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On July 31 2012 17:04 BurningRanger wrote:First of all thanks for the work you put into this. It's nice to see a more detailed measure of skill than just a League symbol. One thing that bothers me a little right now is that the opponent line in the tool always shows my opponent being exactly 10 MMR above me, regardless of me havine win- or lossstreaks. Is it that the tool just estimated my opponents MMR, because it didn't have proper data for him? Else I would expect my opponents MMRs to sometimes be lower than mine (after a lossstreak for example) or more higher (after a winstreak maybe), because Blizzard should give me opponents of different skill level. On a sidenote I just have like 10 good games with MMR tool. So maybe this will change when I have played more games (?). Also from your errormargin post above, your max errormargin is +-24 (usually I get +-16). That means that you expect the real Blizzard MMR to rise or fall 24 points at max per game, right? (That would be so sad, because Gold League would be so far away  . I know it doesn't mean anything, but a Gold icon looks so much more shiny than a silver one  ).
I put the opponent 10 above you if i only have bad data of him. Its just to show a graph. Errormargin have nothing to do with how much you win or loose. Its the errormargin of a function that i use earlyer to cacluate your dmmr. the average change per game is +16 for a win and -16 for a loose. You get this numbers because your games are often bad too and thats exactly the amount i put in when i dont have data.
If you go into option you can mark the assumptions. The good games, correct the graph if the assumption gets wrong over time.
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It seems I'm only getting 0% games after the 1.5.0 update, so maybe something they changed messed up the tool?
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On August 01 2012 12:40 EPICWINZ wrote: It seems I'm only getting 0% games after the 1.5.0 update, so maybe something they changed messed up the tool? For sure it did. Was expected. Let me see when i get the patch and what change in the webserver next days...
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5.2 UP
Lastchange: - ready for Patch 1.5 - improved calculation time on high gamecount
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Mad respect to you Skeldark, for that so quick update on your program
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Looks like they changed the webserver on sea. Have to rewirte a lot of code and the webservers are full of bugs at the moment....
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Also, I've been wanting to use the memory-scanner but I can't seem to figure out how to use a 32-bit JVM.. I run a 64-bit one on windows vista home premium so if you could tell me how i could make sc2gears run on the 32-bit installation then that would be great. I'm pretty sure I did download the 32-bit one though.
-Thanks
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You have to uninstall the 64bit Version and install 32bit one. I have not spotted a program that needs the 64bit version so far, therefor it should be alright.
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Thanks, I figured it out, time to see if this memory-scanner corrects my mmr enough
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Also, the plat line appears to actually be at 1250, not 1280. Cuz I just got promoted and my moving average just reached 1280 the game I got promoted, however it was stable above 1250 for about 8 games which makes me believe that the platinum line is around there or maybe a little lower.
Just a little tip to help with your data :D
Also it still gave me 0% data for the last few matches i played
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On August 02 2012 03:31 Murgi wrote: You have to uninstall the 64bit Version and install 32bit one. I have not spotted a program that needs the 64bit version so far, therefor it should be alright. Minecraft. :-(
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On August 02 2012 04:06 EPICWINZ wrote: Also, the plat line appears to actually be at 1250, not 1280. Cuz I just got promoted and my moving average just reached 1280 the game I got promoted, however it was stable above 1250 for about 8 games which makes me believe that the platinum line is around there or maybe a little lower.
Just a little tip to help with your data :D
Also it still gave me 0% data for the last few matches i played
That is because the webserver is buggy atm.
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7 games in a row totally invalid for both players T.T When will I be able to see my glorious mmr again D: xD
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On August 02 2012 06:42 nickyboy909 wrote: 7 games in a row totally invalid for both players T.T When will I be able to see my glorious mmr again D: xD
Same here. Since 1.5 all opponents have been 0%. On NA. I downloaded the newest patch today as well
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I really want my MMR tool to work but I just cant seem to get it to do so, so here is my log so that someone may be able to assist me
21:26:18 Game Start detected 21:26:18 OK Found Memory-Profile in Active-Profiles! 21:26:59 Webgrabber: Player false 21:27:0 Webgrabber: Opponent false 21:27:0 PRE-Trigger done 21:37:11 Webgrabber: Player false 21:37:12 Webgrabber: Opponent false 21:37:12 ERROR Start with bad player 21:37:12 Adjused Calculate Player:false 21:37:12 ERROR Start with bad player 21:37:12 Adjused Calculate Opponent: false 21:37:12 ERROR LASTCHECK : Both players invalid 21:37:12 Gamecheck: false 21:37:12 POST-Trigger done 21:37:12 Player OK?: MMR: false Cap: false Dev.: true 21:37:12 Opponent OK?: MMR: false Cap: false Dev.: true 21:37:12 Player-data-Qualitiy: 0% 21:37:12 Opponent-data-Qualitiy: 0% 21:37:13 OK Uploader: game uploaded 21:37:13 Ladder Game Done!
I am currently at 0/14 games at the top of the screen. Thanks again!
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Yeah i got to 0/21 games haha
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Updated and everything works fine for me
EDIT : worked for 1 game out of 8 with ram scanner.... something might be up
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Statusupdate:
Webserver changed layout! Main site is useless at the moment and show wrong stuff but information is still there. I will write a new webgrabber today.
looks fine so far just have some troubles with korean profiles fixed soon
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I've the same problem as Sockpuppet...
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