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Whats up with the bonus pool points... - Page 2

Forum Index > SC2 General
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Stromming
Profile Joined July 2010
Sweden64 Posts
October 30 2010 23:03 GMT
#21
The one thing that convinced me Bonus Pool actually improves the experience for me, is the fact that a player cant play 100 games, get the highest rank and then stop playing to remain rank 1 forever. This way, the game and community feels more alive to me.
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
October 30 2010 23:17 GMT
#22
How are you guys complaining at all, it's been stated time after time that Bonus pool does not affect who you play or your true ELO AT ALL.

If you care about your face value Bonus Pool is good it makes you look good

If you care about true competition it has no effect on who you play and you have various ways of checking top 200

If you don't care about either of these things your play is completely the same you can go on playing

If you don't play enough to use it all you hardly have room to complain as 2 games a day is not difficult, thats 30 minutes a day less then what is cited as casual



Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
Dfgj
Profile Joined May 2008
Singapore5922 Posts
October 30 2010 23:22 GMT
#23
On October 31 2010 08:17 Whomp wrote:
How are you guys complaining at all, it's been stated time after time that Bonus pool does not affect who you play or your true ELO AT ALL.

If you care about your face value Bonus Pool is good it makes you look good

If you care about true competition it has no effect on who you play and you have various ways of checking top 200

If you don't care about either of these things your play is completely the same you can go on playing

If you don't play enough to use it all you hardly have room to complain as 2 games a day is not difficult, thats 30 minutes a day less then what is cited as casual




You don't read?

The issue is that due to constant inflation, the visible rating has no real bearing on how good you are or how much you're improving.
Skuller
Profile Joined September 2010
United States197 Posts
October 30 2010 23:24 GMT
#24
I'm still confused as to why bonus points exist. I guess if they didn't: there would be a finite total number of points for the entire player pool with the exception of through addition of new players. Then the lowest players who lose even at a bronze level would be hovering around 0.
Herculix
Profile Joined May 2010
United States946 Posts
October 30 2010 23:34 GMT
#25
it's purely an ego booster and giving rewards to players just for playing has become a pretty common technique in game design. it gives them reason to keep playing because they feel proud of themselves, even though if you actually thought about it, there's nothing at all to be proud of. a hilarious, yet effective game design technique imo. it's never going to stop either because it really is that effective.
Hikko
Profile Blog Joined April 2010
United States1126 Posts
Last Edited: 2010-10-30 23:38:19
October 30 2010 23:37 GMT
#26
On October 31 2010 08:24 Skuller wrote:
I'm still confused as to why bonus points exist. I guess if they didn't: there would be a finite total number of points for the entire player pool with the exception of through addition of new players. Then the lowest players who lose even at a bronze level would be hovering around 0.



Bonus pool rewards people who are actually good over people who just mass games.
♥
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
October 30 2010 23:41 GMT
#27
People just should focus more on getting better than some arbitrary number.
Coaching for 1v1 and Team games at Gosucoaching.com
vileChAnCe
Profile Blog Joined May 2010
Canada525 Posts
October 30 2010 23:47 GMT
#28
On October 31 2010 08:22 Dfgj wrote:
Show nested quote +
On October 31 2010 08:17 Whomp wrote:
How are you guys complaining at all, it's been stated time after time that Bonus pool does not affect who you play or your true ELO AT ALL.

If you care about your face value Bonus Pool is good it makes you look good

If you care about true competition it has no effect on who you play and you have various ways of checking top 200

If you don't care about either of these things your play is completely the same you can go on playing

If you don't play enough to use it all you hardly have room to complain as 2 games a day is not difficult, thats 30 minutes a day less then what is cited as casual




You don't read?

The issue is that due to constant inflation, the visible rating has no real bearing on how good you are or how much you're improving.



It's a feel good mechanic that does it's job for the majority of players, the ones that should actually be concerned about their rankings have the TOP 200 and Bonus Pool isn't even an issue as everyone has played through theirs at that level.

