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How to know which Warpgates to Chrono Boost - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 Next All
ScaSully
Profile Joined April 2011
United States488 Posts
July 26 2011 22:43 GMT
#41
its going to be hard to do this cause in a game im not going to go omg w click click click ok which unit was closest... ill probly just be microing my units into postion and other things like this
¯\_(ツ)_/¯
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
July 26 2011 22:47 GMT
#42
nice job figuring this out pat... certainly helpful!
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
doodle
Profile Joined August 2010
Netherlands14 Posts
July 26 2011 22:52 GMT
#43
Awesome find! Thanks!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 26 2011 23:07 GMT
#44
On July 27 2011 07:43 Drazzyo wrote:
its going to be hard to do this cause in a game im not going to go omg w click click click ok which unit was closest... ill probly just be microing my units into postion and other things like this


You don't need to know specific orders, just how many gates are on cooldown and number of gates total. If you have 10 and only 4 are ready you know what area you should be looking in for the gates on cooldown.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
NonY
Profile Blog Joined June 2007
8748 Posts
July 27 2011 00:25 GMT
#45
Nice catch, useful information!
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 27 2011 00:28 GMT
#46
On July 27 2011 09:25 Liquid`Tyler wrote:
Nice catch, useful information!


Well ok I officially don't feel silly now. I was going to make this two days ago but figured all the pros would just say "yea dude, we knew that forever, common knowledge." <3 <3
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
UnitedKronos
Profile Blog Joined January 2011
139 Posts
July 27 2011 00:31 GMT
#47
That's actually a neat little find, thanks the thread ^_^
Oh hai. ¯\_(ツ)_/¯
ATrain64
Profile Joined July 2011
United States15 Posts
July 27 2011 00:34 GMT
#48
This is very useful, thanks a bunch for the information!
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 27 2011 01:08 GMT
#49
Also the idea I had for late game I'll show here, it might suck, but it made sense to me.

Instead of grouping all your gateways in a "sqaure" laying them down in staggered lines.

Ex: You set up your gateways like this.

[image loading]

Then if anything warps not right above or below your gates, you can basically split the map in two.

[image loading]

I don't know maybe I'm just overthinking this however.......
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
michaelhasanalias
Profile Joined May 2010
Korea (South)1231 Posts
July 27 2011 01:14 GMT
#50
this is awesome to know, thank you so much!

I wonder if this will affect base layouts for aware players in the future (making their gates in slightly more of a line toward opponent for example, rather than just placing them somewhere in base).
KR NsPMichael.805 | AM Michael.2640 | SEA Michael.523 | 엔에스피 New Star Players
Cow
Profile Joined May 2010
Canada1104 Posts
July 27 2011 02:36 GMT
#51
This is some useful information, always wondered but ended up just randomly clicking. Thanks for finding out and sharing!
R.I.P. Nujabes ♫
philipov
Profile Joined October 2010
United States81 Posts
Last Edited: 2011-07-27 03:12:17
July 27 2011 03:10 GMT
#52
On July 27 2011 07:00 -orb- wrote:
This is great to know, but you gotta wonder why blizzard couldn't just give us a cooldown bar over the warpgates just like every other race gets progress bars for their units building...


It's funny you should say this because I've always wondered why Zerg can't get an idle larva counter in the bottom right, like protoss gets an idle warpgate counter.

Anyways, this is a great find and I'll be using it when offracing.
Any hive cluster that would trade a little economy to gain a little security deserves neither and will lose both
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
July 27 2011 04:37 GMT
#53
jaw = drop... great find. I knew there are some trick into it from beta but i have never had a chance to test stuff out. Question: what if the distance is equal?
Im daed. Follow me @TL_NB
Diamond
Profile Blog Joined May 2009
United States10796 Posts
July 27 2011 04:56 GMT
#54
On July 27 2011 13:37 NB wrote:
jaw = drop... great find. I knew there are some trick into it from beta but i have never had a chance to test stuff out. Question: what if the distance is equal?


I got to imagine the odds of the distance being 100% equal is pretty low and I don't even know if I could replicate that (or don't know how).
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Uncultured
Profile Joined September 2010
United States1340 Posts
July 27 2011 05:31 GMT
#55
Oh my god, this was something that irritated me so bad in game. Now all I got to do is line up my gateways and I'll probably never worry about this again. Amazing.
Don't you rage when you lose too? -FruitDealer
Eldrythan
Profile Joined December 2010
18 Posts
July 27 2011 10:24 GMT
#56
Heh. Thanks for sharing, this is actually kinda useful. I know I'll benefit from it. Cheers!
FenneK
Profile Joined November 2010
France1231 Posts
July 27 2011 10:26 GMT
#57
nice, i had no idea
good luck have batman
SiDX
Profile Joined July 2009
New Zealand1975 Posts
Last Edited: 2011-07-27 10:31:09
July 27 2011 10:30 GMT
#58
I will try to get use to this although I hope a cd bar is put in
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
July 27 2011 10:34 GMT
#59
Wow, well done, too bad I switched race but this is great to know.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44243 Posts
July 27 2011 10:37 GMT
#60
Nice deduction! I've found myself wondering this on several occasions, actually. Thank you
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
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