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We all know and love the "perfect" Protoss army composition of Gateway/Collosus/Void Ray, which is largely known as the original "deathball"*.
Recently, I've seen tree.hugger (who writes quite a few articles here on TL) using the expression "deathcloud" to refer to the "perfect" Zerg army composition of Brood Lords/Infestors/Corruptors/Lings and/or Roaches.
(Both armies are highly immobile, of course, and this is why they are balanced to be so strong)
This leaves us with the question: what should we call the "perfect" Terran army composition of Ghost/Mech (or whatever you feel is the strongest straight up and thus most immobile of terran army compositions)??? Obs: I didn't mean for this thread to be a discussion of what the composition is, but I'm pretty sure the most viable-to-reach terran lategame army that is also the strongest in a straight up fight at the expense of mobility is a 200/200 mech army with a few ghosts vs Toss and quite a few ghosts vs Zerg. There may be more than siege tanks and thors to the composition, but you gotta agree that they are the "meat" of the army, not the ravens/vikings/whatever you may have in there.
Write you suggestion down!
Poll: What should the terran mech army be called?GoOdYball (lol) (66) 44% IMBA (lol j/k) (43) 29% Deathmachine (21) 14% Deathwall (12) 8% Boomball (8) 5% 150 total votes Your vote: What should the terran mech army be called? (Vote): Deathwall (Vote): Deathmachine (Vote): GoOdYball (lol) (Vote): Boomball (Vote): IMBA (lol j/k)
Deathmetal is funny but Deathmetalball is strange. Maybe something close to it?
*Edit, just to be fair to oldschool BW players:
On August 18 2011 23:11 saritenite wrote: The original "deathball" in SC was coined during the BW days, referring to Terran Mech vs Protoss at 140-200 supply and 2/2 mech upgrades.
I doubt the name will be given back though.
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On August 18 2011 22:54 ClasH wrote: Lets call it Goody!
hahaha very true
Anyway my suggestion... death machine
-edit-
death metal!
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On August 18 2011 22:57 antilyon wrote: GoodyBall My vote goes for this ^_^
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Ghosts, tanks, turrets, scvs.
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I call it the "clusterfuck"
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Someone look up that horrible movie "Death Race" and use one of the names of the teams in there...
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The concept of "perfect" is a fabricated idea of the mind. There's no such thing as perfect. Furthermore one composition thats unstoppable against one type of army, could get rolled by a different composition when put up against it.
Idk maybe I just dont like throwing the word perfect around. However, Goodyball IS a lot of fun to say. Go ahead, say it out loud.
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On August 18 2011 22:57 antilyon wrote: GoodyBall
this has ma vote!
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Goodyball is hilarious. xD
But man I hate those terms, they describe the part I dislike most about SC2 play right now. Hopefully they become redundant in time.
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unbeatable seems about right
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There is no such thing. It all depends on the army you are facing. Why do people keep making theese useless, pointless, stupid threads...
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perfect army composition means perfect composition in certain timing and there is almoust indefinite amount of timings so....
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On August 18 2011 22:53 Sbrubbles wrote:We all know and love the "perfect" Protoss army composition of Gateway/Collosus/Void Ray, which is largely known as the original "deathball".Recently, I've seen tree.hugger (who writes quite a few articles here on TL) using the expression "deathcloud" to refer to the "perfect" Zerg army composition of Brood Lords/Infestors/Corruptors/Lings and/or Roaches. (Both armies are highly immobile, of course, and this is why they are balanced to be so strong) This leaves us with the question: what should we call the "perfect" Terran army composition of Ghost/Mech??? Write you suggestion down! If there are enough good suggestiongs, I'll make a poll 
The original "deathball" in SC was coined during the BW days, referring to Terran Mech vs Protoss at 140-200 supply and 2/2 mech upgrades.
Hence, we shall retain "deathball" for Terran and find a new name for the Protoss "perfect" composition.
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On August 18 2011 22:57 antilyon wrote: GoodyBall
This is it
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On August 18 2011 23:07 Dariusz wrote: There is no such thing. It all depends on the army you are facing. Why do people keep making theese useless, pointless, stupid threads...
Geez, all I'm doing is trying to discuss terminology! I read "deathcloud" recently and thought it was cool. Then I realised Terran doesn't have a specific name for their strongest and most immobile army composition (whatever it may be).
Why u so mad?
