Everything else is amazing and i really hope the theater will be packed this weekend, because got a bit sad when i saw all the empty seats.
[IPL 3] Full Schedules, Last Chances - Page 10
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Sighstorm
Netherlands116 Posts
Everything else is amazing and i really hope the theater will be packed this weekend, because got a bit sad when i saw all the empty seats. | ||
Bigtony
United States1606 Posts
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uraza
57 Posts
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w3c]sKopheK
Czech Republic53 Posts
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proteininja
United States57 Posts
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stevarius
United States1394 Posts
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Karis Vas Ryaar
United States4396 Posts
on the positive side aliiiiiiiiiiiiiivvveeeeeeeeeeeeeeee!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ^_^ | ||
I_PROTOSSED_MY_HW
22 Posts
1. The person(s) observing the game should watch the minimap literally every 2 seconds, as they currently miss a lot of stuff while having the view at unimportant points on the map. It is annoying to me to see a drop on the minimap while the observer seems to be AFK, often having the camera centered somewhere there aren't even any units. Obviously the players will be watching other stuff, but the observer isn't playing the game; he is observing it, and we are forced to watch the game from his point of view. 2. The person(s) observing the game jitter way too much, as if they think they are playing the game themselves. You do not need high APM to observe the game. For instance, in game 3 of White-Ra versus MMA, the observer selected an archon, a zealot, a colossus and then the entire army whilst simultaneously zooming in and out. This entire process took place in about one or two seconds, and the only useful information I got out of it was the unit count. If you select an archon for say, 5 seconds, people will be able to see its upgrades without having to really concentrate so they don't miss it when the archon is selected for .2 seconds. In general, there should be less clicking. You have much to learn from Korean SCBW observers. Watch a few games and see how they calmly select units and buildings, and don't jitter around with the camera. 3. SC 2 has a units/workers killed tab. It annoyed me a great deal that this tab wasn't used even once in the last game between theStC and White-Ra, where theStC killed what I believe was a ridiculous amount of probes, without being able to verify it. Using the units/workers killed tab is good, because it tells the audience a great deal about the flow of the game. 4. From time to time I hear voices that appear to be people talking into the microphone backstage or something like that. I'd appreciate it if you turned off microphones you are not using to communicate with the audience. I might be wrong about this; maybe it's just people from the audience, but this is something that shouldn't happen in any case. 5. You've had some technical issues, but I believe those issues started a long time ago (maybe even up to 12 hours or more), and nowhere can I find any official information about this. The schedule's been thrown off as far as I can tell, but no effort has been made to release a new schedule of today's (Friday) matches. --- Other than that, keep up the good work. You guys are doing a great job. I know the above five points are pointing out negative aspects of your efforts, but I hope that you will at least reflect upon it before disregarding it. I'd write about the things you are doing right, but I don't feel like spending the next 12 hours writing a paper about the IPL. ![]() | ||
Rabiator
Germany3948 Posts
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styka
United States74 Posts
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Skeggaba
Korea (South)1556 Posts
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Afmug
58 Posts
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Shraft
Sweden701 Posts
On October 09 2011 23:17 Afmug wrote: Where's the stream? I can't find it. http://esports.ign.com/ipl/tv/?starcraft2/live/ignproleague | ||
tMomiji
United States1115 Posts
On October 07 2011 07:18 uraza wrote: Are there any VODs available? Yes, there are - or rather there should be - however for some reason they are now access code protected. Does anyone know why this is/how to get to them? (Sorry for bumping old thread.) | ||
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