If your mid to high level diamond you should know the amount that your improving gauged on your play not that your #30254 player in the world and going no where fast


Regardless of the inflation if your points are going up and your win % stays above 50% your improving and playing people better then you. If your % is lower and your still going up its due to inflation and you'll be roughly at the same place you were last time in your division.

Just use common sense to figure things out for once in your life.. just because it's not there in the clear doesn't mean you can't answer it yourself with 5 minutes of work

Day[9] i've broken 6 mice, 5 keyboards, 3 pairs of headphones, and a mousepad, all from raging after starcraft losing streaks
aust1nz
Profile Joined May 2010
United States28 Posts
October 30 2010 23:59 GMT
#29
Almost all of us would have measly little point totals if it weren't for bonus pool. I'm 1400 diamond but I'd have like 72 points if it weren't for bonus pool. A lot of people would just be stuck at 0. And this would be mostly true regardless of rank because we play just about as many wins as losses. I'd really prefer to see my 'real' ranking, but bonus pool is probably better than a bunch of people having 0 points and most of us having a random number bouncing between 0 and 100.
"SC2 is like chess on hardcore mode!"
Enervate
Profile Joined August 2010
United States1769 Posts
Last Edited: 2010-10-31 00:11:20
October 31 2010 00:10 GMT
#30
On October 31 2010 08:22 Dfgj wrote:
Show nested quote +
On October 31 2010 08:17 Whomp wrote:
How are you guys complaining at all, it's been stated time after time that Bonus pool does not affect who you play or your true ELO AT ALL.

If you care about your face value Bonus Pool is good it makes you look good

If you care about true competition it has no effect on who you play and you have various ways of checking top 200

If you don't care about either of these things your play is completely the same you can go on playing

If you don't play enough to use it all you hardly have room to complain as 2 games a day is not difficult, thats 30 minutes a day less then what is cited as casual




You don't read?

The issue is that due to constant inflation, the visible rating has no real bearing on how good you are or how much you're improving.


Why should it? It's not supposed to be a rating of how good you are. Like almost every other game, Blizzard wants to reward players points for both winning the game AND playing the game. You just get more points if you win. This is like almost every other multiplayer game out there.

Btw, it's not even labeled as a rating, just points.
Deathstar
Profile Blog Joined May 2010
9150 Posts
October 31 2010 00:13 GMT
#31
On October 31 2010 08:37 Hikko wrote:
Show nested quote +
On October 31 2010 08:24 Skuller wrote:
I'm still confused as to why bonus points exist. I guess if they didn't: there would be a finite total number of points for the entire player pool with the exception of through addition of new players. Then the lowest players who lose even at a bronze level would be hovering around 0.



Bonus pool rewards people who are actually good over people who just mass games.


It's the exact opposite what are you saying. If you mass games, even if you play at a 50% win rate, you'll burn through your bonus pool and end up with a lot of points. If you don't play a lot, then you'll never burn through your bonus pool and end up lower in points compared to someone who does.
rip passion
lu_cid
Profile Joined April 2008
United States428 Posts
October 31 2010 00:20 GMT
#32
This is the way I see it. Bonus pool allows people who are decent players but don't have time to mass games all day to remain competitive in the ladder. Though I'm not entire sure how match making works. If it is the case that point inflation due to bonus pool points does not affect who you play, then I guess I'm wrong.
KevinIX
Profile Joined October 2009
United States2472 Posts
October 31 2010 00:26 GMT
#33
On October 31 2010 09:13 Deathstar wrote:
Show nested quote +
On October 31 2010 08:37 Hikko wrote:
On October 31 2010 08:24 Skuller wrote:
I'm still confused as to why bonus points exist. I guess if they didn't: there would be a finite total number of points for the entire player pool with the exception of through addition of new players. Then the lowest players who lose even at a bronze level would be hovering around 0.



Bonus pool rewards people who are actually good over people who just mass games.


It's the exact opposite what are you saying. If you mass games, even if you play at a 50% win rate, you'll burn through your bonus pool and end up with a lot of points. If you don't play a lot, then you'll never burn through your bonus pool and end up lower in points compared to someone who does.