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to the people saying there is no perfect army comp, lets just say if you were given unlimited minerals and 200/200 supply, what kind of army will you make (given you don't know what you're facing).
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"Murder of Terran"
"Painnnnnnnnnnnnnnn"
"I'm fucked"
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On August 18 2011 23:11 saritenite wrote:Show nested quote +On August 18 2011 22:53 Sbrubbles wrote:We all know and love the "perfect" Protoss army composition of Gateway/Collosus/Void Ray, which is largely known as the original "deathball".Recently, I've seen tree.hugger (who writes quite a few articles here on TL) using the expression "deathcloud" to refer to the "perfect" Zerg army composition of Brood Lords/Infestors/Corruptors/Lings and/or Roaches. (Both armies are highly immobile, of course, and this is why they are balanced to be so strong) This leaves us with the question: what should we call the "perfect" Terran army composition of Ghost/Mech??? Write you suggestion down! If there are enough good suggestiongs, I'll make a poll  The original "deathball" in SC was coined during the BW days, referring to Terran Mech vs Protoss at 140-200 supply and 2/2 mech upgrades. Hence, we shall retain "deathball" for Terran and find a new name for the Protoss "perfect" composition.
Ok, ok, you do have a point ... still, the name has been stolen and I doubt it will be given back  I added it to the OP, though
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3579 Posts
BF hellion/marauder/ghost/viking/raven/medivac
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On August 18 2011 23:16 Sbrubbles wrote:Show nested quote +On August 18 2011 23:11 saritenite wrote:On August 18 2011 22:53 Sbrubbles wrote:We all know and love the "perfect" Protoss army composition of Gateway/Collosus/Void Ray, which is largely known as the original "deathball".Recently, I've seen tree.hugger (who writes quite a few articles here on TL) using the expression "deathcloud" to refer to the "perfect" Zerg army composition of Brood Lords/Infestors/Corruptors/Lings and/or Roaches. (Both armies are highly immobile, of course, and this is why they are balanced to be so strong) This leaves us with the question: what should we call the "perfect" Terran army composition of Ghost/Mech??? Write you suggestion down! If there are enough good suggestiongs, I'll make a poll  The original "deathball" in SC was coined during the BW days, referring to Terran Mech vs Protoss at 140-200 supply and 2/2 mech upgrades. Hence, we shall retain "deathball" for Terran and find a new name for the Protoss "perfect" composition. Ok, ok, you do have a point ... still, the name has been stolen and I doubt it will be given back 
Never!
![[image loading]](http://img292.imageshack.us/img292/5629/36772090fh6.jpg)
We shall find a way to do this. Goody our leader, onward Terran! For your nostalgic viewing pleasure
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The perfect compositon for protoss I remember was called back in korea referred to as the "Laser protoss", referring to the voidrays and colossus lasers.
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depends? Mech has a time and a place, but other times biomech/bio is just what you want and there is no transition. I guess ghost mech would theoretically be strongest in TvZ, but then it has mobility issues. I also still think 3/3 bio with ghost is best in TvP over any sort of mech composition, and in TvT it just gets fucking weird with raven/ghost/viking/bc
TvT deathball composition is by far the most interesting and I'd name it spooky sky terran
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United Kingdom10823 Posts
On August 18 2011 23:14 vohne wrote: to the people saying there is no perfect army comp, lets just say if you were given unlimited minerals and 200/200 supply, what kind of army will you make (given you don't know what you're facing).
Raven. MANY Ravens :D
I vote for Goodyball
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Surely 200 supply of battle cruiser with maybe a few ravens would roll almost everything?
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Its extremely situational, if your facing a late game zerg with no broodlords, you want no vikings, if they have them, then you obviously do want vikings.
A late game toss could have 7 collosus, or they could have no collosus, and have a ton of archons and HT's.
You cant just make a "perfect" 200/200 army and win, you have to adapt.
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On August 18 2011 23:26 PeggyHill wrote: Surely 200 supply of battle cruiser with maybe a few ravens would roll almost everything? mass infestor/mass voidray
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goodyball seems best rly
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50 marines and 12 ghosts.
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I don't think there exists a perfect Terran ball. The builds for T are a heck of a lot more diverse and sticking to one "paradigm", for lack of a better term, doesn't seem appropriate.
