• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:15
CEST 20:15
KST 03:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War645.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
BW General Discussion Sagi.gg Launcher Released ChatGPT cheats at StarSkirmish SCAI tournament Rollback Netcode in Brood War TL Sidebar missing streams
Tourneys
[Megathread] Daily Proleagues [ASL22] Semifinal A [ASL22] Semifinal B [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12639 users

Blizzard announces HoTS Feature List - Page 75

Forum Index > SC2 General
1504 CommentsPost a Reply
Prev 1 73 74 75 76 Next
SarcasmMonster
Profile Joined October 2011
3136 Posts
June 04 2012 20:44 GMT
#1481
On June 05 2012 05:29 aike wrote:
Show nested quote +
On June 05 2012 05:25 archonOOid wrote:
I wish they made the marco mode a little bit harder; say queens only creates 1 extra larvae through injects but you have to inject with your queen every 10 second. blizzard can make similar changes for t and p.


So zergs have to use like 50 APM just for injecting larva efficiently in mid-late game? lol.


I think his point is that it will make the macro skill slope steeper for all races.
MMA: The true King of Wings
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
June 04 2012 20:44 GMT
#1482
On June 01 2012 06:02 japi wrote:
Global play huh?
So it seems like in 2 years since WOL release the Internet has suddenly lowered the pings from one continent to another?
Because, you know, Blizzard did the whole region thing to 'save you' from latency headaches right?

/sarcasm

Chances are Blizzard has been fiddling with B.net 2.0 as well. They're basically upgrading SC2's B.net to D3's, and then some.
NeonFox
Profile Joined January 2011
2373 Posts
June 04 2012 20:48 GMT
#1483
On June 05 2012 05:44 maartendq wrote:
Show nested quote +
On June 01 2012 06:02 japi wrote:
Global play huh?
So it seems like in 2 years since WOL release the Internet has suddenly lowered the pings from one continent to another?
Because, you know, Blizzard did the whole region thing to 'save you' from latency headaches right?

/sarcasm

Chances are Blizzard has been fiddling with B.net 2.0 as well. They're basically upgrading SC2's B.net to D3's, and then some.


Seeing how D3 bnet is failing all over the place I hope they fix stuff by then.
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
June 04 2012 20:48 GMT
#1484
On June 01 2012 06:32 CrazyF1r3f0x wrote:
holy what the fuck, DO MY EYES DECEIVE ME?
Blizzard is slow, but they do eventually get it right


Cause Blizzard failed so hard at previous games....??
EienShinwa
Profile Joined May 2010
United States655 Posts
June 04 2012 20:52 GMT
#1485
And now to work on the actual game balance itself....
I have a simple philosophy: Fill what's empty. Empty what's full. Scratch where it itches. Alice Roosevelt Longworth
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2012-06-04 21:05:07
June 04 2012 21:04 GMT
#1486
OMG, they re introducing features the game should have had in alpha phase, this is so awesome, thx Blizzard!!!1
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
ColterTV
Profile Joined September 2010
Argentina163 Posts
June 04 2012 21:15 GMT
#1487
On June 05 2012 05:14 Omegalisk wrote:
Starcraft 1 used P2P, not Blizzard servers, so it made little difference in the location.


I know, and you must be kidding me with that statement.
So you are saying that in sc1 it would make no difference to play with a friend in my same city than playing with a dude in another continent?
Being p2p, it works exactly the opposite, my friend's computer is much much closer -> lower latency

Omegalisk wrote:
Also, we have no idea why Blizzard didn't allow cross-region play, only that one con was lower pings.


I said it already, this -> $
When SC2 firsts came out, I asked why there was a South America region to tech support. They said 'for a better experience in gameplay and latency'. Bullshit. The South American servers were in the same place than the NA ones, in Nort America ! (they still are, as they are now merged)

Omegalisk wrote:
And saying Bli$$ard is like saying M$; it may or may not be accurate, but either way is sounds douchey.


I have no idea what you are trying to say
Its pretty obvious that all the region thing was about the money
ColterTV Stream -> http://www.twitch.tv/ColterTV
aike
Profile Blog Joined July 2010
United States1629 Posts
June 04 2012 21:25 GMT
#1488
On June 05 2012 05:44 SarcasmMonster wrote:
Show nested quote +
On June 05 2012 05:29 aike wrote:
On June 05 2012 05:25 archonOOid wrote:
I wish they made the marco mode a little bit harder; say queens only creates 1 extra larvae through injects but you have to inject with your queen every 10 second. blizzard can make similar changes for t and p.


