• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:26
CEST 03:26
KST 10:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202547RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams4Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4
StarCraft 2
General
Jim claims he and Firefly were involved in match-fixing Power Rank - Esports World Cup 2025 RSL Revival patreon money discussion thread RSL Season 1 - Final Week The GOAT ranking of GOAT rankings
Tourneys
Esports World Cup 2025 Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava
Brood War
General
Ginuda's JaeDong Interview Series BGH Auto Balance -> http://bghmmr.eu/ ASL20 Preliminary Maps BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams BW General Discussion
Tourneys
CSL Xiamen International Invitational [Megathread] Daily Proleagues [CSLPRO] It's CSLAN Season! - Last Chance [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
[\m/] Heavy Metal Thread Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 582 users

The Rhino in the Room - Page 51

Forum Index > SC2 General
Post a Reply
Prev 1 49 50 51 52 53 55 Next
Antisocialmunky
Profile Blog Joined March 2010
United States5912 Posts
February 21 2012 19:19 GMT
#1001
On February 22 2012 04:18 KimJongChill wrote:
The last of broodwar can't be compared with the first of sc2. More time~


More Time Less Patches.
[゚n゚] SSSSssssssSSsss ¯\_(ツ)_/¯
Marine/Raven Guide:http://www.teamliquid.net/forum/viewmessage.php?topic_id=163605
docvoc
Profile Blog Joined July 2011
United States5491 Posts
February 21 2012 19:19 GMT
#1002
I don't think you can compare an unexpanded SC2 to an expanded SC1. Also Flash, Jaedong, Bisu are all outliers, but though of course they will be S rank, they are playing a new game, a game with more Storms AOE and different micro styles. It will be a different game and it might just change up the scene less than we think.
User was warned for too many mimes.
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
February 21 2012 19:21 GMT
#1003
On February 22 2012 04:18 KimJongChill wrote:
The last of broodwar can't be compared with the first of sc2. More time~


You can it give as much time as you want, a bad design will not be fixed. Only balance can and that's not the issue.

And again, in this era of the game industry you don't need 10 years to achieve a perfect result, only money. And Blizzard has money.
Mess with the best, die like the rest.
Zealos
Profile Blog Joined November 2011
United Kingdom3575 Posts
February 21 2012 19:25 GMT
#1004
The skill ceiling of sc2 is not too low at all. Just because it's easier to build a worker and send it to mine, doesn't mean the game has too low a skill ceiling, it just means that the skill is measured not in how perfect your worker building is, but in other area's, such as army positioning and such. Obviously, army positioning is a huge part of bw too, but it still stands in sc2.

The main point that shows there is clearly far too high a skill ceiling in sc2 or bw for any human to achieve can only be dispelled once someone plays a perfect game, and that will never happen.
On the internet if you disagree with or dislike something you're angry and taking it too seriously. == Join TLMafia !
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
February 21 2012 19:31 GMT
#1005
On July 13 2011 14:25 Primadog wrote:
This article is terrible.

It is terrible because it consists entirely of conjectures and false analogies with no evidence or data to back it up. The central premise: that the skill ceiling is low, completely counters all existing tournament results everywhere. The one "evidence" you point to, that foreigners are beating koreans (on rare occasions), relies on a false pretext that all koreans necessarily are better than all foreigners.

Elephant was bad, but this was infinitely worse. There are plenty of resources available if you know or bother to look to which to back your assertions, but no effort were made. Shame on you.

Had it nailed in the first page. There is no evidence that top players in SC2 aren't as dominant as the top players in BW. This whole thing is conjecture.
VERY FRAGILE, LIKE A BABY PANDA EGG
ceaRshaf
Profile Joined August 2009
Romania4926 Posts
February 21 2012 19:35 GMT
#1006
On February 22 2012 04:31 MCDayC wrote:
Show nested quote +
On July 13 2011 14:25 Primadog wrote:
This article is terrible.

It is terrible because it consists entirely of conjectures and false analogies with no evidence or data to back it up. The central premise: that the skill ceiling is low, completely counters all existing tournament results everywhere. The one "evidence" you point to, that foreigners are beating koreans (on rare occasions), relies on a false pretext that all koreans necessarily are better than all foreigners.

Elephant was bad, but this was infinitely worse. There are plenty of resources available if you know or bother to look to which to back your assertions, but no effort were made. Shame on you.