You gain 12 points a day. That's hardly "mass games".
Liquid FIGHTING!!!
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
October 31 2010 00:37 GMT
#34
Don't have any real problem with it. It's one of the lesser issues with the ladder.
My. Copy. Is. Here.
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
October 31 2010 00:40 GMT
#35
The system is indeed somewhat retarded imo.
The 'logic' behind it would be that players who haven't played a lot can easily catch up to the high levels. This is completely false though, the system is horribly inflated because of the bonus pool and will only take people who don't play much longer to reach the top because of it, especially as the bonus pool is so high that it takes damn long to deplete it if you dont play much.
A much better system would be to just raise the K-level of your first 10-20 games. They will count more then and you will get to your appropiate ranking much faster.

All the bonus pool does now is make sure there is no value in the points. The 2k level is crap in a month etc. With a proper elo system (with even decay instead of bonus points) you get levels that actually mean anything, which doesn't mean a whole lot but can definately be nice (if not alone for TL threads to give a certain quality threshold).
The bonus pool is just an ugly system to make more laddering fun for those who care alot about the rating. The traditional ELO system is known to cause unhappiness to people as in some ways it favors playing less (if for example you play less concentrated if you mass games). History in other games has shown that people tend to play less with ELO systems then with other systems so I guess blizzard is taking another shot at some sort of inflated system they always do..
In my eyes they might as well have taken the level system from warcraft 3 then, feels better in that respect imo.
Penecks
Profile Joined August 2010
United States600 Posts
Last Edited: 2010-10-31 01:08:13
October 31 2010 01:07 GMT
#36
Yet another reason why your hidden rating (MMR) should be shown, similar to how it is in WoW arena and it doesn't cause any problems. It's dumb that the top level point values are always being changed around, first 1500 diamond meant a very good player, then 2k, then 2.2k etc. Just messes up that whole system. I'm on a 3v3 with like 100 points and 1200 bonus pool, this tells me almost nothing about how good my team actually is.
straight poppin
BrenttheGreat
Profile Joined July 2010
United States150 Posts
October 31 2010 01:15 GMT
#37
From what I am seen each league gets 11 bonus pool points/day. That means just for your 1v1 2v2 3v3 and 4v4 games you probably need to play at least 2 games/day in each to keep your bonus pool down. That's a little out of hand. You throw in arranged team games and bonus pools of 1100 etc. I mean.. Come on. I think it is pretty darn good at quickly putting you against people of your same skill level though.
crazeman
Profile Blog Joined July 2010
664 Posts
October 31 2010 01:23 GMT
#38
On October 31 2010 01:22 Tadzio wrote:
I think they put them in so that people at the bottom of their division don't have a net negative point total.

Moving to SC2 forum.


Exactly. If the game didn't have bonus pools, people would just be stuck at X amount of points forever and it is entirely possible that they will lose points if they aren't improving as much as the masses. Losing points is pretty discouraging to most people and the bonus points makes people feel like they're improving even though they're not.

Also as someone pointed out, you get 11 bonus points per day per league so you have to play a couple of games a day to get rid of it. I can't quote any research sources for this, but I have a theory that a game is much more addicting if they can get you to log in at least once a day and play a little. (IE daily quests/dungeons for WoW, making you check in a dozen times a day for farmville/cafe world/etc).
rozina
Profile Joined September 2010
Slovenia72 Posts
October 31 2010 01:28 GMT
#39
I think its mostly there so inactive people cant keep their high rank and ladders always stay fresh. I like it. dunno why you cant compare points from different people. Once you burn through the pool everyone has the same bonus pool so the points are comparable. Unless you dont play enough to burn through 12 pts per day, in which case why would you want to compare so much, you dont even play 2 games a day!
Zergs are fun!
Klimpen
Profile Blog Joined February 2010
New Zealand100 Posts
October 31 2010 01:48 GMT
#40
For relative rankings for active players, just reduce their point total by the number of days since the last reset (96) and multiply by 12 (as of posting, 1152).

Ez.

Also bonus pool is a good idea as people are more willing to invest time in projects which they think they're progressing with. It may just be perception, but perception is extremely important when it comes to the mind.
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