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lets vote:
Poll: What should we call the "perfect" Terran army comp?GoOdyBall (11) 58% GoOdyBall (8) 42% 19 total votes Your vote: What should we call the "perfect" Terran army comp? (Vote): GoOdyBall (Vote): GoOdyBall
jk. but i really like the GoOdy reference (even though i cant remember that he build ghosts ever)
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100mules 0 scvs and just 200 food of marines.
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Terran works best in a death line with a bouncing ball of marines patrolling it.
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ahh i forget in a game goody vs i think it was naniwa, naniwa had the protoss deathball and goody CRUSHED it with easy by went 2 or 3 base battlecruiser (and i mean alot battlecruiser), the caster i think it was day[9] called it : the terran DEATHSTAR
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I didn't mean for this to be a discussion of what the ideal deathball actually is, but aside (maybe) from a 200/200 BC/Raven army (which is almost impossible to reach is a regular game), no Terran army is gonna be as strong in a straight up fight as a mech army, at the expense of mobility. A few ghosts in there against Toss and a lot vs Zerg would complete the army. You can have other stuff (vikings, ravens, etc) in there if you want, but the meat of the army will still be the siege tanks and the thors.
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On August 18 2011 23:36 CoR wrote: ahh i forget in a game goody vs i think it was naniwa, naniwa had the protoss deathball and goody CRUSHED it with easy by went 2 or 3 base battlecruiser (and i mean alot battlecruiser), the caster i think it was day[9] called it : the terran DEATHSTAR
Ok, now we're getting somewhere!
Still, there should be a name for the mech equivalent
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On August 18 2011 23:14 vohne wrote: to the people saying there is no perfect army comp, lets just say if you were given unlimited minerals and 200/200 supply, what kind of army will you make (given you don't know what you're facing).
Mostly marines and some hellions, since those (and SCVs) are the only units that only require minerals.
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OP! lol jk, deathbioball?
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i'm pretty sure the Terran ball is called OP.
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Mech play plus ghosts roflstomp anything Ghosts > Infestor, Brood Mech > Everything Else
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Dudes! Please, I do not get the "goodyball"-joke. I am not nerdy enough. Can somebody explain it to me? :-)
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15 Siege tanks. 6 Thors. 10 Ghosts. 5 Ravens w/ Seeker Missle. 4 Medivacs. 8 Marauders. 20 Marines.
I play Terran. I love seeker missle but 200 gas per raven is mother fucking insanity.
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well bio is just known as the bio-ball, and that makes sense. I think mech play should become mechageddon.
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On August 19 2011 00:04 Techno wrote: 15 Siege tanks. 6 Thors. 10 Ghosts. 5 Ravens w/ Seeker Missle. 4 Medivacs. 8 Marauders. 20 Marines.
I play Terran. I love seeker missle but 200 gas per raven is mother fucking insanity.
Ok, but what would you call this army? Deathball and deathcloud are taken.
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On August 18 2011 23:57 ProbeEtPylon wrote: Dudes! Please, I do not get the "goodyball"-joke. I am not nerdy enough. Can somebody explain it to me? :-)
Goody makes mech almost purely going tank, siege tank and thors never goes fully bio but havent seen him for like 6 months so :D
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Let's call the Terran comp Imball.
/jk
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call it the "wow he sure has a lot of ghosts" ball
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err sorry thought was discussion of the comp not actual name ><. I say ImBa-ller squad.
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OMGWTFBBQ
MCHammer
Ballzy
Mass Effect
"The Swiss Army"
Choose one 
EDIT: Imball is quite good imho
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On August 19 2011 00:09 Brunaland wrote:Show nested quote +On August 18 2011 23:57 ProbeEtPylon wrote: Dudes! Please, I do not get the "goodyball"-joke. I am not nerdy enough. Can somebody explain it to me? :-) Goody makes mech almost purely going tank, siege tank and thors never goes fully bio but havent seen him for like 6 months so :D
lol
goodyball +1
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Winning!
:b Maybe Trencher, or Roller (rolls on wheels, and will roll you)
Hahaa ImBall is quite good too
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If it's a 200/200 marine ball: "Baneling Magnet"
It's probably the slowest deathball known to man: "Immovaball" (immovable ball)
Siege Tanks make a lot of things go "Boom": "BoomBall"
You usually don't attack with a terran ball, you siege and slowly move the line further and further: "Line of Death"
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Dragonforce. It's the hardest metal known to man.
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I was just thinking about this the other day. It's like you have MMM and maybe some ghosts or a raven at mid game vs a Protoss for example and they have the gateway units plus maybe some temps or robo units. Then like late game that turns into Mass archons, DT harass, col's, maybe even air. However I'll still be going my MMM and trying to wear them down/harass/out macro.