Had it nailed in the first page. There is no evidence that top players in SC2 aren't as dominant as the top players in BW. This whole thing is conjecture.



Have you watched any broodwar pro FPVOD?

I have watched in_Dove play broodwar on stream when Mr.Bitter tweeted and all the Broodwar memories came back to me. He played fantastic. Just, fantastic.

And than I switched to my usual streams of SC2. WOW the difference. Not in the game, but in the way it is played by a progamer. It actually looked easier.

So again, If you think SC2 is as hard as Broodwar, watch some FPVODS.
Mess with the best, die like the rest.
Befree
Profile Joined April 2010
695 Posts
February 21 2012 19:37 GMT
#1007
I'm not sure how I missed this thread originally, but I'm a little confused by it.

Is this meant to be serious? There are many claims and the evidence behind them usually seems to be stated as a joke (Ex: "Watch them play. There, now that we dispelled that myth, let me elaborate on my point." "12 years of BW and the foreign scene can't touch Korea, but in 1 year SC2 has a robust competitive group of foreigners?).

I think you need to explain your point more clearly on why. Merely stating that mechanics in SC2 are "easier" is not a very compelling argument.

You could create a tournament based around micro'ing select groups of like 20 or 30 units involving 0 macro mechanics and it is still going to competitive and have an infinite skill ceiling for a human player. I'm confused as to how a simplification of macro mechanics could so drastically change the competitive nature of the game.
KrazyTrumpet
Profile Joined April 2010
United States2520 Posts
February 21 2012 19:39 GMT
#1008
These discussions are so dumb. BW was out for 10+ years, SC2 hasn't even been out for 2. Why does this keep coming up???
www.twitch.tv/krazy Best Stream Quality NA @KClarkSC2
dsousa
Profile Joined October 2011
United States1363 Posts
Last Edited: 2012-02-21 19:45:22
February 21 2012 19:43 GMT
#1009
From the OP
"I don't think SC2 will be anything like BW, where the "bonjwas" of the game took turns controlling the scene before passing the torch to the next juggernaut."


BW culture is based around this "super hero" notion.... or Bonjwa as you call it.

Yet, no one ever discusses the match fixing incident in regards to that? Am I completely off base for being suspicious of such orderly progression of overwhelming champions, when there is a history of matching fixing in the sport?

I just base this off two facts, but perhaps there are more that I am missing.

1. BW loves it hero's and its hero's drive the popularity of the sport.
2. At least 1 of those former hero's was found to be fixing matches.

source:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=125601

Does anyone think the people they caught were the only ones doing it?
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
February 21 2012 19:46 GMT
#1010
On February 22 2012 04:43 dsousa wrote:
From the OP
"I don't think SC2 will be anything like BW, where the "bonjwas" of the game took turns controlling the scene before passing the torch to the next juggernaut."


BW culture is based around this "super hero" notion.... or Bonjwa as you call it.

Yet, no one ever discusses the match fixing incident in regards to that? Am I completely off base for being suspicious of such orderly progression of overwhelming champions, when there is a history of matching fixing in the sport?

I just base this off two facts, but perhaps there are more that I am missing.

1. BW loves it hero's and its hero's drive the popularity of the sport.
2. At least 1 of those former hero's was found to be fixing matches.

source:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=125601

Does anyone think the people they caught were the only ones doing it?

Wow, bw vs sc2 sure brings the worst ideas out of people, but this post takes the cake oO
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
jackdaniels
Profile Joined February 2012
29 Posts
February 21 2012 19:47 GMT
#1011
On February 22 2012 04:43 dsousa wrote:
From the OP
"I don't think SC2 will be anything like BW, where the "bonjwas" of the game took turns controlling the scene before passing the torch to the next juggernaut."


BW culture is based around this "super hero" notion.... or Bonjwa as you call it.

Yet, no one ever discusses the match fixing incident in regards to that? Am I completely off base for being suspicious of such orderly progression of overwhelming champions, when there is a history of matching fixing in the sport?

I just base this off two facts, but perhaps there are more that I am missing.

1. BW loves it hero's and its hero's drive the popularity of the sport.
2. At least 1 of those former hero's was found to be fixing matches.

source:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=125601

Does anyone think the people they caught were the only ones doing it?

