On October 11 2011 10:18 Cosmology wrote:
correction, we all love banelings too much, so fun too watch and so cuddley! <3
correction, we all love banelings too much, so fun too watch and so cuddley! <3
I don't think you play Terran with delay. :D
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Alpino
Brazil4390 Posts
On October 11 2011 10:18 Cosmology wrote: Show nested quote + On October 11 2011 10:16 emc wrote: unit looks cool. A combination of Roach/baneling So would marauder/hellion be removed for the new terran unit? and roach/baneling removed for a seige unit? I'd love a siege unit over roach/baneling I think... dunno if they will remove banes though, I think blizzard loves them too much. correction, we all love banelings too much, so fun too watch and so cuddley! <3 I don't think you play Terran with delay. :D | ||
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seaofsaturn
United States489 Posts
![]() ![]() ![]() I'm a prophet. | ||
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John Madden
American Samoa894 Posts
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_Darwin_
United States2374 Posts
On October 11 2011 10:31 John Madden wrote: It looks kinda adorable, kinda like Betty White. ![]() | ||
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Ballistixz
United States1269 Posts
On October 11 2011 08:28 EnceladusRises wrote: Concept: ![]() this is by far the most accurate looking concept drawing in this thread yet. | ||
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DwmC_Foefen
Belgium2186 Posts
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Belano
Sweden657 Posts
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Azurues
Malaysia5612 Posts
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Omegalisk
United States337 Posts
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Gamegene
United States8308 Posts
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Uberfen
6 Posts
On October 11 2011 05:47 Chargelot wrote: looks like lurker with an extra ass![]() Concept art from forever ago for a HoTS unit. It's not a baneling. Parhaps it is something similar to this. | ||
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EnceladusRises
Canada12 Posts
+ Show Spoiler + ![]() Version 2.0. Recoloured to match the Hydralisk and with a few of my ideas on abilities. I envision an acid blob being lobbed across the battle field. Maybe slow enough to dodge with stim or blink. I'd also like to see it capable of a bombardment ability where the player can target an area and set the unit firing indefinitely. With a few of them together, you could create a curtain of artillery fire and nicely control the battlefield. Obviously it would be capable of friendly fire... ![]() | ||
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kevinmon
United States540 Posts
On October 11 2011 10:23 XRaDiiX wrote: This concept should definitely be on the Front page.... This ones much more realistic and probably alot closer to what the unit actually looks like even with the colour Scheme! It looks pretty cool even with this concept art! Pretty sweet picture, makes it look like it launches banelings or something, also that it can siege into the ground. | ||
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Bswhunter
Australia954 Posts
That would be cool. | ||
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Toads
Canada1795 Posts
On October 11 2011 10:50 EnceladusRises wrote: My original concept: + Show Spoiler + ![]() Version 2.0. Recoloured to match the Hydralisk and with a few of my ideas on abilities. I envision an acid blob being lobbed across the battle field. Maybe slow enough to dodge with stim or blink. I'd also like to see it capable of a bombardment ability where the player can target an area and set the unit firing indefinitely. With a few of them together, you could create a curtain of artillery fire and nicely control the battlefield. Obviously it would be capable of friendly fire... ![]() I love so much more this one than your older one :D and the idea if a projectile who can do a lot of dmg but can be dodge :O nice idea i like it | ||
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Xenocryst
United States521 Posts
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MethodSC
United States928 Posts
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GinDo
3327 Posts
On October 11 2011 10:35 DwmC_Foefen wrote: Blizzard why u no lurkers?!? Why would you want Lurkers. Marauders would just crap all over them | ||
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Ridiculisk
Australia191 Posts
And frankly, thats probably cooler. I would love the Lurker back as much as the next Zerg, but cudo's to Blizz for designing something new altogether. Really helps to emphasize the feeling of a constantly mutating swarm. just hurry up and release it.... | ||
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Kaal
Djibouti2539 Posts
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