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Preview of patch 1.5 - Page 5

Forum Index > SC2 General
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Prev 1 2 3 4 5 6 7 38 39 40 Next All
FrostFire626
Profile Joined April 2010
United States79 Posts
Last Edited: 2012-03-12 18:53:00
March 12 2012 18:48 GMT
#81
It's about time the UMS system got a major overhaul. I can't think of a better example of what was done almost perfectly before (Broodwar) applied so terribly after (SC2). It would make getting friends onto the UMS->ladder slippery slope much easier.

The pseudo-LAN is not what we all want, but I think it's a step in the right direction.
bonifaceviii
Profile Joined May 2010
Canada2890 Posts
March 12 2012 18:49 GMT
#82
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.

I don't understand. Is this LAN or is it not?
Stay a while and listen || http://www.teamliquid.net/forum/viewmessage.php?topic_id=354018
windzor
Profile Joined October 2010
Denmark1013 Posts
Last Edited: 2012-03-12 18:51:46
March 12 2012 18:49 GMT
#83
On March 13 2012 03:44 jackphelps wrote:
Show nested quote +
We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP). We believe this will primarily be used by people in internet gaming rooms, offices, dorm rooms, and local tournaments where you just want to find the guy sitting in the desk next to you. Although this may not be ready in time for the release of patch 1.5, we do intend to have this available by the time Heart of the Swarm ships.


*cough* LAN *cough*


Not LAN. LAN is that a computer locally on the network can acts as a server so wirelength will be as small as possible and no internet is required.

This just means you can search for other people with SC2 installed on your lan, but you will still be playing on bnet.. Hence it is easier to set up the game.

It could also be semi-LAN where bnet is used to setup the game. But after the game is started everything is transfered via LAN. But that's looking on a real positive side of thing. And I think if this was the case, Blizzard would put a lot more effort into saying they fixed the lag/internet problems which happens in every lan tournament, giving them bad PR.
Yeah
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
March 12 2012 18:49 GMT
#84
"Much of the content we are working on for Wings of Liberty and Heart of the Swarm is motivated directly by community feedback. While we’re unable to respond to every post, or even most posts, your feedback does get to us. Thanks for sending it."

But they disable the comments of the blog entry lol.
Mess with the best, die like the rest.
m3rciless
Profile Joined August 2009
United States1476 Posts
March 12 2012 18:49 GMT
#85
wow.

Good time to be a starcraft fan.

ALTHOUGH WHEN IS IT NOT?
White-Ra fighting!
zezamer
Profile Joined March 2011
Finland5701 Posts
Last Edited: 2012-03-12 18:50:15
March 12 2012 18:49 GMT
#86
On March 13 2012 03:48 robih wrote:
i dont see anything to great about this??
except you can resize chatwindows to make it look like old wc3 chat


It's great that they are adding things that players would like. I don't really care about chat etc
Diamond
Profile Blog Joined May 2009
United States10796 Posts
March 12 2012 18:49 GMT
#87
What is with Blizz in the past couple months, their SC2 decisions have made sense. Very odd. Like it though.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
March 12 2012 18:50 GMT
#88
FUCK YES!

YES YES YES.
Blizzard listened to some of us! :D
ლ(ಠ益ಠლ) APM, Why u make me spam?
Zyte
Profile Joined November 2010
Netherlands564 Posts
March 12 2012 18:50 GMT
#89
Holy Check! Sounds promising.
ret * Leenock * DiMAGA * Grubby * FBH
Childplay
Profile Joined October 2011
Canada263 Posts
March 12 2012 18:50 GMT
#90
FINALLY LAN!!!!!! (hopefully)
no bliz dota though =/
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2012-03-12 18:52:54
March 12 2012 18:50 GMT
#91
On March 13 2012 03:40 InFaMOUs331 wrote:
Wait so they are adding in a ''form'' of LAN? I don't get it, and it seems we won't get this feature til another good number of years (hots launch).

I don't think it's a LAN replacement feature. It sounds like it's just another Find Game interface that does it locally. You'll still probably have to play on Blizzard's servers.

The rest of this is just hilarious. I hope the balance notes at least have something substantial.
First, we’ll allow players to resize their chat windows to fill a larger portion of the screen. We’ll also remember the chat channel you were in as well as the position of that chat channel on your screen for when you next return to the game.
ModeratorNow I'm distant, dark in this anthrobeat
papaz
Profile Joined December 2009
Sweden4149 Posts
March 12 2012 18:50 GMT
#92
holy patch Batman!
Mrvoodoochild1
Profile Joined June 2011
United States1439 Posts
March 12 2012 18:50 GMT
#93
So Blizzard is moving in the direct to implement an interface that they ALREADY CREATED 10 YEARS AGO for BW? Cheers to you Blizzard. I look forward to spending more money on your products.
"let your freak flag fly"
Paperplane
Profile Joined March 2011
Netherlands1823 Posts
March 12 2012 18:50 GMT
#94
Fuck yeah. This is exactly what they had to do. The game itself is fine, it just lacks some "extra features".
LovE-
Profile Blog Joined September 2010
United States1963 Posts
March 12 2012 18:51 GMT
#95
On March 13 2012 03:49 Diamond wrote:
What is with Blizz in the past couple months, their SC2 decisions have made sense. Very odd. Like it though.


Right? Something fishy must be going on... Hmm...
LovE.311 (NA) || @LovE_Sc2
sperY
Profile Blog Joined May 2007
Serbia444 Posts
March 12 2012 18:51 GMT
#96
On March 13 2012 03:48 Weson wrote:
"We’re also working on a feature that will help players connect with other players and games that are near their location (connecting through the same IP)" What can this possibly mean?

I think it will be just a simple recommended friends addon. It will find people who are located near you.
Dont think it will be the solution for "lan" problem.
LaxCraft
Profile Joined February 2012
United States11 Posts
March 12 2012 18:51 GMT
#97
Chat channel resizing sounds like a hotfix. I expect a fully implemented chat integration into the main UI for HotS, or else there will be huge disappointment.
battyone
Profile Blog Joined June 2011
United States180 Posts
March 12 2012 18:51 GMT
#98
On March 13 2012 03:50 Jibba wrote:
Show nested quote +
On March 13 2012 03:40 InFaMOUs331 wrote:
Wait so they are adding in a ''form'' of LAN? I don't get it, and it seems we won't get this feature til another good number of years (hots launch).

I don't think it's a LAN replacement feature. It sounds like it's just another Find Game interface that does it locally. You'll still probably have to play on Blizzard's servers.


I'm thinking it comes down to what they mean by connect. It can be taken as a matchmaking (connecting the players) or the game itself (connecting the clients to play with each other.) :/ I guess time will tell but I read it as a sorta b.net sees you're from the same ip and allows traffic to route between the two machines, with only results being sent back to b.net. Dare to dream anyway.

It's not like it's hard to get a game with someone you know either way.
Let's Go Mets!
-JoKeR-
Profile Joined November 2011
Canada387 Posts
March 12 2012 18:51 GMT
#99
This is a fucking patch
Kira__
Profile Joined April 2011
Sweden2672 Posts
March 12 2012 18:52 GMT
#100
streaming support, sounds interesting
The truth is, Yagami-kun, I suspect that you may in fact be Kira.
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