No. Because Savior will actually loose on purpose to get the money, when he was the huge favorite. That is how it works. You can't have bonjwas winning and getting money from gambling, the rates would be too low for the favorite, but if the underdog with almost zero chances wins, then a lot of people lost their money.

So no. Your whole premise is wrong!
Bagration
Profile Blog Joined October 2011
United States18282 Posts
February 21 2012 19:57 GMT
#1012
On February 22 2012 04:43 dsousa wrote:
From the OP
"I don't think SC2 will be anything like BW, where the "bonjwas" of the game took turns controlling the scene before passing the torch to the next juggernaut."


BW culture is based around this "super hero" notion.... or Bonjwa as you call it.

Yet, no one ever discusses the match fixing incident in regards to that? Am I completely off base for being suspicious of such orderly progression of overwhelming champions, when there is a history of matching fixing in the sport?

I just base this off two facts, but perhaps there are more that I am missing.

1. BW loves it hero's and its hero's drive the popularity of the sport.
2. At least 1 of those former hero's was found to be fixing matches.

source:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=125601

Does anyone think the people they caught were the only ones doing it?


There probably are players that got away untouched, but I think it was not a systemic problem. Besides, can you seriously look at a guy like Boxer, Nada, or July and say that they are just cheaters? No, they were heroes because they not only had skill, but also had the drive to be the best, not because there was organized cheating and match fixing.
Team Slayers, Axiom-Acer and Vile forever
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
February 21 2012 20:02 GMT
#1013
Why do people only look at the game and try to conclude assertions for the competitive scene?

It also depends hugely on the tounaments and the teams. With a tournament scene dominated by invites based on popularity (that may no longer be the case in sc2 anymore) and teams valueing personalities of their players comparable to their skill in the game, the scene becomes much less competitive than otherwise and hence the development of the game will slow down.
Clarity_nl
Profile Joined November 2011
Netherlands6826 Posts
February 21 2012 20:04 GMT
#1014
On February 22 2012 04:21 ceaRshaf wrote:
Show nested quote +
On February 22 2012 04:18 KimJongChill wrote:
The last of broodwar can't be compared with the first of sc2. More time~


You can it give as much time as you want, a bad design will not be fixed. Only balance can and that's not the issue.

And again, in this era of the game industry you don't need 10 years to achieve a perfect result, only money. And Blizzard has money.


Yes you're absolutely right. Money creates balance, not time. Maybe if we all pay progamers more they'll figure out how to play perfectly faster.

/sarcasm
FIGHT THE GOOD FIGHT AGAINST STUPIDITY CLARITY, I BELIEVE IN YOU! - Palmar
Squeegy
Profile Joined October 2009
Finland1166 Posts
February 21 2012 20:24 GMT
#1015
On February 22 2012 05:04 Clarity_nl wrote:
Show nested quote +
On February 22 2012 04:21 ceaRshaf wrote:
On February 22 2012 04:18 KimJongChill wrote:
The last of broodwar can't be compared with the first of sc2. More time~


You can it give as much time as you want, a bad design will not be fixed. Only balance can and that's not the issue.

And again, in this era of the game industry you don't need 10 years to achieve a perfect result, only money. And Blizzard has money.


Yes you're absolutely right. Money creates balance, not time. Maybe if we all pay progamers more they'll figure out how to play perfectly faster.

/sarcasm


Well, you'll have more competition, and that is exactly what competition can be predicted to produce. Better play. His point is more though that when Boxer invented his drop play all those years ago, that was the age of discovery. People have the idea of drop play already in SC2 thanks to Boxer. These things carry over and you can thank mostly BW for paving the way. Of course there are going to be new tricks specific to SC2 that people will figure out but the situation for SC2 now is not the same as it was with BW ten years ago.
Stan: Dude, dolphins are intelligent and friendly. Cartman: Intelligent and friendly on rye bread with some mayonnaise.
dsousa
Profile Joined October 2011
United States1363 Posts
Last Edited: 2012-02-21 20:34:47
February 21 2012 20:27 GMT
#1016
On February 22 2012 05:24 Squeegy wrote:
Show nested quote +
On February 22 2012 05:04 Clarity_nl wrote:
On February 22 2012 04:21 ceaRshaf wrote:
On February 22 2012 04:18 KimJongChill wrote:
The last of broodwar can't be compared with the first of sc2. More time~


You can it give as much time as you want, a bad design will not be fixed. Only balance can and that's not the issue.