So zergs have to use like 50 APM just for injecting larva efficiently in mid-late game? lol.


I think his point is that it will make the macro skill slope steeper for all races.


I'm all for steeper skill slope for all races, but zerg is the only race where the "macro mechanic" is time based. Terran can drop mules or scan whenevery they have a chance, of course more efficient use is better but you don't waste energy, same with chrono, you don't waste energy if you don't use it cuz you can use it multiple times at once. But with zerg if you aren't injecting every time possible then you are wasting possible larva.

To raise the macro skill ceiling in SC2 all you have to do is remove MBS lololol
Wahaha
IPA
Profile Joined August 2010
United States3206 Posts
June 04 2012 21:34 GMT
#1489
On June 05 2012 06:15 japi wrote:

I have no idea what you are trying to say
Its pretty obvious that all the region thing was about the money


Shame on Blizzard for trying to make money with a high-quality product we've all enjoyed for the last two years straight.
Time held me green and dying though I sang in my chains like the sea.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
June 04 2012 21:41 GMT
#1490
On June 05 2012 06:34 IPA wrote:
Show nested quote +
On June 05 2012 06:15 japi wrote:

I have no idea what you are trying to say
Its pretty obvious that all the region thing was about the money


Shame on Blizzard for trying to make money with a high-quality product we've all enjoyed for the last two years straight.


Clearly, I mean, I spend $60 and got thousands of hours of enjoyment. Thousands of hours. Shame of them for wanting more money and not releasing a better product.

I mean with other games with a similar price point I get somewhere around 12-40 hours of enjoyment...wait...
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
June 04 2012 22:06 GMT
#1491
Would be nice if the unranked match making could have settings like ZvP or whatever you want to practice. I often find it hard to learn a matchup specific build with some mindgame element since your friends "learn" the exploit after 1game so If you cant find 20 diffrent people just like that it's kinda tricky. Such a feature would be awesome and since it's unranked it's "fair" too.
Remember seeing people on WGT and ICCUP just doing ZvZ or whatnot for practice.
I have the best fucking lawyers in the country including the man they call the Malmis.
ColterTV
Profile Joined September 2010
Argentina163 Posts
Last Edited: 2012-06-05 05:05:47
June 04 2012 22:17 GMT
#1492
On June 05 2012 06:15 IPA wrote:
Shame on Blizzard for trying to make money with a high-quality product we've all enjoyed for the last two years straight.


I never said give it for free. I said don't try to charge me with nonsense and bullshit.

I guess you don't have friends in other places than your country, because guess what, this is region locked and you can't play with them ! Or maybe all people are rich and can buy 3 copies of the game to play on most regions...

I have a few buddies in Europe to play with and this retarded region locking won't let me.

But there's light at the end of the tunnel, the lock will be no more after 2 years of getting people's money for no real reason
ColterTV Stream -> http://www.twitch.tv/ColterTV
FieryBalrog
Profile Blog Joined July 2007
United States1381 Posts
June 04 2012 22:36 GMT
#1493
On June 05 2012 06:25 aike wrote:
Show nested quote +
On June 05 2012 05:44 SarcasmMonster wrote:
On June 05 2012 05:29 aike wrote:
On June 05 2012 05:25 archonOOid wrote:
I wish they made the marco mode a little bit harder; say queens only creates 1 extra larvae through injects but you have to inject with your queen every 10 second. blizzard can make similar changes for t and p.


So zergs have to use like 50 APM just for injecting larva efficiently in mid-late game? lol.


I think his point is that it will make the macro skill slope steeper for all races.


I'm all for steeper skill slope for all races, but zerg is the only race where the "macro mechanic" is time based. Terran can drop mules or scan whenevery they have a chance, of course more efficient use is better but you don't waste energy, same with chrono, you don't waste energy if you don't use it cuz you can use it multiple times at once. But with zerg if you aren't injecting every time possible then you are wasting possible larva.

To raise the macro skill ceiling in SC2 all you have to do is remove MBS lololol

Chrono is a really well designed macro mechanic, though. I would make the energy cap lower to 50, so you can't pool as much, that's all.
I will eat you alive
pileopoop
Profile Blog Joined July 2010
Canada317 Posts
June 04 2012 23:33 GMT
#1494
On June 05 2012 05:48 CruelZeratul wrote:
Show nested quote +
On June 01 2012 06:32 CrazyF1r3f0x wrote:
holy what the fuck, DO MY EYES DECEIVE ME?
Blizzard is slow, but they do eventually get it right


Cause Blizzard failed so hard at previous games....??


