it Raine wrote: its just annoying because you have no idea who you're playing or if they're even good!
1 game its a barcode guy with a girl portrait playing protoss, he's korean gm.
next game its a barcode guy with a girl portrait playing protoss, he's high masters.
can't brag about beating anyone good, since you dont know who it is. Why you're bragging about anyone you have beat on LADDER to start with is a better question. Ladder is for practicing - it doesn't actually tell us who the best is. That's why we have tournaments - they crown a 1st 2nd 3rd place. Ladder is just a method of putting you into a group of similarly skilled players so you don't HAVE to have practice partners. When are people going to figure this out? DesRow may not be the best pro player right now... but he still agrees with me: Show nested quote +On May 10 2012 02:56 Linwelin wrote:On May 10 2012 02:52 ECdesRow wrote:On May 10 2012 01:25 Let it Raine wrote: its just annoying because you have no idea who you're playing or if they're even good!
1 game its a barcode guy with a girl portrait playing protoss, he's korean gm.
next game its a barcode guy with a girl portrait playing protoss, he's high masters.
can't brag about beating anyone good, since you dont know who it is. lol why would you brag about ladder games ? It helps for self confidence but to go as far as brag.. =( Maybe he can make a blog and brag about beating some good player?
linwellin is making fun of desrow for making a blog about 4gating idra on ladder
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What exactly is the issue of this thread? People choose an ID by which they cannot be identified and stalked. Other gamers realise it is a good idea and did the same thing. End of story.
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