And again, in this era of the game industry you don't need 10 years to achieve a perfect result, only money. And Blizzard has money.


Yes you're absolutely right. Money creates balance, not time. Maybe if we all pay progamers more they'll figure out how to play perfectly faster.

/sarcasm


Well, you'll have more competition, and that is exactly what competition can be predicted to produce. Better play. His point is more though that when Boxer invented his drop play all those years ago, that was the age of discovery. People have the idea of drop play already in SC2 thanks to Boxer. These things carry over and you can thank mostly BW for paving the way. Of course there are going to be new tricks specific to SC2 that people will figure out but the situation for SC2 now is not the same as it was with BW ten years ago.


Yes, it takes a genius to figure out to use dropships for drops.

When Seal Team 6 took out Osama Bin Laden, I'm sure they got the idea from Boxer's inventive play.
nimbus99
Profile Blog Joined October 2010
Canada194 Posts
February 21 2012 20:28 GMT
#1017
http://wiki.teamliquid.net/starcraft/OnGameNet_Starleague_(OSL)

i think that sc2 will eventually have a similar king of the game feel. Its just that sc2 seems go have more risky plays that end up defeating players that are better. SC BW was developed until it was almost always skill vs skill
Hail to the Emperor of Terran
AlexanderDebois
Profile Joined October 2011
Kyrgyzstan38 Posts
February 21 2012 20:29 GMT
#1018
I would argue that the mechanics skill ceiling in SC2 is unattainable--or at least always able to be raised. As players' mechanics get better the mechanics skill ceiling overall rises. For example, if you are facing someone who is macroing and then simply attacking with 1a then that is all that is required of you. However, if your opponent attacks at multiple locations you must answer each and as they micro their ghosts/hts/infestors better so must you. In this sense the game is only as mechanically as difficult as your opponent makes it for you and so is infinitely difficult depending on who you are facing.

If you want to see this in action simply watch any pro level games. There is not a single one where one player micros and macros to perfection. Perhaps, if Flash or JD switched over they would against the current level of competition but facing each other or others of similar skill I do not think you would see absolute perfect execution.
FlyingDike
Profile Joined December 2011
United States221 Posts
February 21 2012 20:36 GMT
#1019
I approve this message.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
February 21 2012 20:37 GMT
#1020
People are always so quick to call something "bad design" or "fundamentally broken". There are things that SC2 does better than BW, does that mean the latter is fundamentally broken? Sometimes match-ups just play out a certain way at a certain time and it's tricky to judge the state of the game too much and say that it will always be like that and is a fundamental problem.

Case in point, the complaints about SC2 having a too-low skill ceiling have seemed to die down, because there is a lot more multi-tasking required to excel today than even six months ago. Complaints about marauders and immortals being the worst designed units ever have died down as those two units have found somewhat stable, yet not-dominant roles in specific match-ups.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Prev 1 49 50 51 52 53 55 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 233
Livibee 107
RuFF_SC2 92
Ketroc 34
StarCraft: Brood War
Sexy 83
NaDa 40
Bale 8
Icarus 3
Dota 2
monkeys_forever1098
LuMiX0
Counter-Strike
Stewie2K365
Coldzera 290
taco 222
Super Smash Bros
hungrybox509
Other Games
summit1g13682
tarik_tv9041
Day[9].tv993
JimRising 491
C9.Mang0196
ViBE181
Maynarde133
Organizations
Other Games
gamesdonequick1781
BasetradeTV42
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 64
• RyuSc2 40
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• HerbMon 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4322
Other Games
• Scarra1641
• Day9tv993
• Shiphtur216
Upcoming Events
Esports World Cup
8h 35m
Reynor vs Zoun
Solar vs SHIN
Classic vs ShoWTimE
Cure vs Rogue
Esports World Cup
1d 9h
CranKy Ducklings
2 days
BSL20 Non-Korean Champi…
2 days
CSO Cup
2 days
BSL20 Non-Korean Champi…
2 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
3 days
BSL20 Non-Korean Champi…
3 days
BSL20 Non-Korean Champi…
3 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Sparkling Tuna Cup
5 days
[ Show More ]
Online Event
5 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
ASL Season 20: Qualifier #1
ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.