I'd love to see comparisons between different regions (KR, EU, NA) at the highest levels. I'd also like to see if there are any systematic differences that might arise between the races on account of their different macro mechanics, though I realize neither one would be a simple task. Keep up the good work, between this and Skillcraft I'm getting pretty wiggly.
Do you macro like a pro? - Page 5
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TroW
United States67 Posts
I'd love to see comparisons between different regions (KR, EU, NA) at the highest levels. I'd also like to see if there are any systematic differences that might arise between the races on account of their different macro mechanics, though I realize neither one would be a simple task. Keep up the good work, between this and Skillcraft I'm getting pretty wiggly. | ||
aRRoSC2
Denmark241 Posts
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SgtCoDFish
United Kingdom1520 Posts
Cracked a huge smile at IdrA's face on the graph | ||
DrPhilOfdOOm
Sweden353 Posts
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Nightshake
France412 Posts
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Carras
Argentina860 Posts
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Hider
Denmark9332 Posts
Better than the average Grandmaster, with 85,2, but the system is flawed in so many ways. If average unspent while being maxed could be removed it would help a lot. | ||
Psyqo
United States401 Posts
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d_wAy
United States104 Posts
I'm very impressed with your proposal for a macro skill proxy (no pun intended!). It's an intriguing framework in which to think. | ||
Roxy
Canada753 Posts
im going to start making more workers | ||
mordek
United States12704 Posts
I'm scared to use this on myself | ||
JethroTV
United States206 Posts
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hummingbird23
Norway359 Posts
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MCDayC
United Kingdom14464 Posts
What a great 500th post! | ||
MacDubhghaill
United States41 Posts
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gogogadgetflow
United States2583 Posts
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TheHova
United Kingdom2612 Posts
If you ever want to do this again for something and want some graphics done for the titles and such, drop me a PM. I'm a graphic designer . | ||
Geiko
France1932 Posts
Depending on what league you are, the formula you gave will yield different results whether you chose games with high income or not. Can you evaluate the error at max on your SQ that you get from considering that all the lines are parallel ? | ||
archonOOid
1983 Posts
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Oldfool
Australia394 Posts
On September 17 2011 01:52 Ihsahn wrote: Is there any way this index could be integrated into sc2gears? I think that could help a lot! Seconded, this would provide a way to visualise your progress over an enormous time frame very quickly. | ||
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