New HotS Units/Abilities in Blizzcon - Page 113
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BeeNu
615 Posts
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WickedBit
United States343 Posts
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TheKefka
Croatia11752 Posts
p4NDemik Michael Staverman ok that zerg unit with the grab ability is the worst idea i've ever seen. get that garbage out of my sc2 please | ||
Antisocialmunky
United States5912 Posts
On October 22 2011 03:46 Zorkmid wrote: Looks dangerously like a battlemech, careful Blizz! It looks like the Thor from BM. | ||
Kal_rA
United States2925 Posts
What the hell does that mean? | ||
MangoTango
United States3670 Posts
Ravens mandatory? | ||
CaptainCrush
United States785 Posts
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HwangjaeTerran
Finland5967 Posts
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ApocAlypsE007
Israel1007 Posts
-Where is the Mommaship? The flying sentry was actually useful in PvZ and sometimes absolute joy to watch with recall tactics and archon toilet. I hope that the 3rd spell on the nexus is actually recall so the option for non commital attack will still exist. -Probably as we never saw the Carriers in action in a real game we probably wont see the Tempest as it's too painful to get there. -The second Nexus spell is very interesting. If i implemented right, it can potentially fix PvP by giving a defender's advantage against attacks that target early expands, as well as in PvT help against FE busting attacks. -The visual design for the Warhound is HORRIBLE, looks like some SCV with overly long legs and rockets on his back. Plz change that Blizzard. On the function I can't comment much. -The Hellion transform is an obvious attempt by Blizzard to make use of the factory in bio type compositions or to encourage mech. -The flying caster thingy of the Protoss is an interesting way to harass, but I think Sentry drop blocking mining can do the same job just fine. I guess Blizzard try to put here more use to Stargate tech. -Collapsible rocks? Oh boy... Dustin Browder trolling us again with another gimmick. Expect Blistering Sands kind of maps in the beginning of the HotS era to take advantage of this. | ||
dudeman001
United States2412 Posts
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Lunares
United States909 Posts
On October 22 2011 03:43 mumakil wrote: not sure if this is reliable info. Posted by http://twitter.com/#!/aceanuu Thors are 600 minerals now and require a fusion core. Theyve got the aoe ability from single player. That sounds good to me. If you buff the thor and make it T3 then terran actually has another high level, useful T3 unit and the warhound can take over the anti-mass mutalisk role the thor had. sounds good! | ||
SniXSniPe
United States1938 Posts
cough Warhound & Viper-Grab. | ||
jlim
Spain943 Posts
glhf | ||
Medrea
10003 Posts
Well alright guess Im not gonna miss that game. | ||
Kal_rA
United States2925 Posts
BHAHAHAHAHHAHAHAHAHHAHHAHAHAHAAA!! finally. jesus | ||
VTPerfect
United States487 Posts
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forgottendreams
United States1771 Posts
On October 22 2011 03:46 sGs.Kal_rA wrote: "Burrow charge ability for Ultralisk." What the hell does that mean? LOL good catch, what in the hell indeed. | ||
XRaDiiX
Canada1730 Posts
![]() ![]() ![]() ![]() ![]() Hydra Speed Omg blizzard u smart ![]() | ||
TaKemE
Denmark1045 Posts
Ultralisk with Charge Hydra Speed. And viper. Zerg for sure got alot :> | ||
Daralii
United States16991 Posts
On October 22 2011 03:47 Medrea wrote: So the new expansion they just implement the cute pandas? Well alright guess Im not gonna miss that game. Fire breathing pandas. | ||
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