New Protoss Unit in Heart Of The Swarm - Page 45
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Pablols
Chile517 Posts
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DisaFear
Australia4074 Posts
On October 18 2011 17:23 SojuTerran wrote: Guys, if Terran gets a helion/mule transformer, Protoss should get one too, right? I'm calling it now: + Show Spoiler + Colossus transformer ->> Flying Colossus!!! That's right! You heard it here first! Flying Colossus, rofl, shoots lazors from its legs Much like the Necris Fury from Unreal Tournament 3 The Colossus looks like a Necris Darkwalker anyway | ||
Garmer
1286 Posts
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Elefes
Russian Federation164 Posts
Hmm, so it's really looks like an Urun's phoenix with.. Disruption web? But, corsair? Meeeh.. Air support with shield recharger FTW! Wp bb Ghosts! ;D | ||
-Celestial-
United Kingdom3867 Posts
That said, the "Protoss Medivac" idea of a shield battery unit sounds pretty good too. Though I think it'd make the "PvT Ghost vs High Templar" equation even more difficult. | ||
alisru
Australia22 Posts
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Slaytilost
Netherlands968 Posts
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Dommk
Australia4865 Posts
Not saying the Voidrays don't serve a purpose, I'm just saying this wasn't exactly what Blizzard had in mind for the Voidray | ||
aZealot
New Zealand5447 Posts
On October 18 2011 17:38 Garmer wrote: ![]() I lol'd irl - hard. Well played, mate. All this time waiting for the SC2 Bisu or Stork to save us and we get better, Batman! | ||
Carnagath
230 Posts
Seriously though, another spellcaster or another air unit make no sense, so I guess they will remove a stargate unit (possibly the phoenix, since this looks like a "light" air unit) and replace it with this. What it will do, no clue ![]() | ||
hangarninetysix
263 Posts
On October 18 2011 14:17 StuBob wrote: I don't really see the need for a corsair in SC2 (unless they remove the phoenix, which I think is unlikely) If it is a stargate unit, (which it totally looks like) I think that it will be a siege unit, like what the Guardian in BW was. Being able to build them without having them get raped by corrupters would be nice. But, i don't even want that lift off crap. Gimme DWeb! | ||
Callynn
Netherlands917 Posts
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aklambda
Austria48 Posts
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scottycopter
United States46 Posts
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Limpo
Sweden25 Posts
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Carnagath
230 Posts
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ALPINA
3791 Posts
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KobraKay
Portugal4231 Posts
On October 18 2011 17:45 Carnagath wrote: It's a ground unit that comes from the robo. It hovers at a speed of 5.8 and can jump un and down cliffs. The razor-like edges mow down workers in one hit on its path. Seriously though, another spellcaster or another air unit make no sense, so I guess they will remove a stargate unit (possibly the phoenix, since this looks like a "light" air unit) and replace it with this. What it will do, no clue ![]() I agree with your first idea, joking or not. People say P would get a harass unit right? I see that as a flying unit but not like the phoenix or VR but like the vulture, so it would be a ground hoovering unit. I like the fast, cliff walking stuff and then: splash damage!...like a ground corsair to kill those poor scvs and drones and lings and marines and....wtf....maybe this is not such a good idea :O ^^ Well this is my take on it and if it turns out to be true, then this is clearly the coolest of the 3 units because the other 2 seem fishy at best =/ | ||
aZealot
New Zealand5447 Posts
On October 18 2011 11:35 DarkPlasmaBall wrote: I've figured it out! It's clearly a flying unit that shoots reavers, which in turn shoot scarabs! Duh! The Reaverlord! (Unfortunately, its speed is .005, it costs 8000/8000 to build, takes up 20 supply, and you need a fleet beacon, a reaverlord colony, and a greater templar archives. Oh, and if you make one, all your nexuses get destroyed. They can't be regenerated. In an upcoming patch, Blizzard will decide it needs to be buffed, so the speed will be increased to .011. In Legacy of the Void, the Reaverlord will be removed in favor of a new unit, the Carrier.) This thread is cracking me up - the last sentence especially had me in stitches. | ||
.Trex
73 Posts
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