• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:48
CEST 15:48
KST 22:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202535RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
RSL Revival patreon money discussion thread Power Rank - Esports World Cup 2025 RSL Season 1 - Final Week The GOAT ranking of GOAT rankings Esports World Cup 2025 - Final Player Roster
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL
Tourneys
[Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 969 users

Program to resume games from replays - Page 16

Forum Index > SC2 General
Post a Reply
Prev 1 14 15 16 17 18 39 Next All
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
April 13 2012 17:05 GMT
#301
A spotlight for a first post - must be a TL record!
BoxingKangaroo
Profile Blog Joined December 2011
Japan955 Posts
April 13 2012 17:08 GMT
#302
On April 14 2012 01:06 bearhug wrote:
Show nested quote +
On April 13 2012 14:31 jeeneeus wrote:
Well hasn't SALT been out for a while? Blizzard hasn't done anything regarding using this function.


Blizz has been too busy making money. Their time is so valuable.....


Yeah they should totally just run at a loss. I mean SC2 is the last Blizz game we ever need right?
Xyik
Profile Blog Joined November 2009
Canada728 Posts
April 13 2012 17:15 GMT
#303
Probably blizzard has worried about the implications of allowing other players replay someone else's game, especially when e-sports is getting big. They don't want builds going obsolete or being figured out so quickly from being able to replay specific game moments. Can't think of any other reason they have not already done this.

That being said I still want clan support and being able to watch replays together with friends along the multitude of things battle.net 2.0 is and has been missing for the past 1.5 years.
coolcor
Profile Joined February 2011
520 Posts
April 13 2012 17:17 GMT
#304
On April 14 2012 02:08 BoxingKangaroo wrote:
Show nested quote +
On April 14 2012 01:06 bearhug wrote:
On April 13 2012 14:31 jeeneeus wrote:
Well hasn't SALT been out for a while? Blizzard hasn't done anything regarding using this function.


Blizz has been too busy making money. Their time is so valuable.....


Yeah they should totally just run at a loss. I mean SC2 is the last Blizz game we ever need right?


Are you saying if blizzard had developed something like this it would have bankrupted the entire company and sc2 would be their last game ever? That seems rather unlikely to me what makes you think that would happen?
DeepBlu2
Profile Blog Joined April 2004
United States975 Posts
April 13 2012 17:18 GMT
#305
No one has to worry about being banned, since it'll most likely be used in large number, and Blizzard has been alerted to it. Don't ever expect tournaments to use this though, as it's 3rd party, and the last thing tournaments want is to get on Blizzard's bad side.
u gotta sk8
kerpal
Profile Blog Joined June 2009
United Kingdom2695 Posts
April 13 2012 17:19 GMT
#306
On April 14 2012 02:17 coolcor wrote:
Show nested quote +
On April 14 2012 02:08 BoxingKangaroo wrote:
On April 14 2012 01:06 bearhug wrote:
On April 13 2012 14:31 jeeneeus wrote:
Well hasn't SALT been out for a while? Blizzard hasn't done anything regarding using this function.


Blizz has been too busy making money. Their time is so valuable.....


Yeah they should totally just run at a loss. I mean SC2 is the last Blizz game we ever need right?


Are you saying if blizzard had developed something like this it would have bankrupted the entire company and sc2 would be their last game ever? That seems rather unlikely to me what makes you think that would happen?

no, he's pointing out that complaining about blizzard's desire to make money is absurd.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
April 13 2012 17:20 GMT
#307
They don't want builds going obsolete or being figured out so quickly from being able to replay specific game moments. Can't think of any other reason they have not already done this.


I would bet you everything i own that this has not even entered their minds for a second yet
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Kazang
Profile Joined August 2010
578 Posts
April 13 2012 17:22 GMT
#308
On April 14 2012 02:15 Xyik wrote:
Probably blizzard has worried about the implications of allowing other players replay someone else's game, especially when e-sports is getting big. They don't want builds going obsolete or being figured out so quickly from being able to replay specific game moments. Can't think of any other reason they have not already done this.


That is a total non-issue. You can already do what you are describing with the map editor, it's possible to setup games from any given point or set of circumstances without even programming anything.
Proseat
Profile Blog Joined February 2012
Germany5113 Posts
April 13 2012 17:23 GMT
#309
On April 14 2012 00:38 Gowerly wrote:
Replays are simulated, which is why you have to run them before you can start skipping forwards/backwards through them. Without that they would be save states of each frame of the game (and thus bigger).
For them to be able to be simulated, they need to be deterministic.


Yep. Replays are -- beside text like names, chat, whispers -- simply a list of consecutive commands (build unit X, move unit X to x,y, make unit X use ability Y, ...) given by player 1, player 2, etc. and will be rendered the same given the same client. Obviously, the render engine of the SC2 client is the same for playing actual games as it is for watching replays (which is just an automated game basically).

What the author of this proof of concept achieved is figuring out how to instruct the SC2 client in memory to go to certain subroutines (i.e. execute commands from a replay upon entering a custom game) and how to keep the clients sync'd.

Blizzard could easily have an option for custom games to load a replay to advance to a certain point in this way. Improvements would include forcing the same starting positions, lock mouse and keyboard interaction for the duration of fast forward (40x speed), and have one of the players (or obs, refs who were present) issue a pause command when the desired time in the replay is reached.
The Rise and Fall of SlayerS -- a timeline: http://www.teamliquid.net/blogs/viewblog.php?id=378097
Azzur
Profile Blog Joined July 2010
Australia6259 Posts
April 13 2012 17:25 GMT
#310
Would there be security issues with this tool? For instance, if someone used a malicious replay to modify memory?
dudel
Profile Joined December 2006
Germany188 Posts
April 13 2012 17:26 GMT
#311
On April 14 2012 01:30 Tump wrote:
Show nested quote +
On April 14 2012 00:16 dudel wrote:
That's really great. The only problem is, as already stated before, if you play on a map with more than two starting positions you both have to get the same positions as in the replay, otherwise everything will be broken. =/

But as a proof of concept it's really great!

