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On July 16 2011 17:58 Denzil wrote:Show nested quote +On July 16 2011 17:45 MartinN wrote: " I think it may be because CounterStrike's popularity slowly shrunk, and the market expanded to games such as World of Warcraft. "
lol.. world of warcraft is not a esports game.. you cant compare world of warcraft with Counter.Strike, the esports game number one with Starcraft! Counter.Strike should be in MLG and not LoL, it is the legendary game of esports since 12 years ago, and FPS games should be played on PC not console! May be a stupid question from someone who knows little to nothing about CS but what's wrong with updating the graphics and modernising it (with the same controls because that's what makes it difficult?) and then putting it back on the market and getting more people into the game?
They tried it by making (dunno if the project is still alive) CS Pro Mod, which is basically Counter-Strike 1.6 with Counter-Strike: Source graphics. The CS community had high hopes for it because it was considered to "save" the game and the community. The CS 1.6 scene is still alive, but it's practically dead in North America while Europe is still going strong. I think Asia will suffer the same fate soon since Korea was never serious in CS because of what Valve did to cyber cafes and China is more into WC3 and DotA.
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33 Posts
Keep in mind that this is a translation of an interview that was done through an interpreter - so it's a little bit like playing telephone.
Few things.
1 - "MLG also sees that our Starcraft 2 tournament was only successful thanks to the Korean players.
Never said that. Said that having the Korean players only helped to elevate the excitement level and added a new level to the competition.
2 - The counterstrike - WoW comment was around how we first started working with Blizzard. Was not meant as a comparative.
3 - The NASL line. I gave a long winded answer that pointed to our intention of using Day9, DJ Wheat, Tastosis and my favorite sad kitten - JP rather than bringing in eye candy just for the sake of having eye candy. In other words - we'd want knowledgeable eye candy - which does exist.
Lastly - the trip was a huge success. Things are looking good for the North American scene.
Next time I'm bringing my own translator with me. Milkis - make sure your passport is in order for November.
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On July 16 2011 17:58 Denzil wrote:Show nested quote +On July 16 2011 17:45 MartinN wrote: " I think it may be because CounterStrike's popularity slowly shrunk, and the market expanded to games such as World of Warcraft. "
lol.. world of warcraft is not a esports game.. you cant compare world of warcraft with Counter.Strike, the esports game number one with Starcraft! Counter.Strike should be in MLG and not LoL, it is the legendary game of esports since 12 years ago, and FPS games should be played on PC not console! May be a stupid question from someone who knows little to nothing about CS but what's wrong with updating the graphics and modernising it (with the same controls because that's what makes it difficult?) and then putting it back on the market and getting more people into the game? Valve actually did just that with Counter Strike : Source, and by doing so they basically split the community in half, weakening both vanilla CS and CSS overall.
They kind of had the same challenge Blizzard faced with SC2, but they released CSS only a couple years (I'd say 5, off the top of my head) after CS, not 12 like SC2 after SC. So the incentive to transition from the original to the remake maybe was not high enough.
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I'm so freaking excited to see gears 3 and lol at mlg, seriously idk how i will find time to watch all of this awesome content.(not that I really watch halo/blops too much since it is pretty slow paced XD)
edit: typo
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On July 16 2011 18:09 SundanceMLG wrote: Keep in mind that this is a translation of an interview that was done through an interpreter - so it's a little bit like playing telephone.
Few things.
1 - "MLG also sees that our Starcraft 2 tournament was only successful thanks to the Korean players.
Never said that. Said that having the Korean players only helped to elevate the excitement level and added a new level to the competition.
2 - The counterstrike - WoW comment was around how we first started working with Blizzard. Was not meant as a comparative.
3 - The NASL line. I gave a long winded answer that pointed to our intention of using Day9, DJ Wheat, Tastosis and my favorite sad kitten - JP rather than bringing in eye candy just for the sake of having eye candy. In other words - we'd want knowledgeable eye candy - which does exist.
Lastly - the trip was a huge success. Things are looking good for the North American scene.
Unfortunately unavoidable with xlations. Thanks for clarifying 
On July 16 2011 18:09 SundanceMLG wrote: Next time I'm bringing my own translator with me. Milkis - make sure your passport is in order for November.
oh snap :o
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Great, thanks for translating.
Somehow I've gone from not liking MLG to loving it. The production is just constantly improving and Sundance being this active towards the community is simply great. Now I cannot wait for MLG Anaheim and perhaps that event alone would be worth a trip to the US.
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I think we need a troll clarification of Sundance's clarification :p.
Thanks for the fast translation MIlkis! ^_^ Glad to hear that things seem to be on the up and up for MLG and SC is proving to be quite a boon.
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Wow, this interview just made me respect MLG 10000x more.
Not only does Sundance DiGiovanni have quite possibly the most awesome name in the entire history of the world but he answered everything in a pretty straight forward and detailed answer.
