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New Trick for Spawn Larva - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 13 14 15 Next All
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
September 07 2010 05:20 GMT
#21
The queen is still in your base. It's still there for defense. It is walking up and down NEXT to your hatch
Broodie
Profile Blog Joined May 2008
Canada832 Posts
September 07 2010 05:23 GMT
#22
I spawn larvae on time most of the time and im only in platinum (Due to constant cheese -_-*)

so I dunno, nice research but I think you'd be better off with a queen at each base in groupings and teaching yourself to spawn all the time.

Hell If I know im aboot to get into battle I'll back off and spawn too, I dunno; Spawning larvae is quintessential to Zerg play, just as much as a queen can be for defense from small eco pressure
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
Balzy
Profile Joined August 2008
United States113 Posts
September 07 2010 05:25 GMT
#23
not bad for early game besides the defense issue, but 55vclick66vclick77vclick seems like a better strat for the long term. I'll definitely be trying this out though! Thanks for taking the time to think outside the box.
In short, I pissed in Gods eye... and he blinked. - Dr. Thaddeus Venture
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
September 07 2010 05:25 GMT
#24
On September 07 2010 14:23 Broodie wrote:
I spawn larvae on time most of the time and im only in platinum (Due to constant cheese -_-*)

so I dunno, nice research but I think you'd be better off with a queen at each base in groupings and teaching yourself to spawn all the time.

Hell If I know im aboot to get into battle I'll back off and spawn too, I dunno; Spawning larvae is quintessential to Zerg play, just as much as a queen can be for defense from small eco pressure

why are people always of the opinion that harder is better.
It's better to have automated injection and look at your base now and then to correct inconsistencies.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
blackodd
Profile Joined April 2010
Sweden451 Posts
September 07 2010 05:27 GMT
#25
Very cool..
For I am the Queen of Blades. And none shall ever dispute my rule, again...
Broodie
Profile Blog Joined May 2008
Canada832 Posts
September 07 2010 05:27 GMT
#26
Please don't use me as an example to try and better your views...

11v(click)22v(click)33v(click) happens in less than a second, measure your intentions.
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
September 07 2010 05:29 GMT
#27
I'd imagine that with enough practice, you could set the rally points in a shorter line near the hatchery and have it done in a couple seconds rather than having to drag your screen back and forth.

The problem with this is that its most viable time window (start of the game) is also the time where players are least likely to mess up and most likely to have to use the queen for defensive purposes.

I think the most useful time to do this actually is at your 3rd or 4th base (where alot of players start messing up), and manually spawn larvae at your main and nat.
freshiie22
Profile Joined May 2010
Canada132 Posts
September 07 2010 05:29 GMT
#28
Queening?

Queen + Quing
iunoo sory if i failed
Phase 1: Bronze League Rank 78. Phase 2: Silver Rank 45 .August 23: Platinum Rank 7 and climbing
eth3n
Profile Joined August 2010
718 Posts
September 07 2010 05:30 GMT
#29
Ignore the detractors, Korean robots will have this mastered in about 5 hours from now and you will be a legend :D

Awesome creativity
Idra Potter: I don't use avada kedavra because i have self-respect.
Birkses
Profile Joined August 2010
Australia24 Posts
September 07 2010 05:30 GMT
#30
Can someone make a replay or video of this in action?
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
Last Edited: 2010-09-07 05:31:55
September 07 2010 05:31 GMT
#31
On September 07 2010 14:29 freshiie22 wrote:
Queening?

Queen + Quing
iunoo sory if i failed

queenoodling in honor of the inventor imo
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Whole
Profile Blog Joined May 2010
United States6046 Posts
Last Edited: 2010-09-07 05:35:01
September 07 2010 05:32 GMT
#32
I think this might be pretty detrimental early game, but once those strong early harass strategies are beaten back and you get the units to not rely on Queen defense, this could be really strong with practice.

