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How to: Get out of bronze and silver (terran) - Page 3

Forum Index > SC2 General
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Holliday
Profile Joined April 2011
Germany30 Posts
April 25 2011 20:08 GMT
#41
i agree, 3 rax doesn#t help you get very high, if you tell a zerg to roach rush all the time its the same. and i think the 3 rax from husky is better anyway!!
Life's a B!tch and then you die
bruteMax
Profile Joined October 2010
Canada339 Posts
April 25 2011 20:20 GMT
#42
On April 25 2011 01:00 Mercury- wrote:
Show nested quote +
On April 24 2011 22:39 Valkola wrote:
This will be very useful to bronze/silver and maybe even gold players! good job!

EDIT: Seems like a lot of the guys here doesnt understand the meaning of this: it is a really easy build so its easily doable by bronze/silver players. With this easy build and the good basic advice given by the OP the basic mechanics of a bronze/silver player will become better much faster then when he's trying to do many different kind of pro builds out there. Bronze/silver players REALLY suck so they dont need more complicated builds than this to get better.

Im a master league player myself and could see many of my noob friends get better with the OPs help.

So why not teach them reasonably safe fast expand builds or 1/1/1? Retarded one base crap makes the game less fun for everyone. And this one is a really shitty build too.


Because the 3-rax timing push is an easier build to learn than 1-1-1 or early expand builds?
I'm the benevolent dictator you've been looking for.
KevinIX
Profile Joined October 2009
United States2472 Posts
April 26 2011 03:47 GMT
#43
Trump's 3 rax build is slightly outdated now. There's been a few nerfs to Stim, so the stim timing push is no longer possible. Map rush distances are also longer now, so the build is weaker overall. It's still a powerful push, but often it won't be enough to win. You'll have to expand behind it and play for the macro game.
Liquid FIGHTING!!!
deanyo
Profile Joined December 2010
United Kingdom206 Posts
April 26 2011 05:23 GMT
#44
On March 10 2011 21:30 PeachTea wrote:
a 3 rax will improve their mechanics immensely if done right. it will give them alot fo easy wins but once they hit gold zerg will destroy it with banelings and protoss will destroy it just cause they can macro and usually go robo with immortals or somethin different. terran will beat the crap out of this strat with tanks but all this will be overcome if they take improve their macro. a good three rax will only take you so far (low gold league) . decent macro will take you to plat.


I practiced terran on a friends account, 3 rax every matchup, 20 winstreak, silver>plat in one sitting, next day played 2 games, lost one and got into diamond.
twitch.tv/deanyo
thesums
Profile Joined December 2010
Taiwan257 Posts
April 26 2011 05:49 GMT
#45
I am a high gold atm (playing plats half the time hoping to get into plat soon), and from experience, once you practice 2 rax expand, you can get to gold quite easily. And now when you get to gold it is all about taking the expansion while your opponent does some all in (this is like 75 percent of the time)

In Gold (vs some plats)
vs Terran
- Usually a marine proxy rush, either that or marine marauder
Solution: Start with 2 bunker in your main and move them down to the natural. Make you scout well so that your scvs are AT your bunkers before they attack. Usually I do banshee expand or siege tank expand. So 1/1/1 or 1 rax 1 fac

vs Protoss
- Usually a 4 gate, either that or DT rush
Solution: Same bunker strategy but it is 2 rax expand into medivacs, build ebay early for upgrades and turret. You want the CC inside base usually as they are 4 gating

vs Zerg
- They seem to all in less, but since July_Zerg there has been lots of early banes.
Solution: Need 2 rax wall off (pressure with 2 rax) into factory b4 expand. Build depots and bunkers behind wall as well.

Of course these strats will get you into at least gold. I know that up to diamond (my friend plays in diamond) in ladder has been generally quite all in/cheesy, so you need to macro and beat the cheese. Most of my opponents leave after their all in fails, its so weird lol.

Funny thing is that they will always be polite with glhf and then leave when their all in dont work without gg haha or will bad mouth

*I am talking about NA server btw
thesums
Profile Joined December 2010
Taiwan257 Posts
April 26 2011 05:50 GMT
#46
On April 26 2011 14:23 deanyo wrote:
Show nested quote +
On March 10 2011 21:30 PeachTea wrote:
a 3 rax will improve their mechanics immensely if done right. it will give them alot fo easy wins but once they hit gold zerg will destroy it with banelings and protoss will destroy it just cause they can macro and usually go robo with immortals or somethin different. terran will beat the crap out of this strat with tanks but all this will be overcome if they take improve their macro. a good three rax will only take you so far (low gold league) . decent macro will take you to plat.


I practiced terran on a friends account, 3 rax every matchup, 20 winstreak, silver>plat in one sitting, next day played 2 games, lost one and got into diamond.