Even versus Zerg now I've changed completely to mech because I can't stand how much fungal beats bio. So I'll have tank, thor, hellion, viking, and 60 roaches come in and the 10 infestors behind this HUGE WALL of meat from the roaches just fungal my viking and neural my Thors.
I'm completely lost. I still feel like BC's are worthless to get vs Zerg and Protoss. They are pointless to get in TVT because Viking counter them so hard.
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On August 18 2011 23:36 CoR wrote: ahh i forget in a game goody vs i think it was naniwa, naniwa had the protoss deathball and goody CRUSHED it with easy by went 2 or 3 base battlecruiser (and i mean alot battlecruiser), the caster i think it was day[9] called it : the terran DEATHSTAR
Haha! I haven't seen that. I love it. Replay? <3 BC's in any non-TvT matchup
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On August 19 2011 00:17 keioh wrote: Dragonforce. It's the hardest metal known to man.
Actually it's not but I get your point. /jk/
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On August 18 2011 23:52 Hambone636 wrote: Mech play plus ghosts roflstomp anything Ghosts > Infestor, Brood Mech > Everything Else
I want to respond to this post, and in a mannered way but I'm just not seeing how its possible. Roach cost efficiency of 75/25, and all that gas needed to make Ghost + Mech..
ugh... I just don't want to get into the details but I just disagree with your post / quick logic and extreme holes in your theory crafting. Starcraft just isn't ">" "<" possible.
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See the problem with going BC's in this game is that by the time you have 4-5 BCs, a Terran already has 12 viking and one volley almost kills a BC, or stim marine DPS is so strong they can still beat an average sized BC army. Same with Blink Stalkers. Also I've tried BCs vs Zerg and they only win if you're ahead. Instant tech switch hurts when they can make 15 corrupts instantly.
I think the Perfect Terran army would have to be a strong combination of BCs, Thors, Hellions, Marauder. Maybe even some Ravens for PPD and ghosts+ will never hurt.
BC's are there for all around, tanking, consistent fair DPS, yamato to pick off high HP units. Thors are there for protecting the BC's from light air, vikings, etc. Also for heavy ground like Ultras with the 250mm cannons. Hellions are there to stop things like 100 crack lings or chargelots from trashing your thors before the BCs can do enough DPS.
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imbalanced :b (jokes)
I have a hard time believing that the best terran army against zerg doesn't include marines @_@
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On August 18 2011 23:07 Dariusz wrote: There is no such thing. It all depends on the army you are facing. Why do people keep making theese useless, pointless, stupid threads...
For you to reply? God... thank god for the personal banhammer..
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No such thing as perfect army comp without Science Vessels
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On August 19 2011 00:28 Nizzy wrote: See the problem with going BC's in this game is that by the time you have 4-5 BCs, a Terran already has 12 viking and one volley almost kills a BC, or stim marine DPS is so strong they can still beat an average sized BC army. Same with Blink Stalkers. Also I've tried BCs vs Zerg and they only win if you're ahead. Instant tech switch hurts when they can make 15 corrupts instantly.
I think the Perfect Terran army would have to be a strong combination of BCs, Thors, Hellions, Marauder. Maybe even some Ravens for PPD and ghosts+ will never hurt.
BC's are there for all around, tanking, consistent fair DPS, yamato to pick off high HP units. Thors are there for protecting the BC's from light air, vikings, etc. Also for heavy ground like Ultras with the 250mm cannons. Hellions are there to stop things like 100 crack lings or chargelots from trashing your thors before the BCs can do enough DPS.
Vikings are not light air
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On August 19 2011 00:17 Morfildur wrote: Siege Tanks make a lot of things go "Boom": "BoomBall"
Nice! Very descriptive
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I think deathball is viable for all 3 races, and if any other nickname comes up for the respective races then it has to be natural. If it's forced it wont stick, especially with a thread like this with so many ideas being thrown around.
This reminds me of the SC2GG contest thing where they named groups of SC:BW units (like a suicide of scourge or something)
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The perfect terran army already has a name.
Marines.
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I like Z deathcloud, dun care what you name P/T stuff
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Yeah, it won't stick if it's forced... but my vote is on Death Metal.
