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New HotS Units/Abilities in Blizzcon - Page 115

Forum Index > SC2 General
Post a Reply
Prev 1 113 114 115 116 117 378 Next
InsidiA
Profile Blog Joined August 2011
Canada1169 Posts
October 21 2011 18:49 GMT
#2281
Oralce sounds so OP.
GraphicsInsidiA | StarCraft 2 Manager for Team eLevate | Graphic Designer for Red Bull eSports & HTC | @iamjasonpun
Drake
Profile Joined October 2010
Germany6146 Posts
October 21 2011 18:49 GMT
#2282
carriers qwas the only usefull things in super lategame vs zerg and mothership was the broodlord kilelr
Nb.Drake / CoL_Drake / Original Joined TL.net Tuesday, 15th of March 2005
Whitewing
Profile Joined October 2010
United States7483 Posts
October 21 2011 18:49 GMT
#2283
On October 22 2011 03:46 ApocAlypsE007 wrote:
-The Viper's "come over here" ability will make for interesting tactics and spectator material, I just hope that the t3 status of the unit won't make it too rare to see on the battlefield.
-Where is the Mommaship? The flying sentry was actually useful in PvZ and sometimes absolute joy to watch with recall tactics and archon toilet. I hope that the 3rd spell on the nexus is actually recall so the option for non commital attack will still exist.
-Probably as we never saw the Carriers in action in a real game we probably wont see the Tempest as it's too painful to get there.
-The second Nexus spell is very interesting. If i implemented right, it can potentially fix PvP by giving a defender's advantage against attacks that target early expands, as well as in PvT help against FE busting attacks.
-The visual design for the Warhound is HORRIBLE, looks like some SCV with overly long legs and rockets on his back. Plz change that Blizzard. On the function I can't comment much.
-The Hellion transform is an obvious attempt by Blizzard to make use of the factory in bio type compositions or to encourage mech.
-The flying caster thingy of the Protoss is an interesting way to harass, but I think Sentry drop blocking mining can do the same job just fine. I guess Blizzard try to put here more use to Stargate tech.
-Collapsible rocks? Oh boy... Dustin Browder trolling us again with another gimmick. Expect Blistering Sands kind of maps in the beginning of the HotS era to take advantage of this.


Viper comes from lair, it's not t3. Mothership is out of the game. The 3rd spell on the nexus is a mass recall spell.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
Otori
Profile Joined June 2011
Sweden164 Posts
October 21 2011 18:49 GMT
#2284
On October 22 2011 03:42 da_head wrote:
Show nested quote +
On October 22 2011 03:40 Requizen wrote:
On October 22 2011 03:36 IGotPlayguuu wrote:
On October 22 2011 03:18 eNyoron wrote:
>Moving burrowed banes OP
--
>Pay no attention to my cloaked ghosts

>Or banshees
--
>Or DTs

Or maybe every race should be able to punish a complete lack of mobile detection.

you don't insta die with banshee , dts or ghosts.

Not like DTs can 1 shot workers with upgrades, or take out a building in a few seconds, or carve through a bioball if there's no detection.

owait

dont even try to agrue that dts are better than banshees. it's pathetic.


are you really stupid?
Roe
Profile Blog Joined June 2010
Canada6002 Posts
October 21 2011 18:49 GMT
#2285
On October 22 2011 03:47 lowercase wrote:
OMFG Blizz just added fucking pandas to WoW.

pandas were already in WoW.
Pandaren Brewmaster from WC3
dumplings
Profile Joined November 2010
Germany298 Posts
October 21 2011 18:49 GMT
#2286
Most of the skills will be for single player only i would think.
Please don't leave! The drones need you! They're looking up to you!
KobraKay
Profile Joined March 2010
Portugal4265 Posts
October 21 2011 18:49 GMT
#2287
I missed the HotS video
CJ Fighting! (--.--)
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
October 21 2011 18:49 GMT
#2288
I love the warhound, looking like a SCV with weapons strapped onto it makes it look prefectly terran, like a makeshift solution to a problem. THAT, IS terran!
KazeHydra
Profile Blog Joined August 2010
Japan2788 Posts
October 21 2011 18:49 GMT
#2289
Carriers really gone from sc2. That makes me sad, even if they were the worst unit in the game. I don't like this replicator unit. It makes it sound like they couldn't think of a good unit for Protoss so now we just get to copy good units from other races. Also, giving zerg a unit that grants detection now definitely makes Protoss the most detection deficient race =/
"Because I know this promise that won’t disappear will turn even a cause of tears into strength. You taught me that if I can believe, there is nothing that cannot come true." - Nana Mizuki (Yakusoku) 17:36 ils kaze got me into nana 17:36 ils by his blog
Charger
Profile Blog Joined September 2010
United States2405 Posts
October 21 2011 18:49 GMT
#2290
Moving burrowed banelings...