Sundance DiGiovanni, seriously I'm going to get my name changed to that. Being a CEO is not a worthy position for that name, something like the President of the Northern Hemisphere is more befitting him
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Regardless of CPL failing... I would LOVE to see MLG copy the model for CAL... then, rather than using blizzards stupid ELO for player merit, we would have a much btter medium for people to rise up from, and amateurs and pros alike could compete in a well done competitive league. Seriously who wouldnt love a MLG individual league and/or MLG winners team format league.... even if you just used PUGS it would be like a good old scrim in CS :D
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Great interview!
BTW, Milkis are you going to be at Anaheim?
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On July 16 2011 18:09 SundanceMLG wrote: 3 - The NASL line. I gave a long winded answer that pointed to our intention of using Day9, DJ Wheat, Tastosis and my favorite sad kitten - JP rather than bringing in eye candy just for the sake of having eye candy. In other words - we'd want knowledgeable eye candy - which does exist.
How about some eyecandy for the lesbian minority at your events?
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On July 16 2011 17:19 red4ce wrote:Show nested quote +▼ How do you decide which players to invite? And are there any players you specially want to invite? - Even if they're not Code S, we want players that have talents in many areas. Especially though, we hope that the previous winner of the tournament comes back for sure. And I hope that NesTea comes very soon. This x1000. Hopefully Nestea's competitive fire will burn with envy after MVP stomps his way through Anaheim.
It won't since Nestea is going to win GSL July and officially be the best player in the world. MVP can feel free to win MLG.
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Bump for Tasteosis - knowledgeable eye candy!
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"EN -> EN Translation by: Milkis (@OrangeMilkis)"
Hahaha... Milkis!  <3 Thanks for the translation. Great read! Sundance really helps e-sport grow! Keep up the good work MLG!
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nice interview...I hope MLG will run a good tour in south america...don't really know anything about the scene down there
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I hope they bring Super Street Fighter IV: Arcade Edition, that one really makes up for a good e-sport as well and is quite popular
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They are going to get even bigger. MLG fighting!!!
Wonder what the diea wil be for SA will be? And what country kinda bummed they arent coming to Europe yet!!!
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On July 16 2011 18:09 SundanceMLG wrote: Keep in mind that this is a translation of an interview that was done through an interpreter - so it's a little bit like playing telephone.
Few things.
1 - "MLG also sees that our Starcraft 2 tournament was only successful thanks to the Korean players.
Never said that. Said that having the Korean players only helped to elevate the excitement level and added a new level to the competition.
2 - The counterstrike - WoW comment was around how we first started working with Blizzard. Was not meant as a comparative.
3 - The NASL line. I gave a long winded answer that pointed to our intention of using Day9, DJ Wheat, Tastosis and my favorite sad kitten - JP rather than bringing in eye candy just for the sake of having eye candy. In other words - we'd want knowledgeable eye candy - which does exist.
Lastly - the trip was a huge success. Things are looking good for the North American scene.
Next time I'm bringing my own translator with me. Milkis - make sure your passport is in order for November.
You just mentioned djWHEAT and JP, I don't think you get more knowledgeable eye candy than that. Although I do think you're being too critical of NASL and Lindsey, It was a great marketing move, and if she gets hired again she will be infinitely better
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On July 16 2011 19:48 ComusLoM wrote:Show nested quote +On July 16 2011 18:09 SundanceMLG wrote: Keep in mind that this is a translation of an interview that was done through an interpreter - so it's a little bit like playing telephone.
Few things.
1 - "MLG also sees that our Starcraft 2 tournament was only successful thanks to the Korean players.
Never said that. Said that having the Korean players only helped to elevate the excitement level and added a new level to the competition.
2 - The counterstrike - WoW comment was around how we first started working with Blizzard. Was not meant as a comparative.
3 - The NASL line. I gave a long winded answer that pointed to our intention of using Day9, DJ Wheat, Tastosis and my favorite sad kitten - JP rather than bringing in eye candy just for the sake of having eye candy. In other words - we'd want knowledgeable eye candy - which does exist.
Lastly - the trip was a huge success. Things are looking good for the North American scene.
Next time I'm bringing my own translator with me. Milkis - make sure your passport is in order for November.
You just mentioned djWHEAT and JP, I don't think you get more knowledgeable eye candy than that. Although I do think you're being too critical of NASL and Lindsey, It was a great marketing move, and if she gets hired again she will be infinitely better
Yeah maybe she'll match Totalbiscuit in game knowledge.
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On July 16 2011 18:09 SundanceMLG wrote: In other words - we'd want knowledgeable eye candy - which does exist.
Aww that mean no Lindsey spore crawler yet for mlg );. I hope she increases her sc2 knowledge soon and gets to work for other events also on a regular bases rather than just NASL
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