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Match Making Rating Tool - Page 66

Forum Index > SC2 General
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skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-07-31 08:25:50
July 31 2012 08:24 GMT
#1301
On July 31 2012 17:04 BurningRanger wrote:
First of all thanks for the work you put into this. It's nice to see a more detailed measure of skill than just a League symbol.

One thing that bothers me a little right now is that the opponent line in the tool always shows my opponent being exactly 10 MMR above me, regardless of me havine win- or lossstreaks. Is it that the tool just estimated my opponents MMR, because it didn't have proper data for him? Else I would expect my opponents MMRs to sometimes be lower than mine (after a lossstreak for example) or more higher (after a winstreak maybe), because Blizzard should give me opponents of different skill level.
On a sidenote I just have like 10 good games with MMR tool. So maybe this will change when I have played more games (?).

Also from your errormargin post above, your max errormargin is +-24 (usually I get +-16). That means that you expect the real Blizzard MMR to rise or fall 24 points at max per game, right? (That would be so sad, because Gold League would be so far away . I know it doesn't mean anything, but a Gold icon looks so much more shiny than a silver one ).


I put the opponent 10 above you if i only have bad data of him. Its just to show a graph.
Errormargin have nothing to do with how much you win or loose. Its the errormargin of a function that i use earlyer to cacluate your dmmr.
the average change per game is +16 for a win and -16 for a loose. You get this numbers because your games are often bad too and thats exactly the amount i put in when i dont have data.

If you go into option you can mark the assumptions. The good games, correct the graph if the assumption gets wrong over time.
Save gaming: kill esport
EPICWINZ
Profile Joined April 2012
38 Posts
August 01 2012 03:40 GMT
#1302
It seems I'm only getting 0% games after the 1.5.0 update, so maybe something they changed messed up the tool?
For the Swarm!
skeldark
Profile Joined April 2010
Germany2223 Posts
August 01 2012 07:30 GMT
#1303
On August 01 2012 12:40 EPICWINZ wrote:
It seems I'm only getting 0% games after the 1.5.0 update, so maybe something they changed messed up the tool?

For sure it did. Was expected. Let me see when i get the patch and what change in the webserver next days...
Save gaming: kill esport
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-08-01 12:23:24
August 01 2012 11:51 GMT
#1304
Save gaming: kill esport
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-08-01 12:23:54
August 01 2012 12:18 GMT
#1305
5.2 UP


Lastchange:
- ready for Patch 1.5
- improved calculation time on high gamecount
Save gaming: kill esport
Maxamix
Profile Joined January 2012
Canada165 Posts
August 01 2012 13:26 GMT
#1306
Mad respect to you Skeldark, for that so quick update on your program
skeldark
Profile Joined April 2010
Germany2223 Posts
August 01 2012 15:39 GMT
#1307
Looks like they changed the webserver on sea.
Have to rewirte a lot of code and the webservers are full of bugs at the moment....
Save gaming: kill esport
EPICWINZ
Profile Joined April 2012
38 Posts
August 01 2012 17:51 GMT
#1308
Also, I've been wanting to use the memory-scanner but I can't seem to figure out how to use a 32-bit JVM.. I run a 64-bit one on windows vista home premium so if you could tell me how i could make sc2gears run on the 32-bit installation then that would be great. I'm pretty sure I did download the 32-bit one though.


-Thanks
For the Swarm!
Murgi
Profile Joined March 2011
Germany10 Posts
August 01 2012 18:31 GMT
#1309
You have to uninstall the 64bit Version and install 32bit one. I have not spotted a program that needs the 64bit version so far, therefor it should be alright.
EPICWINZ
Profile Joined April 2012
38 Posts
August 01 2012 18:35 GMT
#1310
Thanks, I figured it out, time to see if this memory-scanner corrects my mmr enough
For the Swarm!
EPICWINZ
Profile Joined April 2012
38 Posts
August 01 2012 19:06 GMT
#1311
Also, the plat line appears to actually be at 1250, not 1280. Cuz I just got promoted and my moving average just reached 1280 the game I got promoted, however it was stable above 1250 for about 8 games which makes me believe that the platinum line is around there or maybe a little lower.