Maybe that is why so many of my opponents 3 rax. But I can usually hold that off now, caught me off guard b4, but no way this can beat 1 rax 1 fac 2 bunker expand with scvs ready
Brienat
Profile Joined April 2011
United States1 Post
April 26 2011 22:53 GMT
#47
Just thought I'd say thanks.
This build and advice got me from bronze to gold in just a couple of weeks.
Thanks to PeachTea and Trump.
breNt
PeachTea
Profile Blog Joined February 2011
United States149 Posts
May 07 2011 06:50 GMT
#48
Haah glad to see my post is stil kickin. Thanx for the guys who understand that this build just introduces you to the game and its mechanics. and np to all of the people it helped. Hopefully i can give some more helpful posts later.
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
May 07 2011 06:52 GMT
#49
On April 24 2011 22:20 Mercury- wrote:
Why would you even want to get into higher leagues just by doing one retarded (and easily countered at higher levels) all-in?

Learn fundamentals and elevate your game imo.


I was just coming in here to post this. It's dumb. Why progress to a higher level when you are not good enough for it and will just drop back down anyway.
PeachTea
Profile Blog Joined February 2011
United States149 Posts
May 07 2011 07:26 GMT
#50
On May 07 2011 15:52 infinity2k9 wrote:
Show nested quote +
On April 24 2011 22:20 Mercury- wrote:
Why would you even want to get into higher leagues just by doing one retarded (and easily countered at higher levels) all-in?

Learn fundamentals and elevate your game imo.


I was just coming in here to post this. It's dumb. Why progress to a higher level when you are not good enough for it and will just drop back down anyway.


If you can do a 3 rax build to gold, your mechanics are good enough to move on and start doing other builds in gold. People dont get better because they dont know how to get better. this gives them an idea on what to do to get better, aka Make scv's, make units, make units while your in a fight, and micro those units. Day 9 himself said if you can 4 gate to masters why not, if you can 4 gate to masters your not gonna end up being a retard who doesnt kno how to play but 4 gates his way to masters. This build stops working enough around gold where they have more than ample time to find other builds and start doing new things. By doing what im saying which is " 3 rax and transition to macro game" ur not doing and all in and its saving you the hours of "uhh how do i get better idk why im losing". So basically this WHOLE post says, learn your fundamentals and mechanics before you do anything else. This build is even 10x better now to learn your mechanics because of the nerfed stim. Its gonna force people intro macro games at mid to high gold and by that time ull have the mechanics needed for a macro game at mid gold lvl. You wnt drop down after you made it to gold, why?? TvT all terrans cant macro well with 1/1/1 but they all start doing it at that lvl so your gonna be at the same lvl tvt. Tvz Marine seige tanks is EXTREMELY easy to macro with and if you can do a 3 rax perfectly you can do marine seige easily to. You can still beat protoss with the out right initial push but enoug of them are going to stop it to where your going to transition to mmm or vikings with mm or w.e you choose. There no point learning other strategies at bronze and silver unless you want to ofcourse but to get better more efficiently this is is all you need.

it isnt all in
you wont drop down after making it to gold
to anyone who thinks that this is all in or your gonna get to gold then fail, your logic is extremely flawed. it teaches you what you need to know at silver and bronze, theres nothing else to learn at that lvl.
thesums
Profile Joined December 2010
Taiwan257 Posts
May 10 2011 08:42 GMT
#51
I say if you are punishing a certain build that you have scouted or best out of 3/5 series mind game stuff, things like 1 base 3 rax is awesome. But for us that are enjoying the game should not rely on this to make it up the tanks lol, 1) its boring, 2) you will get stuck at this level (once ppl start scouting it is over), 3) you prob rage quit when this does not work (never once has all-in peeps GG, 4gate/3rax/1basebanes)

Right now i have been only facing plat players at gold, and i feel 2 rax expand is really nice, either that or 1/1/1 expand, but with 1/1/1 dont make fac units unless you go blue flame. With this i have been beating most of the plat players (some rare early cheese gets me, or if they do greedier builds :D), i think soon i need to learn to do 1 rax expand and blue flame opening, those 2 i have not tested. As terran since you can float CC, i feel you gotta play greedy and sneak a CC as early as possible XD
Ticcie
Profile Joined June 2010
Netherlands43 Posts
Last Edited: 2011-05-10 11:58:06
May 10 2011 11:49 GMT
#52
The original coaching session by Trump

Trump advises in the video to move out at 7:00, when you should have 50-54 food, and stim should finish when you reach your opponents base. Stim takes slightly longer so you want to move out a little later, depending on map and positions. You should be able to start stim research after the 3rd rax goes down, at around 4:50, so stim should be done at 7:40.

I have been successfully pulling of this build versus up to low Diamond Zerg and Protoss. Terran Tanks scare me too much, so I use a different build against them. But you could probably manage to get into Diamond using just this build.

It is not all-in in any way, you can expand around the 8 minute mark and be fine, versus Protoss you'll often end up with them contained behind their forcefields, and you gaining the economic advantage. Zerg will have expanded when you attack, and if you don't kill the expo outright you will force them to make more zerglings around the time the second hatch income would actually kick in, so you're not behind that far. I have had this open up into longer, evenly matched macro games, you usually don't come out of this opening behind.

Just be aware of why you are using this build. I chose this simple BO to be able to focus on mechanics, positioning, and getting a better feel for the strength of bio. It neatly illustrates the power of investing heavily in army at the start of the game, but you will end up behind in tech once you start facing better opponents, which will hurt, and you'll have to make up for it by doing economic damage or using your army advantage to get economic advantage.
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