On May 29 2012 01:34 Noobity wrote:
Keep up the great work, Jojo!
I was actually wondering how into the graphics/aesthetics side of things map creators get. I understand it's relatively important, but how much so? Do they go for strictly balanced maps before anything else?
I've personally wanted to get into the map making scene a little bit, but on the graphics side. I can't stand Max, so I've been waiting for a Maya plugin, which hasn't happened. I'd love to hear more about the creation of doodads, or tilesets or anything that the mapmaking scene has needed or wanted that has been particularly difficult.
Keep up the great work, Jojo!
I was actually wondering how into the graphics/aesthetics side of things map creators get. I understand it's relatively important, but how much so? Do they go for strictly balanced maps before anything else?
I've personally wanted to get into the map making scene a little bit, but on the graphics side. I can't stand Max, so I've been waiting for a Maya plugin, which hasn't happened. I'd love to hear more about the creation of doodads, or tilesets or anything that the mapmaking scene has needed or wanted that has been particularly difficult.
Interesting question. I'll ask it for sure.
Thanks for your input and thanks for the nice words!