Well old blizzard had 1 genius who told them to implement IRC into their game
NMxMrstabby
Profile Joined May 2012
United States6 Posts
June 05 2012 07:34 GMT
#1495
Ask and ye shall receive. Thanks to the community for making it clear how badly we need these things and thanks to Blizz for listening.
I don't get angry. I get stabby.
MrMcIntosh
Profile Blog Joined November 2011
Australia91 Posts
June 05 2012 07:39 GMT
#1496
Just want to say that we're all going to get dominated by Koreans with this new Global Play, and will there be any sort of language translation, because I think that would be useful for Global Play.

Apart from that, looks great!

+1
If only Windows came with StarCraft 2 already installed...If only
Adreme
Profile Joined June 2011
United States5574 Posts
June 05 2012 07:41 GMT
#1497
On June 05 2012 16:34 NMxMrstabby wrote:
Ask and ye shall receive. Thanks to the community for making it clear how badly we need these things and thanks to Blizz for listening.


I feel like its a safe bet that most of these features were stuff Blizzard wanted to put in for WoL but they just ran out of time which happens a lot when making a game.
windsupernova
Profile Joined October 2010
Mexico5280 Posts
June 05 2012 07:49 GMT
#1498
On June 05 2012 16:39 MrMcIntosh wrote:
Just want to say that we're all going to get dominated by Koreans with this new Global Play, and will there be any sort of language translation, because I think that would be useful for Global Play.

Apart from that, looks great!

+1


Haha I can picture a lot of people's world crumbling when they get demoted
"Its easy, just trust your CPU".-Boxer on being good at games
Belisarius
Profile Joined November 2010
Australia6233 Posts
June 05 2012 07:49 GMT
#1499
I can't jump on their crotch for getting around to implementing trivially easy-to-do stuff that should have been in from day one. Nevertheless, I'm glad they're finally doing it.

Not entirely sold on unranked ladder. I feel like normal ladder will turn into a ghost town if there's a "free" option.
SolidMoose
Profile Joined June 2011
United States1240 Posts
June 05 2012 08:05 GMT
#1500
On June 05 2012 16:39 MrMcIntosh wrote:
Just want to say that we're all going to get dominated by Koreans with this new Global Play, and will there be any sort of language translation, because I think that would be useful for Global Play.

Apart from that, looks great!

+1


I'm pretty sure global play means you can choose your server without making a new account. They're not going to put everyone on the same server, you have to keep in mind connections. It's why almost every game has multiple servers even if you can switch.
Prev 1 73 74 75 76 Next
Please log in or register to reply.
Live Events Refresh
Patches Events
00:00
Patch Clash S1 Special #1
RotterdaM1071
TKL 352
IndyStarCraft 279
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1071
ByuN 446
TKL 352
IndyStarCraft 279
Reynor 181
BRAT_OK 47
EmSc Tv 1
StarCraft: Brood War
Britney 44970
Calm 2678
Shuttle 407
actioN 164
Mini 140
firebathero 112
White-Ra 86
Mong 43
scan(afreeca) 17
soO 15
[ Show more ]
Sacsri 5
Dota 2
Gorgc10627
Counter-Strike
fl0m6365
Heroes of the Storm
Grubby2712
Liquid`Hasu484
MindelVK4
Other Games
Liquid`RaSZi2054
FrodaN1490
B2W.Neo739
olofmeister669
Khaldor463
KnowMe333
crisheroes179
Livibee178
Beastyqt93
ToD83
Mew2King81
Organizations
Other Games
gamesdonequick407
BasetradeTV224
StarCraft 2
EmSc Tv 1
EmSc2Tv 1
[ Show 21 non-featured ]
StarCraft 2
• Hinosc 31
• Adnapsc2 11
• Reevou 9
• niya90s 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach81
• Azhi_Dahaki30
• blackmanpl 4
• 80smullet 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV572
Counter-Strike
• C_a_k_e 1832
Other Games
• imaqtpie963
• Shiphtur669
• tFFMrPink 8
Upcoming Events
BSL Open Qualifier
45m
BSL Open Qualifier
45m
OSC
4h 45m
Replay Cast
4h 45m
OSC
17h 45m
WardiTV Weekly
1d 16h
PiGosaur Cup
2 days
Kung Fu Cup
2 days
The PondCast
3 days
Online Event
4 days
[ Show More ]
Korean StarCraft League
5 days
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.