So keep reloading the map until you are at the same two starting positions. No problem. Obviously if the players are gonna go to a replay resume instead of a regame, the game has progressed long enough for both players to know their opponent's starting location anyways.

Yeah, but on a 4 player map the chance of you hitting the right position is 1/4 and then your opponent hitting his position is 1/3, so with roughly 8% chance of hitting the right positions it could take a while =). Although, custom maps that let you chose your starting positions could be helpful.
aintz
Profile Joined August 2010
Canada5624 Posts
April 13 2012 17:28 GMT
#312
blizzard is just getting lazy. i would too if i was making that much cash. but hopefully they add this feature or lan soon.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
April 13 2012 17:36 GMT
#313
On April 14 2012 02:25 Azzur wrote:
Would there be security issues with this tool? For instance, if someone used a malicious replay to modify memory?

Probably would be. But the SUPER SUPER DUPER UBER cow has really pointed out that blizzard has been highly inactive.
how
Profile Blog Joined January 2011
United States538 Posts
April 13 2012 17:37 GMT
#314
This is really awesome, hopefully if we don't get lan, blizzard implements this.
http://twitter.com/howsc
Shinespark
Profile Joined June 2011
Chile843 Posts
April 13 2012 17:40 GMT
#315
This is an embarrassment for Blizzard. If this guy made this feature in very little time, it's inexcusable that the whole Blizzard development team couldn't get this done in 2 years. More if you count the development time before release. Evidently, it's not cause it was hard to make, it's because Blizzard is busy doing other things, like HotS, which will make them money, rather than this or improving the UI, which won't, but will make us happy.

While Blizzard's priorities are... understandable, and surely successful in the short term, let's see how well it works for them in the future.
"I, for one, welcome our new Korean overlords."
NeWeNiyaLord
Profile Blog Joined September 2010
Norway2474 Posts
April 13 2012 17:44 GMT
#316
One thing to think of is the fact that the people that are complaining about these issues, have allready bought the game. Why should they spare us a thought
This is where we begin. Show your true self, Battosai.
fezvez
Profile Blog Joined January 2011
France3021 Posts
April 13 2012 17:44 GMT
#317
Wow! Fellow coder, congrats! I personally can't stand reverse engineering (I mean doing the tedious process, not the result), so congratulations!
fraktoasters
Profile Joined January 2011
United States617 Posts
April 13 2012 17:51 GMT
#318
On April 14 2012 01:06 bearhug wrote:
Show nested quote +
On April 13 2012 14:31 jeeneeus wrote:
Well hasn't SALT been out for a while? Blizzard hasn't done anything regarding using this function.


Blizz has been too busy making money. Their time is so valuable.....


Does pleasing your fan base (especially when you have expansions coming up) factor at all into making money?
Let it Raine
Profile Joined August 2010
Canada1245 Posts
April 13 2012 17:52 GMT
#319
is this safe to use as is
Grandmaster Zerg x14. Diamond 1 LoL. MLG 50, Halo 3. Raine.
halfies
Profile Joined November 2011
United Kingdom327 Posts
Last Edited: 2012-04-13 17:58:42
April 13 2012 17:58 GMT
#320
pretty happy this has been proved so easy, hopefully blizzard will be forced into action, but probably not.
without it being official its just a really neat piece of coding, but useless for tournaments, who probably wont use it for fear of having their licenses revoked etc
Prev 1 14 15 16 17 18 39 Next All
Please log in or register to reply.
Live Events Refresh
Esports World Cup
10:00
2025 - Day 2
Reynor vs MaruLIVE!
herO vs Cure
Serral vs Classic
EWC_Arena9218
ComeBackTV 2557
TaKeTV 524
Hui .484
3DClanTV 309
Rex216
EnkiAlexander 191
CranKy Ducklings180
mcanning145
Reynor118
UpATreeSC95
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EWC_Arena9218
Hui .484
Rex 216
mcanning 145
Reynor 118
UpATreeSC 95
StarCraft: Brood War
Bisu 3856
Barracks 1938
Flash 1649
BeSt 1583
Jaedong 1523
EffOrt 1111
Stork 601
Mini 576
ggaemo 435
Snow 283
[ Show more ]
Soma 280
ZerO 259
Soulkey 258
ToSsGirL 255
GuemChi 250
Dewaltoss 128
Rush 124
Hyun 121
TY 60
soO 59
Sacsri 46
sorry 40
JulyZerg 38
scan(afreeca) 26
Yoon 11
ivOry 10
Movie 10
Bale 9
Terrorterran 9
Britney 0
Dota 2
Gorgc4603
XcaliburYe279
420jenkins218
syndereN135
Counter-Strike
sgares588
oskar230
edward36
Super Smash Bros
Westballz30
Other Games
singsing2118
hiko1358
B2W.Neo916
crisheroes417
Fuzer 166
ArmadaUGS71
QueenE39
ZerO(Twitch)16
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH296
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV564
League of Legends
• Nemesis3526
• TFBlade326
Upcoming Events
Esports World Cup
20h 12m
TBD vs Zoun
TBD vs SHIN
TBD vs ShoWTimE
TBD vs Rogue
Esports World Cup
1d 21h
CranKy Ducklings
2 days
BSL20 Non-Korean Champi…
3 days
CSO Cup
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
3 days
BSL20 Non-Korean Champi…
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
5 days
[ Show More ]
Online Event
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.