How to know which Warpgates to Chrono Boost - Page 3
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ScaSully
United States488 Posts
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RyanRushia
United States2748 Posts
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doodle
Netherlands14 Posts
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Diamond
United States10796 Posts
On July 27 2011 07:43 Drazzyo wrote: its going to be hard to do this cause in a game im not going to go omg w click click click ok which unit was closest... ill probly just be microing my units into postion and other things like this You don't need to know specific orders, just how many gates are on cooldown and number of gates total. If you have 10 and only 4 are ready you know what area you should be looking in for the gates on cooldown. | ||
NonY
8716 Posts
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Diamond
United States10796 Posts
On July 27 2011 09:25 Liquid`Tyler wrote: Nice catch, useful information! Well ok I officially don't feel silly now. I was going to make this two days ago but figured all the pros would just say "yea dude, we knew that forever, common knowledge." <3 <3 | ||
UnitedKronos
139 Posts
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ATrain64
United States15 Posts
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Diamond
United States10796 Posts
Instead of grouping all your gateways in a "sqaure" laying them down in staggered lines. Ex: You set up your gateways like this. Then if anything warps not right above or below your gates, you can basically split the map in two. I don't know maybe I'm just overthinking this however....... | ||
michaelhasanalias
Korea (South)1231 Posts
I wonder if this will affect base layouts for aware players in the future (making their gates in slightly more of a line toward opponent for example, rather than just placing them somewhere in base). | ||
Cow
Canada1104 Posts
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philipov
United States81 Posts
On July 27 2011 07:00 -orb- wrote: This is great to know, but you gotta wonder why blizzard couldn't just give us a cooldown bar over the warpgates just like every other race gets progress bars for their units building... It's funny you should say this because I've always wondered why Zerg can't get an idle larva counter in the bottom right, like protoss gets an idle warpgate counter. Anyways, this is a great find and I'll be using it when offracing. | ||
NB
Netherlands12045 Posts
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Diamond
United States10796 Posts
On July 27 2011 13:37 NB wrote: jaw = drop... great find. I knew there are some trick into it from beta but i have never had a chance to test stuff out. Question: what if the distance is equal? I got to imagine the odds of the distance being 100% equal is pretty low and I don't even know if I could replicate that (or don't know how). | ||
Uncultured
United States1340 Posts
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Eldrythan
18 Posts
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FenneK
France1231 Posts
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SiDX
New Zealand1975 Posts
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Bourneq
Sweden800 Posts
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DarkPlasmaBall
United States42206 Posts
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