Just a little tip to help with your data :D


Also it still gave me 0% data for the last few matches i played
For the Swarm!
Mendelfist
Profile Joined September 2010
Sweden356 Posts
August 01 2012 19:15 GMT
#1312
On August 02 2012 03:31 Murgi wrote:
You have to uninstall the 64bit Version and install 32bit one. I have not spotted a program that needs the 64bit version so far, therefor it should be alright.

Minecraft. :-(
Murgi
Profile Joined March 2011
Germany10 Posts
August 01 2012 19:23 GMT
#1313
On August 02 2012 04:06 EPICWINZ wrote:
Also, the plat line appears to actually be at 1250, not 1280. Cuz I just got promoted and my moving average just reached 1280 the game I got promoted, however it was stable above 1250 for about 8 games which makes me believe that the platinum line is around there or maybe a little lower.

Just a little tip to help with your data :D


Also it still gave me 0% data for the last few matches i played


That is because the webserver is buggy atm.
nickyboy909
Profile Joined June 2011
72 Posts
August 01 2012 21:42 GMT
#1314
7 games in a row totally invalid for both players T.T When will I be able to see my glorious mmr again D: xD
MrMatt
Profile Joined August 2010
Canada225 Posts
August 02 2012 02:47 GMT
#1315
On August 02 2012 06:42 nickyboy909 wrote:
7 games in a row totally invalid for both players T.T When will I be able to see my glorious mmr again D: xD



Same here. Since 1.5 all opponents have been 0%. On NA. I downloaded the newest patch today as well
Sockpuppet
Profile Blog Joined November 2010
119 Posts
August 02 2012 02:47 GMT
#1316
I really want my MMR tool to work but I just cant seem to get it to do so, so here is my log so that someone may be able to assist me


21:26:18 Game Start detected
21:26:18 OK Found Memory-Profile in Active-Profiles!
21:26:59 Webgrabber: Player false
21:27:0 Webgrabber: Opponent false
21:27:0 PRE-Trigger done
21:37:11 Webgrabber: Player false
21:37:12 Webgrabber: Opponent false
21:37:12 ERROR Start with bad player
21:37:12 Adjused Calculate Player:false
21:37:12 ERROR Start with bad player
21:37:12 Adjused Calculate Opponent: false
21:37:12 ERROR LASTCHECK : Both players invalid
21:37:12 Gamecheck: false
21:37:12 POST-Trigger done
21:37:12 Player OK?: MMR: false Cap: false Dev.: true
21:37:12 Opponent OK?: MMR: false Cap: false Dev.: true
21:37:12 Player-data-Qualitiy: 0%
21:37:12 Opponent-data-Qualitiy: 0%
21:37:13 OK Uploader: game uploaded
21:37:13 Ladder Game Done!

I am currently at 0/14 games at the top of the screen.
Thanks again!
nickyboy909
Profile Joined June 2011
72 Posts
August 02 2012 03:20 GMT
#1317
Yeah i got to 0/21 games haha
Maxamix
Profile Joined January 2012
Canada165 Posts
Last Edited: 2012-08-02 04:26:39
August 02 2012 04:19 GMT
#1318
Updated and everything works fine for me

EDIT : worked for 1 game out of 8 with ram scanner.... something might be up
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-08-02 08:34:40
August 02 2012 06:52 GMT
#1319
Statusupdate:

Webserver changed layout!
Main site is useless at the moment and show wrong stuff but information is still there.
I will write a new webgrabber today.


looks fine so far just have some troubles with korean profiles fixed soon
Save gaming: kill esport
IndieFear
Profile Joined July 2012
France2 Posts
August 02 2012 10:03 GMT
#1320
I've the same problem as Sockpuppet...
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