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On August 19 2011 00:21 Nizzy wrote:Show nested quote +On August 18 2011 23:52 Hambone636 wrote: Mech play plus ghosts roflstomp anything Ghosts > Infestor, Brood Mech > Everything Else I want to respond to this post, and in a mannered way but I'm just not seeing how its possible. Roach cost efficiency of 75/25, and all that gas needed to make Ghost + Mech.. ugh... I just don't want to get into the details but I just disagree with your post / quick logic and extreme holes in your theory crafting. Starcraft just isn't ">" "<" possible.
Maybe, but lets say you start the game with a drop harras with BFH and set back the zerg constantly with hellions. This thus allows the Terran to get the gas needed to make a strong mech army, that and siege tanking his side of the map. ONCE he pushes out, you are pretty much screwed unless he makes position/micro mistakes.
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United States15536 Posts
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All terran needs to do to win is build marines and mauraders and medivacs and 1a2a3a.
Jokes and imbalance whining aside, I think a good mix of marines, tanks, ghosts and a some vikings is a really good death army from terran. I wouldn't really call it a ball because tanks are slow and I picture death balls moving fairly quickly.
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On August 19 2011 00:18 Eluadyl wrote:Show nested quote +On August 19 2011 00:17 keioh wrote: Dragonforce. It's the hardest metal known to man. Actually it's not but I get your point. /jk/ 
O.o Dragonforce isn't heavy or all that hard. If you want heavy look up Oceano or Chelsea Grin or The Acacia Strain. If you want hard metal look up Protest The Hero.
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I'm not sure the deathball concept exist for terran, as it's too dependant of what the opponent has, it doesn't kills everything like the protoss and zerg deathball (but it's more effective when the units are right) I can't find a comp that wouldn't have some terrible flaws, unless I put some tanks, some vikings, some ghosts, some marines, some marauders, some hellions, a pair of ravens, perhaps some banshees... When the end result is "make everything", not sure the deathball concept can apply. The only deatball I can imagine is mass air (BC/vikings/banhees/ravens), but that would be a terrible deathball vs zerg. Perhaps could work vs toss.
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On August 19 2011 01:09 MrCon wrote: I'm not sure the deathball concept exist for terran, as it's too dependant of what the opponent has, it doesn't kills everything like the protoss and zerg deathball (but it's more effective when the units are right) I can't find a comp that wouldn't have some terrible flaws, unless I put some tanks, some vikings, some ghosts, some marines, some marauders, some hellions, a pair of ravens, perhaps some banshees... When the end result is "make everything", not sure the deathball concept can apply. The only deatball I can imagine is mass air (BC/vikings/banhees/ravens), but that would be a terrible deathball vs zerg. Perhaps could work vs toss.
Err How is Mech/Ghost not a reasonable Build vs P/Z every game?
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I think BC/Ghost/a few Ravens should be able to deal with anything (assuming perfect micro) EMP/Snipe to take out things that might harm the BCs and Yamato for anything else - as for name of Ghost/Mech - Death metal ftw
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United States17042 Posts
On August 18 2011 23:11 saritenite wrote:Show nested quote +On August 18 2011 22:53 Sbrubbles wrote:We all know and love the "perfect" Protoss army composition of Gateway/Collosus/Void Ray, which is largely known as the original "deathball".Recently, I've seen tree.hugger (who writes quite a few articles here on TL) using the expression "deathcloud" to refer to the "perfect" Zerg army composition of Brood Lords/Infestors/Corruptors/Lings and/or Roaches. (Both armies are highly immobile, of course, and this is why they are balanced to be so strong) This leaves us with the question: what should we call the "perfect" Terran army composition of Ghost/Mech??? Write you suggestion down! If there are enough good suggestiongs, I'll make a poll  The original "deathball" in SC was coined during the BW days, referring to Terran Mech vs Protoss at 140-200 supply and 2/2 mech upgrades. Hence, we shall retain "deathball" for Terran and find a new name for the Protoss "perfect" composition.
2/1 *Grins* but i digress
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Terran are a race that excels at engagments in small numbers, 2 medevac full of units can destry base's, so typically we should not be naming the terran death ball, but naming the terran style of droping or engaging in small numbers.
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Well this is an artificial discussion if ever there was one. I find it completely uncharming to sit down and brainstorm nicknames for things like this. Abbreviations and shorthand names for these things develop naturally as people find a need for the new words. Just start using the expressions and if they are meaningful they will catch on. Meme factories are the worst thing.