This can't be right...
It's easy to be a Monday morning quarterback.
IGotPlayguuu
Profile Joined June 2011
Italy660 Posts
October 21 2011 18:49 GMT
#2291
-buff mothership
-remove it a month later
BW |JaeDong|Bisu|FBH|BeSt| SC2 |MC|DRG|MMA|TLO|HuK|July|ClouD| ||| Boxer best player ever! ||| "HuK never use penix" ||| I <3 SeleCT ||| GO Space! ||| Nerf Roach! |||
Daralii
Profile Joined March 2010
United States16991 Posts
October 21 2011 18:49 GMT
#2292
On October 22 2011 03:49 Roe wrote:
Show nested quote +
On October 22 2011 03:47 lowercase wrote:
OMFG Blizz just added fucking pandas to WoW.

pandas were already in WoW.
Pandaren Brewmaster from WC3

They've been a part of Warcraft's lore for about as long as the night elves.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
October 21 2011 18:49 GMT
#2293
On October 22 2011 03:48 cosmo.6792 wrote:
Is HotS still in the alpha stage? Or is it close to release? Frankly, some of these changes look downright game breaking.

Late game toss with 3+ nexus will have a virtually unlimited supply of recalls. Previously, there was only 1 mothership per game so recall wasn't so bad. But with the ability moved to every Nexus on the map, it's downright insane. Protoss will never have to leave any units at home, ever. And that means they can "harass" with the entire 200/200 army. Crazy.


Spot the guy who never played BW

https://steamcommunity.com/id/*tlusernamehere*/
oogieogie
Profile Joined June 2011
United States3657 Posts
October 21 2011 18:49 GMT
#2294
On October 22 2011 03:48 LoLAdriankat wrote:
Show nested quote +
On October 22 2011 03:47 lowercase wrote:
OMFG Blizz just added fucking pandas to WoW.

It's not like they just threw them into the lore. Pandaren Brewmaster was a hero in TFT

and a neutral hero for multiplayer (though i think he is allied to night elfs)
LittLeD
Profile Joined May 2010
Sweden7973 Posts
October 21 2011 18:49 GMT
#2295
On October 22 2011 03:46 sGs.Kal_rA wrote:
"Burrow charge ability for Ultralisk."

What the hell does that mean?

CHAAAAAAAAAAAAAAAARGE
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Vantasist
Profile Joined February 2011
18 Posts
Last Edited: 2011-10-21 18:54:08
October 21 2011 18:49 GMT
#2296
On October 22 2011 02:02 Daralii wrote:
Show nested quote +
On October 22 2011 02:02 Vantasist wrote:
tempest? mutaling is dead is pvz yayayay.

I'm a little worried about the shredder in tvz. imagine a few of those spinning in front of siege tanks for marine/tank/shredder timings.

A fleet beacon unit killing a T2 unit? MY GOD!


... you thought I was being sarcastic? what an idiot.
True, I main zerg, but I also play protoss and on some maps mutas in pvz is too strong a style and something like this was needed. thats why I went yayaya
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
October 21 2011 18:49 GMT
#2297
The carrier is seriously out? That was like the most iconic Protoss unit in BW...

Sad panda
I admire your commitment to being *very* oily
Zaros
Profile Blog Joined September 2010
United Kingdom3692 Posts
October 21 2011 18:50 GMT
#2298
looks like the special effect of the oracle disables a whole mineral field.

[image loading]
Ysellian
Profile Joined December 2010
Netherlands9029 Posts
October 21 2011 18:50 GMT
#2299
On October 22 2011 03:47 VTPerfect wrote:
Is amulet back or does toss have to get rolled for 6 months of HoTS beta to find out they made a mistake


KA with warp mechanics is OP. I think it's been said enough, but warp mechanics, colossus, sentries. The whole Protoss race is one big mistake by blizzard.
Conti
Profile Joined November 2010
Germany2516 Posts
October 21 2011 18:50 GMT
#2300
So, how does Protoss ever defend against Zerg pulling every Colossus into uselessness in every match? Not that I mind, being a Zerg, but I'm still curious.
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