Portable < 4GB multi-player SC2? - Page 3
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Budzlight
United States578 Posts
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Lunares
United States909 Posts
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whsper
Canada48 Posts
It breaks: Single player, old replays Note: this only works if you updated to the latest patch. If there is a new patch you'll likely have to redo the whole process Starting size: 9.87 GB 1) Delete The "Campaigns" folder (-4.42 GB = 5.44 GB) 2) Delete everything except the highest version number in \Versions\ * For patch 1.3.1 as of April 7, 2011: Keep only folders "Base18092" and "Shaders14515" (-1.05 GB = 4.39 GB) * Deletes previous versions, will break replays from previous patches, but cuts back size 3) In \Mods\Core.SC2Mod\, delete Backup.MPQ (-241 MB = 4.16 GB) * Backup data for rolling back corrupt stuff, not needed for multiplayer play 4) Delete \Test\ (-703 MB = 3.47 GB) * This is the PTR data, not needed. 5) Delete "StarCraft II Editor Public Test.exe" and "StarCraft II Public Test.exe" (-6 MB = 3.47 GB) There you go, 3.47 GB, fits easily on a 4 GB flash drive. >> Tested in a quick custom on Shattered Temple... all my computers have SC2 installed so I can't tell you if this is truely portable, but it should be | ||
WackaAlpaca
Canada208 Posts
![]() Also, i dont think the computer specs will be a problem, i go to a film school and am in the 3d modelling program ![]() GL to everyone out there trying to get this to work - I'll be seeing you on the ladder :D | ||
aksfjh
United States4853 Posts
To all you naysayers, you can very well copy and paste a SC2 folder on any computer and run it problem free. SC2 will create any more required directories or files when you start it up for the first time. | ||
WackaAlpaca
Canada208 Posts
>.> any suggestions? I'll keep trying to get it to work, and edit this if i find a way - heres hoping EDIT: ok so apparently copying it to the "Temp" folder wasnt a good idea... putting it on the desktop resolved the issue. im an idiot ![]() EDIT02: Now it is not letting me connect to battle.net, any ideas why this is happening? I know people at the school have played hand held games online using the internet, so i dont think its blocked or something, but could it be? EDIT03: On the side of the login screen it is saying something about problems with loging in or something, maybe it isnt me, its them. i just wanna play before my next class starts in 2 hours cuz im stranded here ![]() EDIT04: I've decided it is a firewall, im gonna go talk to my head of staff, lets hope he is a cool guy, if not... ;_; | ||
whsper
Canada48 Posts
On April 08 2011 02:42 aksfjh wrote: Good work. I was about to post what I did to make my game fit on a 4GB drive, but it's the exact same as whsper. Some brief notes though, some instability can be caused by deleting older versions. You won't be crashing left and right, but I've had a couple of crashes with the modified version. To all you naysayers, you can very well copy and paste a SC2 folder on any computer and run it problem free. SC2 will create any more required directories or files when you start it up for the first time. strange i haven't had any issues at all... I found out I was using the modified copy to ladder last night (by accident of course) | ||
Hopeless1der
United States5836 Posts
+ Show Spoiler + On April 07 2011 16:35 whsper wrote: Here's a guide to get it down to fit in a 4gb stick while maintaining multiplayer functionality for the most recent patch. It breaks: Single player, old replays Note: this only works if you updated to the latest patch. If there is a new patch you'll likely have to redo the whole process Starting size: 9.87 GB 1) Delete The "Campaigns" folder (-4.42 GB = 5.44 GB) 2) Delete everything except the highest version number in \Versions\ * For patch 1.3.1 as of April 7, 2011: Keep only folders "Base18092" and "Shaders14515" (-1.05 GB = 4.39 GB) * Deletes previous versions, will break replays from previous patches, but cuts back size 3) In \Mods\Core.SC2Mod\, delete Backup.MPQ (-241 MB = 4.16 GB) * Backup data for rolling back corrupt stuff, not needed for multiplayer play 4) Delete \Test\ (-703 MB = 3.47 GB) * This is the PTR data, not needed. 5) Delete "StarCraft II Editor Public Test.exe" and "StarCraft II Public Test.exe" (-6 MB = 3.47 GB) There you go, 3.47 GB, fits easily on a 4 GB flash drive. >> Tested in a quick custom on Shattered Temple... all my computers have SC2 installed so I can't tell you if this is truely portable, but it should be In the event of a patch, it is possible to manually copy the files that have been modified. You will need access to a computer that has a full install to patch with. After that you need to identify which files have been modified (this is easy using the 'details' view mode and then sort by date) I've been running SC2 out of a computer lab at university and have found that the following files are changed during a patch: + Show Spoiler + STARCRAFT II -> - StarCraft II Editor - StarCraft II - StarCraft II Public Test *Not required to run regular ladder mode* STARCRAFT II -> Battle.Net--> - battle,net-patch.MPQ (The original battle.net.MPQ is not altered in patches) STARCRAFT II -> LOGS - Its like 500 kb max, just copy the whole folder again STARCRAFT II -> Mods --> Core.SC2Mod--> - Backup.MPQ *This may not be needed to play* STARCRAFT II -> Support - SC2Switcher - SC2Editor - Battle.net.dll - Blizzard Updater - Blizzard Downloader - Repair STARCRAFT II -> Versions - This will be the highest value for the 'Shader' and 'Base' folders. I have found that it is easiest to run the game using the file "SC2Switcher" from the support folder, as noted by Lunares above. This by-passes the registry and prevents any unnecessary pre-launch patching on computers that do not have SC2 installed. Altogether the method outlined by Whsper should give you a folder that is 3.70 GB. I use this method as well and it is completely portable. However, the game WILL crash at the login screen if a patch has been released. Its not a big deal as its easy enough to fix when you know to add the more recent files, but it was a huge headache the first time it happened to me since I was like 'WTF COMPUTER I WANNA PLAY Y U NO STARCRAFT' | ||
ePLocust
United States587 Posts
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Hopeless1der
United States5836 Posts
On April 09 2011 11:52 Locustrockz wrote: The game has become larger than 8 gbs because of the patches you'd need more space to carry to whole thing around Completely true, but the OP is not trying to carry the "whole thing". He only wants to be able to play ladder matches online. It is possible to get the game down to under 4GB and still log into battle.net and play some ladder matches. At present, the bare minimum space requirement is around 3.5GB | ||
Ftwpker
United States165 Posts
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sinani206
United States1959 Posts
I think Liberty is for campaign, LibertyMulti is for online, and Challenges for challenges (obviously). | ||
A-p-p-l-e-s
Canada314 Posts
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