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On August 19 2011 01:32 Tag wrote: Terran are a race that excels at engagments in small numbers, 2 medevac full of units can destry base's, so typically we should not be naming the terran death ball, but naming the terran style of droping or engaging in small numbers.
IF thats the type of style they are playing, We are talking about a massive mech push later in-game that pretty much rofl stomps anything. Or have you not faced Mech/Ghost?
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On August 19 2011 01:04 SLTR.Maverick wrote:Show nested quote +On August 19 2011 00:18 Eluadyl wrote:On August 19 2011 00:17 keioh wrote: Dragonforce. It's the hardest metal known to man. Actually it's not but I get your point. /jk/  O.o Dragonforce isn't heavy or all that hard. If you want heavy look up Oceano or Chelsea Grin or The Acacia Strain. If you want hard metal look up Protest The Hero.
you havent been on the internet very long have you
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well actually if you're talking about the strongest terran composition, it most definitely is an air based composition, simply because air units are so so so supply efficient and can fly
anyways, i say deathball for all three races, really there doesnt need to be a new name
On August 19 2011 01:40 turdburgler wrote:Show nested quote +On August 19 2011 01:04 SLTR.Maverick wrote:On August 19 2011 00:18 Eluadyl wrote:On August 19 2011 00:17 keioh wrote: Dragonforce. It's the hardest metal known to man. Actually it's not but I get your point. /jk/  O.o Dragonforce isn't heavy or all that hard. If you want heavy look up Oceano or Chelsea Grin or The Acacia Strain. If you want hard metal look up Protest The Hero. you havent been on the internet very long have you
I agree with SLTR.Maverick
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The Goodyball, most certainly. I got pwned by him today on ladder :S
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200 supply of ravens can handle almost anything lol. so you can just call it death
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I'm not even gonna vote, all the options sounds horrible >.>
Is it really that weird to just call it Zerg/Terran/Protoss DeathBall? It's what I've always done, and it makes perfect sense...
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On August 19 2011 01:53 HaXXspetten wrote: I'm not even gonna vote, all the options sounds horrible >.>
Is it really that weird to just call it Zerg/Terran/Protoss DeathBall? It's what I've always done, and it makes perfect sense...
Cause Zerg Deathcloud sounds really cool and Terran doesn't have one
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On August 19 2011 01:51 SpoR wrote: 200 supply of ravens can handle almost anything lol. so you can just call it death High Templars.
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Well first we take marines, marauders, medivacs, tanks, blue flame hellions, ghosts, cloaked banshees, vikings, and a couple ravens.
Then take out all the vowels.
And voila!
sdkfjrktsldfjzwjfsdvmvtzcvljwwstqzwqjklzrvmzlgxp
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I'm pretty certain none of these suggestions will catch on.
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The Pain train
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I'd vote for "TheBest Terran army"
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Maginot Line for tanklines
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how is the Terran fortress not an option?
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Boomball just sounds so funny
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why not just call it an army.. or a deathball... why does it need to be different for another race. its the same exact mechanic. an extremely efficient army.
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Its called BioBall(LOL jk)
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Since were talking terran - Terraball?
as in: MVP's Terraball control is just ...wow
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Naming something after goody is stupid imo. He's not really that good.
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On August 19 2011 12:21 GreatestThreat wrote: Naming something after goody is stupid imo. He's not really that good.
Isn't he like one of the Best European terran?
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On August 19 2011 00:07 Sbrubbles wrote:Show nested quote +On August 19 2011 00:04 Techno wrote: 15 Siege tanks. 6 Thors. 10 Ghosts. 5 Ravens w/ Seeker Missle. 4 Medivacs. 8 Marauders. 20 Marines.
I play Terran. I love seeker missle but 200 gas per raven is mother fucking insanity. Ok, but what would you call this army? Deathball and deathcloud are taken. Deathsquad.
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On August 19 2011 12:22 windsupernova wrote:Show nested quote +On August 19 2011 12:21 GreatestThreat wrote: Naming something after goody is stupid imo. He's not really that good. Isn't he like one of the Best European terran?
I hope not because every game I've ever seen him play had like platinum level macro.
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Heavy Metal, but I can not in good conscience not name the death metal after GoOdy.
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200pop of Thor, pretty much unbeatable
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We should call it...
The deathorgy.
It's a cluster fuck of dance, drugs, and dps.
(Stutter step & stim & dps noobs. l2 metaphor.)
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