On August 04 2010 14:47 IdrA wrote:
Show nested quote +
On August 04 2010 14:38 TheYango wrote:
On August 04 2010 14:32 roymarthyup wrote:
if spawn larva was autocast, how much more of a fighting chance would it give zerg against terran?

It wouldn't affect high-level balance in the slightest (which is the issue that needs to be addressed), because most good players are good about hitting spawn larva.

It would make Zerg easier overall, but it wouldn't fix any imbalance.

thats not true at all, ive never seen anyone keep queens low at 1/hatchery throughout a long game
im a macro focused player and mine regularly build up over 75 even in games that arent *that* demanding

not that i support that change at all, it would be horrible, but no one is anywhere near perfect with larvae inject.


Not even IdrA can keep the Queens low all game, so if a Zerg player like IdrA would master this technique, it would make him a lot more powerful. And if you can set it up in 10 seconds, (which isn't TOO bad considering the benefits) just imagine IdrA!!!

However, I wish you (or someone) would make a video or series of screenshots because the explanation is quite unclear. BeefNoodles, please upload some screenshots because this trick might be revolutionary.
andeh
Profile Blog Joined August 2009
United States904 Posts
September 07 2010 05:33 GMT
#33
It seems like a lot of constant work compared to going 567 to check the energy on your queens
eth3n
Profile Joined August 2010
718 Posts
September 07 2010 05:33 GMT
#34
On September 07 2010 14:31 Sfydjklm wrote:
Show nested quote +
On September 07 2010 14:29 freshiie22 wrote:
Queening?

Queen + Quing
iunoo sory if i failed

queenoodling in honor of the inventor imo


I like "using the noodle" "noodling the queens" :D

Idra Potter: I don't use avada kedavra because i have self-respect.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
September 07 2010 05:34 GMT
#35
This is really awesome. If someone were to get the muscle memory down this would be a cool trick that could free your Queen up some of the time.

Get on it Idra!
Broodie
Profile Blog Joined May 2008
Canada832 Posts
September 07 2010 05:34 GMT
#36
On September 07 2010 14:33 andeh wrote:
It seems like a lot of constant work compared to going 567 to check the energy on your queens


Agreed, I support creativity but this shift clicking/screen dragging is too much, takes up too much time compared to what Andeh and I responded with.
SilentLiquid.Broodie - Author of Tango Terminal, Ophilia RE, Cajun Quandary, & The Beneath
NeoLearner
Profile Blog Joined January 2010
Belgium1847 Posts
September 07 2010 05:35 GMT
#37
Creative thinking there. And LOL on the queenoodling

I like the idea, if you are doing some sort of rush it would really help by not having to go back to your base to macro at all.

Although this:
On September 07 2010 14:18 Beef Noodles wrote:
Well look at IdrA. He's amazing at spawning larva, but in his game vs Morrow, he often forgot because he was too busy microing his lings and roaches. This would have given him a 200 second micro window

I do not totally agree with. In that game he needed to micro his queen as well as his roaches. This would throw of the timing of your walk, right?

Nice trick though, it could have some use as long as you don't have to micro your queen.
Bankai - Correlation does not imply causation
Beef Noodles
Profile Blog Joined March 2010
United States937 Posts
September 07 2010 05:35 GMT
#38
Ok so I just thought of something to make the set up EVEN easier. If you are going for 5 injections, that is 30 shift clicks. That still leaves you 2 left over. You can just start by sending the queen a few paces away from the hatch with one of the shift clicks and then do the set up (so you won't have to worry about moving the queen away to start).
waffling1
Profile Blog Joined May 2010
599 Posts
Last Edited: 2010-09-07 05:40:24
September 07 2010 05:39 GMT
#39
you would have to do this process for each queen individually right?

one advantage i see is that you don't have to sych up queens' injection cycles. every queen is like an individual spinning plate, and when you add more shift commands, you're re-spinning each plate.
AppleTart
Profile Blog Joined March 2010
United States1261 Posts
September 07 2010 05:39 GMT
#40
wow very creative thinking!
always tired -_-
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